diff options
author | Warwick Allison <warwick.allison@nokia.com> | 2009-07-31 01:52:57 (GMT) |
---|---|---|
committer | Warwick Allison <warwick.allison@nokia.com> | 2009-07-31 01:52:57 (GMT) |
commit | aa9cf406d62004519ad54596e1c391f9a6439210 (patch) | |
tree | dd562b9c296981f2761b76623911be8496c7af84 /examples | |
parent | 987aec28b950e1c9817a20a9dd71afc071cd93ea (diff) | |
parent | 56b6a5924008ab5cdbae36e9662eddba923acd5e (diff) | |
download | Qt-aa9cf406d62004519ad54596e1c391f9a6439210.zip Qt-aa9cf406d62004519ad54596e1c391f9a6439210.tar.gz Qt-aa9cf406d62004519ad54596e1c391f9a6439210.tar.bz2 |
Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt
Diffstat (limited to 'examples')
128 files changed, 251 insertions, 9285 deletions
diff --git a/examples/animation/animation.pro b/examples/animation/animation.pro index 9a2874b..c72c532 100644 --- a/examples/animation/animation.pro +++ b/examples/animation/animation.pro @@ -7,7 +7,6 @@ SUBDIRS += \ moveblocks \ states \ stickman \ - sub-attaq # install target.path = $$[QT_INSTALL_EXAMPLES]/animation diff --git a/examples/animation/appchooser/main.cpp b/examples/animation/appchooser/main.cpp index fe4be1f..97751b2 100644 --- a/examples/animation/appchooser/main.cpp +++ b/examples/animation/appchooser/main.cpp @@ -134,7 +134,7 @@ int main(int argc, char **argv) QStateMachine machine; machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); - QState *group = new QState(machine.rootState()); + QState *group = new QState(&machine); group->setObjectName("group"); QRect selectedRect(86, 86, 128, 128); diff --git a/examples/animation/moveblocks/main.cpp b/examples/animation/moveblocks/main.cpp index c43e841..97d3f81 100644 --- a/examples/animation/moveblocks/main.cpp +++ b/examples/animation/moveblocks/main.cpp @@ -108,8 +108,7 @@ class StateSwitcher : public QState Q_OBJECT public: StateSwitcher(QStateMachine *machine) - : QState(machine->rootState()), m_machine(machine), - m_stateCount(0), m_lastIndex(0) + : QState(machine), m_stateCount(0), m_lastIndex(0) { } //![10] @@ -120,7 +119,7 @@ public: while ((n = (qrand() % m_stateCount + 1)) == m_lastIndex) { } m_lastIndex = n; - m_machine->postEvent(new StateSwitchEvent(n)); + machine()->postEvent(new StateSwitchEvent(n)); } virtual void onExit(QEvent *) {} //![11] @@ -135,7 +134,6 @@ public: //![12] private: - QStateMachine *m_machine; int m_stateCount; int m_lastIndex; }; diff --git a/examples/animation/states/main.cpp b/examples/animation/states/main.cpp index b3c28f2..99e04c3 100644 --- a/examples/animation/states/main.cpp +++ b/examples/animation/states/main.cpp @@ -124,10 +124,9 @@ int main(int argc, char *argv[]) scene.addItem(p6); QStateMachine machine; - QState *root = machine.rootState(); - QState *state1 = new QState(root); - QState *state2 = new QState(root); - QState *state3 = new QState(root); + QState *state1 = new QState(&machine); + QState *state2 = new QState(&machine); + QState *state3 = new QState(&machine); machine.setInitialState(state1); // State 1 diff --git a/examples/animation/stickman/editor/animationdialog.cpp b/examples/animation/stickman/editor/animationdialog.cpp deleted file mode 100644 index 853046d..0000000 --- a/examples/animation/stickman/editor/animationdialog.cpp +++ /dev/null @@ -1,192 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "animationdialog.h" -#include "stickman.h" -#include "animation.h" -#include "node.h" - -#include <QHBoxLayout> -#include <QStackedWidget> -#include <QSpinBox> -#include <QPushButton> -#include <QLabel> -#include <QLineEdit> -#include <QMessageBox> -#include <QFileDialog> - -AnimationDialog::AnimationDialog(StickMan *stickman, QWidget *parent) - : QDialog(parent), m_animation(0), m_stickman(stickman) -{ - initUi(); -} - -AnimationDialog::~AnimationDialog() -{ - delete m_animation; -} - -void AnimationDialog::initUi() -{ - setWindowTitle("Animation"); - setEnabled(false); - - // Second page - m_currentFrame = new QSpinBox(); - m_totalFrames = new QSpinBox(); - m_name = new QLineEdit(); - - connect(m_currentFrame, SIGNAL(valueChanged(int)), this, SLOT(currentFrameChanged(int))); - connect(m_totalFrames, SIGNAL(valueChanged(int)), this, SLOT(totalFramesChanged(int))); - connect(m_name, SIGNAL(textChanged(QString)), this, SLOT(setCurrentAnimationName(QString))); - - QGridLayout *gridLayout = new QGridLayout(this); - gridLayout->addWidget(new QLabel("Name:"), 0, 0, 1, 2); - gridLayout->addWidget(m_name, 0, 2, 1, 2); - gridLayout->addWidget(new QLabel("Frame:"), 1, 0); - gridLayout->addWidget(m_currentFrame, 1, 1); - gridLayout->addWidget(new QLabel("of total # of frames: "), 1, 2); - gridLayout->addWidget(m_totalFrames, 1, 3); -} - -void AnimationDialog::initFromAnimation() -{ - m_currentFrame->setRange(0, m_animation->totalFrames()-1); - m_currentFrame->setValue(m_animation->currentFrame()); - - m_totalFrames->setRange(1, 1000); - m_totalFrames->setValue(m_animation->totalFrames()); - - m_name->setText(m_animation->name()); -} - -void AnimationDialog::saveAnimation() -{ - saveCurrentFrame(); - - QString fileName = QFileDialog::getSaveFileName(this, "Save animation"); - - QFile file(fileName); - if (file.open(QIODevice::WriteOnly)) - m_animation->save(&file); -} - -void AnimationDialog::loadAnimation() -{ - if (maybeSave() != QMessageBox::Cancel) { - QString fileName = QFileDialog::getOpenFileName(this, "Open animation"); - - QFile file(fileName); - if (file.open(QIODevice::ReadOnly)) { - if (m_animation == 0) - newAnimation(); - - m_animation->load(&file); - stickManFromCurrentFrame(); - initFromAnimation(); - } - } -} - -QMessageBox::StandardButton AnimationDialog::maybeSave() -{ - if (m_animation == 0) - return QMessageBox::No; - - QMessageBox::StandardButton button = QMessageBox::question(this, "Save?", "Do you want to save your changes?", - QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel); - if (button == QMessageBox::Save) - saveAnimation(); - - return button; -} - -void AnimationDialog::newAnimation() -{ - if (maybeSave() != QMessageBox::Cancel) { - setEnabled(true); - delete m_animation; - m_animation = new Animation(); - initFromAnimation(); - } -} - -// Gets the data from the stickman and stores it in current frame -void AnimationDialog::saveCurrentFrame() -{ - int count = m_stickman->nodeCount(); - m_animation->setNodeCount(count); - for (int i=0; i<count; ++i) { - QGraphicsItem *node = m_stickman->node(i); - m_animation->setNodePos(i, node->pos()); - } -} - -// Gets the data from the current frame and sets the stickman -void AnimationDialog::stickManFromCurrentFrame() -{ - int count = m_animation->nodeCount(); - for (int i=0;i<count;++i) { - QGraphicsItem *node = m_stickman->node(i); - node->setPos(m_animation->nodePos(i)); - } -} - -void AnimationDialog::currentFrameChanged(int currentFrame) -{ - saveCurrentFrame(); - qDebug("currentFrame: %d", currentFrame); - m_animation->setCurrentFrame(currentFrame); - stickManFromCurrentFrame(); - initFromAnimation(); -} - -void AnimationDialog::totalFramesChanged(int totalFrames) -{ - m_animation->setTotalFrames(totalFrames); - stickManFromCurrentFrame(); - initFromAnimation(); -} - -void AnimationDialog::setCurrentAnimationName(const QString &name) -{ - m_animation->setName(name); -} diff --git a/examples/animation/stickman/editor/animationdialog.h b/examples/animation/stickman/editor/animationdialog.h deleted file mode 100644 index 293f0d4..0000000 --- a/examples/animation/stickman/editor/animationdialog.h +++ /dev/null @@ -1,84 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef ANIMATIONDIALOG_H -#define ANIMATIONDIALOG_H - -#include <QDialog> -#include <QMessageBox> - -QT_BEGIN_NAMESPACE -class QSpinBox; -class QLineEdit; -QT_END_NAMESPACE -class StickMan; -class Animation; -class AnimationDialog: public QDialog -{ - Q_OBJECT -public: - AnimationDialog(StickMan *stickMan, QWidget *parent = 0); - ~AnimationDialog(); - -public slots: - void currentFrameChanged(int currentFrame); - void totalFramesChanged(int totalFrames); - void setCurrentAnimationName(const QString &name); - - void newAnimation(); - void saveAnimation(); - void loadAnimation(); - -private: - void saveCurrentFrame(); - void stickManFromCurrentFrame(); - void initFromAnimation(); - void initUi(); - QMessageBox::StandardButton maybeSave(); - - QSpinBox *m_currentFrame; - QSpinBox *m_totalFrames; - QLineEdit *m_name; - Animation *m_animation; - StickMan *m_stickman; -}; - -#endif diff --git a/examples/animation/stickman/editor/editor.pri b/examples/animation/stickman/editor/editor.pri