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authorMartin Jones <martin.jones@nokia.com>2009-05-20 04:51:29 (GMT)
committerMartin Jones <martin.jones@nokia.com>2009-05-20 04:51:29 (GMT)
commite484ee27f929aca738a269947237d834dab89b39 (patch)
tree216f95598411eb4c72141308973695d5e0d8b372 /examples/statemachine
parentded29009f766a8373193d94bcb8309270f66a266 (diff)
parentd1f1f2c91f63609ca1ffad32efdd6590f9f0ce6a (diff)
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Merge branch 'kinetic-declarativeui' of git@scm.dev.nokia.troll.no:qt/kinetic into kinetic-declarativeui
Diffstat (limited to 'examples/statemachine')
-rw-r--r--examples/statemachine/clockticking/clockticking.pro10
-rw-r--r--examples/statemachine/clockticking/main.cpp123
-rw-r--r--examples/statemachine/composition/composition.pro7
-rw-r--r--examples/statemachine/composition/main.cpp104
-rw-r--r--examples/statemachine/errorstateplugins/errorstateplugins.pro11
-rw-r--r--examples/statemachine/eventtransitions/main.cpp16
-rw-r--r--examples/statemachine/factorial/main.cpp64
-rw-r--r--examples/statemachine/helloworld/helloworld.pro10
-rw-r--r--examples/statemachine/helloworld/main.cpp78
-rw-r--r--examples/statemachine/pauseandresume/main.cpp102
-rw-r--r--examples/statemachine/pauseandresume/pauseandresume.pro7
-rw-r--r--examples/statemachine/pingpong/main.cpp18
-rw-r--r--examples/statemachine/statemachine.pro8
-rw-r--r--examples/statemachine/tankgame/gameitem.cpp (renamed from examples/statemachine/errorstate/gameitem.cpp)0
-rw-r--r--examples/statemachine/tankgame/gameitem.h (renamed from examples/statemachine/errorstate/gameitem.h)0
-rw-r--r--examples/statemachine/tankgame/gameovertransition.cpp39
-rw-r--r--examples/statemachine/tankgame/gameovertransition.h22
-rw-r--r--examples/statemachine/tankgame/main.cpp (renamed from examples/statemachine/errorstate/main.cpp)0
-rw-r--r--examples/statemachine/tankgame/mainwindow.cpp (renamed from examples/statemachine/errorstate/mainwindow.cpp)138
-rw-r--r--examples/statemachine/tankgame/mainwindow.h (renamed from examples/statemachine/errorstate/mainwindow.h)3
-rw-r--r--examples/statemachine/tankgame/plugin.h (renamed from examples/statemachine/errorstate/plugin.h)0
-rw-r--r--examples/statemachine/tankgame/rocketitem.cpp (renamed from examples/statemachine/errorstate/rocketitem.cpp)0
-rw-r--r--examples/statemachine/tankgame/rocketitem.h (renamed from examples/statemachine/errorstate/rocketitem.h)0
-rw-r--r--examples/statemachine/tankgame/tankgame.pro (renamed from examples/statemachine/errorstate/errorstate.pro)6
-rw-r--r--examples/statemachine/tankgame/tankitem.cpp (renamed from examples/statemachine/errorstate/tankitem.cpp)1
-rw-r--r--examples/statemachine/tankgame/tankitem.h (renamed from examples/statemachine/errorstate/tankitem.h)3
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai.pro (renamed from examples/statemachine/errorstateplugins/random_ai/random_ai.pro)6
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp (renamed from examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.cpp)0
-rw-r--r--examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h (renamed from examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h)4
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp (renamed from examples/statemachine/errorstateplugins/seek_ai/seek_ai.cpp)0
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.h (renamed from examples/statemachine/errorstateplugins/seek_ai/seek_ai.h)16
-rw-r--r--examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro (renamed from examples/statemachine/errorstateplugins/seek_ai/seek_ai.pro)6
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp (renamed from examples/statemachine/errorstateplugins/spin_ai/spin_ai.cpp)0
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.h (renamed from examples/statemachine/errorstateplugins/spin_ai/spin_ai.h)11
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro (renamed from examples/statemachine/errorstateplugins/spin_ai/spin_ai.pro)6
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp (renamed from examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.cpp)0
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h (renamed from examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h)11
-rw-r--r--examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro (renamed from examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.pro)6
-rw-r--r--examples/statemachine/tankgameplugins/tankgameplugins.pro11
-rw-r--r--examples/statemachine/trafficlight/main.cpp47
-rw-r--r--examples/statemachine/twowaybutton/main.cpp22
41 files changed, 346 insertions, 570 deletions
diff --git a/examples/statemachine/clockticking/clockticking.pro b/examples/statemachine/clockticking/clockticking.pro
deleted file mode 100644
index bff9cb8..0000000
--- a/examples/statemachine/clockticking/clockticking.pro
+++ /dev/null
@@ -1,10 +0,0 @@
-QT = core
-TEMPLATE = app
-TARGET =
-win32: CONFIG += console
-mac:CONFIG -= app_bundle
-DEPENDPATH += .
-INCLUDEPATH += .
-
-# Input
-SOURCES += main.cpp
diff --git a/examples/statemachine/clockticking/main.cpp b/examples/statemachine/clockticking/main.cpp
deleted file mode 100644
index ea8e692..0000000
--- a/examples/statemachine/clockticking/main.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtCore>
-#include <stdio.h>
-#ifdef QT_STATEMACHINE_SOLUTION
-#include <qstatemachine.h>
-#include <qstate.h>
-#include <qabstracttransition.h>
-#endif
-
-class ClockEvent : public QEvent
-{
-public:
- ClockEvent() : QEvent(QEvent::Type(QEvent::User+2))
- {}
-};
-
-class ClockState : public QState
-{
-public:
- ClockState(QState *parent)
- : QState(parent) {}
-
-protected:
- virtual void onEntry(QEvent *)
- {
- fprintf(stdout, "ClockState entered; posting the initial tick\n");
- machine()->postEvent(new ClockEvent());
- }
-};
-
-class ClockTransition : public QAbstractTransition
-{
-public:
- ClockTransition() {}
-
-protected:
- virtual bool eventTest(QEvent *e) const {
- return (e->type() == QEvent::User+2);
- }
- virtual void onTransition(QEvent *)
- {
- fprintf(stdout, "ClockTransition triggered; posting another tick with a delay of 1 second\n");
- machine()->postEvent(new ClockEvent(), 1000);
- }
-};
-
-class ClockListener : public QAbstractTransition
-{
-public:
- ClockListener() {}
-
-protected:
- virtual bool eventTest(QEvent *e) const {
- return (e->type() == QEvent::User+2);
- }
- virtual void onTransition(QEvent *)
- {
- fprintf(stdout, "ClockListener heard a tick!\n");
- }
-};
-
-int main(int argc, char **argv)
-{
- QCoreApplication app(argc, argv);
-
- QStateMachine machine;
- QState *group = new QState(QState::ParallelStates);
- group->setObjectName("group");
-
- ClockState *clock = new ClockState(group);
- clock->setObjectName("clock");
- clock->addTransition(new ClockTransition());
-
- QState *listener = new QState(group);
- listener->setObjectName("listener");
- listener->addTransition(new ClockListener());
-
- machine.addState(group);
- machine.setInitialState(group);
- machine.start();
-
- return app.exec();
-}
diff --git a/examples/statemachine/composition/composition.pro b/examples/statemachine/composition/composition.pro
deleted file mode 100644
index 6a976cb..0000000
--- a/examples/statemachine/composition/composition.pro
+++ /dev/null
@@ -1,7 +0,0 @@
-TEMPLATE = app
-TARGET =
-DEPENDPATH += .
