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authorQt Continuous Integration System <qt-info@nokia.com>2010-04-27 16:42:14 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-04-27 16:42:14 (GMT)
commita17339e943f21bb6c6e16884f716dd9ab8f94938 (patch)
treef75b19e3a5f9d436c00c6b269488414513d943c5 /examples/declarative/tutorials/samegame/samegame4
parentc78fb096c31df3b7d3cd9018f26518f59f4fde65 (diff)
parentba97ea29d33acf9ab421f4d8ef5202ec83231d7e (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml: (30 commits) Ensure text document is created before we access it. Plugins documentation. Fix update issue when an item has an effect and child. Fix QDeclarativeTextInput and QGraphicsView in regards of input methods hints. Disallow "Qt" as namespace import Don't "adjust" the z value of a delegate that has been cached. Correctly inherit extension properties Autotests More QDeclarativeNetworkAccessManagerFactory doc clarification. Fix QDeclarativeNetworkAccessManagerFactory docs. Don't crash on invalid model remove signal. Ensure scheduled layout can occur before testing. Fix remaining 4.6 type registrations (to 4.7). doc anchor margins vs. anchor (line) state/animation. These examples should not be included in this test Unify naming of settings / UI to be "Qt Qml Runtime" Improved error messages for type resolving, new debug option Link to example files from tutorial pages Add tutorial for writing QML extensions no export in plugin ...
Diffstat (limited to 'examples/declarative/tutorials/samegame/samegame4')
-rwxr-xr-xexamples/declarative/tutorials/samegame/samegame4/content/samegame.js8
-rw-r--r--examples/declarative/tutorials/samegame/samegame4/samegame4.qmlproject16
2 files changed, 20 insertions, 4 deletions
diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
index c527f66..1454f0b 100755
--- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
@@ -51,8 +51,8 @@ function createBlock(column, row) {
if (component.isReady) {
var dynamicObject = component.createObject();
if (dynamicObject == null) {
- print("error creating block");
- print(component.errorsString());
+ console.log("error creating block");
+ console.log(component.errorsString());
return false;
}
dynamicObject.type = Math.floor(Math.random() * 3);
@@ -65,8 +65,8 @@ function createBlock(column, row) {
dynamicObject.spawned = true;
board[index(column, row)] = dynamicObject;
} else {
- print("error loading block component");
- print(component.errorsString());
+ console.log("error loading block component");
+ console.log(component.errorsString());
return false;
}
return true;
diff --git a/examples/declarative/tutorials/samegame/samegame4/samegame4.qmlproject b/examples/declarative/tutorials/samegame/samegame4/samegame4.qmlproject
new file mode 100644
index 0000000..d4909f8
--- /dev/null
+++ b/examples/declarative/tutorials/samegame/samegame4/samegame4.qmlproject
@@ -0,0 +1,16 @@
+import QmlProject 1.0
+
+Project {
+ /* Include .qml, .js, and image files from current directory and subdirectories */
+ QmlFiles {
+ directory: "."
+ }
+ JavaScriptFiles {
+ directory: "."
+ }
+ ImageFiles {
+ directory: "."
+ }
+ /* List of plugin directories passed to QML runtime */
+ // importPaths: [ " ../exampleplugin " ]
+}