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| author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-09-30 00:27:01 (GMT) |
|---|---|---|
| committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-09-30 00:27:01 (GMT) |
| commit | ebb0b5901a93350db4447c86aba6d9c075762f7a (patch) | |
| tree | 08aba83c64e7827d3297572dabbd632e2bb13e5d /doc/src/snippets/code/src_script_qscriptvalue.cpp | |
| parent | 3fa715ef374d9f9064abb421fae6534f745ea9f8 (diff) | |
| download | Qt-ebb0b5901a93350db4447c86aba6d9c075762f7a.zip Qt-ebb0b5901a93350db4447c86aba6d9c075762f7a.tar.gz Qt-ebb0b5901a93350db4447c86aba6d9c075762f7a.tar.bz2 | |
Convert OpenGL convolution filter to OpenGL2 paint engine
The convolution filter was still using the old-style OpenGL1
method for interfacing to the paint engine.
Reviewed-by: trustme
Diffstat (limited to 'doc/src/snippets/code/src_script_qscriptvalue.cpp')
0 files changed, 0 insertions, 0 deletions
