diff options
author | David Boddie <david.boddie@nokia.com> | 2011-01-26 14:23:52 (GMT) |
---|---|---|
committer | David Boddie <david.boddie@nokia.com> | 2011-01-26 14:23:52 (GMT) |
commit | 20a3e23bb07a8c4b363ebeb9124d04db9fe3226e (patch) | |
tree | 5dcf25005d4f434d1dd95d712c135eaa56d860d3 /doc/src/snippets | |
parent | 67fbf125f3f96ea0ff0da66b1dd8b7dd348ca69f (diff) | |
download | Qt-20a3e23bb07a8c4b363ebeb9124d04db9fe3226e.zip Qt-20a3e23bb07a8c4b363ebeb9124d04db9fe3226e.tar.gz Qt-20a3e23bb07a8c4b363ebeb9124d04db9fe3226e.tar.bz2 |
Doc: Fixed the syntax of QML code snippets.
Diffstat (limited to 'doc/src/snippets')
-rw-r--r-- | doc/src/snippets/declarative/propertyaction-sequential.qml | 72 | ||||
-rw-r--r-- | doc/src/snippets/declarative/propertyaction.qml | 62 |
2 files changed, 102 insertions, 32 deletions
diff --git a/doc/src/snippets/declarative/propertyaction-sequential.qml b/doc/src/snippets/declarative/propertyaction-sequential.qml new file mode 100644 index 0000000..a60b1f4 --- /dev/null +++ b/doc/src/snippets/declarative/propertyaction-sequential.qml @@ -0,0 +1,72 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor +** the names of its contributors may be used to endorse or promote +** products derived from this software without specific prior written +** permission. +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 1.0 + +Row { + + Item { + width: 400; height: 400 + + Rectangle { + id: rect + width: 200; height: 100 + color: "red" + + states: State { + name: "rotated" + PropertyChanges { target: rect; rotation: 180; transformOrigin: Item.BottomRight } + } + + //! [sequential] + transitions: Transition { + SequentialAnimation { + PropertyAction { target: rect; property: "transformOrigin" } + RotationAnimation { duration: 1000; direction: RotationAnimation.Counterclockwise } + } + } + //! [sequential] + + MouseArea { + anchors.fill: parent + onClicked: rect.state = "rotated" + } + } + } +} diff --git a/doc/src/snippets/declarative/propertyaction.qml b/doc/src/snippets/declarative/propertyaction.qml index dd21d14..f5ae798 100644 --- a/doc/src/snippets/declarative/propertyaction.qml +++ b/doc/src/snippets/declarative/propertyaction.qml @@ -41,45 +41,43 @@ import QtQuick 1.0 Row { -//![transition] -Item { - width: 400; height: 400 + //![transition] + Item { + width: 400; height: 400 - Rectangle { - id: rect - width: 200; height: 100 - color: "red" + Rectangle { + id: rect + width: 200; height: 100 + color: "red" - states: State { - name: "rotated" - PropertyChanges { target: rect; rotation: 180; transformOrigin: Item.BottomRight } - } + states: State { + name: "rotated" + PropertyChanges { target: rect; rotation: 180; transformOrigin: Item.BottomRight } + } - transitions: Transition { - RotationAnimation { duration: 1000; direction: RotationAnimation.Counterclockwise } - } + transitions: Transition { + RotationAnimation { duration: 1000; direction: RotationAnimation.Counterclockwise } + } - MouseArea { - anchors.fill: parent - onClicked: rect.state = "rotated" + MouseArea { + anchors.fill: parent + onClicked: rect.state = "rotated" + } } } -} -//![transition] + //![transition] -Item { - width: 300; height: 300 + Item { + width: 300; height: 300 - Image { id: img; source: "pics/qt.png" } - -//![standalone] -SequentialAnimation { - PropertyAction { target: img; property: "smooth"; value: "true" } - NumberAnimation { target: img; property: "width"; to: 300; duration: 1000 } - PropertyAction { target: img; property: "smooth"; value: "false" } -} -//![standalone] -} + Image { id: img; source: "pics/qt.png" } + //![standalone] + SequentialAnimation { + PropertyAction { target: img; property: "smooth"; value: "true" } + NumberAnimation { target: img; property: "width"; to: 300; duration: 1000 } + PropertyAction { target: img; property: "smooth"; value: "false" } + } + //![standalone] + } } - |