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authorThiago Macieira <thiago.macieira@nokia.com>2009-08-24 20:20:56 (GMT)
committerThiago Macieira <thiago.macieira@nokia.com>2009-08-24 20:20:56 (GMT)
commite4002434bfde5c8206463ea3a0d4140835619944 (patch)
treef199a1e233867ab4e85d22aa138391585af75fca /doc/src
parent3f183debfd677b952b015f6950131dd25bd4768b (diff)
parent5a7c14af3c27089b0b8698da3c689637ffaa9cfa (diff)
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Merge branch '4.6'
Diffstat (limited to 'doc/src')
-rw-r--r--doc/src/examples/tablet.qdoc2
-rw-r--r--doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp33
2 files changed, 34 insertions, 1 deletions
diff --git a/doc/src/examples/tablet.qdoc b/doc/src/examples/tablet.qdoc
index 3b2caf3..95acc69 100644
--- a/doc/src/examples/tablet.qdoc
+++ b/doc/src/examples/tablet.qdoc
@@ -48,7 +48,7 @@
\image tabletexample.png
When you use a tablet with Qt applications, \l{QTabletEvent}s are
- genarated. You need to reimplement the
+ generated. You need to reimplement the
\l{QWidget::}{tabletEvent()} event handler if you want to handle
tablet events. Events are generated when the device used for
drawing enters and leaves the proximity of the tablet (i.e., when
diff --git a/doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp b/doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp
new file mode 100644
index 0000000..6265c80
--- /dev/null
+++ b/doc/src/snippets/code/src_gui_effects_qgraphicseffect.cpp
@@ -0,0 +1,33 @@
+//! [0]
+MyGraphicsOpacityEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
+{
+ // Fully opaque; draw directly without going through a pixmap.
+ if (qFuzzyCompare(m_opacity, 1)) {
+ source->draw(painter);
+ return;
+ }
+ ...
+}
+//! [0]
+
+//! [1]
+MyGraphicsEffect::draw(QPainter *painter, QGraphicsEffectSource *source)
+{
+ ...
+ QPoint offset;
+ if (source->isPixmap()) {
+ // No point in drawing in device coordinates (pixmap will be scaled anyways).
+ const QPixmap pixmap = source->pixmap(Qt::LogicalCoordinates, &offset);
+ ...
+ painter->drawPixmap(offset, pixmap);
+ } else {
+ // Draw pixmap in device coordinates to avoid pixmap scaling;
+ const QPixmap pixmap = source->pixmap(Qt::DeviceCoordinates, &offset);
+ painter->setWorldTransform(QTransform());
+ ...
+ painter->drawPixmap(offset, pixmap);
+ }
+ ...
+}
+//! [1]
+