-INCLUDEPATH += .
-
-# Input
-SOURCES += main.cpp
diff --git a/examples/statemachine/composition/main.cpp b/examples/statemachine/composition/main.cpp
deleted file mode 100644
index 0afff66..0000000
--- a/examples/statemachine/composition/main.cpp
+++ /dev/null
@@ -1,104 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui>
-#ifdef QT_STATEMACHINE_SOLUTION
-#include <qstatemachine.h>
-#include <qstate.h>
-#include <qfinalstate.h>
-#endif
-
-int main(int argc, char **argv)
-{
- QApplication app(argc, argv);
- QLabel label;
- label.setAlignment(Qt::AlignCenter);
-
- QStateMachine machine;
-
- QState *s1 = new QState();
- s1->setObjectName("s1");
- s1->assignProperty(&label, "text", "In S1, hang on...");
- s1->assignProperty(&label, "geometry", QRect(100, 100, 200, 100));
-
- QState *s1_timer = new QState(s1);
- s1_timer->setObjectName("s1_timer");
- QTimer t1;
- t1.setInterval(2000);
- QObject::connect(s1_timer, SIGNAL(entered()), &t1, SLOT(start()));
- QFinalState *s1_done = new QFinalState(s1);
- s1_done->setObjectName("s1_done");
- s1_timer->addTransition(&t1, SIGNAL(timeout()), s1_done);
- s1->setInitialState(s1_timer);
-
- QState *s2 = new QState();
- s2->setObjectName("s2");
- s2->assignProperty(&label, "text", "In S2, I'm gonna quit on you...");
- s2->assignProperty(&label, "geometry", QRect(300, 300, 300, 100));
-// s2->invokeMethodOnEntry(&label, "setNum", QList<QVariant>() << 123);
-// s2->invokeMethodOnEntry(&label, "showMaximized");
-
- QState *s2_timer = new QState(s2);
- s2_timer->setObjectName("s2_timer");
- QTimer t2;
- t2.setInterval(2000);
- QObject::connect(s2_timer, SIGNAL(entered()), &t2, SLOT(start()));
- QFinalState *s2_done = new QFinalState(s2);
- s2_done->setObjectName("s2_done");
- s2_timer->addTransition(&t2, SIGNAL(timeout()), s2_done);
- s2->setInitialState(s2_timer);
-
- s1->addTransition(s1, SIGNAL(finished()), s2);
-
- QFinalState *s3 = new QFinalState();
- s3->setObjectName("s3");
- s2->addTransition(s2, SIGNAL(finished()), s3);
-
- machine.addState(s1);
- machine.addState(s2);
- machine.addState(s3);
- machine.setInitialState(s1);
- QObject::connect(&machine, SIGNAL(finished()), &app, SLOT(quit()));
- machine.start();
-
- label.show();
- return app.exec();
-}
diff --git a/examples/statemachine/errorstateplugins/errorstateplugins.pro b/examples/statemachine/errorstateplugins/errorstateplugins.pro
deleted file mode 100644
index 5b6b758..0000000
--- a/examples/statemachine/errorstateplugins/errorstateplugins.pro
+++ /dev/null
@@ -1,11 +0,0 @@
-TEMPLATE = subdirs
-SUBDIRS = random_ai \
- spin_ai_with_error \
- spin_ai \
- seek_ai
-
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS errorstateplugins.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins
-INSTALLS += target sources
diff --git a/examples/statemachine/eventtransitions/main.cpp b/examples/statemachine/eventtransitions/main.cpp
index f564b7e..aba0c73 100644
--- a/examples/statemachine/eventtransitions/main.cpp
+++ b/examples/statemachine/eventtransitions/main.cpp
@@ -46,6 +46,7 @@
#include <qeventtransition.h>
#endif
+//! [0]
class Window : public QWidget
{
public:
@@ -54,7 +55,9 @@ public:
{
QPushButton *button = new QPushButton(this);
button->setGeometry(QRect(100, 100, 100, 100));
+//! [0]
+//! [1]
QStateMachine *machine = new QStateMachine(this);
QState *s1 = new QState();
@@ -62,15 +65,21 @@ public:
QState *s2 = new QState();
s2->assignProperty(button, "text", "Inside");
+//! [1]
+//! [2]
QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter);
enterTransition->setTargetState(s2);
s1->addTransition(enterTransition);
+//! [2]
+//! [3]
QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave);
leaveTransition->setTargetState(s1);
s2->addTransition(leaveTransition);
+//! [3]
+//! [4]
QState *s3 = new QState();
s3->assignProperty(button, "text", "Pressing...");
@@ -81,16 +90,20 @@ public:
QEventTransition *releaseTransition = new QEventTransition(button, QEvent::MouseButtonRelease);
releaseTransition->setTargetState(s2);
s3->addTransition(releaseTransition);
+//! [4]
+//! [5]
machine->addState(s1);
machine->addState(s2);
machine->addState(s3);
+
machine->setInitialState(s1);
- QObject::connect(machine, SIGNAL(finished()), qApp, SLOT(quit()));
