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author | Jason Barron <jbarron@trolltech.com> | 2009-07-29 06:45:10 (GMT) |
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committer | Jason Barron <jbarron@trolltech.com> | 2009-07-29 06:45:10 (GMT) |
commit | 77bd318b2892ad2a6beefee84c8e1436f4f7f386 (patch) | |
tree | 0de55e09200679501da73babed5cce1d4b558781 /examples/statemachine | |
parent | 7eba68adc4a7862d9474179592e5c8393a7acdbb (diff) | |
parent | d22d08f3f8a70edfc66c0f6c2fd952688b64fcc2 (diff) | |
download | Qt-77bd318b2892ad2a6beefee84c8e1436f4f7f386.zip Qt-77bd318b2892ad2a6beefee84c8e1436f4f7f386.tar.gz Qt-77bd318b2892ad2a6beefee84c8e1436f4f7f386.tar.bz2 |
Merge commit 'qt/master-stable'
Diffstat (limited to 'examples/statemachine')
27 files changed, 1 insertions, 2396 deletions
diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro index 5074a3c..ea3e7a8 100644 --- a/examples/statemachine/statemachine.pro +++ b/examples/statemachine/statemachine.pro @@ -4,9 +4,7 @@ SUBDIRS = \ factorial \ pingpong \ trafficlight \ - twowaybutton \ - tankgame \ - tankgameplugins + twowaybutton # install target.path = $$[QT_INSTALL_EXAMPLES]/statemachine diff --git a/examples/statemachine/tankgame/gameitem.cpp b/examples/statemachine/tankgame/gameitem.cpp deleted file mode 100644 index 94affb4..0000000 --- a/examples/statemachine/tankgame/gameitem.cpp +++ /dev/null @@ -1,129 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "gameitem.h" - -#include <QGraphicsScene> -#include <QDebug> - -GameItem::GameItem(QObject *parent) : QObject(parent) -{ -} - -QPointF GameItem::tryMove(const QPointF &requestedPosition, QLineF *collidedLine, - QGraphicsItem **collidedItem) const -{ - QLineF movementPath(pos(), requestedPosition); - - qreal cannonLength = 0.0; - { - QPointF p1 = boundingRect().center(); - QPointF p2 = QPointF(boundingRect().right() + 10.0, p1.y()); - - cannonLength = QLineF(mapToScene(p1), mapToScene(p2)).length(); - } - - movementPath.setLength(movementPath.length() + cannonLength); - - QRectF boundingRectPath(QPointF(qMin(movementPath.x1(), movementPath.x2()), qMin(movementPath.y1(), movementPath.y2())), - QPointF(qMax(movementPath.x1(), movementPath.x2()), qMax(movementPath.y1(), movementPath.y2()))); - - QList<QGraphicsItem *> itemsInRect = scene()->items(boundingRectPath, Qt::IntersectsItemBoundingRect); - - QPointF nextPoint = requestedPosition; - QRectF sceneRect = scene()->sceneRect(); - - foreach (QGraphicsItem *item, itemsInRect) { - if (item == static_cast<const QGraphicsItem *>(this)) - continue; - - QPolygonF mappedBoundingRect = item->mapToScene(item->boundingRect()); - for (int i=0; i<mappedBoundingRect.size(); ++i) { - QPointF p1 = mappedBoundingRect.at(i == 0 ? mappedBoundingRect.size()-1 : i-1); - QPointF p2 = mappedBoundingRect.at(i); - - QLineF rectLine(p1, p2); - QPointF intersectionPoint; - QLineF::IntersectType intersectType = movementPath.intersect(rectLine, &intersectionPoint); - - if (intersectType == QLineF::BoundedIntersection) { - movementPath.setP2(intersectionPoint); - movementPath.setLength(movementPath.length() - cannonLength); - nextPoint = movementPath.p2(); - - if (collidedLine != 0) - *collidedLine = rectLine; - - if (collidedItem != 0) - *collidedItem = item; - } - } - } - - - // Don't go outside of map - if (nextPoint.x() < sceneRect.left()) { - nextPoint.rx() = sceneRect.left(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().bottomLeft()); - } - - if (nextPoint.x() > sceneRect.right()) { - nextPoint.rx() = sceneRect.right(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topRight(), scene()->sceneRect().bottomRight()); - } - - if (nextPoint.y() < sceneRect.top()) { - nextPoint.ry() = sceneRect.top(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().topRight()); - } - - if (nextPoint.y() > sceneRect.bottom()) { - nextPoint.ry() = sceneRect.bottom(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().bottomLeft(), scene()->sceneRect().bottomRight()); - } - - return nextPoint; -} - diff --git a/examples/statemachine/tankgame/gameitem.h b/examples/statemachine/tankgame/gameitem.h deleted file mode 100644 index af012bb..0000000 --- a/examples/statemachine/tankgame/gameitem.h +++ /dev/null @@ -1,66 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef GAMEITEM_H -#define GAMEITEM_H - -#include <QGraphicsItem> - -QT_BEGIN_NAMESPACE -class QLineF; -QT_END_NAMESPACE -class GameItem: public QObject, public QGraphicsItem -{ - Q_OBJECT -public: - enum { Type = UserType + 1 }; - int type() const { return Type; } - - GameItem(QObject *parent = 0); - - virtual void idle(qreal elapsed) = 0; - -protected: - QPointF tryMove(const QPointF &requestedPosition, QLineF *collidedLine = 0, - QGraphicsItem **collidedItem = 0) const; -}; - -#endif diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp deleted file mode 100644 index 634fbce..0000000 --- a/examples/statemachine/tankgame/gameovertransition.