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authorEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-13 09:01:32 (GMT)
committerEskil Abrahamsen Blomfeldt <eblomfel@trolltech.com>2009-05-13 09:01:32 (GMT)
commit288de11968d4b71c97fc5d1a175d4c4ac7023552 (patch)
tree1de83db15fd5cc200ff9e7e8baa231a32434f3e0 /examples
parent8589b7c526f8c7d436c6a7c3bfb39dc505eff78e (diff)
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doc: Correct names of snippets in docs for Tank Game example
Diffstat (limited to 'examples')
-rw-r--r--examples/statemachine/tankgame/mainwindow.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/examples/statemachine/tankgame/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp
index 3bc9bbe..870bc9c 100644
--- a/examples/statemachine/tankgame/mainwindow.cpp
+++ b/examples/statemachine/tankgame/mainwindow.cpp
@@ -135,8 +135,10 @@ void MainWindow::init()
spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable);
+//! [3]
QHistoryState *hs = new QHistoryState(stoppedState);
hs->setDefaultState(spawnsAvailable);
+//! [3]
stoppedState->setInitialState(hs);
@@ -255,9 +257,11 @@ void MainWindow::addTank()
// If the plugin has an error it is disabled
+//! [4]
QState *errorState = new QState(region);
errorState->assignProperty(tankItem, "enabled", false);
pluginState->setErrorState(errorState);
+//! [4]
}
}
}