machine->start();
}
};
+//! [5]
+//! [6]
int main(int argc, char **argv)
{
QApplication app(argc, argv);
@@ -100,3 +113,4 @@ int main(int argc, char **argv)
return app.exec();
}
+//! [6]
diff --git a/examples/statemachine/factorial/main.cpp b/examples/statemachine/factorial/main.cpp
index 2b63690..1065eb8 100644
--- a/examples/statemachine/factorial/main.cpp
+++ b/examples/statemachine/factorial/main.cpp
@@ -48,6 +48,7 @@
#include <qfinalstate.h>
#endif
+//! [0]
class Factorial : public QObject
{
Q_OBJECT
@@ -55,10 +56,8 @@ class Factorial : public QObject
Q_PROPERTY(int fac READ fac WRITE setFac)
public:
Factorial(QObject *parent = 0)
- : QObject(parent)
+ : QObject(parent), m_x(-1), m_fac(1)
{
- m_fac = 1;
- m_x = -1;
}
int x() const
@@ -71,7 +70,7 @@ public:
if (x == m_x)
return;
m_x = x;
- emit xChanged();
+ emit xChanged(x);
}
int fac() const
@@ -85,28 +84,34 @@ public:
}
Q_SIGNALS:
- void xChanged();
+ void xChanged(int value);
private:
int m_x;
int m_fac;
};
+//! [0]
+//! [1]
class FactorialLoopTransition : public QSignalTransition
{
public:
FactorialLoopTransition(Factorial *fact)
- : QSignalTransition(fact, SIGNAL(xChanged())), m_fact(fact)
+ : QSignalTransition(fact, SIGNAL(xChanged(int))), m_fact(fact)
{}
- virtual bool eventTest(QEvent *) const
+ virtual bool eventTest(QEvent *e)
{
- return m_fact->property("x").toInt() > 1;
+ if (!QSignalTransition::eventTest(e))
+ return false;
+ QSignalEvent *se = static_cast<QSignalEvent*>(e);
+ return se->arguments().at(0).toInt() > 1;
}
- virtual void onTransition(QEvent *)
+ virtual void onTransition(QEvent *e)
{
- int x = m_fact->property("x").toInt();
+ QSignalEvent *se = static_cast<QSignalEvent*>(e);
+ int x = se->arguments().at(0).toInt();
int fac = m_fact->property("fac").toInt();
m_fact->setProperty("fac", x * fac);
m_fact->setProperty("x", x - 1);
@@ -115,17 +120,22 @@ public:
private:
Factorial *m_fact;
};
+//! [1]
+//! [2]
class FactorialDoneTransition : public QSignalTransition
{
public:
FactorialDoneTransition(Factorial *fact)
- : QSignalTransition(fact, SIGNAL(xChanged())), m_fact(fact)
+ : QSignalTransition(fact, SIGNAL(xChanged(int))), m_fact(fact)
{}
- virtual bool eventTest(QEvent *) const
+ virtual bool eventTest(QEvent *e)
{
- return m_fact->property("x").toInt() <= 1;
+ if (!QSignalTransition::eventTest(e))
+ return false;
+ QSignalEvent *se = static_cast<QSignalEvent*>(e);
+ return se->arguments().at(0).toInt() <= 1;
}
virtual void onTransition(QEvent *)
@@ -136,35 +146,37 @@ public:
private:
Factorial *m_fact;
};
+//! [2]
+//! [3]
int main(int argc, char **argv)
{
QCoreApplication app(argc, argv);
-
Factorial factorial;
-
QStateMachine machine;
+//! [3]
- QState *computing = new QState(machine.rootState());
- computing->addTransition(new FactorialLoopTransition(&factorial));
+//! [4]
+ QState *compute = new QState(machine.rootState());
+ compute->assignProperty(&factorial, "fac", 1);
+ compute->assignProperty(&factorial, "x", 6);
+ compute->addTransition(new FactorialLoopTransition(&factorial));
+//! [4]
+//! [5]
QFinalState *done = new QFinalState(machine.rootState());
FactorialDoneTransition *doneTransition = new FactorialDoneTransition(&factorial);
doneTransition->setTargetState(done);
- computing->addTransition(doneTransition);
-
- QState *initialize = new QState(machine.rootState());
- initialize->assignProperty(&factorial, "x", 6);
- FactorialLoopTransition *enterLoopTransition = new FactorialLoopTransition(&factorial);
- enterLoopTransition->setTargetState(computing);
- initialize->addTransition(enterLoopTransition);
+ compute->addTransition(doneTransition);
+//! [5]
+//! [6]
+ machine.setInitialState(compute);
QObject::connect(&machine, SIGNAL(finished()), &app, SLOT(quit()));
-
- machine.setInitialState(initialize);
machine.start();
return app.exec();
}
+//! [6]
#include "main.moc"
diff --git a/examples/statemachine/helloworld/helloworld.pro b/examples/statemachine/helloworld/helloworld.pro
deleted file mode 100644
index ac79117..0000000
--- a/examples/statemachine/helloworld/helloworld.pro
+++ /dev/null
@@ -1,10 +0,0 @@
-TEMPLATE = app
-TARGET =
-QT = core
-win32: CONFIG += console
-mac:CONFIG -= app_bundle
-DEPENDPATH += .
-INCLUDEPATH += .
