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author | Bea Lam <bea.lam@nokia.com> | 2010-04-13 06:04:40 (GMT) |
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committer | Bea Lam <bea.lam@nokia.com> | 2010-04-13 06:07:19 (GMT) |
commit | 38ddecfd87399ed92729f122d940cce812c44ec2 (patch) | |
tree | d52395429119e8e38b8624682f0da1018fe4e527 /examples/declarative/tic-tac-toe | |
parent | a34993a9d8d1b9b3f3ad30604dbad3ad456bbdcd (diff) | |
download | Qt-38ddecfd87399ed92729f122d940cce812c44ec2.zip Qt-38ddecfd87399ed92729f122d940cce812c44ec2.tar.gz Qt-38ddecfd87399ed92729f122d940cce812c44ec2.tar.bz2 |
Example fixes
Diffstat (limited to 'examples/declarative/tic-tac-toe')
-rw-r--r-- | examples/declarative/tic-tac-toe/content/Button.qml | 8 | ||||
-rw-r--r-- | examples/declarative/tic-tac-toe/tic-tac-toe.qml | 10 |
2 files changed, 8 insertions, 10 deletions
diff --git a/examples/declarative/tic-tac-toe/content/Button.qml b/examples/declarative/tic-tac-toe/content/Button.qml index 56e5ecd..ecf18cd 100644 --- a/examples/declarative/tic-tac-toe/content/Button.qml +++ b/examples/declarative/tic-tac-toe/content/Button.qml @@ -9,7 +9,7 @@ Rectangle { property string darkCol: "darkgray" property string lightCol: "white" - width: txtItem.width + 20; height: txtItem.height + 6 + width: buttonLabel.width + 20; height: buttonLabel.height + 6 border { width: 1; color: Qt.darker(mainCol) } radius: 8; color: mainCol @@ -28,12 +28,10 @@ Rectangle { MouseArea { id: mr; anchors.fill: parent; onClicked: container.clicked() } Text { - id: txtItem + id: buttonLabel anchors.centerIn: container text: container.text; - color: "blue" - style: Text.Outline; styleColor: "white" - font.pixelSize: 14; font.bold: true + font.pixelSize: 14 } } diff --git a/examples/declarative/tic-tac-toe/tic-tac-toe.qml b/examples/declarative/tic-tac-toe/tic-tac-toe.qml index 62bb56f..dd13052 100644 --- a/examples/declarative/tic-tac-toe/tic-tac-toe.qml +++ b/examples/declarative/tic-tac-toe/tic-tac-toe.qml @@ -5,8 +5,8 @@ import "content/tic-tac-toe.js" as Logic Item { id: game - property bool show: false; - property real difficulty: 1.0; //chance it will actually think + property bool show: false + property real difficulty: 1.0 //chance it will actually think width: 440 height: 480 @@ -50,17 +50,17 @@ Item { Button { text: "Hard" - onClicked: game.difficulty=1.0; + onClicked: game.difficulty = 1.0; down: game.difficulty == 1.0 } Button { text: "Moderate" - onClicked: game.difficulty=0.8; + onClicked: game.difficulty = 0.8; down: game.difficulty == 0.8 } Button { text: "Easy" - onClicked: game.difficulty=0.2; + onClicked: game.difficulty = 0.2; down: game.difficulty == 0.2 } } |