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authorThierry Bastian <thierry.bastian@nokia.com>2009-11-19 09:39:12 (GMT)
committerThierry Bastian <thierry.bastian@nokia.com>2009-11-19 09:50:48 (GMT)
commit16220ada80b5131bfc0017ea5a600d9e36c4a469 (patch)
treef1b99a2586985636d3303de67245fa6a9ba53e83 /doc/src
parente8d2c7b0b54806ff4e2127e7ddf3c7800bb0a429 (diff)
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Mark QGraphicsItemAnimation as deprecated
Task-number: QTBUG-5968
Diffstat (limited to 'doc/src')
-rw-r--r--doc/src/frameworks-technologies/graphicsview.qdoc14
1 files changed, 4 insertions, 10 deletions
diff --git a/doc/src/frameworks-technologies/graphicsview.qdoc b/doc/src/frameworks-technologies/graphicsview.qdoc
index 1503f53..ba89c7d 100644
--- a/doc/src/frameworks-technologies/graphicsview.qdoc
+++ b/doc/src/frameworks-technologies/graphicsview.qdoc
@@ -437,13 +437,10 @@
\section2 Animation
Graphics View supports animation at several levels. You can easily
- assemble animation paths by associating a QGraphicsItemAnimation with
- your item. This allows timeline controlled animations that operate at
- a steady speed on all platforms (although the frame rate may vary
- depending on the platform's performance). QGraphicsItemAnimation
- allows you to create a path for an item's position, rotation, scale,
- shear and translation. The animation can be controlled by a QSlider,
- or more commonly by QTimeLine.
+ assemble animation by using the Animation Framework. For that you'll
+ need your items to inherit from QGraphicsObject and associate
+ QPropertyAnimation with them. QPropertyAnimation allows to animate any
+ QObject property.
Another option is to create a custom item that inherits from QObject
and QGraphicsItem. The item can the set up its own timers, and control
@@ -454,9 +451,6 @@
QGraphicsScene::advance(), which in turn calls
QGraphicsItem::advance().
- See also the \l{Drag and Drop Robot Example}{Drag and Drop Robot}
- example for an illustration of timeline-based animation techniques.
-
\section2 OpenGL Rendering
To enable OpenGL rendering, you simply set a new QGLWidget as the