-
-# Input
-SOURCES += main.cpp
diff --git a/examples/statemachine/helloworld/main.cpp b/examples/statemachine/helloworld/main.cpp
deleted file mode 100644
index fbe34b5..0000000
--- a/examples/statemachine/helloworld/main.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtCore>
-#ifdef QT_STATEMACHINE_SOLUTION
-#include <qstatemachine.h>
-#include <qstate.h>
-#include <qfinalstate.h>
-#endif
-
-class S0 : public QState
-{
-public:
- S0(QState *parent = 0)
- : QState(parent) {}
-
- virtual void onEntry(QEvent *)
- {
- fprintf(stdout, "Hello world!\n");
- }
-};
-
-int main(int argc, char **argv)
-{
- QCoreApplication app(argc, argv);
-
- QStateMachine machine;
- QState *s0 = new S0();
- QFinalState *s1 = new QFinalState();
- s0->addTransition(s1);
-
- machine.addState(s0);
- machine.addState(s1);
- machine.setInitialState(s0);
-
- QObject::connect(&machine, SIGNAL(finished()), QCoreApplication::instance(), SLOT(quit()));
- machine.start();
-
- return app.exec();
-}
diff --git a/examples/statemachine/pauseandresume/main.cpp b/examples/statemachine/pauseandresume/main.cpp
deleted file mode 100644
index 5bacb41..0000000
--- a/examples/statemachine/pauseandresume/main.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui>
-#ifdef QT_STATEMACHINE_SOLUTION
-#include <qstatemachine.h>
-#include <qstate.h>
-#include <qfinalstate.h>
-#include <qhistorystate.h>
-#endif
-
-class Window : public QWidget
-{
-public:
- Window(QWidget *parent = 0)
- : QWidget(parent)
- {
- QPushButton *pb = new QPushButton("Go");
- QPushButton *pauseButton = new QPushButton("Pause");
- QPushButton *quitButton = new QPushButton("Quit");
- QVBoxLayout *vbox = new QVBoxLayout(this);
- vbox->addWidget(pb);
- vbox->addWidget(pauseButton);
- vbox->addWidget(quitButton);
-
- QStateMachine *machine = new QStateMachine(this);
-
- QState *process = new QState(machine->rootState());
- process->setObjectName("process");
-
- QState *s1 = new QState(process);
- s1->setObjectName("s1");
- QState *s2 = new QState(process);
- s2->setObjectName("s2");
- s1->addTransition(pb, SIGNAL(clicked()), s2);
- s2->addTransition(pb, SIGNAL(clicked()), s1);
-
- QHistoryState *h = new QHistoryState(process);
- h->setDefaultState(s1);
-
- QState *interrupted = new QState(machine->rootState());
- interrupted->setObjectName("interrupted");
- QFinalState *terminated = new QFinalState(machine->rootState());
- terminated->setObjectName("terminated");
- interrupted->addTransition(pauseButton, SIGNAL(clicked()), h);
- interrupted->addTransition(quitButton, SIGNAL(clicked()), terminated);
-
- process->addTransition(pauseButton, SIGNAL(clicked()), interrupted);
- process->addTransition(quitButton, SIGNAL(clicked()), terminated);
-
- process->setInitialState(s1);
- machine->setInitialState(process);
- QObject::connect(machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit()));
- machine->start();
- }
-};
-
-int main(int argc, char **argv)
-{
- QApplication app(argc, argv);
- Window win;
- win.show();
- return app.exec();
-}
diff --git a/examples/statemachine/pauseandresume/pauseandresume.pro b/examples/statemachine/pauseandresume/pauseandresume.pro
deleted file mode 100644
index 6a976cb..0000000
--- a/examples/statemachine/pauseandresume/pauseandresume.pro
+++ /dev/null
@@ -1,7 +0,0 @@
-TEMPLATE = app
-TARGET =
-DEPENDPATH += .
-INCLUDEPATH += .
-
-# Input
-SOURCES += main.cpp
diff --git a/examples/statemachine/pingpong/main.cpp b/examples/statemachine/pingpong/main.cpp
index eb8fd5d..331627e 100644
--- a/examples/statemachine/pingpong/main.cpp
+++ b/examples/statemachine/pingpong/main.cpp
@@ -47,6 +47,7 @@
#include <qabstracttransition.h>
#endif
+//! [0]
class PingEvent : public QEvent
{
public:
@@ -60,7 +61,9 @@ public:
PongEvent() : QEvent(QEvent::Type(QEvent::User+3))
{}
};
+//! [0]
+//! [1]
class Pinger : public QState
{
public:
@@ -74,14 +77,16 @@ protected:
fprintf(stdout, "ping?\n");
}
};
+//! [1]
+//! [3]
class PongTransition : public QAbstractTransition
{
public:
PongTransition() {}
protected:
- virtual bool eventTest(QEvent *e) const {
+ virtual bool eventTest(QEvent *e) {
return (e->type() == QEvent::User+3);
}
virtual void onTransition(QEvent *)
@@ -90,14 +95,16 @@ protected:
fprintf(stdout, "ping?\n");
}
};
+//! [3]
+//! [2]
class PingTransition : public QAbstractTransition
{
public:
PingTransition() {}
protected:
- virtual bool eventTest(QEvent *e) const {
+ virtual bool eventTest(QEvent *e) {
return (e->type() == QEvent::User+2);
}
virtual void onTransition(QEvent *)
@@ -106,7 +113,9 @@ protected:
fprintf(stdout, "pong!\n");
}
};
+//! [2]
+//! [4]
int main(int argc, char **argv)
{
QCoreApplication app(argc, argv);
@@ -114,7 +123,9 @@ int main(int argc, char **argv)
QStateMachine machine;
QState *group = new QState(QState::ParallelStates);
group->setObjectName("group");
+//! [4]
+//! [5]
Pinger *pinger = new Pinger(group);
pinger->setObjectName("pinger");
pinger->addTransition(new PongTransition());
@@ -122,10 +133,13 @@ int main(int argc, char **argv)
QState *ponger = new QState(group);
ponger->setObjectName("ponger");
ponger->addTransition(new PingTransition());
+//! [5]
+//! [6]
machine.addState(group);
machine.setInitialState(group);
machine.start();
return app.exec();
}
+//! [6]
diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro
index ba32c12..5074a3c 100644
--- a/examples/statemachine/statemachine.pro
+++ b/examples/statemachine/statemachine.pro
@@ -1,14 +1,12 @@
TEMPLATE = subdirs
SUBDIRS = \
- clockticking \
- composition \
eventtransitions \
factorial \
- helloworld \
- pauseandresume \
pingpong \
trafficlight \
- twowaybutton
+ twowaybutton \
+ tankgame \
+ tankgameplugins
# install
target.path = $$[QT_INSTALL_EXAMPLES]/statemachine
diff --git a/examples/statemachine/errorstate/gameitem.cpp b/examples/statemachine/tankgame/gameitem.cpp
index 1a2af71..1a2af71 100644
--- a/examples/statemachine/errorstate/gameitem.cpp
+++ b/examples/statemachine/tankgame/gameitem.cpp
diff --git a/examples/statemachine/errorstate/gameitem.h b/examples/statemachine/tankgame/gameitem.h
index 43b8785..43b8785 100644
--- a/examples/statemachine/errorstate/gameitem.h
+++ b/examples/statemachine/tankgame/gameitem.h
diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp
new file mode 100644
index 0000000..cec786e
--- /dev/null
+++ b/examples/statemachine/tankgame/gameovertransition.cpp
@@ -0,0 +1,39 @@
