diff options
author | Alan Alpert <alan.alpert@nokia.com> | 2010-05-05 07:44:27 (GMT) |
---|---|---|
committer | Alan Alpert <alan.alpert@nokia.com> | 2010-05-05 07:44:27 (GMT) |
commit | 1383f287137c50c7e58e7f9395f7a9ffd9441852 (patch) | |
tree | 25f8a9960cb58132bbf42af688cc44b1569809b1 /examples | |
parent | 238ed995be8f32e815ffb6883144d0547355a8eb (diff) | |
parent | 89b4f1eb2bae2f09a9db8094db91a7dabdcdb0a3 (diff) | |
download | Qt-1383f287137c50c7e58e7f9395f7a9ffd9441852.zip Qt-1383f287137c50c7e58e7f9395f7a9ffd9441852.tar.gz Qt-1383f287137c50c7e58e7f9395f7a9ffd9441852.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
Diffstat (limited to 'examples')
41 files changed, 370 insertions, 200 deletions
diff --git a/examples/declarative/animations/easing.qml b/examples/declarative/animations/easing.qml index b0f9669..939d43b 100644 --- a/examples/declarative/animations/easing.qml +++ b/examples/declarative/animations/easing.qml @@ -6,47 +6,47 @@ Rectangle { ListModel { id: easingTypes - ListElement { type: "Linear"; ballColor: "DarkRed" } - ListElement { type: "InQuad"; ballColor: "IndianRed" } - ListElement { type: "OutQuad"; ballColor: "Salmon" } - ListElement { type: "InOutQuad"; ballColor: "Tomato" } - ListElement { type: "OutInQuad"; ballColor: "DarkOrange" } - ListElement { type: "InCubic"; ballColor: "Gold" } - ListElement { type: "OutCubic"; ballColor: "Yellow" } - ListElement { type: "InOutCubic"; ballColor: "PeachPuff" } - ListElement { type: "OutInCubic"; ballColor: "Thistle" } - ListElement { type: "InQuart"; ballColor: "Orchid" } - ListElement { type: "OutQuart"; ballColor: "Purple" } - ListElement { type: "InOutQuart"; ballColor: "SlateBlue" } - ListElement { type: "OutInQuart"; ballColor: "Chartreuse" } - ListElement { type: "InQuint"; ballColor: "LimeGreen" } - ListElement { type: "OutQuint"; ballColor: "SeaGreen" } - ListElement { type: "InOutQuint"; ballColor: "DarkGreen" } - ListElement { type: "OutInQuint"; ballColor: "Olive" } - ListElement { type: "InSine"; ballColor: "DarkSeaGreen" } - ListElement { type: "OutSine"; ballColor: "Teal" } - ListElement { type: "InOutSine"; ballColor: "Turquoise" } - ListElement { type: "OutInSine"; ballColor: "SteelBlue" } - ListElement { type: "InExpo"; ballColor: "SkyBlue" } - ListElement { type: "OutExpo"; ballColor: "RoyalBlue" } - ListElement { type: "InOutExpo"; ballColor: "MediumBlue" } - ListElement { type: "OutInExpo"; ballColor: "MidnightBlue" } - ListElement { type: "InCirc"; ballColor: "CornSilk" } - ListElement { type: "OutCirc"; ballColor: "Bisque" } - ListElement { type: "InOutCirc"; ballColor: "RosyBrown" } - ListElement { type: "OutInCirc"; ballColor: "SandyBrown" } - ListElement { type: "InElastic"; ballColor: "DarkGoldenRod" } - ListElement { type: "OutElastic"; ballColor: "Chocolate" } - ListElement { type: "InOutElastic"; ballColor: "SaddleBrown" } - ListElement { type: "OutInElastic"; ballColor: "Brown" } - ListElement { type: "InBack"; ballColor: "Maroon" } - ListElement { type: "OutBack"; ballColor: "LavenderBlush" } - ListElement { type: "InOutBack"; ballColor: "MistyRose" } - ListElement { type: "OutInBack"; ballColor: "Gainsboro" } - ListElement { type: "OutBounce"; ballColor: "Silver" } - ListElement { type: "InBounce"; ballColor: "DimGray" } - ListElement { type: "InOutBounce"; ballColor: "SlateGray" } - ListElement { type: "OutInBounce"; ballColor: "DarkSlateGray" } + ListElement { name: "Easing.Linear"; type: Easing.Linear; ballColor: "DarkRed" } + ListElement { name: "Easing.InQuad"; type: Easing.InQuad; ballColor: "IndianRed" } + ListElement { name: "Easing.OutQuad"; type: Easing.OutQuad; ballColor: "Salmon" } + ListElement { name: "Easing.InOutQuad"; type: Easing.InOutQuad; ballColor: "Tomato" } + ListElement { name: "Easing.OutInQuad"; type: Easing.OutInQuad; ballColor: "DarkOrange" } + ListElement { name: "Easing.InCubic"; type: Easing.InCubic; ballColor: "Gold" } + ListElement { name: "Easing.OutCubic"; type: Easing.OutCubic; ballColor: "Yellow" } + ListElement { name: "Easing.InOutCubic"; type: Easing.InOutCubic; ballColor: "PeachPuff" } + ListElement { name: "Easing.OutInCubic"; type: Easing.OutInCubic; ballColor: "Thistle" } + ListElement { name: "Easing.InQuart"; type: Easing.InQuart; ballColor: "Orchid" } + ListElement { name: "Easing.OutQuart"; type: Easing.OutQuart; ballColor: "Purple" } + ListElement { name: "Easing.InOutQuart"; type: Easing.InOutQuart; ballColor: "SlateBlue" } + ListElement { name: "Easing.OutInQuart"; type: Easing.OutInQuart; ballColor: "Chartreuse" } + ListElement { name: "Easing.InQuint"; type: Easing.InQuint; ballColor: "LimeGreen" } + ListElement { name: "Easing.OutQuint"; type: Easing.OutQuint; ballColor: "SeaGreen" } + ListElement { name: "Easing.InOutQuint"; type: Easing.InOutQuint; ballColor: "DarkGreen" } + ListElement { name: "Easing.OutInQuint"; type: Easing.OutInQuint; ballColor: "Olive" } + ListElement { name: "Easing.InSine"; type: Easing.InSine; ballColor: "DarkSeaGreen" } + ListElement { name: "Easing.OutSine"; type: Easing.OutSine; ballColor: "Teal" } + ListElement { name: "Easing.InOutSine"; type: Easing.InOutSine; ballColor: "Turquoise" } + ListElement { name: "Easing.OutInSine"; type: Easing.OutInSine; ballColor: "SteelBlue" } + ListElement { name: "Easing.InExpo"; type: Easing.InExpo; ballColor: "SkyBlue" } + ListElement { name: "Easing.OutExpo"; type: Easing.OutExpo; ballColor: "RoyalBlue" } + ListElement { name: "Easing.InOutExpo"; type: Easing.InOutExpo; ballColor: "MediumBlue" } + ListElement { name: "Easing.OutInExpo"; type: Easing.OutInExpo; ballColor: "MidnightBlue" } + ListElement { name: "Easing.InCirc"; type: Easing.InCirc; ballColor: "CornSilk" } + ListElement { name: "Easing.OutCirc"; type: Easing.OutCirc; ballColor: "Bisque" } + ListElement { name: "Easing.InOutCirc"; type: Easing.InOutCirc; ballColor: "RosyBrown" } + ListElement { name: "Easing.OutInCirc"; type: Easing.OutInCirc; ballColor: "SandyBrown" } + ListElement { name: "Easing.InElastic"; type: Easing.InElastic; ballColor: "DarkGoldenRod" } + ListElement { name: "Easing.InElastic"; type: Easing.OutElastic; ballColor: "Chocolate" } + ListElement { name: "Easing.InOutElastic"; type: Easing.InOutElastic; ballColor: "SaddleBrown" } + ListElement { name: "Easing.OutInElastic"; type: Easing.OutInElastic; ballColor: "Brown" } + ListElement { name: "Easing.InBack"; type: Easing.InBack; ballColor: "Maroon" } + ListElement { name: "Easing.OutBack"; type: Easing.OutBack; ballColor: "LavenderBlush" } + ListElement { name: "Easing.InOutBack"; type: Easing.InOutBack; ballColor: "MistyRose" } + ListElement { name: "Easing.OutInBack"; type: Easing.OutInBack; ballColor: "Gainsboro" } + ListElement { name: "Easing.OutBounce"; type: Easing.OutBounce; ballColor: "Silver" } + ListElement { name: "Easing.InBounce"; type: Easing.InBounce; ballColor: "DimGray" } + ListElement { name: "Easing.InOutBounce"; type: Easing.InOutBounce; ballColor: "SlateGray" } + ListElement { name: "Easing.OutInBounce"; type: Easing.OutInBounce; ballColor: "DarkSlateGray" } } Component { @@ -54,19 +54,26 @@ Rectangle { Item { height: 42; width: window.width - Text { text: type; anchors.centerIn: parent; color: "White" } + + Text { text: name; anchors.centerIn: parent; color: "White" } + Rectangle { id: slot1; color: "#121212"; x: 30; height: 32; width: 32 - border.color: "#343434"; border.width: 1; radius: 8; anchors.verticalCenter: parent.verticalCenter + border.color: "#343434"; border.width: 1; radius: 8 + anchors.verticalCenter: parent.verticalCenter } + Rectangle { id: slot2; color: "#121212"; x: window.width - 62; height: 32; width: 32 - border.color: "#343434"; border.width: 1; radius: 8; anchors.verticalCenter: parent.verticalCenter + border.color: "#343434"; border.width: 1; radius: 8 + anchors.verticalCenter: parent.verticalCenter } + Rectangle { id: rect; x: 30; color: "#454545" border.color: "White"; border.width: 2 - height: 32; width: 32; radius: 8; anchors.verticalCenter: parent.verticalCenter + height: 32; width: 32; radius: 8 + anchors.verticalCenter: parent.verticalCenter MouseArea { onClicked: if (rect.state == '') rect.state = "right"; else rect.state = '' @@ -79,10 +86,8 @@ Rectangle { } transitions: Transition { - // ParallelAnimation { - NumberAnimation { properties: "x"; easing.type: type; duration: 1000 } - ColorAnimation { properties: "color"; easing.type: type; duration: 1000 } - // } + NumberAnimation { properties: "x"; easing.type: type; duration: 1000 } + ColorAnimation { properties: "color"; easing.type: type; duration: 1000 } } } } @@ -90,6 +95,7 @@ Rectangle { Flickable { anchors.fill: parent; contentHeight: layout.height + Column { id: layout anchors.left: parent.left; anchors.right: parent.right diff --git a/examples/declarative/animations/property-animation.qml b/examples/declarative/animations/property-animation.qml index 5afe8ef..6360511 100644 --- a/examples/declarative/animations/property-animation.qml +++ b/examples/declarative/animations/property-animation.qml @@ -48,13 +48,13 @@ Item { // Move from minHeight to maxHeight in 300ms, using the OutExpo easing function NumberAnimation { from: smiley.minHeight; to: smiley.maxHeight - easing.type: "OutExpo"; duration: 300 + easing.type: Easing.OutExpo; duration: 300 } // Then move back to minHeight in 1 second, using the OutBounce easing function NumberAnimation { from: smiley.maxHeight; to: smiley.minHeight - easing.type: "OutBounce"; duration: 1000 + easing.type: Easing.OutBounce; duration: 1000 } // Then pause for 500ms diff --git a/examples/declarative/behaviors/behavior-example.qml b/examples/declarative/behaviors/behavior-example.qml index b7bae6c..1f17b81 100644 --- a/examples/declarative/behaviors/behavior-example.qml +++ b/examples/declarative/behaviors/behavior-example.qml @@ -49,12 +49,12 @@ Rectangle { // Setting an 'elastic' behavior on the focusRect's x property. Behavior on x { - NumberAnimation { easing.type: "OutElastic"; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } + NumberAnimation { easing.type: Easing.OutElastic; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } } // Setting an 'elastic' behavior on the focusRect's y property. Behavior on y { - NumberAnimation { easing.type: "OutElastic"; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } + NumberAnimation { easing.type: Easing.OutElastic; easing.amplitude: 3.0; easing.period: 2.0; duration: 300 } } Text { diff --git a/examples/declarative/border-image/content/MyBorderImage.qml b/examples/declarative/border-image/content/MyBorderImage.qml index 2573a14..b47df7b 100644 --- a/examples/declarative/border-image/content/MyBorderImage.qml +++ b/examples/declarative/border-image/content/MyBorderImage.qml @@ -20,14 +20,26 @@ Item { SequentialAnimation on width { loops: Animation.Infinite - NumberAnimation { from: container.minWidth; to: container.maxWidth; duration: 2000; easing.type: "InOutQuad"} - NumberAnimation { from: container.maxWidth; to: container.minWidth; duration: 2000; easing.type: "InOutQuad" } + NumberAnimation { + from: container.minWidth; to: container.maxWidth + duration: 2000; easing.type: Easing.InOutQuad + } + NumberAnimation { + from: container.maxWidth; to: container.minWidth + duration: 2000; easing.type: Easing.InOutQuad + } } SequentialAnimation on height { loops: Animation.Infinite - NumberAnimation { from: container.minHeight; to: container.maxHeight; duration: 2000; easing.type: "InOutQuad"} - NumberAnimation { from: container.maxHeight; to: container.minHeight; duration: 2000; easing.type: "InOutQuad" } + NumberAnimation { + from: container.minHeight; to: container.maxHeight + duration: 2000; easing.type: Easing.InOutQuad + } + NumberAnimation { + from: container.maxHeight; to: container.minHeight + duration: 2000; easing.type: Easing.InOutQuad + } } border.top: container.margin diff --git a/examples/declarative/connections/connections-example.qml b/examples/declarative/connections/connections-example.qml index fbef968..1dd10ab 100644 --- a/examples/declarative/connections/connections-example.qml +++ b/examples/declarative/connections/connections-example.qml @@ -17,7 +17,7 @@ Rectangle { rotation: window.angle Behavior on rotation { - NumberAnimation { easing.type: "OutCubic"; duration: 300 } + NumberAnimation { easing.type: Easing.OutCubic; duration: 300 } } } diff --git a/examples/declarative/focus/Core/ListViews.qml b/examples/declarative/focus/Core/ListViews.qml index 089f821..32a5d4c 100644 --- a/examples/declarative/focus/Core/ListViews.qml +++ b/examples/declarative/focus/Core/ListViews.qml @@ -14,7 +14,7 @@ FocusScope { delegate: ListViewDelegate {} Behavior on y { - NumberAnimation { duration: 600; easing.type: "OutQuint" } + NumberAnimation { duration: 600; easing.type: Easing.OutQuint } } } @@ -26,7 +26,7 @@ FocusScope { delegate: ListViewDelegate {} Behavior on y { - NumberAnimation { duration: 600; easing.type: "OutQuint" } + NumberAnimation { duration: 600; easing.type: Easing.OutQuint } } } @@ -38,7 +38,7 @@ FocusScope { delegate: ListViewDelegate {} Behavior on y { - NumberAnimation { duration: 600; easing.type: "OutQuint" } + NumberAnimation { duration: 600; easing.type: Easing.OutQuint } } } diff --git a/examples/declarative/focus/focus.qml b/examples/declarative/focus/focus.qml index 22b0e50..8c992ae 100644 --- a/examples/declarative/focus/focus.qml +++ b/examples/declarative/focus/focus.qml @@ -38,7 +38,7 @@ Rectangle { } transitions: Transition { - NumberAnimation { properties: "y"; duration: 600; easing.type: "OutQuint" } + NumberAnimation { properties: "y"; duration: 600; easing.type: Easing.OutQuint } } } @@ -64,6 +64,6 @@ Rectangle { } transitions: Transition { - NumberAnimation { properties: "x,opacity"; duration: 600; easing.type: "OutQuint" } + NumberAnimation { properties: "x,opacity"; duration: 600; easing.type: Easing.OutQuint } } } diff --git a/examples/declarative/fonts/hello.qml b/examples/declarative/fonts/hello.qml index d4d0e4c..0d6f4cd 100644 --- a/examples/declarative/fonts/hello.qml +++ b/examples/declarative/fonts/hello.qml @@ -19,7 +19,7 @@ Rectangle { SequentialAnimation on font.letterSpacing { loops: Animation.Infinite; - NumberAnimation { from: 100; to: 300; easing.type: "InQuad"; duration: 3000 } + NumberAnimation { from: 100; to: 300; easing.type: Easing.InQuad; duration: 3000 } ScriptAction { script: { container.y = (screen.height / 4) + (Math.random() * screen.height / 2) diff --git a/examples/declarative/i18n/i18n.qml b/examples/declarative/i18n/i18n.qml new file mode 100644 index 0000000..3b1279a --- /dev/null +++ b/examples/declarative/i18n/i18n.qml @@ -0,0 +1,33 @@ +import Qt 4.7 + +// +// The QML runtime automatically loads a translation from the i18n subdirectory of the root +// QML file, based on the system language. +// +// The files are created/updated by running: +// +// lupdate i18n.qml -ts i18n/*.ts +// +// The .ts files can then be edited with Linguist: +// +// linguist i18n/qml_fr.ts +// +// The run-time translation files are then generaeted by running: +// +// lrelease i18n/*.ts +// +// Translations for new languages are created by copying i18n/base.ts to i18n/qml_<lang>.ts +// and editing the result with Linguist. +// + +Column { + Text { + text: "If a translation is available for the system language (eg. Franch) then the string below will translated (eg. 'Bonjour'). Otherwise is will show 'Hello'." + width: 200 + wrapMode: Text.WordWrap + } + Text { + text: qsTr("Hello") + font.pointSize: 25 + } +} diff --git a/examples/declarative/i18n/i18n/base.ts b/examples/declarative/i18n/i18n/base.ts new file mode 100644 index 0000000..82547a1 --- /dev/null +++ b/examples/declarative/i18n/i18n/base.ts @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!DOCTYPE TS> +<TS version="2.0" sourcelanguage="en"> +<context> + <name>i18n</name> + <message> + <location filename="../i18n.qml" line="30"/> + <source>Hello</source> + <translation type="unfinished"></translation> + </message> +</context> +</TS> diff --git a/examples/declarative/i18n/i18n/qml_en_AU.qm b/examples/declarative/i18n/i18n/qml_en_AU.qm Binary files differnew file mode 100644 index 0000000..fb8b710 --- /dev/null +++ b/examples/declarative/i18n/i18n/qml_en_AU.qm