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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:18:55 (GMT)
committerSimon Hausmann <simon.hausmann@nokia.com>2009-03-23 09:18:55 (GMT)
commite5fcad302d86d316390c6b0f62759a067313e8a9 (patch)
treec2afbf6f1066b6ce261f14341cf6d310e5595bc1 /examples/itemviews/puzzle/puzzlewidget.cpp
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Long live Qt 4.5!
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diff --git a/examples/itemviews/puzzle/puzzlewidget.cpp b/examples/itemviews/puzzle/puzzlewidget.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui>
+
+#include "puzzlewidget.h"
+
+PuzzleWidget::PuzzleWidget(QWidget *parent)
+ : QWidget(parent)
+{
+ setAcceptDrops(true);
+ setMinimumSize(400, 400);
+ setMaximumSize(400, 400);
+}
+
+void PuzzleWidget::clear()
+{
+ pieceLocations.clear();
+ piecePixmaps.clear();
+ pieceRects.clear();
+ highlightedRect = QRect();
+ inPlace = 0;
+ update();
+}
+
+void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event)
+{
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece"))
+ event->accept();
+ else
+ event->ignore();
+}
+
+void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event)
+{
+ QRect updateRect = highlightedRect;
+ highlightedRect = QRect();
+ update(updateRect);
+ event->accept();
+}
+
+void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event)
+{
+ QRect updateRect = highlightedRect.unite(targetSquare(event->pos()));
+
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece")
+ && findPiece(targetSquare(event->pos())) == -1) {
+
+ highlightedRect = targetSquare(event->pos());
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+
+ update(updateRect);
+}
+
+void PuzzleWidget::dropEvent(QDropEvent *event)
+{
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece")
+ && findPiece(targetSquare(event->pos())) == -1) {
+
+ QByteArray pieceData = event->mimeData()->data("image/x-puzzle-piece");
+ QDataStream stream(&pieceData, QIODevice::ReadOnly);
+ QRect square = targetSquare(event->pos());
+ QPixmap pixmap;
+ QPoint location;
+ stream >> pixmap >> location;
+
+ pieceLocations.append(location);
+ piecePixmaps.append(pixmap);
+ pieceRects.append(square);
+
+ highlightedRect = QRect();
+ update(square);
+
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+
+ if (location == QPoint(square.x()/80, square.y()/80)) {
+ inPlace++;
+ if (inPlace == 25)
+ emit puzzleCompleted();
+ }
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+}
+
+int PuzzleWidget::findPiece(const QRect &pieceRect) const
+{
+ for (int i = 0; i < pieceRects.size(); ++i) {
+ if (pieceRect == pieceRects[i]) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+void PuzzleWidget::mousePressEvent(QMouseEvent *event)
+{
+ QRect square = targetSquare(event->pos());
+ int found = findPiece(square);
+
+ if (found == -1)
+ return;
+
+ QPoint location = pieceLocations[found];
+ QPixmap pixmap = piecePixmaps[found];
+ pieceLocations.removeAt(found);
+ piecePixmaps.removeAt(found);
+ pieceRects.removeAt(found);
+
+ if (location == QPoint(square.x()/80, square.y()/80))
+ inPlace--;
+
+ update(square);
+
+ QByteArray itemData;
+ QDataStream dataStream(&itemData, QIODevice::WriteOnly);
+
+ dataStream << pixmap << location;
+
+ QMimeData *mimeData = new QMimeData;
+ mimeData->setData("image/x-puzzle-piece", itemData);
+
+ QDrag *drag = new QDrag(this);
+ drag->setMimeData(mimeData);
+ drag->setHotSpot(event->pos() - square.topLeft());
+ drag->setPixmap(pixmap);
+
+ if (drag->start(Qt::MoveAction) == 0) {
+ pieceLocations.insert(found, location);
+ piecePixmaps.insert(found, pixmap);
+ pieceRects.insert(found, square);
+ update(targetSquare(event->pos()));
+
+ if (location == QPoint(square.x()/80, square.y()/80))
+ inPlace++;
+ }
+}
+
+void PuzzleWidget::paintEvent(QPaintEvent *event)
+{
+ QPainter painter;
+ painter.begin(this);
+ painter.fillRect(event->rect(), Qt::white);
+
+ if (highlightedRect.isValid()) {
+ painter.setBrush(QColor("#ffcccc"));
+ painter.setPen(Qt::NoPen);
+ painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1));
+ }
+
+ for (int i = 0; i < pieceRects.size(); ++i) {
+ painter.drawPixmap(pieceRects[i], piecePixmaps[i]);
+ }
+ painter.end();
+}
+
+const QRect PuzzleWidget::targetSquare(const QPoint &position) const
+{
+ return QRect(position.x()/80 * 80, position.y()/80 * 80, 80, 80);
+}