+#include "gameovertransition.h"
+#include "tankitem.h"
+
+#include <QSignalEvent>
+#include <QSignalMapper>
+
+GameOverTransition::GameOverTransition(QAbstractState *targetState)
+ : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*)))
+{
+ setTargetState(targetState);
+
+ QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
+ mapper->setParent(this);
+}
+
+void GameOverTransition::addTankItem(TankItem *tankItem)
+{
+ m_tankItems.append(tankItem);
+
+ QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
+ mapper->setMapping(tankItem, tankItem);
+ connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map()));
+}
+
+bool GameOverTransition::eventTest(QEvent *e)
+{
+ bool ret = QSignalTransition::eventTest(e);
+
+ if (ret) {
+ QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e);
+ QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0));
+ TankItem *tankItem = qobject_cast<TankItem *>(sender);
+ m_tankItems.removeAll(tankItem);
+
+ return m_tankItems.size() <= 1;
+ } else {
+ return false;
+ }
+} \ No newline at end of file
diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/statemachine/tankgame/gameovertransition.h
new file mode 100644
index 0000000..9a86b83
--- /dev/null
+++ b/examples/statemachine/tankgame/gameovertransition.h
@@ -0,0 +1,22 @@
+#ifndef GAMEOVERTRANSITION_H
+#define GAMEOVERTRANSITION_H
+
+#include <QSignalTransition>
+
+class TankItem;
+class GameOverTransition: public QSignalTransition
+{
+ Q_OBJECT
+public:
+ GameOverTransition(QAbstractState *targetState);
+
+ void addTankItem(TankItem *tankItem);
+
+protected:
+ bool eventTest(QEvent *event);
+
+private:
+ QList<TankItem *> m_tankItems;
+};
+
+#endif
diff --git a/examples/statemachine/errorstate/main.cpp b/examples/statemachine/tankgame/main.cpp
index 26fc1bb..26fc1bb 100644
--- a/examples/statemachine/errorstate/main.cpp
+++ b/examples/statemachine/tankgame/main.cpp
diff --git a/examples/statemachine/errorstate/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp
index 39b8663..fcc0325 100644
--- a/examples/statemachine/errorstate/mainwindow.cpp
+++ b/examples/statemachine/tankgame/mainwindow.cpp
@@ -2,6 +2,7 @@
#include "tankitem.h"
#include "rocketitem.h"
#include "plugin.h"
+#include "gameovertransition.h"
#include <QStateMachine>
#include <QGraphicsView>
@@ -12,6 +13,9 @@
#include <QTimer>
#include <QFileDialog>
#include <QPluginLoader>
+#include <QApplication>
+#include <QInputDialog>
+#include <QMessageBox>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false)
@@ -50,7 +54,7 @@ void MainWindow::init()
{
TankItem *item = new TankItem(this);
- item->setPos(m_scene->sceneRect().topLeft() + QPointF(15.0, 15.0));
+ item->setPos(m_scene->sceneRect().topLeft() + QPointF(30.0, 30.0));
item->setDirection(45.0);
item->setColor(Qt::red);
@@ -60,7 +64,7 @@ void MainWindow::init()
{
TankItem *item = new TankItem(this);
- item->setPos(m_scene->sceneRect().topRight() + QPointF(-15.0, 15.0));
+ item->setPos(m_scene->sceneRect().topRight() + QPointF(-30.0, 30.0));
item->setDirection(135.0);
item->setColor(Qt::green);
@@ -70,7 +74,7 @@ void MainWindow::init()
{
TankItem *item = new TankItem(this);
- item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-15.0, -15.0));
+ item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-30.0, -30.0));
item->setDirection(225.0);
item->setColor(Qt::blue);
@@ -80,7 +84,7 @@ void MainWindow::init()
{
TankItem *item = new TankItem(this);
- item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(15.0, -15.0));
+ item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(30.0, -30.0));
item->setDirection(315.0);
item->setColor(Qt::yellow);
@@ -122,30 +126,45 @@ void MainWindow::init()
stoppedState->assignProperty(this, "started", false);
m_machine->setInitialState(stoppedState);
- QState *spawnsAvailable = new QState(stoppedState);
- spawnsAvailable->setObjectName("spawnsAvailable");
+//! [5]
+ QState *spawnsAvailable = new QState(stoppedState);
spawnsAvailable->assignProperty(addTankAction, "enabled", true);
- QState *noSpawnsAvailable = new QState(stoppedState);
- noSpawnsAvailable->setObjectName("noSpawnsAvailable");
+ QState *noSpawnsAvailable = new QState(stoppedState);
noSpawnsAvailable->assignProperty(addTankAction, "enabled", false);
+//! [5]
+ spawnsAvailable->setObjectName("spawnsAvailable");
+ noSpawnsAvailable->setObjectName("noSpawnsAvailable");
spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable);
- QHistoryState *hs = new QHistoryState(stoppedState);
+//! [3]
+ QHistoryState *hs = new QHistoryState(stoppedState);
hs->setDefaultState(spawnsAvailable);
+//! [3]
+ hs->setObjectName("hs");
stoppedState->setInitialState(hs);
+//! [0]
m_runningState = new QState(QState::ParallelStates, m_machine->rootState());
+//! [0]
m_runningState->setObjectName("runningState");
m_runningState->assignProperty(addTankAction, "enabled", false);
m_runningState->assignProperty(runGameAction, "enabled", false);
m_runningState->assignProperty(stopGameAction, "enabled", true);
+
+ QState *gameOverState = new QState(m_machine->rootState());
+ gameOverState->setObjectName("gameOverState");
+ gameOverState->assignProperty(stopGameAction, "enabled", false);
+ connect(gameOverState, SIGNAL(entered()), this, SLOT(gameOver()));
stoppedState->addTransition(runGameAction, SIGNAL(triggered()), m_runningState);
m_runningState->addTransition(stopGameAction, SIGNAL(triggered()), stoppedState);
+ m_gameOverTransition = new GameOverTransition(gameOverState);
+ m_runningState->addTransition(m_gameOverTransition);
+
QTimer *timer = new QTimer(this);
timer->setInterval(100);
connect(timer, SIGNAL(timeout()), this, SLOT(runStep()));
@@ -175,6 +194,22 @@ void MainWindow::runStep()
}
}
+void MainWindow::gameOver()
+{
+ QList<QGraphicsItem *> items = m_scene->items();
+
+ TankItem *lastTankStanding = 0;
+ foreach (QGraphicsItem *item, items) {
+ if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) {
+ if (lastTankStanding = qobject_cast<TankItem *>(gameItem))
+ break;
+ }
+ }
+
+ QMessageBox::information(this, "Game over!",
+ QString::fromLatin1("The tank played by '%1' has won!").arg(lastTankStanding->objectName()));
+}
+
void MainWindow::addRocket()
{
TankItem *tankItem = qobject_cast<TankItem *>(sender());
@@ -193,25 +228,74 @@ void MainWindow::addTank()
{
Q_ASSERT(!m_spawns.isEmpty());
