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author | Kent Hansen <khansen@trolltech.com> | 2009-04-29 06:25:03 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-04-29 06:29:47 (GMT) |
commit | f810a0210c0cdd1ba070f16ebebdec1da7c72b50 (patch) | |
tree | 37e76a3e7fb70b41aab0fa250aaeb0c731571108 /examples/animation | |
parent | 2c22f8748f62db3cd4c2782abcd19c273f4a4426 (diff) | |
download | Qt-f810a0210c0cdd1ba070f16ebebdec1da7c72b50.zip Qt-f810a0210c0cdd1ba070f16ebebdec1da7c72b50.tar.gz Qt-f810a0210c0cdd1ba070f16ebebdec1da7c72b50.tar.bz2 |
make history state constructible
Decided in API review. The intention of QHistoryState not being
constructible was so that people wouldn't subclass it and reimplement
onEntry()/onExit(), thinking that those functions would actually get
called (which they won't). However, we recently added the entered()
signal to QAbstractState, so people are going to connect to it and
ask why they never get the signal for a QHistoryState. We might as
well make QHistoryState constructible and just document that it
doesn't make sense to subclass it.
Diffstat (limited to 'examples/animation')
-rw-r--r-- | examples/animation/sub-attaq/boat.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/animation/sub-attaq/boat.cpp b/examples/animation/sub-attaq/boat.cpp index 5721485..f01f1bb 100644 --- a/examples/animation/sub-attaq/boat.cpp +++ b/examples/animation/sub-attaq/boat.cpp @@ -200,7 +200,7 @@ Boat::Boat(QGraphicsItem * parent, Qt::WindowFlags wFlags) stopState->addTransition(downFireMove); //Finally the launch state should come back to its original state - QHistoryState *historyState = moving->addHistoryState(); + QHistoryState *historyState = new QHistoryState(moving); launchStateLeft->addTransition(historyState); launchStateRight->addTransition(historyState); |