diff --git a/examples/declarative/i18n/i18n/qml_en_AU.ts b/examples/declarative/i18n/i18n/qml_en_AU.ts new file mode 100644 index 0000000..e991aff --- /dev/null +++ b/examples/declarative/i18n/i18n/qml_en_AU.ts @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!DOCTYPE TS> +<TS version="2.0" language="en_AU" sourcelanguage="en"> +<context> + <name>i18n</name> + <message> + <location filename="../i18n.qml" line="30"/> + <source>Hello</source> + <translation>G'day</translation> + </message> +</context> +</TS> diff --git a/examples/declarative/i18n/i18n/qml_fr.qm b/examples/declarative/i18n/i18n/qml_fr.qm Binary files differnew file mode 100644 index 0000000..583562e --- /dev/null +++ b/examples/declarative/i18n/i18n/qml_fr.qm diff --git a/examples/declarative/i18n/i18n/qml_fr.ts b/examples/declarative/i18n/i18n/qml_fr.ts new file mode 100644 index 0000000..365abd9 --- /dev/null +++ b/examples/declarative/i18n/i18n/qml_fr.ts @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="utf-8"?> +<!DOCTYPE TS> +<TS version="2.0" language="fr" sourcelanguage="en"> +<context> + <name>i18n</name> + <message> + <location filename="../i18n.qml" line="30"/> + <source>Hello</source> + <translation>Bonjour</translation> + </message> +</context> +</TS> diff --git a/examples/declarative/layouts/positioners/Button.qml b/examples/declarative/layouts/positioners/Button.qml index 0f08893..d03eeb5 100644 --- a/examples/declarative/layouts/positioners/Button.qml +++ b/examples/declarative/layouts/positioners/Button.qml @@ -1,22 +1,38 @@ import Qt 4.7 -Rectangle { border.color: "black"; color: "steelblue"; radius: 5; width: pix.width + textelement.width + 13; height: pix.height + 10; id: page +Rectangle { + id: page + property string text property string icon signal clicked - Image { id: pix; x: 5; y:5; source: parent.icon} - Text { id: textelement; text: page.text; color: "white"; x:pix.width+pix.x+3; anchors.verticalCenter: pix.verticalCenter;} - MouseArea{ id:mr; anchors.fill: parent; onClicked: {parent.focus = true; page.clicked()}} + border.color: "black"; color: "steelblue"; radius: 5 + width: pix.width + textelement.width + 13 + height: pix.height + 10 + + Image { id: pix; x: 5; y:5; source: parent.icon } + + Text { + id: textelement + text: page.text; color: "white" + x: pix.width + pix.x + 3 + anchors.verticalCenter: pix.verticalCenter + } + + MouseArea { + id: mr + anchors.fill: parent + onClicked: { parent.focus = true; page.clicked() } + } - states: - State{ name:"pressed"; when:mr.pressed - PropertyChanges {target:textelement; x: 5} - PropertyChanges {target:pix; x:textelement.x+textelement.width + 3} - } + states: State { + name: "pressed"; when: mr.pressed + PropertyChanges { target: textelement; x: 5 } + PropertyChanges { target: pix; x: textelement.x + textelement.width + 3 } + } - transitions: - Transition{ - NumberAnimation { properties:"x,left"; easing.type:"InOutQuad"; duration:200 } - } + transitions: Transition { + NumberAnimation { properties: "x,left"; easing.type: Easing.InOutQuad; duration: 200 } + } } diff --git a/examples/declarative/layouts/positioners/positioners.qml b/examples/declarative/layouts/positioners/positioners.qml index 3703b59..2cb0b8b 100644 --- a/examples/declarative/layouts/positioners/positioners.qml +++ b/examples/declarative/layouts/positioners/positioners.qml @@ -8,10 +8,10 @@ Rectangle { id: layout1 y: 0 move: Transition { - NumberAnimation { properties: "y"; easing.type: "OutBounce" } + NumberAnimation { properties: "y"; easing.type: Easing.OutBounce } } add: Transition { - NumberAnimation { properties: "y"; easing.type: "OutQuad" } + NumberAnimation { properties: "y"; easing.type: Easing.OutQuad } } Rectangle { color: "red"; width: 100; height: 50; border.color: "black"; radius: 15 } @@ -43,10 +43,10 @@ Rectangle { id: layout2 y: 300 move: Transition { - NumberAnimation { properties: "x"; easing.type: "OutBounce" } + NumberAnimation { properties: "x"; easing.type: Easing.OutBounce } } add: Transition { - NumberAnimation { properties: "x"; easing.type: "OutQuad" } + NumberAnimation { properties: "x"; easing.type: Easing.OutQuad } } Rectangle { color: "red"; width: 50; height: 100; border.color: "black"; radius: 15 } @@ -117,11 +117,11 @@ Rectangle { columns: 3 move: Transition { - NumberAnimation { properties: "x,y"; easing.type: "OutBounce" } + NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce } } add: Transition { - NumberAnimation { properties: "x,y"; easing.type: "OutBounce" } + NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce } } Rectangle { color: "red"; width: 50; height: 50; border.color: "black"; radius: 15 } @@ -167,11 +167,11 @@ Rectangle { x: 260; y: 250; width: 150 move: Transition { - NumberAnimation { properties: "x,y"; easing.type: "OutBounce" } + NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce } } add: Transition { - NumberAnimation { properties: "x,y"; easing.type: "OutBounce" } + NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce } } Rectangle { color: "red"; width: 50; height: 50; border.color: "black"; radius: 15 } diff --git a/examples/declarative/objectlistmodel/dataobject.cpp b/examples/declarative/objectlistmodel/dataobject.cpp index 4c44ee4..14be1b9 100644 --- a/examples/declarative/objectlistmodel/dataobject.cpp +++ b/examples/declarative/objectlistmodel/dataobject.cpp @@ -59,7 +59,10 @@ QString DataObject::name() const