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author | Geir Vattekar <geir.vattekar@trolltech.com> | 2009-06-29 12:40:17 (GMT) |
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committer | Geir Vattekar <geir.vattekar@trolltech.com> | 2009-06-29 13:00:59 (GMT) |
commit | 98c8e465a62b47051d35f998a3cdea54dfede3ad (patch) | |
tree | 76cfddaad1803900e5e00cabac73f3d74acef9aa /examples | |
parent | 9dd82fcebc50ca802e9e24a50283152e1dc35508 (diff) | |
download | Qt-98c8e465a62b47051d35f998a3cdea54dfede3ad.zip Qt-98c8e465a62b47051d35f998a3cdea54dfede3ad.tar.gz Qt-98c8e465a62b47051d35f998a3cdea54dfede3ad.tar.bz2 |
Doc: Documented the Move Blocks example.
Reviewed-by: Andreas Aardal Hanssen
Diffstat (limited to 'examples')
-rw-r--r-- | examples/animation/moveblocks/main.cpp | 36 |
1 files changed, 32 insertions, 4 deletions
diff --git a/examples/animation/moveblocks/main.cpp b/examples/animation/moveblocks/main.cpp index 4843a89..c43e841 100644 --- a/examples/animation/moveblocks/main.cpp +++ b/examples/animation/moveblocks/main.cpp @@ -42,6 +42,7 @@ #include <QtCore> #include <QtGui> +//![15] class StateSwitchEvent: public QEvent { public: @@ -63,8 +64,9 @@ public: private: int m_rand; }; +//![15] - +//![16] class QGraphicsRectWidget : public QGraphicsWidget { public: @@ -74,6 +76,7 @@ public: painter->fillRect(rect(), Qt::blue); } }; +//![16] class StateSwitchTransition: public QAbstractTransition { @@ -85,11 +88,13 @@ public: } protected: +//![14] virtual bool eventTest(QEvent *event) { return (event->type() == QEvent::Type(StateSwitchEvent::StateSwitchType)) && (static_cast<StateSwitchEvent *>(event)->rand() == m_rand); } +//![14] virtual void onTransition(QEvent *) {} @@ -97,6 +102,7 @@ private: int m_rand; }; +//![10] class StateSwitcher : public QState { Q_OBJECT @@ -105,7 +111,9 @@ public: : QState(machine->rootState()), m_machine(machine), m_stateCount(0), m_lastIndex(0) { } +//![10] +//![11] virtual void onEntry(QEvent *) { int n; @@ -115,14 +123,16 @@ public: m_machine->postEvent(new StateSwitchEvent(n)); } virtual void onExit(QEvent *) {} +//![11] +//![12] void addState(QState *state, QAbstractAnimation *animation) { StateSwitchTransition *trans = new StateSwitchTransition(++m_stateCount); trans->setTargetState(state); addTransition(trans); trans->addAnimation(animation); } - +//![12] private: QStateMachine *m_machine; @@ -130,6 +140,7 @@ private: int m_lastIndex; }; +//![13] QState *createGeometryState(QObject *w1, const QRect &rect1, QObject *w2, const QRect &rect2, QObject *w3, const QRect &rect3, @@ -145,6 +156,7 @@ QState *createGeometryState(QObject *w1, const QRect &rect1, return result; } +//![13] int main(int argc, char **argv) { @@ -165,6 +177,7 @@ int main(int argc, char **argv) button3->setObjectName("button3"); button4->setObjectName("button4"); #else +//![1] QGraphicsRectWidget *button1 = new QGraphicsRectWidget; QGraphicsRectWidget *button2 = new QGraphicsRectWidget; QGraphicsRectWidget *button3 = new QGraphicsRectWidget; @@ -178,13 +191,14 @@ int main(int argc, char **argv) scene.addItem(button2); scene.addItem(button3); scene.addItem(button4); - +//![1] QGraphicsView window(&scene); window.setFrameStyle(0); window.setAlignment(Qt::AlignLeft | Qt::AlignTop); window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); #endif +//![2] QStateMachine machine; QState *group = new QState(); @@ -193,7 +207,9 @@ int main(int argc, char **argv) timer.setInterval(1250); timer.setSingleShot(true); QObject::connect(group, SIGNAL(entered()), &timer, SLOT(start())); +//![2] +//![3] QState *state1; QState *state2; QState *state3; @@ -207,6 +223,7 @@ int main(int argc, char **argv) button3, QRect(200, 0, 50, 50), button4, QRect(250, 0, 50, 50), group); +//![3] state2 = createGeometryState(button1, QRect(250, 100, 50, 50), button2, QRect(250, 150, 50, 50), button3, QRect(250, 200, 50, 50), @@ -232,13 +249,16 @@ int main(int argc, char **argv) button3, QRect(50, 200, 50, 50), button4, QRect(200, 200, 50, 50), group); +//![4] state7 = createGeometryState(button1, QRect(0, 0, 50, 50), button2, QRect(250, 0, 50, 50), button3, QRect(0, 250, 50, 50), button4, QRect(250, 250, 50, 50), group); group->setInitialState(state1); +//![4] +//![5] QParallelAnimationGroup animationGroup; QSequentialAnimationGroup *subGroup; @@ -246,13 +266,16 @@ int main(int argc, char **argv) anim->setDuration(1000); anim->setEasingCurve(QEasingCurve::OutElastic); animationGroup.addAnimation(anim); +//![5] +//![6] subGroup = new QSequentialAnimationGroup(&animationGroup); subGroup->addPause(100); anim = new QPropertyAnimation(button3, "geometry"); anim->setDuration(1000); anim->setEasingCurve(QEasingCurve::OutElastic); subGroup->addAnimation(anim); +//![6] subGroup = new QSequentialAnimationGroup(&animationGroup); subGroup->addPause(150); @@ -268,21 +291,26 @@ int main(int argc, char **argv) anim->setEasingCurve(QEasingCurve::OutElastic); subGroup->addAnimation(anim); +//![7] StateSwitcher *stateSwitcher = new StateSwitcher(&machine); stateSwitcher->setObjectName("stateSwitcher"); group->addTransition(&timer, SIGNAL(timeout()), stateSwitcher); stateSwitcher->addState(state1, &animationGroup); stateSwitcher->addState(state2, &animationGroup); +//![7] stateSwitcher->addState(state3, &animationGroup); stateSwitcher->addState(state4, &animationGroup); stateSwitcher->addState(state5, &animationGroup); stateSwitcher->addState(state6, &animationGroup); +//![8] stateSwitcher->addState(state7, &animationGroup); +//![8] +//![9] machine.addState(group); machine.setInitialState(group); machine.start(); - +//![9] window.resize(300, 300); window.show(); |