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authorGunnar Sletta <gunnar@trolltech.com>2009-04-15 09:49:30 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-04-24 06:43:54 (GMT)
commit3ab7dc5d764d41bf828dd76672ca2918b004bad3 (patch)
treecff56f4c9dd052c8623f69368b2cdc41526d1cb2 /doc
parent5423ba187c62ea861ccfcc013fb15fcc4a5ae28d (diff)
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Remove the Direct3D engine.
Diffstat (limited to 'doc')
-rw-r--r--doc/src/qnamespace.qdoc15
1 files changed, 4 insertions, 11 deletions
diff --git a/doc/src/qnamespace.qdoc b/doc/src/qnamespace.qdoc
index d9f001e..097333b 100644
--- a/doc/src/qnamespace.qdoc
+++ b/doc/src/qnamespace.qdoc
@@ -129,13 +129,8 @@
Therefore, if it is important to minimize resource
consumption, do not set this attribute.
- \value AA_MSWindowsUseDirect3DByDefault Is a Windows specific
- attribute, that will make the Direct3D paint engine the
- default Qt widget paint engine. Note that you can toggle
- usage of the Direct3D engine on individual QWidgets by
- setting/clearing the \c WA_MSWindowsUseDirect3D attribute
- on a specific widget. \bold {This functionality is
- experimental}.
+ \value AA_MSWindowsUseDirect3DByDefault This value is obsolete and
+ has no effect.
\value AA_DontShowIconsInMenus Actions with the Icon property won't be
shown in any menus unless specifically set by the
@@ -948,10 +943,8 @@
position. This is set/cleared by QWidget::move() and
by QWidget::setGeometry().
- \value WA_MSWindowsUseDirect3D Makes drawing to a widget
- with this attribute set use the Direct3D paint engine, if the
- Direct3D paint engine is available. \bold {This functionality
- is experimental.}
+ \value WA_MSWindowsUseDirect3D This value is obsolete and has no
+ effect.
\value WA_NoBackground This value is obsolete. Use
WA_OpaquePaintEvent instead.