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "gameovertransition.h" -#include "tankitem.h" - -#include <QSignalEvent> -#include <QSignalMapper> - -GameOverTransition::GameOverTransition(QAbstractState *targetState) - : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*))) -{ - setTargetState(targetState); - - QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); - mapper->setParent(this); -} - -void GameOverTransition::addTankItem(TankItem *tankItem) -{ - m_tankItems.append(tankItem); - - QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); - mapper->setMapping(tankItem, tankItem); - connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map())); -} - -bool GameOverTransition::eventTest(QEvent *e) -{ - bool ret = QSignalTransition::eventTest(e); - - if (ret) { - QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e); - QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0)); - TankItem *tankItem = qobject_cast<TankItem *>(sender); - m_tankItems.removeAll(tankItem); - - return m_tankItems.size() <= 1; - } else { - return false; - } -} diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/statemachine/tankgame/gameovertransition.h deleted file mode 100644 index e918359..0000000 --- a/examples/statemachine/tankgame/gameovertransition.h +++ /dev/null @@ -1,63 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef GAMEOVERTRANSITION_H -#define GAMEOVERTRANSITION_H - -#include <QSignalTransition> - -class TankItem; -class GameOverTransition: public QSignalTransition -{ - Q_OBJECT -public: - GameOverTransition(QAbstractState *targetState); - - void addTankItem(TankItem *tankItem); - -protected: - bool eventTest(QEvent *event); - -private: - QList<TankItem *> m_tankItems; -}; - -#endif diff --git a/examples/statemachine/tankgame/main.cpp b/examples/statemachine/tankgame/main.cpp deleted file mode 100644 index 85e2747..0000000 --- a/examples/statemachine/tankgame/main.cpp +++ /dev/null @@ -1,53 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QApplication> -#include "mainwindow.h" - -int main(int argc, char **argv) -{ - QApplication app(argc, argv); - - MainWindow mainWindow; - mainWindow.show(); - - return app.exec(); -} diff --git a/examples/statemachine/tankgame/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp deleted file mode 100644 index 596cdfe..0000000 --- a/examples/statemachine/tankgame/mainwindow.cpp +++ /dev/null @@ -1,342 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "mainwindow.h" -#include "tankitem.h" -#include "rocketitem.h" -#include "plugin.h" -#include "gameovertransition.h" - -#include <QStateMachine> -#include <QGraphicsView> -#include <QAction> -#include <QMenuBar> -#include <QState> -#include <QHistoryState> -#include <QTimer> -#include <QFileDialog> -#include <QPluginLoader> -#include <QApplication> -#include <QInputDialog> -#include <QMessageBox> - -MainWindow::MainWindow(QWidget *parent) - : QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false) -{ - init(); -} - -MainWindow::~MainWindow() -{ -} - -void MainWindow::addWall(const QRectF &wall) -{ - QGraphicsRectItem *item = new QGraphicsRectItem; - item->setRect(wall); - item->setBrush(Qt::darkGreen); - item->setPen(QPen(Qt::black, 0)); - - m_scene->addItem(item); -} - -void MainWindow::init() -{ - setWindowTitle("Pluggable Tank Game"); - - QGraphicsView *view = new QGraphicsView(this); - view->setRenderHints(QPainter::Antialiasing); - setCentralWidget(view); - - m_scene = new QGraphicsScene(this); - view->setScene(m_scene); - - QRectF sceneRect = QRectF(-200.0, -200.0, 400.0, 400.0); - m_scene->setSceneRect(sceneRect); - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().topLeft() + QPointF(30.0, 30.0)); - item->setDirection(45.0); - item->setColor(Qt::red); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().topRight() + QPointF(-30.0, 30.0)); - item->setDirection(135.0); - item->setColor(Qt::green); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-30.0, -30.0)); - item->setDirection(225.0); - item->setColor(Qt::blue); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(30.0, -30.0)); - item->setDirection(315.0); - item->setColor(Qt::yellow); - - m_spawns.append(item); - } - - QPointF centerOfMap = sceneRect.center(); - - addWall(QRectF(centerOfMap + QPointF(-50.0, -60.0), centerOfMap + QPointF(50.0, -50.0))); - addWall(QRectF(centerOfMap - QPointF(-50.0, -60.0), centerOfMap - QPointF(50.0, -50.0))); - addWall(QRectF(centerOfMap + QPointF(-50.0, -50.0), centerOfMap + QPointF(-40.0, 50.0))); - addWall(QRectF(centerOfMap - QPointF(-50.0, -50.0), centerOfMap - QPointF(-40.0, 50.0))); - - addWall(QRectF(sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, -10.0), - sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, 100.0))); - addWall(QRectF(sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, 10.0), - sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, -100.0))); - addWall(QRectF(sceneRect.topLeft() + QPointF(-10.0, sceneRect.height() / 2.0 - 5.0), - sceneRect.topLeft() + QPointF(100.0, sceneRect.height() / 2.0 + 5.0))); - addWall(QRectF(sceneRect.topRight() + QPointF(10.0, sceneRect.height() / 2.0 - 5.0), - sceneRect.topRight() + QPointF(-100.0, sceneRect.height() / 2.0 + 5.0))); - - - QAction *addTankAction = menuBar()->addAction("&Add tank"); - QAction *runGameAction = menuBar()->addAction("&Run game"); - runGameAction->setObjectName("runGameAction"); - QAction *stopGameAction = menuBar()->addAction("&Stop game"); - menuBar()->addSeparator(); - QAction *quitAction = menuBar()->addAction("&Quit"); - - connect(addTankAction, SIGNAL(triggered()), this, SLOT(addTank())); - connect(quitAction, SIGNAL(triggered()), this, SLOT(close())); - - m_machine = new QStateMachine(this); - QState *stoppedState = new