deleted file mode 100644 index 7ad9edb..0000000 --- a/examples/animation/stickman/editor/editor.pri +++ /dev/null @@ -1,2 +0,0 @@ -SOURCES += $$PWD/animationdialog.cpp $$PWD/mainwindow.cpp -HEADERS += $$PWD/animationdialog.h $$PWD/mainwindow.h diff --git a/examples/animation/stickman/editor/mainwindow.cpp b/examples/animation/stickman/editor/mainwindow.cpp deleted file mode 100644 index e1d08cc..0000000 --- a/examples/animation/stickman/editor/mainwindow.cpp +++ /dev/null @@ -1,76 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "mainwindow.h" -#include "animationdialog.h" -#include "stickman.h" - -#include <QMenuBar> -#include <QApplication> - -MainWindow::MainWindow(StickMan *stickMan) -{ - initActions(stickMan); -} - -MainWindow::~MainWindow() -{ -} - -void MainWindow::initActions(StickMan *stickMan) -{ - AnimationDialog *dialog = new AnimationDialog(stickMan, this); - dialog->show(); - - QMenu *fileMenu = menuBar()->addMenu("&File"); - QAction *loadAction = fileMenu->addAction("&Open"); - QAction *saveAction = fileMenu->addAction("&Save"); - QAction *exitAction = fileMenu->addAction("E&xit"); - - QMenu *animationMenu = menuBar()->addMenu("&Animation"); - QAction *newAnimationAction = animationMenu->addAction("&New animation"); - - connect(loadAction, SIGNAL(triggered()), dialog, SLOT(loadAnimation())); - connect(saveAction, SIGNAL(triggered()), dialog, SLOT(saveAnimation())); - connect(exitAction, SIGNAL(triggered()), QApplication::instance(), SLOT(quit())); - connect(newAnimationAction, SIGNAL(triggered()), dialog, SLOT(newAnimation())); - -} diff --git a/examples/animation/stickman/editor/mainwindow.h b/examples/animation/stickman/editor/mainwindow.h deleted file mode 100644 index ef122d9..0000000 --- a/examples/animation/stickman/editor/mainwindow.h +++ /dev/null @@ -1,58 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef MAINWINDOW_H -#define MAINWINDOW_H - -#include <QMainWindow> - -class StickMan; -class MainWindow: public QMainWindow -{ -public: - MainWindow(StickMan *stickMan); - ~MainWindow(); - -private: - void initActions(StickMan *stickMan); -}; - -#endif diff --git a/examples/animation/stickman/graphicsview.cpp b/examples/animation/stickman/graphicsview.cpp index 760c31b..89f2430 100644 --- a/examples/animation/stickman/graphicsview.cpp +++ b/examples/animation/stickman/graphicsview.cpp @@ -40,7 +40,6 @@ ****************************************************************************/ #include "graphicsview.h" -#include "editor/mainwindow.h" #include "stickman.h" #include <QtGui/QKeyEvent> @@ -53,28 +52,6 @@ void GraphicsView::keyPressEvent(QKeyEvent *e) { if (e->key() == Qt::Key_Escape) close(); - -#if 0 - if (e->key() == Qt::Key_F1) { - if (m_editor == 0) { - QGraphicsScene *scene = new QGraphicsScene; - StickMan *stickMan = new StickMan; - stickMan->setDrawSticks(true); - scene->addItem(stickMan); - - QGraphicsView *view = new QGraphicsView; - view->setBackgroundBrush(Qt::black); - view->setRenderHints(QPainter::Antialiasing); - view->setScene(scene); - - m_editor = new MainWindow(stickMan); - m_editor->setCentralWidget(view); - } - - m_editor->showMaximized(); - } -#endif - emit keyPressed(Qt::Key(e->key())); } diff --git a/examples/animation/stickman/lifecycle.cpp b/examples/animation/stickman/lifecycle.cpp index 2a54c82..c761d87 100644 --- a/examples/animation/stickman/lifecycle.cpp +++ b/examples/animation/stickman/lifecycle.cpp @@ -108,11 +108,11 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) m_machine->addDefaultAnimation(m_animationGroup); //! [3] - m_alive = new QState(m_machine->rootState()); + m_alive = new QState(m_machine); m_alive->setObjectName("alive"); // Make it blink when lightning strikes before entering dead animation - QState *lightningBlink = new QState(m_machine->rootState()); + QState *lightningBlink = new QState(m_machine); lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::white); lightningBlink->assignProperty(m_stickMan, "penColor", Qt::black); lightningBlink->assignProperty(m_stickMan, "fillColor", Qt::white); @@ -126,7 +126,7 @@ LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); //! [5] - m_dead = new QState(m_machine->rootState()); + m_dead = new