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authorKent Hansen <khansen@trolltech.com>2009-04-29 09:40:38 (GMT)
committerKent Hansen <khansen@trolltech.com>2009-04-29 09:41:13 (GMT)
commitfa612960f423aa413d6d83813807a470aef27d7d (patch)
tree0eda17fc34fd88831cb15168b28eba0e1ca4e5a3 /doc
parentc731d50a8ac908da982c911c73509cdd766c4c0f (diff)
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replace QState::Type with QState::childMode property
Result of API review.
Diffstat (limited to 'doc')
-rw-r--r--doc/src/statemachine.qdoc11
1 files changed, 5 insertions, 6 deletions
diff --git a/doc/src/statemachine.qdoc b/doc/src/statemachine.qdoc
index 1462ec1..60ae815 100644
--- a/doc/src/statemachine.qdoc
+++ b/doc/src/statemachine.qdoc
@@ -241,11 +241,11 @@
\caption This is a caption
\endomit
- To create a parallel state group, pass QState::ParallelStateGroup to the
- QState constructor.
+ To create a parallel state group, pass QState::ParallelStates to the QState
+ constructor.
\code
- QState *s1 = new QState(QState::ParallelStateGroup);
+ QState *s1 = new QState(QState::ParallelStates);
// s11 and s12 will be entered in parallel
QState *s11 = new QState(s1);
QState *s12 = new QState(s1);
@@ -253,9 +253,8 @@
\section1 Detecting that a Composite State has Finished
- A child state can be final; when a final child state is entered, a
- QStateFinishedEvent is generated for the parent state. You can use the
- QStateFinishedTransition class to trigger a transition based on this event.
+ A child state can be final; when a final child state is entered, the parent
+ state emits the QState::finished() signal.
\img statemachine-finished.png
\omit