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author | Bea Lam <bea.lam@nokia.com> | 2010-05-20 04:08:41 (GMT) |
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committer | Bea Lam <bea.lam@nokia.com> | 2010-05-20 04:11:51 (GMT) |
commit | 5732a44092e17829985a381400bafccc326a0d1f (patch) | |
tree | 49d83690535244d81b421806042a81a0764238d1 /examples/declarative/tutorials | |
parent | 91251b69edd966965bf7944aec642321c362af2a (diff) | |
download | Qt-5732a44092e17829985a381400bafccc326a0d1f.zip Qt-5732a44092e17829985a381400bafccc326a0d1f.tar.gz Qt-5732a44092e17829985a381400bafccc326a0d1f.tar.bz2 |
Rename Component::errorsString() -> errorString() (and also for
QDeclarativeComponent)
Diffstat (limited to 'examples/declarative/tutorials')
3 files changed, 6 insertions, 6 deletions
diff --git a/examples/declarative/tutorials/samegame/samegame2/samegame.js b/examples/declarative/tutorials/samegame/samegame2/samegame.js index 0dbe6a6..c749dc1 100644 --- a/examples/declarative/tutorials/samegame/samegame2/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame2/samegame.js @@ -44,7 +44,7 @@ function createBlock(column, row) { var dynamicObject = component.createObject(background); if (dynamicObject == null) { console.log("error creating block"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } dynamicObject.x = column * blockSize; @@ -54,7 +54,7 @@ function createBlock(column, row) { board[index(column, row)] = dynamicObject; } else { console.log("error loading block component"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } return true; diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.js b/examples/declarative/tutorials/samegame/samegame3/samegame.js index 3e97264..df5bdfb 100644 --- a/examples/declarative/tutorials/samegame/samegame3/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame3/samegame.js @@ -41,7 +41,7 @@ function createBlock(column, row) { var dynamicObject = component.createObject(gameCanvas); if (dynamicObject == null) { console.log("error creating block"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } dynamicObject.type = Math.floor(Math.random() * 3); @@ -52,7 +52,7 @@ function createBlock(column, row) { board[index(column, row)] = dynamicObject; } else { console.log("error loading block component"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } return true; diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js index 0505b8d..930a3d8 100755 --- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js @@ -52,7 +52,7 @@ function createBlock(column, row) { var dynamicObject = component.createObject(gameCanvas); if (dynamicObject == null) { console.log("error creating block"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } dynamicObject.type = Math.floor(Math.random() * 3); @@ -65,7 +65,7 @@ function createBlock(column, row) { board[index(column, row)] = dynamicObject; } else { console.log("error loading block component"); - console.log(component.errorsString()); + console.log(component.errorString()); return false; } return true; |