QState(m_machine); m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::black); m_dead->assignProperty(m_stickMan, "penColor", Qt::white); m_dead->assignProperty(m_stickMan, "fillColor", Qt::black); diff --git a/examples/animation/stickman/stickman.pro b/examples/animation/stickman/stickman.pro index 1dbbce9..7f8be33 100644 --- a/examples/animation/stickman/stickman.pro +++ b/examples/animation/stickman/stickman.pro @@ -12,8 +12,6 @@ SOURCES += main.cpp \ INCLUDEPATH += $$PWD -include(editor/editor.pri) - # install target.path = $$[QT_INSTALL_EXAMPLES]/animation/stickman sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS stickman.pro diff --git a/examples/animation/sub-attaq/animationmanager.cpp b/examples/animation/sub-attaq/animationmanager.cpp deleted file mode 100644 index 13266f9..0000000 --- a/examples/animation/sub-attaq/animationmanager.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "animationmanager.h" - -//Qt -#include <QtCore/QAbstractAnimation> -#include <QtCore/QDebug> - -// the universe's only animation manager -AnimationManager *AnimationManager::instance = 0; - -AnimationManager::AnimationManager() -{ -} - -AnimationManager *AnimationManager::self() -{ - if (!instance) - instance = new AnimationManager; - return instance; -} - -void AnimationManager::registerAnimation(QAbstractAnimation *anim) -{ - animations.append(anim); -} - -void AnimationManager::unregisterAnimation(QAbstractAnimation *anim) -{ - animations.removeAll(anim); -} - -void AnimationManager::unregisterAllAnimations() -{ - animations.clear(); -} - -void AnimationManager::pauseAll() -{ - foreach (QAbstractAnimation* animation, animations) - { - if (animation->state() == QAbstractAnimation::Running) - animation->pause(); - } -} -void AnimationManager::resumeAll() -{ - foreach (QAbstractAnimation* animation, animations) - { - if (animation->state() == QAbstractAnimation::Paused) - animation->resume(); - } -} diff --git a/examples/animation/sub-attaq/animationmanager.h b/examples/animation/sub-attaq/animationmanager.h deleted file mode 100644 index 63ecae6..0000000 --- a/examples/animation/sub-attaq/animationmanager.h +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef ANIMATIONMANAGER_H -#define ANIMATIONMANAGER_H - -#include <QtCore/QObject> - -QT_BEGIN_NAMESPACE -class QAbstractAnimation; -QT_END_NAMESPACE - -class AnimationManager : public QObject -{ -Q_OBJECT -public: - AnimationManager(); - void registerAnimation(QAbstractAnimation *anim); - void unregisterAnimation(QAbstractAnimation *anim); - void unregisterAllAnimations(); - static AnimationManager *self(); - -public slots: - void pauseAll(); - void resumeAll(); - -private: - static AnimationManager *instance; - QList<QAbstractAnimation *> animations; -}; - -#endif // ANIMATIONMANAGER_H diff --git a/examples/animation/sub-attaq/boat.cpp b/examples/animation/sub-attaq/boat.cpp deleted file mode 100644 index d286be5..0000000 --- a/examples/animation/sub-attaq/boat.cpp +++ /dev/null @@ -1,318 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "boat.h" -#include "boat_p.h" -#include "bomb.h" -#include "pixmapitem.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "custompropertyanimation.h" -#include "qanimationstate.h" - -//Qt -#include <QtCore/QPropertyAnimation> -#include <QtCore/QStateMachine> -#include <QtCore/QHistoryState> -#include <QtCore/QFinalState> -#include <QtCore/QState> -#include <QtCore/QSequentialAnimationGroup> - -static QAbstractAnimation *setupDestroyAnimation(Boat *boat) -{ - QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat); -#if QT_VERSION >=0x040500 - PixmapItem *step1 = new PixmapItem(QString("explosion/boat/step1"),GraphicsScene::Big, boat); - step1->setZValue(6); - PixmapItem *step2 = new PixmapItem(QString("explosion/boat/step2"),GraphicsScene::Big, boat); - step2->setZValue(6); - PixmapItem *step3 = new PixmapItem(QString("explosion/boat/step3"),GraphicsScene::Big, boat); - step3->setZValue(6); - PixmapItem *step4 = new