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author | Jesse Barnes <jbarnes@virtuousgeek.org> | 2010-10-28 23:18:15 (GMT) |
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committer | Jørgen Lind <jorgen.lind@nokia.com> | 2011-01-25 18:02:34 (GMT) |
commit | 513f396c7a888473a32cf212f1ce969fe38fdf2e (patch) | |
tree | f79de5ea47352634b18db112974e0fcd8e22064b /doc/src/snippets/code/doc_src_debug.cpp | |
parent | b026c22b06647dadbe76943fe174e57f82ac2b50 (diff) | |
download | Qt-513f396c7a888473a32cf212f1ce969fe38fdf2e.zip Qt-513f396c7a888473a32cf212f1ce969fe38fdf2e.tar.gz Qt-513f396c7a888473a32cf212f1ce969fe38fdf2e.tar.bz2 |
Wayland: use correct viewport for swapBuffers and correct coords
We're drawing into the parent, so we need to use the parent's geometry
for the GL viewport, or we may not be able to draw it. We also need to
use the parent width & height when checking whether to normalize to 1.0
or -1.0 in the coord transform calculations.
Diffstat (limited to 'doc/src/snippets/code/doc_src_debug.cpp')
0 files changed, 0 insertions, 0 deletions