- QString fileName = QFileDialog::getOpenFileName(this, "Select plugin file", "plugins/", "*.dll");
- QPluginLoader loader(fileName);
+ QDir pluginsDir(qApp->applicationDirPath());
+#if defined(Q_OS_WIN)
+ if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release")
+ pluginsDir.cdUp();
+#elif defined(Q_OS_MAC)
+ if (pluginsDir.dirName() == "MacOS") {
+ pluginsDir.cdUp();
+ pluginsDir.cdUp();
+ pluginsDir.cdUp();
+ }
+#endif
+
+ pluginsDir.cd("plugins");
+
+ QStringList itemNames;
+ QList<Plugin *> items;
+ foreach (QString fileName, pluginsDir.entryList(QDir::Files)) {
+ QPluginLoader loader(pluginsDir.absoluteFilePath(fileName));
+ QObject *possiblePlugin = loader.instance();
+ if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) {
+ QString objectName = possiblePlugin->objectName();
+ if (objectName.isEmpty())
+ objectName = fileName;
+
+ itemNames.append(objectName);
+ items.append(plugin);
+ }
+ }
+
+ if (items.isEmpty()) {
+ QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory");
+ return;
+ }
+
+ bool ok;
+//! [1]
+ QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types",
+ itemNames, 0, false, &ok);
+//! [1]
- Plugin *plugin = qobject_cast<Plugin *>(loader.instance());
- if (plugin != 0) {
- TankItem *tankItem = m_spawns.takeLast();
- m_scene->addItem(tankItem);
- connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket()));
- if (m_spawns.isEmpty())
- emit mapFull();
-
- QState *region = new QState(m_runningState);
- QState *pluginState = plugin->create(region, tankItem);
- region->setInitialState(pluginState);
-
- // If the plugin has an error it is disabled
- QState *errorState = new QState(region);
- errorState->assignProperty(tankItem, "enabled", false);
- pluginState->setErrorState(errorState);
+ if (ok && !selectedName.isEmpty()) {
+ int idx = itemNames.indexOf(selectedName);
+ if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) {
+ TankItem *tankItem = m_spawns.takeLast();
+ tankItem->setObjectName(selectedName);
+ tankItem->setToolTip(selectedName);
+ m_scene->addItem(tankItem);
+ connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket()));
+ if (m_spawns.isEmpty())
+ emit mapFull();
+
+ m_gameOverTransition->addTankItem(tankItem);
+
+ QState *region = new QState(m_runningState);
+ region->setObjectName(QString::fromLatin1("region%1").arg(m_spawns.size()));
+//! [2]
+ QState *pluginState = plugin->create(region, tankItem);
+//! [2]
+ region->setInitialState(pluginState);
+
+ // If the plugin has an error it is disabled
+//! [4]
+ QState *errorState = new QState(region);
+ errorState->setObjectName(QString::fromLatin1("errorState%1").arg(m_spawns.size()));
+ errorState->assignProperty(tankItem, "enabled", false);
+ pluginState->setErrorState(errorState);
+//! [4]
+ }
}
}
diff --git a/examples/statemachine/errorstate/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h
index 622dabe..40e1595 100644
--- a/examples/statemachine/errorstate/mainwindow.h
+++ b/examples/statemachine/tankgame/mainwindow.h
@@ -7,6 +7,7 @@
class QGraphicsScene;
class QStateMachine;
class QState;
+class GameOverTransition;
class TankItem;
class MainWindow: public QMainWindow
{
@@ -23,6 +24,7 @@ public slots:
void addTank();
void addRocket();
void runStep();
+ void gameOver();
signals:
void mapFull();
@@ -35,6 +37,7 @@ private:
QStateMachine *m_machine;
QState *m_runningState;
+ GameOverTransition *m_gameOverTransition;
QList<TankItem *> m_spawns;
QTime m_time;
diff --git a/examples/statemachine/errorstate/plugin.h b/examples/statemachine/tankgame/plugin.h
index 2b48d43..2b48d43 100644
--- a/examples/statemachine/errorstate/plugin.h
+++ b/examples/statemachine/tankgame/plugin.h
diff --git a/examples/statemachine/errorstate/rocketitem.cpp b/examples/statemachine/tankgame/rocketitem.cpp
index c324980..c324980 100644
--- a/examples/statemachine/errorstate/rocketitem.cpp
+++ b/examples/statemachine/tankgame/rocketitem.cpp
diff --git a/examples/statemachine/errorstate/rocketitem.h b/examples/statemachine/tankgame/rocketitem.h
index 189a1dd..189a1dd 100644
--- a/examples/statemachine/errorstate/rocketitem.h
+++ b/examples/statemachine/tankgame/rocketitem.h
diff --git a/examples/statemachine/errorstate/errorstate.pro b/examples/statemachine/tankgame/tankgame.pro
index b93a691..46cfe2e 100644
--- a/examples/statemachine/errorstate/errorstate.pro
+++ b/examples/statemachine/tankgame/tankgame.pro
@@ -5,9 +5,9 @@
TEMPLATE = app
TARGET =
DEPENDPATH += .
-INCLUDEPATH += C:/dev/kinetic/examples/statemachine/errorstate/. .
+INCLUDEPATH += C:/dev/kinetic/examples/statemachine/tankgame/. .
# Input
-HEADERS += mainwindow.h plugin.h tankitem.h rocketitem.h gameitem.h
-SOURCES += main.cpp mainwindow.cpp tankitem.cpp rocketitem.cpp gameitem.cpp
+HEADERS += mainwindow.h plugin.h tankitem.h rocketitem.h gameitem.h gameovertransition.h
+SOURCES += main.cpp mainwindow.cpp tankitem.cpp rocketitem.cpp gameitem.cpp gameovertransition.cpp
CONFIG += console
diff --git a/examples/statemachine/errorstate/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp
index 5506a7e..c322d21 100644
--- a/examples/statemachine/errorstate/tankitem.cpp
+++ b/examples/statemachine/tankgame/tankitem.cpp
@@ -113,6 +113,7 @@ void TankItem::idle(qreal elapsed)
void TankItem::hitByRocket()
{
+ emit aboutToBeDestroyed();
deleteLater();
}
diff --git a/examples/statemachine/errorstate/tankitem.h b/examples/statemachine/tankgame/tankitem.h
index cefed69..9475397 100644
--- a/examples/statemachine/errorstate/tankitem.h
+++ b/examples/statemachine/tankgame/tankitem.h
@@ -35,11 +35,13 @@ public:
qreal distanceToObstacle() const;
qreal distanceToObstacle(QGraphicsItem **item) const;
+//! [0]
signals:
void tankSpotted(qreal direction, qreal distance);
void collision(const QLineF &collidedLine);
void actionCompleted();
void cannonFired();
+ void aboutToBeDestroyed();
public slots:
void moveForwards(qreal length = 10.0);
@@ -48,6 +50,7 @@ public slots:
void turnTo(qreal degrees = 0.0);
void stop();
void fireCannon();
+//! [0]
protected:
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
diff --git a/examples/statemachine/errorstateplugins/random_ai/random_ai.pro b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro
index f290250..5bc0b26 100644
--- a/examples/statemachine/errorstateplugins/random_ai/random_ai.pro
+++ b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro
@@ -4,10 +4,10 @@ INCLUDEPATH += ../..