QState(m_machine); - stoppedState->setObjectName("stoppedState"); - stoppedState->assignProperty(runGameAction, "enabled", true); - stoppedState->assignProperty(stopGameAction, "enabled", false); - stoppedState->assignProperty(this, "started", false); - m_machine->setInitialState(stoppedState); - -//! [5] - QState *spawnsAvailable = new QState(stoppedState); - spawnsAvailable->assignProperty(addTankAction, "enabled", true); - - QState *noSpawnsAvailable = new QState(stoppedState); - noSpawnsAvailable->assignProperty(addTankAction, "enabled", false); -//! [5] - spawnsAvailable->setObjectName("spawnsAvailable"); - noSpawnsAvailable->setObjectName("noSpawnsAvailable"); - - spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable); - -//! [3] - QHistoryState *hs = new QHistoryState(stoppedState); - hs->setDefaultState(spawnsAvailable); -//! [3] - hs->setObjectName("hs"); - - stoppedState->setInitialState(hs); - -//! [0] - m_runningState = new QState(QState::ParallelStates, m_machine); -//! [0] - m_runningState->setObjectName("runningState"); - m_runningState->assignProperty(addTankAction, "enabled", false); - m_runningState->assignProperty(runGameAction, "enabled", false); - m_runningState->assignProperty(stopGameAction, "enabled", true); - - QState *gameOverState = new QState(m_machine); - gameOverState->setObjectName("gameOverState"); - gameOverState->assignProperty(stopGameAction, "enabled", false); - connect(gameOverState, SIGNAL(entered()), this, SLOT(gameOver())); - - stoppedState->addTransition(runGameAction, SIGNAL(triggered()), m_runningState); - m_runningState->addTransition(stopGameAction, SIGNAL(triggered()), stoppedState); - - m_gameOverTransition = new GameOverTransition(gameOverState); - m_runningState->addTransition(m_gameOverTransition); - - QTimer *timer = new QTimer(this); - timer->setInterval(100); - connect(timer, SIGNAL(timeout()), this, SLOT(runStep())); - connect(m_runningState, SIGNAL(entered()), timer, SLOT(start())); - connect(m_runningState, SIGNAL(exited()), timer, SLOT(stop())); - - m_machine->start(); - m_time.start(); -} - -void MainWindow::runStep() -{ - if (!m_started) { - m_time.restart(); - m_started = true; - } else { - int elapsed = m_time.elapsed(); - if (elapsed > 0) { - m_time.restart(); - qreal elapsedSecs = elapsed / 1000.0; - QList<QGraphicsItem *> items = m_scene->items(); - foreach (QGraphicsItem *item, items) { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) - gameItem->idle(elapsedSecs); - } - } - } -} - -void MainWindow::gameOver() -{ - QList<QGraphicsItem *> items = m_scene->items(); - - TankItem *lastTankStanding = 0; - foreach (QGraphicsItem *item, items) { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) { - if ((lastTankStanding = qobject_cast<TankItem *>(gameItem)) != 0) - break; - } - } - - QMessageBox::information(this, "Game over!", - QString::fromLatin1("The tank played by '%1' has won!").arg(lastTankStanding->objectName())); -} - -void MainWindow::addRocket() -{ - TankItem *tankItem = qobject_cast<TankItem *>(sender()); - if (tankItem != 0) { - RocketItem *rocketItem = new RocketItem; - - QPointF s = tankItem->mapToScene(QPointF(tankItem->boundingRect().right() + 10.0, - tankItem->boundingRect().center().y())); - rocketItem->setPos(s); - rocketItem->setDirection(tankItem->direction()); - m_scene->addItem(rocketItem); - } -} - -void MainWindow::addTank() -{ - Q_ASSERT(!m_spawns.isEmpty()); - - QDir pluginsDir(qApp->applicationDirPath()); -#if defined(Q_OS_WIN) - if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release") - pluginsDir.cdUp(); -#elif defined(Q_OS_MAC) - if (pluginsDir.dirName() == "MacOS") { - pluginsDir.cdUp(); - pluginsDir.cdUp(); - pluginsDir.cdUp(); - } -#endif - - pluginsDir.cd("plugins"); - - QStringList itemNames; - QList<Plugin *> items; - foreach (QString fileName, pluginsDir.entryList(QDir::Files)) { - QPluginLoader loader(pluginsDir.absoluteFilePath(fileName)); - QObject *possiblePlugin = loader.instance(); - if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) { - QString objectName = possiblePlugin->objectName(); - if (objectName.isEmpty()) - objectName = fileName; - - itemNames.append(objectName); - items.append(plugin); - } - } - - if (items.isEmpty()) { - QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory"); - return; - } - - bool ok; -//! [1] - QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types", - itemNames, 0, false, &ok); -//! [1] - - if (ok && !selectedName.isEmpty()) { - int idx = itemNames.indexOf(selectedName); - if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) { - TankItem *tankItem = m_spawns.takeLast(); - tankItem->setObjectName(selectedName); - tankItem->setToolTip(selectedName); - m_scene->addItem(tankItem); - connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket())); - if (m_spawns.isEmpty()) - emit mapFull(); - - m_gameOverTransition->addTankItem(tankItem); - - QState *region = new QState(m_runningState); - region->setObjectName(QString::fromLatin1("region%1").arg(m_spawns.size())); -//! [2] - QState *pluginState = plugin->create(region, tankItem); -//! [2] - region->setInitialState(pluginState); - - // If the plugin has an error it is disabled -//! [4] - QState *errorState = new QState(region); - errorState->setObjectName(QString::fromLatin1("errorState%1").arg(m_spawns.size())); - errorState->assignProperty(tankItem, "enabled", false); - pluginState->setErrorState(errorState); -//! [4] - } - } -} - diff --git