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author | David Boddie <david.boddie@nokia.com> | 2011-07-19 14:52:20 (GMT) |
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committer | David Boddie <david.boddie@nokia.com> | 2011-07-19 14:52:20 (GMT) |
commit | 41287c411cb4b1019d12a49ddf7a738174a42f25 (patch) | |
tree | d79ecd05158be384230857d5800764e1adef3659 /doc/src/snippets | |
parent | df244b77b3a5370db071cd1a08f9e24c8cd78803 (diff) | |
download | Qt-41287c411cb4b1019d12a49ddf7a738174a42f25.zip Qt-41287c411cb4b1019d12a49ddf7a738174a42f25.tar.gz Qt-41287c411cb4b1019d12a49ddf7a738174a42f25.tar.bz2 |
Doc: Fixed shader program snippet.
Task-number: QTBUG-18982
Reviewed-by: Kim Motoyoshi Kalland
Diffstat (limited to 'doc/src/snippets')
-rw-r--r-- | doc/src/snippets/code/src_opengl_qglshaderprogram.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp b/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp index aa5225a..812adf9 100644 --- a/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp +++ b/doc/src/snippets/code/src_opengl_qglshaderprogram.cpp @@ -52,7 +52,7 @@ program.bind(); //! [1] program.addShaderFromSourceCode(QGLShader::Vertex, "attribute highp vec4 vertex;\n" - "attribute mediump mat4 matrix;\n" + "uniform highp mat4 matrix;\n" "void main(void)\n" "{\n" " gl_Position = matrix * vertex;\n" @@ -67,7 +67,7 @@ program.link(); program.bind(); int vertexLocation = program.attributeLocation("vertex"); -int matrixLocation = program.attributeLocation("matrix"); +int matrixLocation = program.uniformLocation("matrix"); int colorLocation = program.uniformLocation("color"); //! [1] |