HEADERS = random_ai_plugin.h
SOURCES = random_ai_plugin.cpp
TARGET = $$qtLibraryTarget(random_ai)
-DESTDIR = ../../errorstate/plugins
+DESTDIR = ../../tankgame/plugins
#! [0]
# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstate/plugins
+target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS random_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins/random_ai \ No newline at end of file
+sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/random_ai \ No newline at end of file
diff --git a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.cpp b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp
index c196247..c196247 100644
--- a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.cpp
+++ b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp
diff --git a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h
index 3db464b..f5e3b6f 100644
--- a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h
+++ b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h
@@ -4,7 +4,7 @@
#include <QObject>
#include <QState>
-#include <errorstate/plugin.h>
+#include <tankgame/plugin.h>
class SelectActionState: public QState
{
@@ -56,6 +56,8 @@ class RandomAiPlugin: public QObject, public Plugin
Q_OBJECT
Q_INTERFACES(Plugin)
public:
+ RandomAiPlugin() { setObjectName("Random"); }
+
virtual QState *create(QState *parentState, QObject *tank);
};
diff --git a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.cpp b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp
index 2fb05d4..2fb05d4 100644
--- a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.cpp
+++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp
diff --git a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h
index 34d203e..9d4aabc 100644
--- a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h
+++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h
@@ -1,7 +1,7 @@
#ifndef SEEK_AI_H
#define SEEK_AI_H
-#include <errorstate/plugin.h>
+#include <tankgame/plugin.h>
#include <QState>
#include <QFinalState>
@@ -81,7 +81,7 @@ public:
}
protected:
- bool eventTest(QEvent *event) const
+ bool eventTest(QEvent *event)
{
bool b = QSignalTransition::eventTest(event);
if (b) {
@@ -105,7 +105,7 @@ protected:
}
private:
- mutable QLineF m_lastLine;
+ QLineF m_lastLine;
QObject *m_tank;
QState *m_turnTo;
};
@@ -137,16 +137,20 @@ public:
ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank)
{
QState *fireCannon = new QState(this);
+ fireCannon->setObjectName("fireCannon");
connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon()));
setInitialState(fireCannon);
- m_goToLocation = new GoToLocationState(this);
+ m_goToLocation = new GoToLocationState(tank, this);
+ m_goToLocation->setObjectName("goToLocation");
fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation);
m_turnToDirection = new QState(this);
+ m_turnToDirection->setObjectName("turnToDirection");
m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection);
QFinalState *finalState = new QFinalState(this);
+ finalState->setObjectName("finalState");
m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState);
}
@@ -176,7 +180,7 @@ public:
}
protected:
- bool eventTest(QEvent *event) const
+ bool eventTest(QEvent *event)
{
bool b = QSignalTransition::eventTest(event);
if (b) {
@@ -196,6 +200,8 @@ class SeekAi: public QObject, public Plugin
Q_OBJECT
Q_INTERFACES(Plugin)
public:
+ SeekAi() { setObjectName("Seek and destroy"); }
+
virtual QState *create(QState *parentState, QObject *tank);
};
diff --git a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.pro b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro
index 11bd242..0d8bf2e 100644
--- a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.pro
+++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro
@@ -4,10 +4,10 @@ INCLUDEPATH += ../..
HEADERS = seek_ai.h
SOURCES = seek_ai.cpp
TARGET = $$qtLibraryTarget(seek_ai)
-DESTDIR = ../../errorstate/plugins
+DESTDIR = ../../tankgame/plugins
#! [0]
# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstate/plugins
+target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS seek_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins/seek_ai \ No newline at end of file
+sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/seek_ai \ No newline at end of file
diff --git a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.cpp b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp
index de95f41..de95f41 100644
--- a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.cpp
+++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp
diff --git a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h
index 4b4629c..d8d3d73 100644
--- a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h
+++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h
@@ -1,7 +1,7 @@
#ifndef SPIN_AI_H
#define SPIN_AI_H
-#include <errorstate/plugin.h>
+#include <tankgame/plugin.h>
#include <QObject>
#include <QState>
@@ -18,7 +18,7 @@ public:
public slots:
void spin()
{
- m_tank->setProperty("direction", 90.0);
+ m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0);
}
protected:
@@ -28,6 +28,11 @@ protected:
spin();
}
+ void onExit(QEvent *)
+ {
+ disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
+ }
+
private:
QObject *m_tank;
@@ -38,6 +43,8 @@ class SpinAi: public QObject, public Plugin
Q_OBJECT
Q_INTERFACES(Plugin)
public:
+ SpinAi() { setObjectName("Spin and destroy"); }
+
virtual QState *create(QState *parentState, QObject *tank);
};
diff --git a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.pro b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro
index c2fd937..8ab4da0 100644
--- a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.pro
+++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro
@@ -4,10 +4,10 @@ INCLUDEPATH += ../..
HEADERS = spin_ai.h
SOURCES = spin_ai.cpp
TARGET = $$qtLibraryTarget(spin_ai)
-DESTDIR = ../../errorstate/plugins
+DESTDIR = ../../tankgame/plugins
#! [0]
# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstate/plugins
+target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins/spin_ai \ No newline at end of file
+sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai \ No newline at end of file
diff --git a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.cpp b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp
index 5499ba3..5499ba3 100644
--- a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.cpp
+++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp
diff --git a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h
index 9a96a8b..456ba01 100644
--- a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h
+++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h
@@ -1,7 +1,7 @@
#ifndef SPIN_AI_WITH_ERROR_H
#define SPIN_AI_WITH_ERROR_H
-#include <errorstate/plugin.h>
+#include <tankgame/plugin.h>
#include <QObject>
#include <QState>
@@ -18,7 +18,7 @@ public:
public slots:
void spin()
{
- m_tank->setProperty("direction", 90.0);
+ m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0);
}
protected:
@@ -28,6 +28,11 @@ protected:
spin();
}
+ void onExit(QEvent *)
+ {
+ disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
+ }
+
private:
QObject *m_tank;
@@ -38,6 +43,8 @@ class SpinAiWithError: public QObject, public Plugin
Q_OBJECT
Q_INTERFACES(Plugin)
public:
+ SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); }
+
virtual QState *create(QState *parentState, QObject *tank);
};
diff --git a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.pro b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro
index 31f4c7f..124cf98 100644
--- a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.pro
+++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro
@@ -4,10 +4,10 @@ INCLUDEPATH += ../..
