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author | Michael Brasser <michael.brasser@nokia.com> | 2010-02-16 01:59:27 (GMT) |
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committer | Michael Brasser <michael.brasser@nokia.com> | 2010-02-18 05:17:13 (GMT) |
commit | ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6 (patch) | |
tree | 144a7a8f3208d9388b8666d26aa0a231b325b87f /examples/declarative/states | |
parent | 635b329592f26d64eeb6212b6056249b15293dcf (diff) | |
download | Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.zip Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.tar.gz Qt-ad2b2c698d90d04aebe1f6d05c3a4eb992c0e7b6.tar.bz2 |
Get rid of the matchProperties/properties distinction, as it
has proven to be confusing in practice.
property/target and properties/targets will be functionally equivilant
(the only distinction being singular/plural). In a transition these
properties can be used for both 'matching' and explicit animation
based on whether a 'to' value is supplied.
The documentation, tests, examples and demos have been updated as well.
Diffstat (limited to 'examples/declarative/states')
-rw-r--r-- | examples/declarative/states/transitions.qml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/declarative/states/transitions.qml b/examples/declarative/states/transitions.qml index 925d90e..ba97d9be 100644 --- a/examples/declarative/states/transitions.qml +++ b/examples/declarative/states/transitions.qml @@ -48,23 +48,23 @@ Rectangle { } ] - // transitions define how the matchProperties change. + // transitions define how the properties change. transitions: [ // When transitioning to 'Position1' move x,y over a duration of 1 second, // with easeOutBounce easing function. Transition { from: "*"; to: "Position1" - NumberAnimation { matchProperties: "x,y"; easing: "easeOutBounce"; duration: 1000 } + NumberAnimation { properties: "x,y"; easing: "easeOutBounce"; duration: 1000 } }, // When transitioning to 'Position2' move x,y over a duration of 2 seconds, // with easeInOutQuad easing function. Transition { from: "*"; to: "Position2" - NumberAnimation { matchProperties: "x,y"; easing: "easeInOutQuad"; duration: 2000 } + NumberAnimation { properties: "x,y"; easing: "easeInOutQuad"; duration: 2000 } }, // For any other state changes move x,y linearly over duration of 200ms. Transition { - NumberAnimation { matchProperties: "x,y"; duration: 200 } + NumberAnimation { properties: "x,y"; duration: 200 } } ] } |