diff options
author | Liang Qi <liang.qi@nokia.com> | 2011-06-24 09:52:41 (GMT) |
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committer | Liang Qi <liang.qi@nokia.com> | 2011-06-24 09:52:41 (GMT) |
commit | cf2f72f4f61f3a9e0e7573379c33bb341eeba7be (patch) | |
tree | 06fbd459f62f87344e7db973a0a9f3050cece825 /examples/declarative | |
parent | 164728f711136356a6c3482f762321b01c9d82dd (diff) | |
parent | 705b0f958a6071341b10cbd51917e1378356491b (diff) | |
download | Qt-cf2f72f4f61f3a9e0e7573379c33bb341eeba7be.zip Qt-cf2f72f4f61f3a9e0e7573379c33bb341eeba7be.tar.gz Qt-cf2f72f4f61f3a9e0e7573379c33bb341eeba7be.tar.bz2 |
Merge remote-tracking branch 'origin/4.7' into qt-4.8-from-4.7
Conflicts:
src/gui/image/qpixmap_raster_symbian.cpp
src/gui/image/qpixmapdatafactory.cpp
src/gui/painting/qgraphicssystem.cpp
src/gui/styles/qs60style.cpp
src/network/bearer/qnetworkconfigmanager_p.h
src/s60installs/bwins/QtGuiu.def
src/s60installs/bwins/QtOpenGLu.def
src/s60installs/bwins/QtOpenVGu.def
src/s60installs/eabi/QtGuiu.def
src/s60installs/eabi/QtOpenVGu.def
tests/auto/qnetworkproxyfactory/tst_qnetworkproxyfactory.cpp
Diffstat (limited to 'examples/declarative')
35 files changed, 1448 insertions, 0 deletions
diff --git a/examples/declarative/declarative.pro b/examples/declarative/declarative.pro index e3d922c..f10e7a4 100644 --- a/examples/declarative/declarative.pro +++ b/examples/declarative/declarative.pro @@ -6,6 +6,9 @@ SUBDIRS = \ modelviews \ tutorials +# OpenGL shader examples requires opengl and they contain some C++ and need to be built +contains(QT_CONFIG, opengl): SUBDIRS += shadereffects + # plugins uses a 'Time' class that conflicts with symbian e32std.h also defining a class of the same name symbian:SUBDIRS -= plugins diff --git a/examples/declarative/shadereffects/main.cpp b/examples/declarative/shadereffects/main.cpp new file mode 100755 index 0000000..62bf505 --- /dev/null +++ b/examples/declarative/shadereffects/main.cpp @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui/QApplication> +#include <QtOpenGL> +#include <QDeclarativeView> +#include <QDeclarativeEngine> + +int main(int argc, char *argv[]) +{ +// Depending on which is the recommended way for the platform, either use +// opengl graphics system or paint into QGLWidget. +#ifdef SHADEREFFECTS_USE_OPENGL_GRAPHICSSYSTEM + QApplication::setGraphicsSystem("opengl"); +#endif + + QApplication app(argc, argv); + QDeclarativeView view; + +#ifndef SHADEREFFECTS_USE_OPENGL_GRAPHICSSYSTEM + QGLFormat format = QGLFormat::defaultFormat(); + format.setSampleBuffers(false); + format.setSwapInterval(1); + QGLWidget* glWidget = new QGLWidget(format); + glWidget->setAutoFillBackground(false); + view.setViewport(glWidget); +#endif + + view.setViewportUpdateMode(QGraphicsView::FullViewportUpdate); + view.setAttribute(Qt::WA_OpaquePaintEvent); + view.setAttribute(Qt::WA_NoSystemBackground); + view.setSource(QUrl::fromLocalFile(QLatin1String("qml/main.qml"))); + QObject::connect(view.engine(), SIGNAL(quit()), &view, SLOT(close())); + + view.show(); + + return app.exec(); +} diff --git a/examples/declarative/shadereffects/qml/Curtain.qml b/examples/declarative/shadereffects/qml/Curtain.qml new file mode 100755 index 0000000..8697951 --- /dev/null +++ b/examples/declarative/shadereffects/qml/Curtain.qml @@ -0,0 +1,106 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: main + anchors.fill: parent + + Rectangle{ + id: bg + anchors.fill: parent + color: "black" + } + + Image { + source: "images/qt-logo.png" + anchors.centerIn: parent + } + + Image { + id: fabric + anchors.fill: parent + source: "images/fabric.jpg" + fillMode: Image.Tile + } + + CurtainEffect { + id: curtain + anchors.fill: fabric + bottomWidth: topWidth + source: ShaderEffectSource { sourceItem: fabric; hideSource: true } + + Behavior on bottomWidth { + SpringAnimation { easing.type: Easing.OutElastic; velocity: 250; mass: 1.5; spring: 0.5; damping: 0.05} + } + + SequentialAnimation on topWidth { + id: topWidthAnim + loops: Animation.Infinite + + NumberAnimation { to: 360; duration: 1000 } + PauseAnimation { duration: 2000 } + NumberAnimation { to: 180; duration: 1000 } + PauseAnimation { duration: 2000 } + } + } + + MouseArea { + anchors.fill: parent + + onPressed: { + topWidthAnim.stop() + curtain.topWidth = mouseX; + } + + onReleased: { + topWidthAnim.restart() + } + + onPositionChanged: { + if (pressed) { + curtain.topWidth = mouseX; + } + } + } +} diff --git a/examples/declarative/shadereffects/qml/CurtainEffect.qml b/examples/declarative/shadereffects/qml/CurtainEffect.qml new file mode 100755 index 0000000..7834a1a --- /dev/null +++ b/examples/declarative/shadereffects/qml/CurtainEffect.qml @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +ShaderEffectItem { + anchors.fill: parent + property variant source + meshResolution: Qt.size(50, 50) + + property real topWidth: width / 2 + property real bottomWidth: width / 2 + property real originalWidth: width + property real originalHeight: height + property real amplitude: 0.1 + + vertexShader: " + attribute highp vec4 qt_Vertex; + attribute highp vec2 qt_MultiTexCoord0; + uniform highp mat4 qt_ModelViewProjectionMatrix; + varying highp vec2 qt_TexCoord0; + varying lowp float shade; + + uniform highp float topWidth; + uniform highp float bottomWidth; + uniform highp float originalWidth; + uniform highp float originalHeight; + uniform highp float amplitude; + + void main() { + qt_TexCoord0 = qt_MultiTexCoord0; + + highp vec4 shift = vec4(0, 0, 0, 0); + shift.x = qt_Vertex.x * ((originalWidth - topWidth) + (topWidth - bottomWidth) * (qt_Vertex.y / originalHeight)) / originalWidth; + + shade = sin(21.9911486 * qt_Vertex.x / originalWidth); + shift.y = amplitude * (originalWidth - topWidth + (topWidth - bottomWidth) * (qt_Vertex.y / originalHeight)) * shade; + + gl_Position = qt_ModelViewProjectionMatrix * (qt_Vertex - shift); + + shade = 0.2 * (2.0 - shade ) * (1.0 - (bottomWidth + (topWidth - bottomWidth) * (1.0 - qt_Vertex.y / originalHeight)) / originalWidth); + } + " + + fragmentShader: " + uniform sampler2D source; + varying highp vec2 qt_TexCoord0; + varying lowp float shade; + void main() { + highp vec4 color = texture2D(source, qt_TexCoord0); + color.rgb *= 1.0 - shade; + gl_FragColor = color; + } + " +} + + + diff --git a/examples/declarative/shadereffects/qml/DropShadow.qml b/examples/declarative/shadereffects/qml/DropShadow.qml new file mode 100755 index 0000000..054f193 --- /dev/null +++ b/examples/declarative/shadereffects/qml/DropShadow.qml @@ -0,0 +1,117 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 + +Item { + id: main + anchors.fill: parent + + Image { + id: background + anchors.fill: parent + source: "images/bg.jpg" + } + + DropShadowEffect { + id: layer + + property real distance: 0.0 + + width: photo.width + height: photo.height + sourceItem: photo + color: "black" + blur: distance / 10.0 + opacity: 1 - distance / 50.0 + + Binding { + target: layer + property: "x" + value: -0.4 * layer.distance + when: !dragArea.pressed + } + Binding { + target: layer + property: "y" + value: 0.9 * layer.distance + when: !dragArea.pressed + } + + SequentialAnimation on distance { + id: animation + running: true + loops: Animation.Infinite + + NumberAnimation { to: 30; duration: 2000 } + PauseAnimation { duration: 500 } + NumberAnimation { to: 0; duration: 2000 } + PauseAnimation { duration: 500 } + } + } + + Image { + id: photo + anchors.fill: parent + source: "images/drop_shadow.png" + smooth: true + } + + MouseArea { + id: dragArea + anchors.fill: parent + + property int startX + property int startY + + onPressed: { + startX = mouseX + startY = mouseY + } + + onPositionChanged: { + layer.x += mouseX - startX + layer.y += mouseY - startY + startX = mouseX + startY = mouseY + } + } +} diff --git a/examples/declarative/shadereffects/qml/DropShadowEffect.qml b/examples/declarative/shadereffects/qml/DropShadowEffect.qml new file mode 100755 index 0000000..b9903a3 --- /dev/null +++ b/examples/declarative/shadereffects/qml/DropShadowEffect.qml @@ -0,0 +1,174 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: main + property real blur: 0.0 + property alias color: shadowEffectWithHBlur.color + property alias sourceItem: source.sourceItem + + ShaderEffectSource { + id: source + smooth: true + hideSource: false + } + + ShaderEffectItem { + id: shadowEffectWithHBlur + anchors.fill: parent + + property color color: "grey" + property variant sourceTexture: source; + property real xStep: main.blur / main.width + + vertexShader:" + uniform highp mat4 qt_ModelViewProjectionMatrix; + attribute highp vec4 qt_Vertex; + attribute highp vec2 qt_MultiTexCoord0; + uniform highp float xStep; + varying highp vec2 qt_TexCoord0; + varying highp vec2 qt_TexCoord1; + varying highp vec2 qt_TexCoord2; + varying highp vec2 qt_TexCoord4; + varying highp vec2 qt_TexCoord5; + varying highp vec2 qt_TexCoord6; + + void main(void) + { + highp vec2 shift = vec2(xStep, 0.); + qt_TexCoord0 = qt_MultiTexCoord0 - 2.5 * shift; + qt_TexCoord1 = qt_MultiTexCoord0 - 1.5 * shift; + qt_TexCoord2 = qt_MultiTexCoord0 - 0.5 * shift; + qt_TexCoord4 = qt_MultiTexCoord0 + 0.5 * shift; + qt_TexCoord5 = qt_MultiTexCoord0 + 1.5 * shift; + qt_TexCoord6 = qt_MultiTexCoord0 + 2.5 * shift; + gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; + } + " + + fragmentShader:" + uniform highp vec4 color; + uniform lowp sampler2D sourceTexture; + varying highp vec2 qt_TexCoord0; + varying highp vec2 qt_TexCoord1; + varying highp vec2 qt_TexCoord2; + varying highp vec2 qt_TexCoord4; + varying highp vec2 qt_TexCoord5; + varying highp vec2 qt_TexCoord6; + + void main() { + highp vec4 sourceColor = (texture2D(sourceTexture, qt_TexCoord0) * 0.1 + + texture2D(sourceTexture, qt_TexCoord1) * 0.15 + + texture2D(sourceTexture, qt_TexCoord2) * 0.25 + + texture2D(sourceTexture, qt_TexCoord4) * 0.25 + + texture2D(sourceTexture, qt_TexCoord5) * 0.15 + + texture2D(sourceTexture, qt_TexCoord6) * 0.1); + gl_FragColor = mix(vec4(0), color, sourceColor.a); + } + " + } + + ShaderEffectSource { + id: hBlurredShadow + smooth: true + sourceItem: shadowEffectWithHBlur + hideSource: true + } + + ShaderEffectItem { + id: finalEffect + anchors.fill: parent + + property color color: "grey" + property variant sourceTexture: hBlurredShadow; + property real yStep: main.blur / main.height + + vertexShader:" + uniform highp mat4 qt_ModelViewProjectionMatrix; + attribute highp vec4 qt_Vertex; + attribute highp vec2 qt_MultiTexCoord0; + uniform highp float yStep; + varying highp vec2 qt_TexCoord0; + varying highp vec2 qt_TexCoord1; + varying highp vec2 qt_TexCoord2; + varying highp vec2 qt_TexCoord4; + varying highp vec2 qt_TexCoord5; + varying highp vec2 qt_TexCoord6; + + void main(void) + { + highp vec2 shift = vec2(0., yStep); + qt_TexCoord0 = qt_MultiTexCoord0 - 2.5 * shift; + qt_TexCoord1 = qt_MultiTexCoord0 - 1.5 * shift; + qt_TexCoord2 = qt_MultiTexCoord0 - 0.5 * shift; + qt_TexCoord4 = qt_MultiTexCoord0 + 0.5 * shift; + qt_TexCoord5 = qt_MultiTexCoord0 + 1.5 * shift; + qt_TexCoord6 = qt_MultiTexCoord0 + 2.5 * shift; + gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex; + } + " + + fragmentShader:" + uniform highp vec4 color; + uniform lowp sampler2D sourceTexture; + uniform highp float qt_Opacity; + varying highp vec2 qt_TexCoord0; + varying highp vec2 qt_TexCoord1; + varying highp vec2 qt_TexCoord2; + varying highp vec2 qt_TexCoord4; + varying highp vec2 qt_TexCoord5; + varying highp vec2 qt_TexCoord6; + + void main() { + highp vec4 sourceColor = (texture2D(sourceTexture, qt_TexCoord0) * 0.1 + + texture2D(sourceTexture, qt_TexCoord1) * 0.15 + + texture2D(sourceTexture, qt_TexCoord2) * 0.25 + + texture2D(sourceTexture, qt_TexCoord4) * 0.25 + + texture2D(sourceTexture, qt_TexCoord5) * 0.15 + + texture2D(sourceTexture, qt_TexCoord6) * 0.1); + gl_FragColor = sourceColor * qt_Opacity; + } + " + } +} diff --git a/examples/declarative/shadereffects/qml/Grayscale.qml b/examples/declarative/shadereffects/qml/Grayscale.qml new file mode 100755 index 0000000..d819a5d --- /dev/null +++ b/examples/declarative/shadereffects/qml/Grayscale.qml @@ -0,0 +1,77 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: main + anchors.fill: parent + + GrayscaleEffect { + id: layer + anchors.fill: parent + + source: ShaderEffectSource { + sourceItem: Image { source: "images/desaturate.jpg" } + live: false + hideSource: true + } + + SequentialAnimation on ratio { + id: ratioAnimation + running: true + loops: Animation.Infinite + NumberAnimation { + easing.type: Easing.Linear + to: 0.0 + duration: 1500 + } + PauseAnimation { duration: 1000 } + NumberAnimation { + easing.type: Easing.Linear + to: 1.0 + duration: 1500 + } + PauseAnimation { duration: 1000 } + } + } +} diff --git a/examples/declarative/shadereffects/qml/GrayscaleEffect.qml b/examples/declarative/shadereffects/qml/GrayscaleEffect.qml new file mode 100755 index 0000000..34505ff --- /dev/null +++ b/examples/declarative/shadereffects/qml/GrayscaleEffect.qml @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +ShaderEffectItem { + id: effect + property real ratio: 1.0 + property variant source: 0 + + fragmentShader: + " + varying highp vec2 qt_TexCoord0; + uniform sampler2D source; + uniform highp float ratio; + void main(void) + { + lowp vec4 textureColor = texture2D(source, qt_TexCoord0.st); + lowp float gray = dot(textureColor, vec4(0.299, 0.587, 0.114, 0.0)); + gl_FragColor = vec4(gray * ratio + textureColor.r * (1.0 - ratio), gray * ratio + textureColor.g * (1.0 - ratio), gray * ratio + textureColor.b * (1.0 - ratio), textureColor.a); + } + " +} diff --git a/examples/declarative/shadereffects/qml/ImageMask.qml b/examples/declarative/shadereffects/qml/ImageMask.qml new file mode 100755 index 0000000..ea9fa0a --- /dev/null +++ b/examples/declarative/shadereffects/qml/ImageMask.qml @@ -0,0 +1,143 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + anchors.fill: parent + + Image { + id: bg + anchors.fill: parent + source: "images/image2.jpg" + } + + Item { + id: mask + anchors.fill: parent + + Text { + text: "Mask text" + font.pixelSize: 50 + font.bold: true + anchors.horizontalCenter: parent.horizontalCenter + + NumberAnimation on rotation { + running: true + loops: Animation.Infinite + from: 0 + to: 360 + duration: 3000 + } + + SequentialAnimation on y { + running: true + loops: Animation.Infinite + NumberAnimation { + to: main.height + duration: 3000 + } + NumberAnimation { + to: 0 + duration: 3000 + } + } + } + + Rectangle { + id: opaqueBox + width: 60 + height: parent.height + SequentialAnimation on x { + running: true + loops: Animation.Infinite + NumberAnimation { + to: main.width + duration: 2000 + easing.type: Easing.InOutCubic + } + NumberAnimation { + to: 0 + duration: 2000 + easing.type: Easing.InOutCubic + } + } + } + + Rectangle { + width: 100 + opacity: 0.5 + height: parent.height + SequentialAnimation on x { + PauseAnimation { duration: 100 } + + SequentialAnimation { + loops: Animation.Infinite + NumberAnimation { + to: main.width + duration: 2000 + easing.type: Easing.InOutCubic + } + NumberAnimation { + to: 0 + duration: 2000 + easing.type: Easing.InOutCubic + } + } + } + } + } + + ImageMaskEffect { + anchors.fill: parent + image: ShaderEffectSource { + sourceItem: Image { source: "images/image1.jpg" } + live: false + hideSource: true + } + mask: ShaderEffectSource { + sourceItem: mask + live: true + hideSource: true + } + } +} diff --git a/examples/declarative/shadereffects/qml/ImageMaskEffect.qml b/examples/declarative/shadereffects/qml/ImageMaskEffect.qml new file mode 100755 index 0000000..2dc0e75 --- /dev/null +++ b/examples/declarative/shadereffects/qml/ImageMaskEffect.qml @@ -0,0 +1,60 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +ShaderEffectItem { + id: effect + property variant image: 0 + property variant mask: 0 + + fragmentShader: + " + varying highp vec2 qt_TexCoord0; + uniform sampler2D image; + uniform sampler2D mask; + void main(void) + { + gl_FragColor = texture2D(image, qt_TexCoord0.st) * (texture2D(mask, qt_TexCoord0.st).a); + } + " +} diff --git a/examples/declarative/shadereffects/qml/RadialWave.qml b/examples/declarative/shadereffects/qml/RadialWave.qml new file mode 100755 index 0000000..4487293 --- /dev/null +++ b/examples/declarative/shadereffects/qml/RadialWave.qml @@ -0,0 +1,85 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: main + anchors.fill: parent + + ShaderEffectSource { + id: thesource + sourceItem: Image { source: "images/wave.jpg" } + live: false + hideSource: true + } + + RadialWaveEffect { + id: layer + anchors.fill: parent; + source: thesource + + wave: 0.0 + waveOriginX: 0.5 + waveOriginY: 0.5 + waveWidth: 0.01 + + NumberAnimation on wave { + id: waveAnim + running: true + loops: Animation.Infinite + easing.type: "Linear" + from: 0.0000; to: 2.0000; + duration: 2500 + } + } + + MouseArea { + anchors.fill: parent + onPressed: { + waveAnim.stop() + layer.waveOriginX = mouseX / main.width + layer.waveOriginY = mouseY / main.height + waveAnim.start() + } + } +} diff --git a/examples/declarative/shadereffects/qml/RadialWaveEffect.qml b/examples/declarative/shadereffects/qml/RadialWaveEffect.qml new file mode 100755 index 0000000..c415f69 --- /dev/null +++ b/examples/declarative/shadereffects/qml/RadialWaveEffect.qml @@ -0,0 +1,81 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +ShaderEffectItem { + id: effect + + property real wave: 0.3 + property real waveOriginX: 0.5 + property real waveOriginY: 0.5 + property real waveWidth: 0.01 + property real aspectRatio: width/height + property variant source: 0 + + fragmentShader: + " + varying mediump vec2 qt_TexCoord0; + uniform sampler2D source; + uniform highp float wave; + uniform highp float waveWidth; + uniform highp float waveOriginX; + uniform highp float waveOriginY; + uniform highp float aspectRatio; + + void main(void) + { + mediump vec2 texCoord2 = qt_TexCoord0; + mediump vec2 origin = vec2(waveOriginX, (1.0 - waveOriginY) / aspectRatio); + + highp float fragmentDistance = distance(vec2(texCoord2.s, texCoord2.t / aspectRatio), origin); + highp float waveLength = waveWidth + fragmentDistance * 0.25; + + if ( fragmentDistance > wave && fragmentDistance < wave + waveLength) { + highp float distanceFromWaveEdge = min(abs(wave - fragmentDistance), abs(wave + waveLength - fragmentDistance)); + texCoord2 += sin(1.57075 * distanceFromWaveEdge / waveLength) * distanceFromWaveEdge * 0.08 / fragmentDistance; + } + + gl_FragColor = texture2D(source, texCoord2.st); + } + " +} diff --git a/examples/declarative/shadereffects/qml/Water.qml b/examples/declarative/shadereffects/qml/Water.qml new file mode 100755 index 0000000..8ad6c6a --- /dev/null +++ b/examples/declarative/shadereffects/qml/Water.qml @@ -0,0 +1,60 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + anchors.fill: parent + + Image { + id: image + width: parent.width + height: parent.height * 0.65 + source: "images/sky.jpg" + smooth: true + } + WaterEffect { + sourceItem: image + intensity: 5 + height: parent.height - image.height + } +} diff --git a/examples/declarative/shadereffects/qml/WaterEffect.qml b/examples/declarative/shadereffects/qml/WaterEffect.qml new file mode 100755 index 0000000..84989eb --- /dev/null +++ b/examples/declarative/shadereffects/qml/WaterEffect.qml @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: root + property alias sourceItem: effectsource.sourceItem + property real intensity: 1 + property bool waving: true + anchors.top: sourceItem.bottom + width: sourceItem.width + height: sourceItem.height + + ShaderEffectItem { + anchors.fill: parent + property variant source: effectsource + property real f: 0 + property real f2: 0 + property alias intensity: root.intensity + smooth: true + + ShaderEffectSource { + id: effectsource + hideSource: false + smooth: true + } + + fragmentShader: + " + varying highp vec2 qt_TexCoord0; + uniform sampler2D source; + uniform lowp float qt_Opacity; + uniform highp float f; + uniform highp float f2; + uniform highp float intensity; + + void main() { + const highp float twopi = 3.141592653589 * 2.0; + + highp float distanceFactorToPhase = pow(qt_TexCoord0.y + 0.5, 8.0) * 5.0; + highp float ofx = sin(f * twopi + distanceFactorToPhase) / 100.0; + highp float ofy = sin(f2 * twopi + distanceFactorToPhase * qt_TexCoord0.x) / 60.0; + + highp float intensityDampingFactor = (qt_TexCoord0.x + 0.1) * (qt_TexCoord0.y + 0.2); + highp float distanceFactor = (1.0 - qt_TexCoord0.y) * 4.0 * intensity * intensityDampingFactor; + + ofx *= distanceFactor; + ofy *= distanceFactor; + + highp float x = qt_TexCoord0.x + ofx; + highp float y = 1.0 - qt_TexCoord0.y + ofy; + + highp float fake = (sin((ofy + ofx) * twopi) + 0.5) * 0.05 * (1.2 - qt_TexCoord0.y) * intensity * intensityDampingFactor; + + highp vec4 pix = + texture2D(source, vec2(x, y)) * 0.6 + + texture2D(source, vec2(x-fake, y)) * 0.15 + + texture2D(source, vec2(x, y-fake)) * 0.15 + + texture2D(source, vec2(x+fake, y)) * 0.15 + + texture2D(source, vec2(x, y+fake)) * 0.15; + + highp float darken = 0.6 - (ofx - ofy) / 2.0; + pix.b *= 1.2 * darken; + pix.r *= 0.9 * darken; + pix.g *= darken; + + gl_FragColor = qt_Opacity * vec4(pix.r, pix.g, pix.b, 1.0); + } + " + + NumberAnimation on f { + running: root.waving + loops: Animation.Infinite + from: 0 + to: 1 + duration: 2410 + } + NumberAnimation on f2 { + running: root.waving + loops: Animation.Infinite + from: 0 + to: 1 + duration: 1754 + } + } +} diff --git a/examples/declarative/shadereffects/qml/images/Curtain.jpg b/examples/declarative/shadereffects/qml/images/Curtain.jpg Binary files differnew file mode 100755 index 0000000..40003cb --- /dev/null +++ b/examples/declarative/shadereffects/qml/images/Curtain.jpg diff --git a/examples/declarative/shadereffects/qml/images/DropShadow.jpg b/examples/declarative/shadereffects/qml/images/DropShadow.jpg Binary files differnew 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b/examples/declarative/shadereffects/qml/images/shader_effects.jpg diff --git a/examples/declarative/shadereffects/qml/images/sky.jpg