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author | Kent Hansen <khansen@trolltech.com> | 2009-04-24 09:58:57 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-04-24 09:58:57 (GMT) |
commit | dfe6974c1e7103ad46fa1162d7c9fd6a426894b7 (patch) | |
tree | 94b0475734945c9de24a472f70c3bedcd485aee6 /examples/animation | |
parent | 686f82e51124747cbe650d04dfb053830b6660fa (diff) | |
parent | 221ec8dae1b247d5f8fb03d947d13cb6541a5805 (diff) | |
download | Qt-dfe6974c1e7103ad46fa1162d7c9fd6a426894b7.zip Qt-dfe6974c1e7103ad46fa1162d7c9fd6a426894b7.tar.gz Qt-dfe6974c1e7103ad46fa1162d7c9fd6a426894b7.tar.bz2 |
Merge branch 'kinetic-statemachine' into kinetic-animations
Conflicts:
examples/animation/piemenu/qgraphicspiemenu_p.h
Diffstat (limited to 'examples/animation')
-rw-r--r-- | examples/animation/appchooser/main.cpp | 2 | ||||
-rw-r--r-- | examples/animation/example/mainwindow.cpp | 6 | ||||
-rw-r--r-- | examples/animation/moveblocks/main.cpp | 2 | ||||
-rw-r--r-- | examples/animation/stickman/lifecycle.cpp | 16 | ||||
-rw-r--r-- | examples/animation/stickman/lifecycle.h | 1 | ||||
-rw-r--r-- | examples/animation/stickman/main.cpp | 2 |
6 files changed, 7 insertions, 22 deletions
diff --git a/examples/animation/appchooser/main.cpp b/examples/animation/appchooser/main.cpp index 7573347..02302d9 100644 --- a/examples/animation/appchooser/main.cpp +++ b/examples/animation/appchooser/main.cpp @@ -134,7 +134,7 @@ int main(int argc, char **argv) window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); QStateMachine machine; - machine.setGlobalRestorePolicy(QState::RestoreProperties); + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); QState *group = new QState(machine.rootState()); group->setObjectName("group"); diff --git a/examples/animation/example/mainwindow.cpp b/examples/animation/example/mainwindow.cpp index 3770513..4aff384 100644 --- a/examples/animation/example/mainwindow.cpp +++ b/examples/animation/example/mainwindow.cpp @@ -203,9 +203,9 @@ MainWindow::MainWindow() : QMainWindow(0) setCentralWidget(view); - state3->invokeMethodOnEntry(this, "onEnterState3"); - state2->invokeMethodOnEntry(this, "onEnterState2"); - state1->invokeMethodOnEntry(this, "onEnterState1"); + QObject::connect(state3, SIGNAL(entered()), this, SLOT(onEnterState3())); + QObject::connect(state2, SIGNAL(entered()), this, SLOT(onEnterState2())); + QObject::connect(state1, SIGNAL(entered()), this, SLOT(onEnterState1())); connect(listWidget, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(onItemClicked(QListWidgetItem*))); connect(button3, SIGNAL(clicked()), this, SLOT(onRemoveClicked())); diff --git a/examples/animation/moveblocks/main.cpp b/examples/animation/moveblocks/main.cpp index 076da59..eb23bd5 100644 --- a/examples/animation/moveblocks/main.cpp +++ b/examples/animation/moveblocks/main.cpp @@ -202,7 +202,7 @@ int main(int argc, char **argv) QTimer timer; timer.setInterval(1250); timer.setSingleShot(true); - group->invokeMethodOnEntry(&timer, "start"); + QObject::connect(group, SIGNAL(entered()), &timer, SLOT(start())); QState *state1; QState *state2; diff --git a/examples/animation/stickman/lifecycle.cpp b/examples/animation/stickman/lifecycle.cpp index 4f2ac6d..df69d47 100644 --- a/examples/animation/stickman/lifecycle.cpp +++ b/examples/animation/stickman/lifecycle.cpp @@ -111,14 +111,12 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) // Set up intial state graph m_machine = new QStateMachine(); - m_machine->setGlobalRestorePolicy(QState::RestoreProperties); m_alive = new QState(m_machine->rootState()); m_alive->setObjectName("alive"); // Make it blink when lightning strikes before entering dead animation QState *lightningBlink = new QState(m_machine->rootState()); - lightningBlink->setRestorePolicy(QState::DoNotRestoreProperties); lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::white); lightningBlink->assignProperty(m_stickMan, "penColor", Qt::black); lightningBlink->assignProperty(m_stickMan, "fillColor", Qt::white); @@ -127,11 +125,10 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) QTimer *timer = new QTimer(lightningBlink); timer->setSingleShot(true); timer->setInterval(100); - lightningBlink->invokeMethodOnEntry(timer, "start"); - lightningBlink->invokeMethodOnExit(timer, "stop"); + QObject::connect(lightningBlink, SIGNAL(entered()), timer, SLOT(start())); + QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); m_dead = new QState(m_machine->rootState()); - m_dead->setRestorePolicy(QState::DoNotRestoreProperties); m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::black); m_dead->assignProperty(m_stickMan, "penColor", Qt::white); m_dead->assignProperty(m_stickMan, "fillColor", Qt::black); @@ -151,15 +148,6 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) m_machine->setInitialState(m_alive); } -void LifeCycle::setResetKey(Qt::Key resetKey) -{ - // When resetKey is pressed, enter the idle state and do a restoration animation - // (requires no animation pointer, since no property is being set in the idle state) - KeyPressTransition *trans = new KeyPressTransition(m_keyReceiver, resetKey, m_idle); - trans->addAnimation(m_animationGroup); - m_alive->addTransition(trans); -} - void LifeCycle::setDeathAnimation(const QString &fileName) { QState *deathAnimation = makeState(m_dead, fileName); diff --git a/examples/animation/stickman/lifecycle.h b/examples/animation/stickman/lifecycle.h index 4ca6ffd..e520402 100644 --- a/examples/animation/stickman/lifecycle.h +++ b/examples/animation/stickman/lifecycle.h @@ -58,7 +58,6 @@ public: ~LifeCycle(); void setDeathAnimation(const QString &fileName); - void setResetKey(Qt::Key key); void addActivity(const QString &fileName, Qt::Key key); void start(); diff --git a/examples/animation/stickman/main.cpp b/examples/animation/stickman/main.cpp index 6ff437d..62d8252 100644 --- a/examples/animation/stickman/main.cpp +++ b/examples/animation/stickman/main.cpp @@ -64,7 +64,6 @@ int main(int argc, char **argv) "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>" "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>" "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>" - "<li>Press <font color=\"purple\">Return</font> to make him return to his original position.</li>" "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>" "</i></p>" "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again." @@ -87,7 +86,6 @@ int main(int argc, char **argv) view->setSceneRect(scene->sceneRect()); LifeCycle *cycle = new LifeCycle(stickMan, view); - cycle->setResetKey(Qt::Key_Return); cycle->setDeathAnimation("animations/dead"); cycle->addActivity("animations/jumping", Qt::Key_J); |