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authormread <qt-info@nokia.com>2011-10-06 14:07:29 (GMT)
committermread <qt-info@nokia.com>2011-10-06 15:38:37 (GMT)
commit51ed77637a6001f66805e8091ce8616d8f2530db (patch)
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parentbf69c7e0af67ec877da4fee244386e538fa1c01d (diff)
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Removing accidental use of double instead of qreal from QLine
QLine contained a number of places where conversions and calculations were done as double where qreal should have been used instead. This is caused by the use of raw floating point literals. The fix is to construct the literals as qreal. The angle conversions are simplified to reduce the risk of a growing loss of precision from this change. On Symbian, where qreal is float, this gives a 5-10% performance improvement to the affected functions, as tested by a new benchmark test. The auto tests pass, these contain precision tests which indicates that there is no significant loss of precision with this change. On Windows, where qreal is double, this has no significant effect on performance. Task-number: QTBUG-4894 Reviewed-by: Shane Kearns
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