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author | Aaron Kennedy <aaron.kennedy@nokia.com> | 2010-02-25 00:29:39 (GMT) |
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committer | Aaron Kennedy <aaron.kennedy@nokia.com> | 2010-02-25 00:32:27 (GMT) |
commit | b888a694c35fb0c291942a2aa4a056d7deec3245 (patch) | |
tree | b7fcf749da72553ea619113e6ad0a27747ebb35b /doc/src | |
parent | 88eb10ee9163777d7534e3c7bb297745e0ed102e (diff) | |
download | Qt-b888a694c35fb0c291942a2aa4a056d7deec3245.zip Qt-b888a694c35fb0c291942a2aa4a056d7deec3245.tar.gz Qt-b888a694c35fb0c291942a2aa4a056d7deec3245.tar.bz2 |
Revert "Add QDeclarativeGraphicsWidget, a QGraphicsWidget version of QmlView"
This reverts commit 327d212f5cff81f1c21b7be5c54b3e1eab4f0ac5.
Diffstat (limited to 'doc/src')
-rw-r--r-- | doc/src/declarative/integrating.qdoc | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/doc/src/declarative/integrating.qdoc b/doc/src/declarative/integrating.qdoc index 09ed178..c685d3d 100644 --- a/doc/src/declarative/integrating.qdoc +++ b/doc/src/declarative/integrating.qdoc @@ -86,9 +86,6 @@ QGraphicsObject *object = scene->addItem(object); \endcode -There is a convenience QGraphicsWidget subclass, QDeclarativeGraphicsWidget, which takes care of the engine -and component instantiation for you. - The following QGraphicsView options are recommended for optimal performance of QML UIs: @@ -98,13 +95,6 @@ of QML UIs: \o QGraphicsScene::setItemIndexMethod(QGraphicsScene::NoIndex); \endlist -And the following QGraphicsView options are required for QML key handling to work: - -\list -\o QGraphicsView::viewport()->setFocusPolicy(Qt::NoFocus); -\o QGraphicsScene::setStickyFocus(true); -\endlist - \section1 Using existing QGraphicsWidgets in QML Another way of integrating with a QGraphicsView based UI is to expose your existing QGraphicsWidgets to QML, and constructing your scene in QML. Note that |