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authorDavid Boddie <david.boddie@nokia.com>2010-09-06 12:54:55 (GMT)
committerDavid Boddie <david.boddie@nokia.com>2010-09-06 12:54:55 (GMT)
commit4b68c14af425a3f8441ae0377c178d398192d45a (patch)
treec6f1fe35f946fde9e0f276d7e3b2c00386fd471d /examples
parent5cfc65d04858563e53987b224f36ee71356aa73c (diff)
parentb3de9c2ee4c9f36a6133fc78109909c3ee6317fd (diff)
downloadQt-4b68c14af425a3f8441ae0377c178d398192d45a.zip
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Merge branch '4.7' into qmldocs
Diffstat (limited to 'examples')
-rwxr-xr-xexamples/declarative/tutorials/samegame/samegame4/content/samegame.js4
-rwxr-xr-xexamples/tutorials/modelview/2_formatting/mymodel.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
index b1f427c..79ff0c1 100755
--- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
+++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js
@@ -127,7 +127,7 @@ function shuffleDown() {
} else {
if (fallDist > 0) {
var obj = board[index(column, row)];
- obj.y += fallDist * gameCanvas.blockSize;
+ obj.y = (row + fallDist) * gameCanvas.blockSize;
board[index(column, row + fallDist)] = obj;
board[index(column, row)] = null;
}
@@ -145,7 +145,7 @@ function shuffleDown() {
obj = board[index(column, row)];
if (obj == null)
continue;
- obj.x -= fallDist * gameCanvas.blockSize;
+ obj.x = (fallDist - column) * gameCanvas.blockSize;
board[index(column - fallDist, row)] = obj;
board[index(column, row)] = null;
}
diff --git a/examples/tutorials/modelview/2_formatting/mymodel.cpp b/examples/tutorials/modelview/2_formatting/mymodel.cpp
index 3e13ff4..2d2556c 100755
--- a/examples/tutorials/modelview/2_formatting/mymodel.cpp
+++ b/examples/tutorials/modelview/2_formatting/mymodel.cpp
@@ -89,7 +89,7 @@ QVariant MyModel::data(const QModelIndex &index, int role) const
if (row == 1 && col == 2) //change background only for cell(1,2)
{
- QBrush redBackground(QColor(Qt::red));
+ QBrush redBackground(Qt::red);
return redBackground;
}
break;