HEADERS = spin_ai_with_error.h
SOURCES = spin_ai_with_error.cpp
TARGET = $$qtLibraryTarget(spin_ai_with_error)
-DESTDIR = ../../errorstate/plugins
+DESTDIR = ../../tankgame/plugins
#! [0]
# install
-target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstate/plugins
+target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins
sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai_with_error.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/errorstateplugins/spin_ai_with_error \ No newline at end of file
+sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai_with_error \ No newline at end of file
diff --git a/examples/statemachine/tankgameplugins/tankgameplugins.pro b/examples/statemachine/tankgameplugins/tankgameplugins.pro
new file mode 100644
index 0000000..a098e03
--- /dev/null
+++ b/examples/statemachine/tankgameplugins/tankgameplugins.pro
@@ -0,0 +1,11 @@
+TEMPLATE = subdirs
+SUBDIRS = random_ai \
+ spin_ai_with_error \
+ spin_ai \
+ seek_ai
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins
+sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgameplugins.pro
+sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins
+INSTALLS += target sources
diff --git a/examples/statemachine/trafficlight/main.cpp b/examples/statemachine/trafficlight/main.cpp
index 3c47a51..8a46fff 100644
--- a/examples/statemachine/trafficlight/main.cpp
+++ b/examples/statemachine/trafficlight/main.cpp
@@ -87,27 +87,6 @@ private:
//! [0]
//! [1]
-class LightState : public QState
-{
-public:
- LightState(LightWidget *light, int duration, QState *parent = 0)
- : QState(parent)
- {
- QTimer *timer = new QTimer(this);
- timer->setInterval(duration);
- timer->setSingleShot(true);
- QState *timing = new QState(this);
- QObject::connect(timing, SIGNAL(entered()), light, SLOT(turnOn()));
- QObject::connect(timing, SIGNAL(entered()), timer, SLOT(start()));
- QObject::connect(timing, SIGNAL(exited()), light, SLOT(turnOff()));
- QFinalState *done = new QFinalState(this);
- timing->addTransition(timer, SIGNAL(timeout()), done);
- setInitialState(timing);
- }
-};
-//! [1]
-
-//! [2]
class TrafficLightWidget : public QWidget
{
public:
@@ -139,6 +118,24 @@ private:
LightWidget *m_yellow;
LightWidget *m_green;
};
+//! [1]
+
+//! [2]
+QState *createLightState(LightWidget *light, int duration, QState *parent = 0)
+{
+ QState *lightState = new QState(parent);
+ QTimer *timer = new QTimer(lightState);
+ timer->setInterval(duration);
+ timer->setSingleShot(true);
+ QState *timing = new QState(lightState);
+ QObject::connect(timing, SIGNAL(entered()), light, SLOT(turnOn()));
+ QObject::connect(timing, SIGNAL(entered()), timer, SLOT(start()));
+ QObject::connect(timing, SIGNAL(exited()), light, SLOT(turnOff()));
+ QFinalState *done = new QFinalState(lightState);
+ timing->addTransition(timer, SIGNAL(timeout()), done);
+ lightState->setInitialState(timing);
+ return lightState;
+}
//! [2]
//! [3]
@@ -154,15 +151,15 @@ public:
vbox->setMargin(0);
QStateMachine *machine = new QStateMachine(this);
- LightState *redGoingYellow = new LightState(widget->redLight(), 3000);
+ QState *redGoingYellow = createLightState(widget->redLight(), 3000);
redGoingYellow->setObjectName("redGoingYellow");
- LightState *yellowGoingGreen = new LightState(widget->yellowLight(), 1000);
+ QState *yellowGoingGreen = createLightState(widget->yellowLight(), 1000);
yellowGoingGreen->setObjectName("yellowGoingGreen");
redGoingYellow->addTransition(redGoingYellow, SIGNAL(finished()), yellowGoingGreen);
- LightState *greenGoingYellow = new LightState(widget->greenLight(), 3000);
+ QState *greenGoingYellow = createLightState(widget->greenLight(), 3000);
greenGoingYellow->setObjectName("greenGoingYellow");
yellowGoingGreen->addTransition(yellowGoingGreen, SIGNAL(finished()), greenGoingYellow);
- LightState *yellowGoingRed = new LightState(widget->yellowLight(), 1000);
+ QState *yellowGoingRed = createLightState(widget->yellowLight(), 1000);
yellowGoingRed->setObjectName("yellowGoingRed");
greenGoingYellow->addTransition(greenGoingYellow, SIGNAL(finished()), yellowGoingRed);
yellowGoingRed->addTransition(yellowGoingRed, SIGNAL(finished()), redGoingYellow);
diff --git a/examples/statemachine/twowaybutton/main.cpp b/examples/statemachine/twowaybutton/main.cpp
index 61a0f32..a2c6e45 100644
--- a/examples/statemachine/twowaybutton/main.cpp
+++ b/examples/statemachine/twowaybutton/main.cpp
@@ -45,34 +45,42 @@
#include <qstatemachine.h>
#endif
+//! [0]
int main(int argc, char **argv)
{
QApplication app(argc, argv);
-
QPushButton button;
-
QStateMachine machine;
- QState *first = new QState();
- first->setObjectName("first");
+//! [0]
+//! [1]
QState *off = new QState();
off->assignProperty(&button, "text", "Off");
off->setObjectName("off");
- first->addTransition(off);
QState *on = new QState();
on->setObjectName("on");
on->assignProperty(&button, "text", "On");
+//! [1]
+
+//! [2]
off->addTransition(&button, SIGNAL(clicked()), on);
on->addTransition(&button, SIGNAL(clicked()), off);
+//! [2]
- machine.addState(first);
+//! [3]
machine.addState(off);
machine.addState(on);
- machine.setInitialState(first);
+//! [3]
+
+//! [4]
+ machine.setInitialState(off);
machine.start();
+//! [4]
+//! [5]
button.resize(100, 50);
button.show();
return app.exec();
}
+//! [5]