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| author | Olivier Goffart <olivier.goffart@nokia.com> | 2010-06-07 14:26:52 (GMT) |
|---|---|---|
| committer | Olivier Goffart <olivier.goffart@nokia.com> | 2010-06-16 14:55:32 (GMT) |
| commit | 660145873a05b159b2f96dab8f0eaa75499146ff (patch) | |
| tree | 7cb85bdee2cbb630dc8d2dd8ea582555e0ffebd4 /doc/src/snippets/animation/sequential/main.cpp | |
| parent | 4be622995ad6a46b10788f5d62ed2368cffcb3dd (diff) | |
| download | Qt-660145873a05b159b2f96dab8f0eaa75499146ff.zip Qt-660145873a05b159b2f96dab8f0eaa75499146ff.tar.gz Qt-660145873a05b159b2f96dab8f0eaa75499146ff.tar.bz2 | |
qdrawhelper: Use SSE2 in fetchTransformedBilinear (when scalling up)
It is possible to use SSE2 to speedup the smooth scaling of a pixmap
Benchmark results:
Drawing the home screen of Qt Creator:
Qt 4.7: 45fps
After last set of patches: 75fps
After this patch: 95fps
Reviewed-by: Samuel
Diffstat (limited to 'doc/src/snippets/animation/sequential/main.cpp')
0 files changed, 0 insertions, 0 deletions
