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authorJason Barron <jbarron@trolltech.com>2009-08-24 08:31:55 (GMT)
committerJason Barron <jbarron@trolltech.com>2009-08-24 08:31:55 (GMT)
commitc987e036538a53564345aa6bc4f84a33b0b02fca (patch)
tree900ee54fdea2b732a703bfd04286b5105312b9ac /examples
parentf737db46ba81ce0b15cd7e7b2060863c9973b26c (diff)
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Make context2d compile with QT_NO_SCRIPTTOOLS.
These two member variables should be ifdef'ed. Reviewed-by: Kent Hansen
Diffstat (limited to 'examples')
-rw-r--r--examples/script/context2d/window.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/examples/script/context2d/window.cpp b/examples/script/context2d/window.cpp
index d70a4f1..ede36cb 100644
--- a/examples/script/context2d/window.cpp
+++ b/examples/script/context2d/window.cpp
@@ -66,8 +66,10 @@ static QString scriptsDir()
//! [0]
Window::Window(QWidget *parent)
- : QWidget(parent),
- m_debugger(0), m_debugWindow(0)
+ : QWidget(parent)
+#ifndef QT_NO_SCRIPTTOOLS
+ , m_debugger(0), m_debugWindow(0)
+#endif
{
m_env = new Environment(this);
QObject::connect(m_env, SIGNAL(scriptError(QScriptValue)),