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authorMichael Brasser <michael.brasser@nokia.com>2010-04-23 05:37:32 (GMT)
committerMichael Brasser <michael.brasser@nokia.com>2010-04-23 05:37:32 (GMT)
commitdd9617e4cdf05319f272804e293d870a00aa0b66 (patch)
tree88749a324f7e052ae93a550e9be89a37ce7f7e48 /examples/declarative
parent624c561d64e37f8fe8cd06d4ce779b8794baddcb (diff)
downloadQt-dd9617e4cdf05319f272804e293d870a00aa0b66.zip
Qt-dd9617e4cdf05319f272804e293d870a00aa0b66.tar.gz
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Replace usage of print() with console.log().
Diffstat (limited to 'examples/declarative')
-rw-r--r--examples/declarative/dynamic/qml/itemCreation.js6
-rw-r--r--examples/declarative/tutorials/samegame/samegame2/samegame.js8
-rw-r--r--examples/declarative/tutorials/samegame/samegame3/samegame.js8
-rwxr-xr-xexamples/declarative/tutorials/samegame/samegame4/content/samegame.js8
-rw-r--r--examples/declarative/workerscript/workerscript.qml6
5 files changed, 18 insertions, 18 deletions
diff --git a/examples/declarative/dynamic/qml/itemCreation.js b/examples/declarative/dynamic/qml/itemCreation.js
index 4fa0d9f..98d48a8 100644
--- a/examples/declarative/dynamic/qml/itemCreation.js
+++ b/examples/declarative/dynamic/qml/itemCreation.js
@@ -32,7 +32,7 @@ function loadComponent() {
createItem();
itemComponent = Qt.createComponent(itemButton.file);
- //print(itemButton.file)
+ //console.log(itemButton.file)
if(itemComponent.isLoading){
component.statusChanged.connect(finishCreation);
}else{//Depending on the content, it can be ready or error immediately
@@ -51,8 +51,8 @@ function createItem() {
draggedItem.z = 4;//On top
} else if (itemComponent.isError) {
draggedItem = null;
- print("error creating component");
- print(component.errorsString());
+ console.log("error creating component");
+ console.log(component.errorsString());
}
}
diff --git a/examples/declarative/tutorials/samegame/samegame2/samegame.js b/examples/declarative/tutorials/samegame/samegame2/samegame.js
index 81da31b..e5c790d 100644
--- a/examples/declarative/tutorials/samegame/samegame2/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame2/samegame.js
@@ -43,8 +43,8 @@ function createBlock(column, row) {
if (component.isReady) {
var dynamicObject = component.createObject();
if (dynamicObject == null) {
- print("error creating block");
- print(component.errorsString());
+ console.log("error creating block");
+ console.log(component.errorsString());
return false;
}
dynamicObject.parent = background;
@@ -54,8 +54,8 @@ function createBlock(column, row) {
dynamicObject.height = blockSize;
board[index(column, row)] = dynamicObject;
} else {
- print("error loading block component");
- print(component.errorsString());
+ console.log("error loading block component");
+ console.log(component.errorsString());
return false;
}
return true;
diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.js b/examples/declarative/tutorials/samegame/samegame3/samegame.js
index eaf47d9..da0f76e 100644
--- a/examples/declarative/tutorials/samegame/samegame3/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame3/samegame.js
@@ -40,8 +40,8 @@ function createBlock(column, row) {
if (component.isReady) {
var dynamicObject = component.createObject();
if (dynamicObject == null) {
- print("error creating block");
- print(component.errorsString());
+ console.log("error creating block");
+ console.log(component.errorsString());
return false;
}
dynamicObject.type = Math.floor(Math.random() * 3);
@@ -52,8 +52,8 @@ function createBlock(column, row) {
dynamicObject.height = gameCanvas.blockSize;
board[index(column, row)] = dynamicObject;
} else {
- print("error loading block component");
- print(component.errorsString());
+ console.log("error loading block component");
+ console.log(component.errorsString());
return false;
}
return true;
diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
index c527f66..1454f0b 100755
--- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
@@ -51,8 +51,8 @@ function createBlock(column, row) {
if (component.isReady) {
var dynamicObject = component.createObject();
if (dynamicObject == null) {
- print("error creating block");
- print(component.errorsString());
+ console.log("error creating block");
+ console.log(component.errorsString());
return false;
}
dynamicObject.type = Math.floor(Math.random() * 3);
@@ -65,8 +65,8 @@ function createBlock(column, row) {
dynamicObject.spawned = true;
board[index(column, row)] = dynamicObject;
} else {
- print("error loading block component");
- print(component.errorsString());
+ console.log("error loading block component");
+ console.log(component.errorsString());
return false;
}
return true;
diff --git a/examples/declarative/workerscript/workerscript.qml b/examples/declarative/workerscript/workerscript.qml
index 6c6253b..2294a81 100644
--- a/examples/declarative/workerscript/workerscript.qml
+++ b/examples/declarative/workerscript/workerscript.qml
@@ -8,9 +8,9 @@ Rectangle {
source: "workerscript.js"
onMessage: {
- print("Moved " + messageObject.xmove + " along the X axis.");
- print("Moved " + messageObject.ymove + " along the Y axis.");
- print("Moved " + messageObject.move + " pixels.");
+ console.log("Moved " + messageObject.xmove + " along the X axis.");
+ console.log("Moved " + messageObject.ymove + " along the Y axis.");
+ console.log("Moved " + messageObject.move + " pixels.");
}
}