a/examples/statemachine/tankgame/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h deleted file mode 100644 index d42b7ac..0000000 --- a/examples/statemachine/tankgame/mainwindow.h +++ /dev/null @@ -1,93 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef MAINWINDOW_H -#define MAINWINDOW_H - -#include <QMainWindow> -#include <QTime> - -QT_BEGIN_NAMESPACE -class QGraphicsScene; -class QStateMachine; -class QState; -QT_END_NAMESPACE -class GameOverTransition; -class TankItem; - -class MainWindow: public QMainWindow -{ - Q_OBJECT - Q_PROPERTY(bool started READ started WRITE setStarted) -public: - MainWindow(QWidget *parent = 0); - ~MainWindow(); - - void setStarted(bool b) { m_started = b; } - bool started() const { return m_started; } - -public slots: - void addTank(); - void addRocket(); - void runStep(); - void gameOver(); - -signals: - void mapFull(); - -private: - void init(); - void addWall(const QRectF &wall); - - QGraphicsScene *m_scene; - - QStateMachine *m_machine; - QState *m_runningState; - GameOverTransition *m_gameOverTransition; - - QList<TankItem *> m_spawns; - QTime m_time; - - bool m_started : 1; -}; - -#endif - diff --git a/examples/statemachine/tankgame/plugin.h b/examples/statemachine/tankgame/plugin.h deleted file mode 100644 index 97e4640..0000000 --- a/examples/statemachine/tankgame/plugin.h +++ /dev/null @@ -1,62 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PLUGIN_H -#define PLUGIN_H - -#include <QtPlugin> - -QT_BEGIN_NAMESPACE -class QState; -QT_END_NAMESPACE -class Plugin -{ -public: - virtual ~Plugin() {} - - virtual QState *create(QState *parentState, QObject *tank) = 0; -}; - -QT_BEGIN_NAMESPACE -Q_DECLARE_INTERFACE(Plugin, "TankPlugin") -QT_END_NAMESPACE - -#endif diff --git a/examples/statemachine/tankgame/rocketitem.cpp b/examples/statemachine/tankgame/rocketitem.cpp deleted file mode 100644 index d286e5d..0000000 --- a/examples/statemachine/tankgame/rocketitem.cpp +++ /dev/null @@ -1,101 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "rocketitem.h" -#include "tankitem.h" - -#include <QPainter> -#include <QGraphicsScene> - -#include <math.h> - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -RocketItem::RocketItem(QObject *parent) - : GameItem(parent), m_direction(0.0), m_distance(300.0) -{ -} - -QRectF RocketItem::boundingRect() const -{ - return QRectF(-1.0, -1.0, 2.0, 2.0); -} - -void RocketItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) -{ - painter->setBrush(Qt::black); - painter->drawEllipse(boundingRect()); -} - -void RocketItem::idle(qreal elapsed) -{ - qreal dist = elapsed * speed(); - - m_distance -= dist; - if (m_distance < 0.0) { - scene()->removeItem(this); - delete this; - return; - } - - qreal a = m_direction * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - QPointF requestedPosition = pos() + QPointF(xd, yd); - QGraphicsItem *collidedItem = 0; - QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); - if (requestedPosition == nextPosition) { - setPos(nextPosition); - } else { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(collidedItem)) { - TankItem *tankItem = qobject_cast<TankItem *>(gameItem); - if (tankItem != 0) - tankItem->hitByRocket(); - } - - scene()->removeItem(this); - delete this; - } -} diff --git a/examples/statemachine/tankgame/rocketitem.h b/examples/statemachine/tankgame/rocketitem.h deleted file mode 100644 index a485d03..0000000 --- a/examples/statemachine/tankgame/rocketitem.h +++ /dev/null @@ -1,66 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef ROCKETITEM_H -#define ROCKETITEM_H - -#include "gameitem.h" - -class RocketItem: public GameItem -{ - Q_OBJECT -public: - RocketItem(QObject *parent = 0); - - virtual void idle(qreal elapsed); - qreal speed() const { return 100.0; } - void setDirection(qreal direction) { m_direction = direction; } - -protected: - virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); - QRectF boundingRect() const; - -private: - qreal m_direction; - qreal m_distance; -}; - -#endif diff --git a/examples/statemachine/tankgame/tankgame.pro b/examples/statemachine/tankgame/tankgame.pro deleted file mode 100644 index 59415be..0000000 --- a/examples/statemachine/tankgame/tankgame.pro +++ /dev/null @@ -1,19 +0,0 @@ -HEADERS += mainwindow.h \ - plugin.h \ - tankitem.h \ - rocketitem.h \ - gameitem.h \ - gameovertransition.h -SOURCES += main.cpp \ - mainwindow.cpp \ - tankitem.cpp \ - rocketitem.cpp \ - gameitem.cpp \ - gameovertransition.cpp -CONFIG += console - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgame.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame -INSTALLS += target sources diff --git a/examples/statemachine/tankgame/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp deleted file mode 100644 index 192b272..0000000 --- a/examples/statemachine/tankgame/tankitem.cpp +++ /dev/null @@ -1,302 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "tankitem.h" - -#include <QPainter> -#include <QGraphicsScene> -#include <QDebug> - -#include <math.h> - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -class Action -{ -public: - Action(TankItem *item) : m_item(item) - { - } - - TankItem *item() const { return m_item; } - void setItem(TankItem *item) { m_item = item; } - - virtual bool apply(qreal timeDelta) = 0; - -private: - TankItem *m_item; -}; - -class MoveAction: public Action -{ -public: - MoveAction(TankItem *item, qreal