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authorEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-14 11:12:12 (GMT)
committerEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-14 11:12:12 (GMT)
commitededfad305258f9f450b314d9e2d53a6905bc6d0 (patch)
tree6a3b6e4d7ec09e596c0ba2b9f81b816614089962 /examples/statemachine/tankgame/tankitem.cpp
parentfa99a2ab12f646d73498b69fae0020da1abf9685 (diff)
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Pop up message when a tank wins the game
Also fixed: Added some docs and moved the tanks a little so they don't start partly outside the scene rect.
Diffstat (limited to 'examples/statemachine/tankgame/tankitem.cpp')
-rw-r--r--examples/statemachine/tankgame/tankitem.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/statemachine/tankgame/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp
index 5506a7e..c322d21 100644
--- a/examples/statemachine/tankgame/tankitem.cpp
+++ b/examples/statemachine/tankgame/tankitem.cpp
@@ -113,6 +113,7 @@ void TankItem::idle(qreal elapsed)
void TankItem::hitByRocket()
{
+ emit aboutToBeDestroyed();
deleteLater();
}