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author | David Boddie <dboddie@trolltech.com> | 2009-06-10 12:34:54 (GMT) |
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committer | David Boddie <dboddie@trolltech.com> | 2009-06-10 12:34:54 (GMT) |
commit | d8a284783b56e2ddbcedff3fc9577ec6038aab57 (patch) | |
tree | 1d49be6cb7de25836957adf30ac113c3a0499911 /examples/animation/sub-attaq/states.cpp | |
parent | 4a6548b83a6f1df42b82664efaca26c7efbc1909 (diff) | |
parent | c0bbe44ab6290dee088138c01724779026d2c033 (diff) | |
download | Qt-d8a284783b56e2ddbcedff3fc9577ec6038aab57.zip Qt-d8a284783b56e2ddbcedff3fc9577ec6038aab57.tar.gz Qt-d8a284783b56e2ddbcedff3fc9577ec6038aab57.tar.bz2 |
Merge branch 'kinetic-declarativeui' of git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
Conflicts:
src/corelib/animation/qanimationgroup.cpp
src/gui/graphicsview/qgraphicsitem.cpp
Diffstat (limited to 'examples/animation/sub-attaq/states.cpp')
-rw-r--r-- | examples/animation/sub-attaq/states.cpp | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/examples/animation/sub-attaq/states.cpp b/examples/animation/sub-attaq/states.cpp index c6af924..adc8bd0 100644 --- a/examples/animation/sub-attaq/states.cpp +++ b/examples/animation/sub-attaq/states.cpp @@ -51,17 +51,10 @@ //Qt #include <QtGui/QMessageBox> #include <QtGui/QGraphicsView> -#if defined(QT_EXPERIMENTAL_SOLUTION) -#include "qstatemachine.h" -#include "qkeyeventtransition.h" -#include "qsignalevent.h" -#include "qfinalstate.h" -#else #include <QtCore/QStateMachine> #include <QtGui/QKeyEventTransition> #include <QtCore/QSignalEvent> #include <QtCore/QFinalState> -#endif PlayState::PlayState(GraphicsScene *scene, QState *parent) : QState(parent), @@ -281,7 +274,7 @@ UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *ga { } -bool UpdateScoreTransition::eventTest(QEvent *event) const +bool UpdateScoreTransition::eventTest(QEvent *event) { if (!QSignalTransition::eventTest(event)) return false; @@ -300,7 +293,7 @@ WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractSta { } -bool WinTransition::eventTest(QEvent *event) const +bool WinTransition::eventTest(QEvent *event) { if (!QSignalTransition::eventTest(event)) return false; @@ -319,7 +312,7 @@ CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, Q { } -bool CustomSpaceTransition::eventTest(QEvent *event) const +bool CustomSpaceTransition::eventTest(QEvent *event) { Q_UNUSED(event); if (!QKeyEventTransition::eventTest(event)) |