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author | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-14 11:12:12 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-14 11:12:12 (GMT) |
commit | ededfad305258f9f450b314d9e2d53a6905bc6d0 (patch) | |
tree | 6a3b6e4d7ec09e596c0ba2b9f81b816614089962 /examples/statemachine/tankgame/gameovertransition.h | |
parent | fa99a2ab12f646d73498b69fae0020da1abf9685 (diff) | |
download | Qt-ededfad305258f9f450b314d9e2d53a6905bc6d0.zip Qt-ededfad305258f9f450b314d9e2d53a6905bc6d0.tar.gz Qt-ededfad305258f9f450b314d9e2d53a6905bc6d0.tar.bz2 |
Pop up message when a tank wins the game
Also fixed: Added some docs and moved the tanks a little so they don't start
partly outside the scene rect.
Diffstat (limited to 'examples/statemachine/tankgame/gameovertransition.h')
-rw-r--r-- | examples/statemachine/tankgame/gameovertransition.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/statemachine/tankgame/gameovertransition.h new file mode 100644 index 0000000..53c9b86 --- /dev/null +++ b/examples/statemachine/tankgame/gameovertransition.h @@ -0,0 +1,22 @@ +#ifndef GAMEOVERTRANSITION_H +#define GAMEOVERTRANSITION_H + +#include <QSignalTransition> + +class TankItem; +class GameOverTransition: public QSignalTransition +{ + Q_OBJECT +public: + GameOverTransition(QAbstractState *targetState); + + void addTankItem(TankItem *tankItem); + +protected: + bool eventTest(QEvent *event) const; + +private: + mutable QList<TankItem *> m_tankItems; +}; + +#endif |