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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-10-05 05:10:59 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-10-05 05:39:29 (GMT)
commit3909d97e86d62fd94e149925b5f3111c8f391334 (patch)
tree748a1db0fde9f07136da835c141be7e0cdb5ec29 /examples/desktop/systray/window.cpp
parent7b19bfec4c496f2112b363cbdc8a0c302a48cfce (diff)
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Make it possible to implement engine-specific drop shadow filters
It wasn't possible for the paint engine to override the drop shadow filter because QPixmapDropShadowFilter::draw() was not asking for an engine-specific filter object. Also, change the OpenVG filter to use vgGaussianBlur() instead of vgConvolve(), and draw the original image on top of the shadow. Task-number: QTBUG-4583 Reviewed-by: trustme
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