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authorAlan Alpert <alan.alpert@nokia.com>2010-02-03 13:06:14 (GMT)
committerAlan Alpert <alan.alpert@nokia.com>2010-02-03 18:15:46 (GMT)
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Augment documentation
Document automatic signal handlers and QmlViewer.Screen.
Diffstat (limited to 'doc')
-rw-r--r--doc/src/declarative/extending.qdoc11
-rw-r--r--doc/src/declarative/qmlviewer.qdoc21
2 files changed, 32 insertions, 0 deletions
diff --git a/doc/src/declarative/extending.qdoc b/doc/src/declarative/extending.qdoc
index 42b054f..3b9c7f3 100644
--- a/doc/src/declarative/extending.qdoc
+++ b/doc/src/declarative/extending.qdoc
@@ -825,6 +825,17 @@ Here are three examples of signal declarations:
}
\endcode
+Adding a signal to an item automatically adds a signal handler to it.
+The signal hander is named on<Signal name>, with the first letter of the
+signal name being upper cased. The above example item would now have the
+following signal handlers:
+
+\list
+ \o onClicked
+ \o onHovered
+ \o onPerformAction
+\endlist
+
\section1 Adding new methods
New methods can be added to an existing type. These new methods are available
diff --git a/doc/src/declarative/qmlviewer.qdoc b/doc/src/declarative/qmlviewer.qdoc
index df96535..6a107ce 100644
--- a/doc/src/declarative/qmlviewer.qdoc
+++ b/doc/src/declarative/qmlviewer.qdoc
@@ -75,4 +75,25 @@
\endcode
Any QML can be used in the dummy data files. You could even animate the
fictional data!
+
+ \section1 Screen Orientation
+
+ A special piece of dummy data which is integrated into the viewer is
+ a simple orientation property. The orientation can be set via the
+ settings menu in the application, or by pressing Ctrl+T to toggle it.
+
+ To use this from within your QML file, import QmlViewer 1.0 and create a
+ Screen object. This object has a property, orientation, which can be either
+ Screen.Lanscape or Screen.Portrait and which can be bound to in your
+ application. An example is below:
+
+\code
+ import QmlViewer 1.0 as QmlViewer
+
+ Item {
+ QmlViewer.Screen { id: qmlviewerScreen }
+ state: (qmlviewerScreen.orientation == QmlViewer.Screen.Landscape) ? 'landscape' : ''
+ }
+\endcode
+
*/