distance) - : Action(item), m_distance(distance) - { - m_reverse = m_distance < 0.0; - } - - bool apply(qreal timeDelta) - { - qreal dist = timeDelta * item()->speed() * (m_reverse ? -1.0 : 1.0); - - bool done = false; - if (qAbs(m_distance) < qAbs(dist)) { - done = true; - dist = m_distance; - } - m_distance -= dist; - - qreal a = item()->direction() * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - item()->setPos(item()->pos() + QPointF(xd, yd)); - return !done; - } - -private: - qreal m_distance; - bool m_reverse; -}; - -class TurnAction: public Action -{ -public: - TurnAction(TankItem *item, qreal distance) - : Action(item), m_distance(distance) - { - m_reverse = m_distance < 0.0; - } - - bool apply(qreal timeDelta) - { - qreal dist = timeDelta * item()->angularSpeed() * (m_reverse ? -1.0 : 1.0); - bool done = false; - if (qAbs(m_distance) < qAbs(dist)) { - done = true; - dist = m_distance; - } - m_distance -= dist; - - item()->setDirection(item()->direction() + dist); - return !done; - } - -private: - qreal m_distance; - bool m_reverse; -}; - -TankItem::TankItem(QObject *parent) - : GameItem(parent), m_currentAction(0), m_currentDirection(0.0), m_enabled(true) -{ - connect(this, SIGNAL(cannonFired()), this, SIGNAL(actionCompleted())); -} - -void TankItem::idle(qreal elapsed) -{ - if (m_enabled) { - if (m_currentAction != 0) { - if (!m_currentAction->apply(elapsed)) { - setAction(0); - emit actionCompleted(); - } - - QGraphicsItem *item = 0; - qreal distance = distanceToObstacle(&item); - if (TankItem *tankItem = qgraphicsitem_cast<TankItem *>(item)) - emit tankSpotted(tankItem->direction(), distance); - } - } -} - -void TankItem::hitByRocket() -{ - emit aboutToBeDestroyed(); - deleteLater(); -} - -void TankItem::setAction(Action *newAction) -{ - if (m_currentAction != 0) - delete m_currentAction; - - m_currentAction = newAction; -} - -void TankItem::fireCannon() -{ - emit cannonFired(); -} - -void TankItem::moveForwards(qreal length) -{ - setAction(new MoveAction(this, length)); -} - -void TankItem::moveBackwards(qreal length) -{ - setAction(new MoveAction(this, -length)); -} - -void TankItem::turn(qreal degrees) -{ - setAction(new TurnAction(this, degrees)); -} - -void TankItem::turnTo(qreal degrees) -{ - setAction(new TurnAction(this, degrees - direction())); -} - -void TankItem::stop() -{ - setAction(0); -} - -QVariant TankItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) -{ - if (change == ItemPositionChange && scene()) { - QPointF requestedPosition = value.toPointF(); - QLineF collidedLine; - QPointF nextPoint = tryMove(requestedPosition, &collidedLine); - if (nextPoint != requestedPosition) - emit collision(collidedLine); - return nextPoint; - } else { - return QGraphicsItem::itemChange(change, value); - } -} - - -void TankItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) -{ - QRectF brect = boundingRect(); - - painter->setBrush(m_color); - painter->setPen(Qt::black); - - // body - painter->drawRect(brect.adjusted(0.0, 4.0, -2.0, -4.0)); - - // cannon - QRectF cannonBase = brect.adjusted(10.0, 6.0, -12.0, -6.0); - painter->drawEllipse(cannonBase); - - painter->drawRect(QRectF(QPointF(cannonBase.center().x(), cannonBase.center().y() - 2.0), - QPointF(brect.right(), cannonBase.center().y() + 2.0))); - - // left track - painter->setBrush(QBrush(Qt::black, Qt::VerPattern)); - QRectF leftTrackRect = QRectF(brect.topLeft(), QPointF(brect.right() - 2.0, brect.top() + 4.0)); - painter->fillRect(leftTrackRect, Qt::darkYellow); - painter->drawRect(leftTrackRect); - - // right track - QRectF rightTrackRect = QRectF(QPointF(brect.left(), brect.bottom() - 4.0), - QPointF(brect.right() - 2.0, brect.bottom())); - painter->fillRect(rightTrackRect, Qt::darkYellow); - painter->drawRect(rightTrackRect); - - if (!m_enabled) { - painter->setPen(QPen(Qt::red, 5)); - - painter->drawEllipse(brect); - - QPainterPath path; - path.addEllipse(brect); - painter->setClipPath(path); - painter->drawLine(brect.topRight(), brect.bottomLeft()); - } -} - -QRectF TankItem::boundingRect() const -{ - return QRectF(-20.0, -10.0, 40.0, 20.0); -} - -qreal TankItem::direction() const -{ - return m_currentDirection; -} - -void TankItem::setDirection(qreal newDirection) -{ - int fullRotations = int(newDirection) / 360; - newDirection -= fullRotations * 360.0; - - qreal diff = newDirection - m_currentDirection; - m_currentDirection = newDirection; - rotate(diff); -} - -qreal TankItem::distanceToObstacle(QGraphicsItem **obstacle) const -{ - qreal dist = sqrt(pow(scene()->sceneRect().width(), 2) + pow(scene()->sceneRect().height(), 2)); - - qreal a = m_currentDirection * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - QPointF requestedPosition = pos() + QPointF(xd, yd); - QGraphicsItem *collidedItem = 0; - QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); - if (collidedItem != 0) { - if (obstacle != 0) - *obstacle = collidedItem; - - QPointF d = nextPosition - pos(); - return sqrt(pow(d.x(), 2) + pow(d.y(), 2)); - } else { - return 0.0; - } -} - -qreal TankItem::distanceToObstacle() const -{ - return distanceToObstacle(0); -} - diff --git a/examples/statemachine/tankgame/tankitem.h b/examples/statemachine/tankgame/tankitem.h deleted file mode 100644 index a2f72de..0000000 --- a/examples/statemachine/tankgame/tankitem.h +++ /dev/null @@ -1,109 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef TANKITEM_H -#define TANKITEM_H - -#include "gameitem.h" - -#include <QColor> - -class Action; -class TankItem: public GameItem -{ - Q_OBJECT - Q_PROPERTY(bool enabled READ enabled WRITE setEnabled) - Q_PROPERTY(qreal direction READ direction WRITE turnTo) - Q_PROPERTY(qreal distanceToObstacle READ distanceToObstacle) -public: - TankItem(QObject *parent = 0); - - void setColor(const QColor &color) { m_color = color; } - QColor color() const { return m_color; } - - void idle(qreal elapsed); - void setDirection(qreal newDirection); - - qreal speed() const { return 90.0; } - qreal angularSpeed() const { return 90.0; } - - QRectF boundingRect() const; - - void hitByRocket(); - - void setEnabled(bool b) { m_enabled = b; } - bool enabled() const { return m_enabled; } - - qreal direction() const; - qreal distanceToObstacle() const; - qreal distanceToObstacle(QGraphicsItem **item) const; - -//! [0] -signals: - void tankSpotted(qreal direction, qreal distance); - void collision(const QLineF &collidedLine); - void actionCompleted(); - void cannonFired(); - void aboutToBeDestroyed(); - -public slots: - void moveForwards(qreal length = 10.0); - void moveBackwards(qreal length = 10.0); - void turn(qreal degrees = 30.0); - void turnTo(qreal degrees = 0.0); - void stop(); - void fireCannon(); -//! [0] - -protected: - virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); - QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value); - -private: - void setAction(Action *newAction); - - Action *m_currentAction; - qreal m_currentDirection; - QColor m_color; - bool m_enabled; -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro deleted file mode 100644 index 5bc0b26..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = random_ai_plugin.h -SOURCES = random_ai_plugin.cpp -TARGET = $$qtLibraryTarget(random_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS random_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/random_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp deleted file mode 100644 index ddfd1c5..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "random_ai_plugin.h" - -#include <QState> -#include <QTime> -#include <QtPlugin> - -QState *RandomAiPlugin::create(QState *parentState, QObject *tank) -{ - qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); - - QState *topLevel = new QState(parentState); - - QState *selectNextActionState = new SelectActionState(topLevel); - topLevel->setInitialState(selectNextActionState); - - QState *fireState = new RandomDistanceState(topLevel); - connect(fireState, SIGNAL(distanceComputed(qreal)), tank, SLOT(fireCannon())); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(fireSelected()), fireState); - - QState *moveForwardsState = new RandomDistanceState(topLevel); - connect(moveForwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveForwards(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveForwardsSelected()), moveForwardsState); - - QState *moveBackwardsState = new RandomDistanceState(topLevel); - connect(moveBackwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveBackwards(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveBackwardsSelected()), moveBackwardsState); - - QState *turnState = new RandomDistanceState(topLevel); - connect(turnState, SIGNAL(distanceComputed(qreal)), tank, SLOT(turn(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(turnSelected()), turnState); - - topLevel->addTransition(tank, SIGNAL(actionCompleted()), selectNextActionState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(random_ai, RandomAiPlugin) diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h deleted file mode 100644 index 4c3fc0f..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h +++ /dev/null @@ -1,105 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef RANDOM_AI_PLUGIN_H -#define RANDOM_AI_PLUGIN_H - -#include <QObject> -#include <QState> - -#include <tankgame/plugin.h> - -class SelectActionState: public QState -{ - Q_OBJECT -public: - SelectActionState(QState *parent = 0) : QState(parent) - { - } - -signals: - void fireSelected(); - void moveForwardsSelected(); - void moveBackwardsSelected(); - void turnSelected(); - -protected: - void onEntry(QEvent *) - { - int rand = qrand() % 4; - switch (rand) { - case 0: emit fireSelected(); break; - case 1: emit moveForwardsSelected(); break; - case 2: emit moveBackwardsSelected(); break; - case 3: emit turnSelected(); break; - }; - } -}; - -class RandomDistanceState: public QState -{ - Q_OBJECT -public: - RandomDistanceState(QState *parent = 0) : QState(parent) - { - } - -signals: - void distanceComputed(qreal distance); - -protected: - void onEntry(QEvent *) - { - emit distanceComputed(qreal(qrand() % 180)); - } -}; - -class RandomAiPlugin: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - RandomAiPlugin() { setObjectName("Random"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif // RANDOM_AI_PLUGIN_H diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp deleted file mode 100644 index 79d7d0c..