PixmapItem(QString("explosion/boat/step4"),GraphicsScene::Big, boat); - step4->setZValue(6); - step1->setOpacity(0); - step2->setOpacity(0); - step3->setOpacity(0); - step4->setOpacity(0); - CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(boat); - anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim1->setDuration(100); - anim1->setEndValue(1); - CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(boat); - anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim2->setDuration(100); - anim2->setEndValue(1); - CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(boat); - anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim3->setDuration(100); - anim3->setEndValue(1); - CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(boat); - anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim4->setDuration(100); - anim4->setEndValue(1); - CustomPropertyAnimation *anim5 = new CustomPropertyAnimation(boat); - anim5->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim5->setDuration(100); - anim5->setEndValue(0); - CustomPropertyAnimation *anim6 = new CustomPropertyAnimation(boat); - anim6->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim6->setDuration(100); - anim6->setEndValue(0); - CustomPropertyAnimation *anim7 = new CustomPropertyAnimation(boat); - anim7->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim7->setDuration(100); - anim7->setEndValue(0); - CustomPropertyAnimation *anim8 = new CustomPropertyAnimation(boat); - anim8->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim8->setDuration(100); - anim8->setEndValue(0); - group->addAnimation(anim1); - group->addAnimation(anim2); - group->addAnimation(anim3); - group->addAnimation(anim4); - group->addAnimation(anim5); - group->addAnimation(anim6); - group->addAnimation(anim7); - group->addAnimation(anim8); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); - group->addAnimation(anim); -#endif - AnimationManager::self()->registerAnimation(group); - return group; -} - - - -Boat::Boat(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), speed(0), bombsAlreadyLaunched(0), direction(Boat::None), movementAnimation(0) -{ - pixmapItem = new PixmapItem(QString("boat"),GraphicsScene::Big, this); - setZValue(4); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsFocusable); - resize(pixmapItem->boundingRect().size()); - - //The movement animation used to animate the boat - movementAnimation = new QPropertyAnimation(this, "pos"); - - //The movement animation used to animate the boat - destroyAnimation = setupDestroyAnimation(this); - - //We setup the state machien of the boat - machine = new QStateMachine(this); - QState *moving = new QState(machine->rootState()); - StopState *stopState = new StopState(this, moving); - machine->setInitialState(moving); - moving->setInitialState(stopState); - MoveStateRight *moveStateRight = new MoveStateRight(this, moving); - MoveStateLeft *moveStateLeft = new MoveStateLeft(this, moving); - LaunchStateRight *launchStateRight = new LaunchStateRight(this, machine->rootState()); - LaunchStateLeft *launchStateLeft = new LaunchStateLeft(this, machine->rootState()); - - //then setup the transitions for the rightMove state - KeyStopTransition *leftStopRight = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Left); - leftStopRight->setTargetState(stopState); - KeyMoveTransition *leftMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Left); - leftMoveRight->setTargetState(moveStateRight); - KeyMoveTransition *rightMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveRight->setTargetState(moveStateRight); - KeyMoveTransition *rightMoveStop = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveStop->setTargetState(moveStateRight); - - //then setup the transitions for the leftMove state - KeyStopTransition *rightStopLeft = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightStopLeft->setTargetState(stopState); - KeyMoveTransition *rightMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); - rightMoveLeft->setTargetState(moveStateLeft); - KeyMoveTransition *leftMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); - leftMoveLeft->setTargetState(moveStateLeft); - KeyMoveTransition *leftMoveStop = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); - leftMoveStop->setTargetState(moveStateLeft); - - //We set up the right move state - moveStateRight->addTransition(leftStopRight); - moveStateRight->addTransition(leftMoveRight); - moveStateRight->addTransition(rightMoveRight); - stopState->addTransition(rightMoveStop); - - //We set up the left move state - moveStateLeft->addTransition(rightStopLeft); - moveStateLeft->addTransition(leftMoveLeft); - moveStateLeft->addTransition(rightMoveLeft); - stopState->addTransition(leftMoveStop); - - //The animation is finished, it means we reached the border of the screen, the boat is stopped so we move to the stop state - moveStateLeft->addTransition(movementAnimation, SIGNAL(finished()), stopState); - moveStateRight->addTransition(movementAnimation, SIGNAL(finished()), stopState); - - //We set up the keys for dropping bombs - KeyLaunchTransition *upFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireLeft->setTargetState(launchStateRight); - KeyLaunchTransition *upFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireRight->setTargetState(launchStateRight); - KeyLaunchTransition *upFireStop = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); - upFireStop->setTargetState(launchStateRight); - KeyLaunchTransition *downFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireLeft->setTargetState(launchStateLeft); - KeyLaunchTransition *downFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireRight->setTargetState(launchStateLeft); - KeyLaunchTransition *downFireMove = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); - downFireMove->setTargetState(launchStateLeft); - - //We set up transitions for fire up - moveStateRight->addTransition(upFireRight); - moveStateLeft->addTransition(upFireLeft); - stopState->addTransition(upFireStop); - - //We set up transitions for fire down - moveStateRight->addTransition(downFireRight); - moveStateLeft->addTransition(downFireLeft); - stopState->addTransition(downFireMove); - - //Finally the launch state should come back to its original state - QHistoryState *historyState = new QHistoryState(moving); - launchStateLeft->addTransition(historyState); - launchStateRight->addTransition(historyState); - - QFinalState *final = new QFinalState(machine->rootState()); - - //This state play the destroyed animation - QAnimationState *destroyedState = new QAnimationState(machine->rootState()); - destroyedState->setAnimation(destroyAnimation); - - //Play a nice animation when the boat is destroyed - moving->addTransition(this, SIGNAL(boatDestroyed()),destroyedState); - - //Transition to final state when the destroyed animation is finished - destroyedState->addTransition(destroyedState, SIGNAL(animationFinished()), final); - - //The machine has finished to be executed, then the boat is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(boatExecutionFinished())); - -} - -void Boat::run() -{ - //We register animations - AnimationManager::self()->registerAnimation(movementAnimation); - AnimationManager::self()->registerAnimation(destroyAnimation); - machine->start(); -} - -void Boat::stop() -{ - movementAnimation->stop(); - machine->stop(); -} - -void Boat::updateBoatMovement() -{ - if (speed == 0 || direction == Boat::None) { - movementAnimation->stop(); - return; - } - - movementAnimation->stop(); - movementAnimation->setStartValue(pos()); - - if (direction == Boat::Left) { - movementAnimation->setEndValue(QPointF(0,y())); - movementAnimation->setDuration(x()/speed*15); - } - else /*if (direction == Boat::Right)*/ { - movementAnimation->setEndValue(QPointF(scene()->width()-size().width(),y())); - movementAnimation->setDuration((scene()->width()-size().width()-x())/speed*15); - } - movementAnimation->start(); -} - -void Boat::destroy() -{ - movementAnimation->stop(); - emit boatDestroyed(); -} - -int Boat::bombsLaunched() const -{ - return bombsAlreadyLaunched; -} - -void Boat::setBombsLaunched(int number) -{ - if (number > MAX_BOMB) { - qWarning("Boat::setBombsLaunched : It impossible to launch that number of bombs"); - return; - } - bombsAlreadyLaunched = number; -} - -int Boat::currentSpeed() const -{ - return speed; -} - -void Boat::setCurrentSpeed(int speed) -{ - if (speed > 3 || speed < 0) { - qWarning("Boat::setCurrentSpeed: The boat can't run on that speed"); - return; - } - this->speed = speed; -} - -enum Boat::Movement Boat::currentDirection() const -{ - return direction; -} - -void Boat::setCurrentDirection(Movement direction) -{ - this->direction = direction; -} - -int Boat::type() const -{ - return Type; -} diff --git a/examples/animation/sub-attaq/boat.h b/examples/animation/sub-attaq/boat.h deleted file mode 100644 