void DataObject::setName(const QString &name) { - m_name = name; + if (name != m_name) { + m_name = name; + emit nameChanged(); + } } QString DataObject::color() const @@ -69,5 +72,8 @@ QString DataObject::color() const void DataObject::setColor(const QString &color) { - m_color = color; + if (color != m_color) { + m_color = color; + emit colorChanged(); + } } diff --git a/examples/declarative/objectlistmodel/dataobject.h b/examples/declarative/objectlistmodel/dataobject.h index 6804474..852110d 100644 --- a/examples/declarative/objectlistmodel/dataobject.h +++ b/examples/declarative/objectlistmodel/dataobject.h @@ -48,8 +48,8 @@ class DataObject : public QObject { Q_OBJECT - Q_PROPERTY(QString name READ name WRITE setName) - Q_PROPERTY(QString color READ color WRITE setColor) + Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) + Q_PROPERTY(QString color READ color WRITE setColor NOTIFY colorChanged) public: DataObject(QObject *parent=0); @@ -61,6 +61,10 @@ public: QString color() const; void setColor(const QString &color); +signals: + void nameChanged(); + void colorChanged(); + private: QString m_name; QString m_color; diff --git a/examples/declarative/objectlistmodel/view.qml b/examples/declarative/objectlistmodel/view.qml index 908e388..2b8383f 100644 --- a/examples/declarative/objectlistmodel/view.qml +++ b/examples/declarative/objectlistmodel/view.qml @@ -9,7 +9,7 @@ ListView { Rectangle { height: 25 width: 100 - color: model.color + color: model.modelData.color Text { text: name } } } diff --git a/examples/declarative/parallax/qml/Smiley.qml b/examples/declarative/parallax/qml/Smiley.qml index b1e1ae8..cfa4fed 100644 --- a/examples/declarative/parallax/qml/Smiley.qml +++ b/examples/declarative/parallax/qml/Smiley.qml @@ -30,13 +30,13 @@ Item { // Move from minHeight to maxHeight in 300ms, using the OutExpo easing function NumberAnimation { from: smiley.minHeight; to: smiley.maxHeight - easing.type: "OutExpo"; duration: 300 + easing.type: Easing.OutExpo; duration: 300 } // Then move back to minHeight in 1 second, using the OutBounce easing function NumberAnimation { from: smiley.maxHeight; to: smiley.minHeight - easing.type: "OutBounce"; duration: 1000 + easing.type: Easing.OutBounce; duration: 1000 } // Then pause for 500ms diff --git a/examples/declarative/proxywidgets/proxywidgets.qml b/examples/declarative/proxywidgets/proxywidgets.qml index 46dcf99..88de37f 100644 --- a/examples/declarative/proxywidgets/proxywidgets.qml +++ b/examples/declarative/proxywidgets/proxywidgets.qml @@ -63,7 +63,7 @@ Rectangle { transitions: Transition { ParallelAnimation { - NumberAnimation { properties: "x,y,rotation"; duration: 600; easing.type: "OutQuad" } + NumberAnimation { properties: "x,y,rotation"; duration: 600; easing.type: Easing.OutQuad } ColorAnimation { target: window; duration: 600 } } } diff --git a/examples/declarative/slideswitch/content/Switch.qml b/examples/declarative/slideswitch/content/Switch.qml index a8fa6ef..1aa7696 100644 --- a/examples/declarative/slideswitch/content/Switch.qml +++ b/examples/declarative/slideswitch/content/Switch.qml @@ -69,7 +69,7 @@ Item { //![7] transitions: Transition { - NumberAnimation { properties: "x"; easing.type: "InOutQuad"; duration: 200 } + NumberAnimation { properties: "x"; easing.type: Easing.InOutQuad; duration: 200 } } //![7] } diff --git a/examples/declarative/states/transitions.qml b/examples/declarative/states/transitions.qml index d1b1dd6..ccc7060 100644 --- a/examples/declarative/states/transitions.qml +++ b/examples/declarative/states/transitions.qml @@ -72,14 +72,14 @@ Rectangle { // with OutBounce easing function. Transition { from: "*"; to: "middleRight" - NumberAnimation { properties: "x,y"; easing.type: "OutBounce"; duration: 1000 } + NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce; duration: 1000 } }, // When transitioning to 'bottomLeft' move x,y over a duration of 2 seconds, // with InOutQuad easing function. Transition { from: "*"; to: "bottomLeft" - NumberAnimation { properties: "x,y"; easing.type: "InOutQuad"; duration: 2000 } + NumberAnimation { properties: "x,y"; easing.type: Easing.InOutQuad; duration: 2000 } }, // For any other state changes move x,y linearly over duration of 200ms. diff --git a/examples/declarative/tutorials/helloworld/tutorial1.qml b/examples/declarative/tutorials/helloworld/tutorial1.qml index 5e27b45..04cd155 100644 --- a/examples/declarative/tutorials/helloworld/tutorial1.qml +++ b/examples/declarative/tutorials/helloworld/tutorial1.qml @@ -14,8 +14,9 @@ Rectangle { Text { id: helloText text: "Hello world!" + y: 30 + anchors.horizontalCenter: page.horizontalCenter font.pointSize: 24; font.bold: true - y: 30; anchors.horizontalCenter: page.horizontalCenter } //![2] } diff --git a/examples/declarative/tutorials/helloworld/tutorial2.qml b/examples/declarative/tutorials/helloworld/tutorial2.qml index 085efa4..66be509 100644 --- a/examples/declarative/tutorials/helloworld/tutorial2.qml +++ b/examples/declarative/tutorials/helloworld/tutorial2.qml @@ -9,8 +9,9 @@ Rectangle { Text { id: helloText text: "Hello world!" + y: 30 + anchors.horizontalCenter: page.horizontalCenter font.pointSize: 24; font.bold: true - y: 30; anchors.horizontalCenter: page.horizontalCenter } Grid { diff --git a/examples/declarative/tutorials/helloworld/tutorial3.qml b/examples/declarative/tutorials/helloworld/tutorial3.qml index 4bf4970..0da762c 