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "seek_ai.h" - -QState *SeekAi::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - topLevel->setObjectName("topLevel"); - - QState *seek = new QState(topLevel); - seek->setObjectName("seek"); - topLevel->setInitialState(seek); - - QState *lookForNearestWall = new SearchState(tank, seek); - lookForNearestWall->setObjectName("lookForNearestWall"); - seek->setInitialState(lookForNearestWall); - - QState *driveToFirstObstacle = new QState(seek); - driveToFirstObstacle->setObjectName("driveToFirstObstacle"); - lookForNearestWall->addTransition(lookForNearestWall, SIGNAL(nearestObstacleStraightAhead()), - driveToFirstObstacle); - - QState *drive = new QState(driveToFirstObstacle); - drive->setObjectName("drive"); - driveToFirstObstacle->setInitialState(drive); - connect(drive, SIGNAL(entered()), tank, SLOT(moveForwards())); - connect(drive, SIGNAL(exited()), tank, SLOT(stop())); - - // Go in loop - QState *finishedDriving = new QState(driveToFirstObstacle); - finishedDriving->setObjectName("finishedDriving"); - drive->addTransition(tank, SIGNAL(actionCompleted()), finishedDriving); - finishedDriving->addTransition(drive); - - QState *turnTo = new QState(seek); - turnTo->setObjectName("turnTo"); - driveToFirstObstacle->addTransition(new CollisionTransition(tank, turnTo)); - - turnTo->addTransition(tank, SIGNAL(actionCompleted()), driveToFirstObstacle); - - ChaseState *chase = new ChaseState(tank, topLevel); - chase->setObjectName("chase"); - seek->addTransition(new TankSpottedTransition(tank, chase)); - chase->addTransition(chase, SIGNAL(finished()), driveToFirstObstacle); - chase->addTransition(new TankSpottedTransition(tank, chase)); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(seek_ai, SeekAi) diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h deleted file mode 100644 index 1bc5b26..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h +++ /dev/null @@ -1,249 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SEEK_AI_H -#define SEEK_AI_H - -#include <tankgame/plugin.h> - -#include <QState> -#include <QFinalState> -#include <QSignalTransition> -#include <QSignalEvent> -#include <QVariant> -#include <QLineF> -#include <QDebug> - -class SearchState: public QState -{ - Q_OBJECT -public: - SearchState(QObject *tank, QState *parentState = 0) - : QState(parentState), - m_tank(tank), - m_distanceToTurn(360.0), - m_nearestDistance(-1.0), - m_directionOfNearestObstacle(0.0) - { - } - -public slots: - void turnAlittle() - { - qreal dist = m_tank->property("distanceToObstacle").toDouble(); - - if (m_nearestDistance < 0.0 || dist < m_nearestDistance) { - m_nearestDistance = dist; - m_directionOfNearestObstacle = m_tank->property("direction").toDouble(); - } - - m_distanceToTurn -= 10.0; - if (m_distanceToTurn < 0.0) { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - connect(m_tank, SIGNAL(actionCompleted()), this, SIGNAL(nearestObstacleStraightAhead())); - m_tank->setProperty("direction", m_directionOfNearestObstacle); - } - - qreal currentDirection = m_tank->property("direction").toDouble(); - m_tank->setProperty("direction", currentDirection + 10.0); - } - -signals: - void nearestObstacleStraightAhead(); - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - turnAlittle(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(nearestObstacleStraightAhead())); - } - -private: - QObject *m_tank; - - qreal m_distanceToTurn; - qreal m_nearestDistance; - qreal m_directionOfNearestObstacle; -}; - -class CollisionTransition: public QSignalTransition -{ -public: - CollisionTransition(QObject *tank, QState *turnTo) - : QSignalTransition(tank, SIGNAL(collision(QLineF))), - m_tank(tank), - m_turnTo(turnTo) - { - setTargetState(turnTo); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_lastLine = se->arguments().at(0).toLineF(); - } - return b; - } - - void onTransition(QEvent *) - { - qreal angleOfWall = m_lastLine.angle(); - - qreal newDirection; - if (qrand() % 2 == 0) - newDirection = angleOfWall; - else - newDirection = angleOfWall - 180.0; - - m_turnTo->assignProperty(m_tank, "direction", newDirection); - } - -private: - QLineF m_lastLine; - QObject *m_tank; - QState *m_turnTo; -}; - -class ChaseState: public QState -{ - class GoToLocationState: public QState - { - public: - GoToLocationState(QObject *tank, QState *parentState = 0) - : QState(parentState), m_tank(tank), m_distance(0.0) - { - } - - void setDistance(qreal distance) { m_distance = distance; } - - protected: - void onEntry() - { - QMetaObject::invokeMethod(m_tank, "moveForwards", Q_ARG(qreal, m_distance)); - } - - private: - QObject *m_tank; - qreal m_distance; - }; - -public: - ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank) - { - QState *fireCannon = new QState(this); - fireCannon->setObjectName("fireCannon"); - connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon())); - setInitialState(fireCannon); - - m_goToLocation = new GoToLocationState(tank, this); - m_goToLocation->setObjectName("goToLocation"); - fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation); - - m_turnToDirection = new QState(this); - m_turnToDirection->setObjectName("turnToDirection"); - m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection); - - QFinalState *finalState = new QFinalState(this); - finalState->setObjectName("finalState"); - m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState); - } - - void setDirection(qreal direction) - { - m_turnToDirection->assignProperty(m_tank, "direction", direction); - } - - void setDistance(qreal distance) - { - m_goToLocation->setDistance(distance); - } - -private: - QObject *m_tank; - GoToLocationState *m_goToLocation; - QState *m_turnToDirection; - -}; - -class TankSpottedTransition: public QSignalTransition -{ -public: - TankSpottedTransition(QObject *tank, ChaseState *target) : QSignalTransition(tank, SIGNAL(tankSpotted(qreal,qreal))), m_chase(target) - { - setTargetState(target); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_chase->setDirection(se->arguments().at(0).toDouble()); - m_chase->setDistance(se->arguments().at(1).toDouble()); - } - return b; - } - -private: - ChaseState *m_chase; -}; - -class SeekAi: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SeekAi() { setObjectName("Seek and destroy"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro deleted file mode 100644 index 0d8bf2e..