b/examples/declarative/shadereffects/qml/images/sky.jpg Binary files differnew file mode 100755 index 0000000..8fc19ed --- /dev/null +++ b/examples/declarative/shadereffects/qml/images/sky.jpg diff --git a/examples/declarative/shadereffects/qml/images/toolbar.png b/examples/declarative/shadereffects/qml/images/toolbar.png Binary files differnew file mode 100755 index 0000000..773e3ea --- /dev/null +++ b/examples/declarative/shadereffects/qml/images/toolbar.png diff --git a/examples/declarative/shadereffects/qml/images/wave.jpg b/examples/declarative/shadereffects/qml/images/wave.jpg Binary files differnew file mode 100755 index 0000000..c8083bb --- /dev/null +++ b/examples/declarative/shadereffects/qml/images/wave.jpg diff --git a/examples/declarative/shadereffects/qml/main.qml b/examples/declarative/shadereffects/qml/main.qml new file mode 100755 index 0000000..ee85570 --- /dev/null +++ b/examples/declarative/shadereffects/qml/main.qml @@ -0,0 +1,160 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 1.0 +import Qt.labs.shaders 1.0 + +Item { + id: main + width: 360 + height: 640 + + Rectangle { + anchors.fill: parent + color: "black" + } + + Image { + id: header + source: "images/shader_effects.jpg" + } + + ListModel { + id: demoModel + ListElement { name: "ImageMask" } + ListElement { name: "RadialWave" } + ListElement { name: "Water" } + ListElement { name: "Grayscale" } + ListElement { name: "DropShadow" } + ListElement { name: "Curtain" } + } + + Grid { + id: menuGrid + anchors.top: header.bottom + anchors.bottom: toolbar.top + width: parent.width + columns: 2 + Repeater { + model: demoModel + Item { + width: main.width / 2 + height: menuGrid.height / 3 + clip: true + Image { + width: parent.width + height: width + source: "images/" + name + ".jpg" + opacity: mouseArea.pressed ? 0.6 : 1.0 + } + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: { + demoLoader.source = name + ".qml" + main.state = "showDemo" + } + } + } + } + } + + Loader { + anchors.fill: parent + id: demoLoader + visible: false + Behavior on opacity { + NumberAnimation { duration: 300 } + } + } + + Image { + id: toolbar + source: "images/toolbar.png" + width: parent.width + anchors.bottom: parent.bottom + } + + Rectangle { + id: translucentToolbar + color: "black" + opacity: 0.3 + anchors.fill: toolbar + visible: !toolbar.visible + } + + Item { + height: toolbar.height + width: height + anchors.bottom: parent.bottom + + Image { + source: "images/back.png" + anchors.centerIn: parent + } + + MouseArea { + anchors.fill: parent + onClicked: { + if (main.state == "") Qt.quit(); else { + main.state = "" + demoLoader.source = "" + } + } + } + } + + states: State { + name: "showDemo" + PropertyChanges { + target: menuGrid + visible: false + } + PropertyChanges { + target: demoLoader + visible: true + } + PropertyChanges { + target: toolbar + visible: false + } + } +} diff --git a/examples/declarative/shadereffects/shadereffects.pro b/examples/declarative/shadereffects/shadereffects.pro new file mode 100755 index 0000000..1107887 --- /dev/null +++ b/examples/declarative/shadereffects/shadereffects.pro @@ -0,0 +1,21 @@ +TEMPLATE = app +TARGET = shadereffects +DEPENDPATH += . +INCLUDEPATH += . +QT += declarative opengl + +# Input +SOURCES += main.cpp + +symbian { + DEFINES += SHADEREFFECTS_USE_OPENGL_GRAPHICSSYSTEM +} + + +target.path = $$[QT_INSTALL_EXAMPLES]/declarative/shadereffects +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS shadereffects.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/declarative/shadereffects +qmlfiles.files = qml +qmlfiles.path = $$[QT_INSTALL_EXAMPLES]/declarative/shadereffects + +INSTALLS += target sources qmlfiles |