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author | Kent Hansen <khansen@trolltech.com> | 2009-04-28 11:29:37 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-04-29 06:29:47 (GMT) |
commit | 4f6b9b1779fe33f876f96c196c3feef7e72992a0 (patch) | |
tree | 3131513d79437f85ba411a4c5fe12143b1d62504 /doc | |
parent | 9c28c75052a38eb3b317c2ac7ad2a26c73deeb2d (diff) | |
download | Qt-4f6b9b1779fe33f876f96c196c3feef7e72992a0.zip Qt-4f6b9b1779fe33f876f96c196c3feef7e72992a0.tar.gz Qt-4f6b9b1779fe33f876f96c196c3feef7e72992a0.tar.bz2 |
move assignProperty() to QState
Doesn't belong in the abstract base class.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/src/statemachine.qdoc | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/doc/src/statemachine.qdoc b/doc/src/statemachine.qdoc index 97c09b9..1462ec1 100644 --- a/doc/src/statemachine.qdoc +++ b/doc/src/statemachine.qdoc @@ -76,11 +76,10 @@ becomes part of your application's event loop. The above state machine is perfectly fine, but it doesn't \e do anything; it - merely transitions from one state to another. The - QAbstractState::assignProperty() function can be used to have a state set a - property of a QObject when the state is entered. In the following snippet, - the value that should be assigned to a QLabel's text property is specified - for each state: + merely transitions from one state to another. The QState::assignProperty() + function can be used to have a state set a property of a QObject when the + state is entered. In the following snippet, the value that should be + assigned to a QLabel's text property is specified for each state: \code s1->assignProperty(label, "text", "In state s1"); |