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authorThomas Sondergaard <ts@medical-insight.com>2009-06-04 11:06:31 (GMT)
committerOlivier Goffart <ogoffart@trolltech.com>2009-06-04 11:11:40 (GMT)
commitc4773c1b2372ac9119244c5af6d0f0dae3e8f685 (patch)
tree2ff58dff5018de56a86320ea1ae404da6de13912 /examples/opengl/opengl.pro
parentdf5c557e7777c8844ac866d730346178ad33a0a6 (diff)
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Don't use inactivatable timers to calculate time to wait for next timer.
This patch prevents the eventloop from waking up needlessly. Without this patch the event loop will not sleep at all if a 0-timer is already 'inTimerEvent' Merge-request: 550 Reviewed-by: Olivier Goffart <ogoffart@trolltech.com>
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