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = seek_ai.h -SOURCES = seek_ai.cpp -TARGET = $$qtLibraryTarget(seek_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS seek_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/seek_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp deleted file mode 100644 index 4e71285..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "spin_ai.h" - -#include <QtPlugin> - -QState *SpinAi::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - QState *spinState = new SpinState(tank, topLevel); - topLevel->setInitialState(spinState); - - // When tank is spotted, fire two times and go back to spin state - QState *fireState = new QState(topLevel); - - QState *fireOnce = new QState(fireState); - fireState->setInitialState(fireOnce); - connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); - - QState *fireTwice = new QState(fireState); - connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); - - fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); - fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); - - spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(spin_ai, SpinAi) diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h deleted file mode 100644 index a97024d..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SPIN_AI_H -#define SPIN_AI_H - -#include <tankgame/plugin.h> - -#include <QObject> -#include <QState> -#include <QVariant> - -class SpinState: public QState -{ - Q_OBJECT -public: - SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) - { - } - -public slots: - void spin() - { - m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); - } - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - spin(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - } - -private: - QObject *m_tank; - -}; - -class SpinAi: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SpinAi() { setObjectName("Spin and destroy"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro deleted file mode 100644 index 8ab4da0..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = spin_ai.h -SOURCES = spin_ai.cpp -TARGET = $$qtLibraryTarget(spin_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp deleted file mode 100644 index 12a9656..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "spin_ai_with_error.h" - -#include <QtPlugin> - -QState *SpinAiWithError::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - QState *spinState = new SpinState(tank, topLevel); - topLevel->setInitialState(spinState); - - // When tank is spotted, fire two times and go back to spin state - // (no initial state set for fireState will lead to run-time error in machine) - QState *fireState = new QState(topLevel); - - QState *fireOnce = new QState(fireState); - connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); - - QState *fireTwice = new QState(fireState); - connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); - - fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); - fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); - - spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(spin_ai_with_error, SpinAiWithError) diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h deleted file mode 100644 index f35da26..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SPIN_AI_WITH_ERROR_H -#define SPIN_AI_WITH_ERROR_H - -#include <tankgame/plugin.h> - -#include <QObject> -#include <QState> -#include <QVariant> - -class SpinState: public QState -{ - Q_OBJECT -public: - SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) - { - } - -public slots: - void spin() - { - m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); - } - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - spin(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - } - -private: - QObject *m_tank; - -}; - -class SpinAiWithError: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro deleted file mode 100644 index 124cf98..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = spin_ai_with_error.h -SOURCES = spin_ai_with_error.cpp -TARGET = $$qtLibraryTarget(spin_ai_with_error) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai_with_error.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai_with_error
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/tankgameplugins.pro b/examples/statemachine/tankgameplugins/tankgameplugins.pro deleted file mode 100644 index a098e03..0000000 --- a/examples/statemachine/tankgameplugins/tankgameplugins.pro +++ /dev/null @@ -1,11 +0,0 @@ -TEMPLATE = subdirs -SUBDIRS = random_ai \ - spin_ai_with_error \ - spin_ai \ - seek_ai - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgameplugins.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins -INSTALLS += target sources |