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authorBenjamin Poulain <benjamin.poulain@nokia.com>2009-11-25 14:01:13 (GMT)
committerBenjamin Poulain <benjamin.poulain@nokia.com>2009-11-25 16:03:33 (GMT)
commitaaae24808654d54bf8aca04f825c6aa786fe342f (patch)
tree230f47a5ad8640f6e1cdd4849c0e4812ad97dfc9 /examples/widgets/tablet/tabletcanvas.h
parentdddd3e5fc9658ebbb5f94b343e7c7c0cd27eb7f2 (diff)
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Use a pixmap instead of an image in the tablet example
The transformations QImage->QPixmap are killing the performance of the tablet example. This is noticeable because of the number of events sent by the tablet (painting MUST be fast in tabletEvent()). Reviewed-by: David Boddie
Diffstat (limited to 'examples/widgets/tablet/tabletcanvas.h')
-rw-r--r--examples/widgets/tablet/tabletcanvas.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/widgets/tablet/tabletcanvas.h b/examples/widgets/tablet/tabletcanvas.h
index 02b8794..5a2fb1d 100644
--- a/examples/widgets/tablet/tabletcanvas.h
+++ b/examples/widgets/tablet/tabletcanvas.h
@@ -43,7 +43,7 @@
#define TABLETCANVAS_H
#include <QWidget>
-#include <QImage>
+#include <QPixmap>
#include <QPoint>
#include <QTabletEvent>
#include <QColor>
@@ -92,8 +92,8 @@ protected:
void resizeEvent(QResizeEvent *event);
private:
- void initImage();
- void paintImage(QPainter &painter, QTabletEvent *event);
+ void initPixmap();
+ void paintPixmap(QPainter &painter, QTabletEvent *event);
Qt::BrushStyle brushPattern(qreal value);
void updateBrush(QTabletEvent *event);
@@ -104,7 +104,7 @@ private:
QTabletEvent::TabletDevice myTabletDevice;
QColor myColor;
- QImage image;
+ QPixmap pixmap;
QBrush myBrush;
QPen myPen;
bool deviceDown;