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author | Alan Alpert <alan.alpert@nokia.com> | 2009-11-05 04:03:47 (GMT) |
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committer | Alan Alpert <alan.alpert@nokia.com> | 2009-11-05 04:46:23 (GMT) |
commit | 0ef5d89b540be963d1a8131f6625f990a4fe66e8 (patch) | |
tree | fe640558b514dc1720525043b954aeafe3d15940 /doc | |
parent | 0ced984d3e2cb2a7a1a219ae7a9b09ff4e15a55c (diff) | |
download | Qt-0ef5d89b540be963d1a8131f6625f990a4fe66e8.zip Qt-0ef5d89b540be963d1a8131f6625f990a4fe66e8.tar.gz Qt-0ef5d89b540be963d1a8131f6625f990a4fe66e8.tar.bz2 |
Particles cleaned up and placed in in qmlgraphics/
API changes:
Removed bool streamIn
Added int emissionRate
Added int emissionVariance
Added void burst(count, emissionRate=-1)
While rewriting the internals to accomodate this, all other outstanding
particles bugs were believed fixed.
Task-number: QT-2392 QT-2391 QT-2390 QT-2406
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/declarative/advtutorial4.qdoc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/src/declarative/advtutorial4.qdoc b/doc/src/declarative/advtutorial4.qdoc index e30fe84..5f8c0e9 100644 --- a/doc/src/declarative/advtutorial4.qdoc +++ b/doc/src/declarative/advtutorial4.qdoc @@ -106,9 +106,9 @@ the block, like so: \snippet declarative/tutorials/samegame/samegame4/content/BoomBlock.qml 3 -To fully understand this you'll want to look at the Particles element documentation, but it's important to note that count is set -to zero. -We next extend the 'dying' state, which triggers the particles by setting the count to non-zero. The code for the states now look +To fully understand this you'll want to look at the Particles element documentation, but it's important to note that emissionRate is set +to zero, so that no particles are emitted normally. +We next extend the 'dying' state, which creates a burst of particles by calling the burst method on the particles element. The code for the states now look like this: \snippet declarative/tutorials/samegame/samegame4/content/BoomBlock.qml 4 |