100644 --- a/examples/declarative/tutorials/helloworld/tutorial3.qml +++ b/examples/declarative/tutorials/helloworld/tutorial3.qml @@ -9,8 +9,9 @@ Rectangle { Text { id: helloText text: "Hello world!" + y: 30 + anchors.horizontalCenter: page.horizontalCenter font.pointSize: 24; font.bold: true - y: 30; anchors.horizontalCenter: page.horizontalCenter //![1] MouseArea { id: mouseArea; anchors.fill: parent } @@ -27,7 +28,7 @@ Rectangle { transitions: Transition { from: ""; to: "down"; reversible: true ParallelAnimation { - NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: "InOutQuad" } + NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: Easing.InOutQuad } ColorAnimation { duration: 500 } } } diff --git a/examples/declarative/tutorials/samegame/samegame1/Block.qml b/examples/declarative/tutorials/samegame/samegame1/Block.qml index a23654b..11fd844 100644 --- a/examples/declarative/tutorials/samegame/samegame1/Block.qml +++ b/examples/declarative/tutorials/samegame/samegame1/Block.qml @@ -7,7 +7,7 @@ Item { Image { id: img anchors.fill: parent - source: "../shared/pics/redStone.png"; + source: "../shared/pics/redStone.png" } } //![0] diff --git a/examples/declarative/tutorials/samegame/samegame1/Button.qml b/examples/declarative/tutorials/samegame/samegame1/Button.qml index e84b1ce..96a80eb 100644 --- a/examples/declarative/tutorials/samegame/samegame1/Button.qml +++ b/examples/declarative/tutorials/samegame/samegame1/Button.qml @@ -8,9 +8,9 @@ Rectangle { signal clicked - width: buttonLabel.width + 20; height: buttonLabel.height + 6 - smooth: true + width: buttonLabel.width + 20; height: buttonLabel.height + 5 border { width: 1; color: Qt.darker(activePalette.button) } + smooth: true radius: 8 // color the button with a gradient @@ -27,8 +27,17 @@ Rectangle { GradientStop { position: 1.0; color: activePalette.button } } - MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: container.clicked(); + } - Text { id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText } + Text { + id: buttonLabel + anchors.centerIn: container + color: activePalette.buttonText + text: container.text + } } //![0] diff --git a/examples/declarative/tutorials/samegame/samegame1/samegame.qml b/examples/declarative/tutorials/samegame/samegame1/samegame.qml index b6e01fd..f2974be 100644 --- a/examples/declarative/tutorials/samegame/samegame1/samegame.qml +++ b/examples/declarative/tutorials/samegame/samegame1/samegame.qml @@ -22,21 +22,20 @@ Rectangle { Rectangle { id: toolBar - width: parent.width; height: 32 + width: parent.width; height: 30 color: activePalette.window anchors.bottom: screen.bottom Button { - anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } + anchors { left: parent.left; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: console.log("This doesn't do anything yet...") } Text { id: score - anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } + anchors { right: parent.right; verticalCenter: parent.verticalCenter } text: "Score: Who knows?" - font.bold: true } } } diff --git a/examples/declarative/tutorials/samegame/samegame2/Block.qml b/examples/declarative/tutorials/samegame/samegame2/Block.qml index 4e71e60..39da84e 100644 --- a/examples/declarative/tutorials/samegame/samegame2/Block.qml +++ b/examples/declarative/tutorials/samegame/samegame2/Block.qml @@ -6,6 +6,6 @@ Item { Image { id: img anchors.fill: parent - source: "../shared/pics/redStone.png"; + source: "../shared/pics/redStone.png" } } diff --git a/examples/declarative/tutorials/samegame/samegame2/Button.qml b/examples/declarative/tutorials/samegame/samegame2/Button.qml index 737d886..4ed856b 100644 --- a/examples/declarative/tutorials/samegame/samegame2/Button.qml +++ b/examples/declarative/tutorials/samegame/samegame2/Button.qml @@ -7,9 +7,9 @@ Rectangle { signal clicked - width: buttonLabel.width + 20; height: buttonLabel.height + 6 - smooth: true + width: buttonLabel.width + 20; height: buttonLabel.height + 5 border { width: 1; color: Qt.darker(activePalette.button) } + smooth: true radius: 8 // color the button with a gradient @@ -26,7 +26,16 @@ Rectangle { GradientStop { position: 1.0; color: activePalette.button } } - MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: container.clicked(); + } - Text { id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText } + Text { + id: buttonLabel + anchors.centerIn: container + color: activePalette.buttonText + text: container.text + } } diff --git a/examples/declarative/tutorials/samegame/samegame2/samegame.qml b/examples/declarative/tutorials/samegame/samegame2/samegame.qml index a7d1fba..9b4d4d5 100644 --- a/examples/declarative/tutorials/samegame/samegame2/samegame.qml +++ b/examples/declarative/tutorials/samegame/samegame2/samegame.qml @@ -30,7 +30,7 @@ Rectangle { //![1] Button { - anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } + anchors { left: parent.left; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: SameGame.startNewGame() } @@ -38,9 +38,8 @@ Rectangle { Text { id: score - anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } + anchors { right: parent.right; verticalCenter: parent.verticalCenter } text: "Score: Who knows?" - font.bold: true } } } diff --git a/examples/declarative/tutorials/samegame/samegame3/Button.qml b/examples/declarative/tutorials/samegame/samegame3/Button.qml index 737d886..4ed856b 100644 --- a/examples/declarative/tutorials/samegame/samegame3/Button.qml +++ b/examples/declarative/tutorials/samegame/samegame3/Button.qml @@ -7,9 +7,9 @@ Rectangle { signal clicked - width: buttonLabel.width + 20; height: buttonLabel.height + 6 - smooth: true + width: buttonLabel.width + 20; height: buttonLabel.height + 5 border { width: 1; color: Qt.darker(activePalette.button) } + smooth: true radius: 8 // color the button with a gradient @@ -26,7 +26,16 @@ Rectangle { GradientStop { position: 1.0; color: activePalette.button } } - MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: container.clicked(); + } - Text { id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText } + Text { + id: buttonLabel + anchors.centerIn: container + color: activePalette.buttonText + text: container.text + } } diff --git a/examples/declarative/tutorials/samegame/samegame3/Dialog.qml b/examples/declarative/tutorials/samegame/samegame3/Dialog.qml index 15b3b2f..3efed2f 100644 --- a/examples/declarative/tutorials/samegame/samegame3/Dialog.qml +++ b/examples/declarative/tutorials/samegame/samegame3/Dialog.qml @@ -2,31 +2,30 @@ import Qt 4.7 Rectangle { - id: page + id: container - signal closed - - function forceClose() { - page.closed(); - page.opacity = 0; + function show(text) { + dialogText.text = text; + container.opacity = 1; } - function show(txt) { - dialogText.text = txt; - page.opacity = 1; + function hide() { + container.opacity = 0; } - width: dialogText.width + 20; height: dialogText.height + 20 - color: "white" - border.width: 1 + width: dialogText.width + 20 + height: dialogText.height + 20 opacity: 0 - Behavior on opacity { - NumberAnimation { duration: 1000 } + Text { + id: dialogText + anchors.centerIn: parent + text: "" } - Text { id: dialogText; anchors.centerIn: parent; text: "Hello World!" } - - MouseArea { anchors.fill: parent; onClicked: forceClose(); } + MouseArea { + anchors.fill: parent + onClicked: hide(); + } } //![0] diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.js b/examples/declarative/tutorials/samegame/samegame3/samegame.js index 4256aee..84439fc 100644 --- a/examples/declarative/tutorials/samegame/samegame3/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame3/samegame.js @@ -17,7 +17,7 @@ function startNewGame() { maxIndex = maxRow * maxColumn; //Close dialogs - dialog.forceClose(); + dialog.hide(); //Initialize Board board = new Array(maxIndex); @@ -59,10 +59,9 @@ function createBlock(column, row) { return true; } -var fillFound; -//Set after a floodFill call to the number of blocks found -var floodBoard; -//Set to 1 if the floodFill reaches off that node +var fillFound; //Set after a floodFill call to the number of blocks found +var floodBoard; //Set to 1 if the floodFill reaches off that node + //![1] function handleClick(xPos, yPos) { var column = Math.floor(xPos / gameCanvas.blockSize); diff --git a/examples/declarative/tutorials/samegame/samegame3/samegame.qml b/examples/declarative/tutorials/samegame/samegame3/samegame.qml index 50f9d5d..ac93eb1 100644 --- a/examples/declarative/tutorials/samegame/samegame3/samegame.qml +++ b/examples/declarative/tutorials/samegame/samegame3/samegame.qml @@ -30,7 +30,6 @@ Rectangle { width: parent.width - (parent.width % blockSize) height: parent.height - (parent.height % blockSize) anchors.centerIn: parent - z: 20 MouseArea { anchors.fill: parent @@ -41,26 +40,29 @@ Rectangle { } //![2] - Dialog { id: dialog; anchors.centerIn: parent; z: 21 } + Dialog { + id: dialog + anchors.centerIn: parent + z: 100 + } //![2] Rectangle { id: toolBar - width: parent.width; height: 32 + width: parent.width; height: 30 color: activePalette.window anchors.bottom: screen.bottom Button { - anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } + anchors { left: parent.left; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: SameGame.startNewGame() } Text { id: score - anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } + anchors { right: parent.right; verticalCenter: parent.verticalCenter } text: "Score: Who knows?" - font.bold: true } } } diff --git a/examples/declarative/tutorials/samegame/samegame4/content/Button.qml b/examples/declarative/tutorials/samegame/samegame4/content/Button.qml index 737d886..4ed856b 100644 --- a/examples/declarative/tutorials/samegame/samegame4/content/Button.qml +++ b/examples/declarative/tutorials/samegame/samegame4/content/Button.qml @@ -7,9 +7,9 @@ Rectangle { signal clicked - width: buttonLabel.width + 20; height: buttonLabel.height + 6 - smooth: true + width: buttonLabel.width + 20; height: buttonLabel.height + 5 border { width: 1; color: Qt.darker(activePalette.button) } + smooth: true radius: 8 // color the button with a gradient @@ -26,7 +26,16 @@ Rectangle { GradientStop { position: 1.0; color: activePalette.button } } - MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() } + MouseArea { + id: mouseArea + anchors.fill: parent + onClicked: container.clicked(); + } - Text { id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText } + Text { + id: buttonLabel + anchors.centerIn: container + color: activePalette.buttonText + text: container.text + } } diff --git a/examples/declarative/tutorials/samegame/samegame4/content/Dialog.qml b/examples/declarative/tutorials/samegame/samegame4/content/Dialog.qml index 6848534..2f45362 100644 --- a/examples/declarative/tutorials/samegame/samegame4/content/Dialog.qml +++ b/examples/declarative/tutorials/samegame/samegame4/content/Dialog.qml @@ -1,30 +1,59 @@ import Qt 4.7 +//![0] Rectangle { - id: page + id: container +//![0] +//![1] + property string inputText: textInput.text signal closed - function forceClose() { - page.closed(); - page.opacity = 0; + function show(text) { + dialogText.text = text; + container.opacity = 1; + textInput.opacity = 0; } - function show(txt) { - dialogText.text = txt; - page.opacity = 1; + function showWithInput(text) { + show(text); + textInput.opacity = 1; + textInput.text = "" } - width: dialogText.width + 20; height: dialogText.height + 20 - color: "white" - border.width: 1 + function hide() { + container.opacity = 0; + container.closed(); + } +//![1] + + width: dialogText.width + textInput.width + 20 + height: dialogText.height + 20 opacity: 0 - Behavior on opacity { - NumberAnimation { duration: 1000 } + Text { + id: dialogText + anchors { verticalCenter: parent.verticalCenter; left: parent.left; leftMargin: 10 } + text: "" + } + +//![2] + TextInput { + id: textInput + anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } + width: 80 + focus: true + text: "" + + onAccepted: container.hide() // close dialog when Enter is pressed } +//![2] - Text { id: dialogText; anchors.centerIn: parent; text: "Hello World!" } + MouseArea { + anchors.fill: parent + onClicked: hide(); + } - MouseArea { anchors.fill: parent; onClicked: forceClose(); } +//![3] } +//![3] diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js index 961cd66..06d21e6 100755 --- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js @@ -25,8 +25,8 @@ function startNewGame() { maxIndex = maxRow * maxColumn; //Close dialogs - nameInputDialog.forceClose(); - dialog.forceClose(); + nameInputDialog.hide(); + dialog.hide(); //Initialize Board board = new Array(maxIndex); @@ -72,10 +72,9 @@ function createBlock(column, row) { return true; } -var fillFound; -//Set after a floodFill call to the number of blocks found -var floodBoard; -//Set to 1 if the floodFill reaches off that node +var fillFound; //Set after a floodFill call to the number of blocks found +var floodBoard; //Set to 1 if the floodFill reaches off that node + function handleClick(xPos, yPos) { var column = Math.floor(xPos / gameCanvas.blockSize); var row = Math.floor(yPos / gameCanvas.blockSize); @@ -157,7 +156,9 @@ function shuffleDown() { } } +//![3] function victoryCheck() { +//![3] //Award bonus points if no blocks left var deservesBonus = true; for (var column = maxColumn - 1; column >= 0; column--) @@ -166,12 +167,14 @@ function victoryCheck() { if (deservesBonus) gameCanvas.score += 500; +//![4] //Check whether game has finished if (deservesBonus || !(floodMoveCheck(0, maxRow - 1, -1))) { gameDuration = new Date() - gameDuration; - nameInputDialog.show("You won! Please enter your name: "); + nameInputDialog.showWithInput("You won! Please enter your name: "); } } +//![4] //only floods up and right, to see if it can find adjacent same-typed blocks function floodMoveCheck(column, row, type) { diff --git a/examples/declarative/tutorials/samegame/samegame4/samegame.qml b/examples/declarative/tutorials/samegame/samegame4/samegame.qml index 404af0a..feb61fd 100644 --- a/examples/declarative/tutorials/samegame/samegame4/samegame.qml +++ b/examples/declarative/tutorials/samegame/samegame4/samegame.qml @@ -25,7 +25,7 @@ Rectangle { property int score: 0 property int blockSize: 40 - z: 20; anchors.centerIn: parent + anchors.centerIn: parent width: parent.width - (parent.width % blockSize); height: parent.height - (parent.height % blockSize); @@ -35,53 +35,41 @@ Rectangle { } } - Dialog { id: dialog; anchors.centerIn: parent; z: 21 } + Dialog { + id: dialog + anchors.centerIn: parent + z: 100 + } //![0] Dialog { id: nameInputDialog - anchors.centerIn: parent - z: 22 + z: 100 - Text { - id: dialogText - opacity: 0 - text: " You won! Please enter your name:" - } - - TextInput { - id: nameInput - width: 72 - anchors { verticalCenter: parent.verticalCenter; left: dialogText.right } - focus: true - - onAccepted: { - if (nameInputDialog.opacity == 1 && nameInput.text != "") - SameGame.saveHighScore(nameInput.text); - nameInputDialog.forceClose(); - } + onClosed: { + if (nameInputDialog.inputText != "") + SameGame.saveHighScore(nameInputDialog.inputText); } } //![0] Rectangle { id: toolBar - width: parent.width; height: 32 + width: parent.width; height: 30 color: activePalette.window anchors.bottom: screen.bottom Button { - anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } + anchors { left: parent.left; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: SameGame.startNewGame() } Text { id: score - anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } + anchors { right: parent.right; verticalCenter: parent.verticalCenter } text: "Score: " + gameCanvas.score - font.bold: true } } } diff --git a/examples/declarative/xmldata/yahoonews.qml b/examples/declarative/xmldata/yahoonews.qml index 668778e..5bab463 100644 --- a/examples/declarative/xmldata/yahoonews.qml +++ b/examples/declarative/xmldata/yahoonews.qml @@ -65,7 +65,7 @@ Rectangle { transitions: Transition { from: "*"; to: "Details"; reversible: true SequentialAnimation { - NumberAnimation { duration: 200; properties: "height"; easing.type: "OutQuad" } + NumberAnimation { duration: 200; properties: "height"; easing.type: Easing.OutQuad } NumberAnimation { duration: 200; properties: "opacity" } } } |