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author | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-14 08:59:00 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-14 08:59:00 (GMT) |
commit | fa99a2ab12f646d73498b69fae0020da1abf9685 (patch) | |
tree | 6683bb054f34e85aad2bddaa797582c5bb872695 /examples | |
parent | 66d8ad206cca48d8193785bdf685f5d1fba80f02 (diff) | |
download | Qt-fa99a2ab12f646d73498b69fae0020da1abf9685.zip Qt-fa99a2ab12f646d73498b69fae0020da1abf9685.tar.gz Qt-fa99a2ab12f646d73498b69fae0020da1abf9685.tar.bz2 |
Fix run-time error in Seek AI's state machine
Passed parent as 'tank', thus getting a null parent in the GoToLocation state,
which breaks the machine when you transition into the state.
Diffstat (limited to 'examples')
-rw-r--r-- | examples/statemachine/tankgameplugins/seek_ai/seek_ai.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h index 2835988..597f8595 100644 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h +++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h @@ -137,16 +137,20 @@ public: ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank) { QState *fireCannon = new QState(this); + fireCannon->setObjectName("fireCannon"); connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon())); setInitialState(fireCannon); - m_goToLocation = new GoToLocationState(this); + m_goToLocation = new GoToLocationState(tank, this); + m_goToLocation->setObjectName("goToLocation"); fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation); m_turnToDirection = new QState(this); + m_turnToDirection->setObjectName("turnToDirection"); m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection); QFinalState *finalState = new QFinalState(this); + finalState->setObjectName("finalState"); m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState); } |