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author | Morten Sorvig <msorvig@trolltech.com> | 2009-08-13 10:37:39 (GMT) |
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committer | Morten Sorvig <msorvig@trolltech.com> | 2009-09-11 09:02:13 (GMT) |
commit | c03d1a9e12c9b9766c1e652985aeeab23be352a8 (patch) | |
tree | 5cd2e02265d98d46747fe330923bd8efb7367033 /doc/src/snippets/code/src_opengl_qglshaderprogram.cpp | |
parent | 8ee8f3383c05c0e82d81304f60b97ca7659074cc (diff) | |
download | Qt-c03d1a9e12c9b9766c1e652985aeeab23be352a8.zip Qt-c03d1a9e12c9b9766c1e652985aeeab23be352a8.tar.gz Qt-c03d1a9e12c9b9766c1e652985aeeab23be352a8.tar.bz2 |
Pick a suitable default architecture for qmake-based applications.
If the Qt package contains one of x86 and x86_64, pick that one. If it
contains both then use the compiler default. Make a similiar decision for
PowerPC-based systems. Note that this logic assumes that Qt has been
configured with an architecture that is usable on the system.
Reviewed-by: Marius Storm-Olsen
Diffstat (limited to 'doc/src/snippets/code/src_opengl_qglshaderprogram.cpp')
0 files changed, 0 insertions, 0 deletions