index f6b1a90..0000000 --- a/examples/animation/sub-attaq/boat.h +++ /dev/null @@ -1,101 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __BOAT__H__ -#define __BOAT__H__ - -//Qt -#include <QtCore/QObject> -#include <QtGui/QKeyEvent> - -#include <QtGui/QGraphicsWidget> - -class PixmapItem; -class Bomb; -QT_BEGIN_NAMESPACE -class QVariantAnimation; -class QAbstractAnimation; -class QStateMachine; -QT_END_NAMESPACE - -class Boat : public QGraphicsWidget -{ -Q_OBJECT -public: - enum Movement { - None = 0, - Left, - Right - }; - enum { Type = UserType + 2 }; - Boat(QGraphicsItem *parent = 0, Qt::WindowFlags wFlags = 0); - void destroy(); - void run(); - void stop(); - - int bombsLaunched() const; - void setBombsLaunched(int number); - - int currentSpeed() const; - void setCurrentSpeed(int speed); - - enum Movement currentDirection() const; - void setCurrentDirection(Movement direction); - - void updateBoatMovement(); - - virtual int type() const; - -signals: - void boatDestroyed(); - void boatExecutionFinished(); - -private: - int speed; - int bombsAlreadyLaunched; - Movement direction; - QVariantAnimation *movementAnimation; - QAbstractAnimation *destroyAnimation; - QStateMachine *machine; - PixmapItem *pixmapItem; -}; - -#endif //__BOAT__H__ diff --git a/examples/animation/sub-attaq/boat_p.h b/examples/animation/sub-attaq/boat_p.h deleted file mode 100644 index 4e962fc..0000000 --- a/examples/animation/sub-attaq/boat_p.h +++ /dev/null @@ -1,256 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef BOAT_P_H -#define BOAT_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -//Own -#include "bomb.h" -#include "graphicsscene.h" - -// Qt -#include <QtGui/QKeyEventTransition> - -static const int MAX_BOMB = 5; - - -//These transtion test if we have to stop the boat (i.e current speed is 1) -class KeyStopTransition : public QKeyEventTransition -{ -public: - KeyStopTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) - { - this->boat = boat; - this->key = key; - } -protected: - virtual bool eventTest(QEvent *event) - { - Q_UNUSED(event); - if (!QKeyEventTransition::eventTest(event)) - return false; - if (boat->currentSpeed() == 1) - return true; - else - return false; - } -private: - Boat * boat; - int key; -}; - -//These transtion test if we have to move the boat (i.e current speed was 0 or another value) - class KeyMoveTransition : public QKeyEventTransition -{ -public: - KeyMoveTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) - { - this->boat = boat; - this->key = key; - } -protected: - virtual bool eventTest(QEvent *event) - { - Q_UNUSED(event); - if (!QKeyEventTransition::eventTest(event)) - return false; - if (boat->currentSpeed() >= 0) - return true; - else - return false; - - } - void onTransition(QEvent *) - { - //We decrease the speed if needed - if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right) - boat->setCurrentSpeed(boat->currentSpeed() - 1); - else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left) - boat->setCurrentSpeed(boat->currentSpeed() - 1); - else if (boat->currentSpeed() < 3) - boat->setCurrentSpeed(boat->currentSpeed() + 1); - boat->updateBoatMovement(); - } -private: - Boat * boat; - int key; -}; - -//This transition trigger the bombs launch - class KeyLaunchTransition : public QKeyEventTransition -{ -public: - KeyLaunchTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) - { - this->boat = boat; - this->key = key; - } -protected: - virtual bool eventTest(QEvent *event) - { - Q_UNUSED(event); - if (!QKeyEventTransition::eventTest(event)) - return false; - //We have enough bomb? - if (boat->bombsLaunched() < MAX_BOMB) - return true; - else - return false; - } -private: - Boat * boat; - int key; -}; - -//This state is describing when the boat is moving right -class MoveStateRight : public QState -{ -public: - MoveStateRight(Boat *boat,QState *parent = 0) : QState(parent) - { - this->boat = boat; - } -protected: - void onEntry(QEvent *) - { - boat->setCurrentDirection(Boat::Right); - boat->updateBoatMovement(); - } -private: - Boat * boat; -}; - - //This state is describing when the boat is moving left -class MoveStateLeft : public QState -{ -public: - MoveStateLeft(Boat *boat,QState *parent = 0) : QState(parent) - { - this->boat = boat; - } -protected: - void onEntry(QEvent *) - { - boat->setCurrentDirection(Boat::Left); - boat->updateBoatMovement(); - } -private: - Boat * boat; -}; - -//This state is describing when the boat is in a stand by position -class StopState : public QState -{ -public: - StopState(Boat *boat,QState *parent = 0) : QState(parent) - { - this->boat = boat; - } -protected: - void onEntry(QEvent *) - { - boat->setCurrentSpeed(0); - boat->setCurrentDirection(Boat::None); - boat->updateBoatMovement(); - } -private: - Boat * boat; -}; - -//This state is describing the launch of the torpedo on the right -class LaunchStateRight : public QState -{ -public: - LaunchStateRight(Boat *boat,QState *parent = 0) : QState(parent) - { - this->boat = boat; - } -protected: - void onEntry(QEvent *) - { - Bomb *b = new Bomb(); - b->setPos(boat->x()+boat->size().width(),boat->y()); - GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); - scene->addItem(b); - b->launch(Bomb::Right); - boat->setBombsLaunched(boat->bombsLaunched() + 1); - } -private: - Boat * boat; -}; - -//This state is describing the launch of the torpedo on the left -class LaunchStateLeft : public QState -{ -public: - LaunchStateLeft(Boat *boat,QState *parent = 0) : QState(parent) - { - this->boat = boat; - } -protected: - void onEntry(QEvent *) - { - Bomb *b = new Bomb(); - b->setPos(boat->x() - b->size().width(), boat->y()); - GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); - scene->addItem(b); - b->launch(Bomb::Left); - boat->setBombsLaunched(boat->bombsLaunched() + 1); - } -private: - Boat * boat; -}; - -#endif // BOAT_P_H diff --git a/examples/animation/sub-attaq/bomb.cpp b/examples/animation/sub-attaq/bomb.cpp deleted file mode 100644 index 454970a..0000000 --- a/examples/animation/sub-attaq/bomb.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "bomb.h" -#include "submarine.h" -#include "pixmapitem.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -//Qt -#include <QtCore/QSequentialAnimationGroup> -#include <QtCore/QPropertyAnimation> -#include <QtCore/QStateMachine> -#include <QtCore/QFinalState> - -Bomb::Bomb(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), launchAnimation(0) -{ - pixmapItem = new PixmapItem(QString("bomb"),GraphicsScene::Big, this); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable); - setZValue(2); - resize(pixmapItem->boundingRect().size()); -} - -void Bomb::launch(Bomb::Direction direction) -{ - launchAnimation = new QSequentialAnimationGroup(); - AnimationManager::self()->registerAnimation(launchAnimation); - qreal delta = direction == Right ? 20 : - 20; - QPropertyAnimation *anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta,y() - 20)); - anim->setDuration(150); - launchAnimation->addAnimation(anim); - anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta*2, y() )); - anim->setDuration(150); - launchAnimation->addAnimation(anim); - anim = new QPropertyAnimation(this, "pos"); - anim->setEndValue(QPointF(x() + delta*2,scene()->height())); - anim->setDuration(y()/2*60); - launchAnimation->addAnimation(anim); - connect(anim,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); - - //We setup the state machine of the bomb - QStateMachine *machine = new QStateMachine(this); - - //This state is when the launch animation is playing - QAnimationState *launched = new QAnimationState(machine->rootState()); - launched->setAnimation(launchAnimation); - - //End - QFinalState *final = new QFinalState(machine->rootState()); - - machine->setInitialState(launched); - - //### Add a nice animation when the bomb is destroyed - launched->addTransition(this, SIGNAL(bombExplosed()),final); - - //If the animation is finished, then we move to the final state - launched->addTransition(launched, SIGNAL(animationFinished()), final); - - //The machine has finished to be executed, then the boat is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(bombExecutionFinished())); - - machine->start(); - -} - -void Bomb::onAnimationLaunchValueChanged(const QVariant &) -{ - foreach (QGraphicsItem * item , collidingItems(Qt::IntersectsItemBoundingRect)) { - if (item->type() == SubMarine::Type) { - SubMarine *s = static_cast<SubMarine *>(item); - destroy(); - s->destroy(); - } - } -} - -void Bomb::destroy() -{ - launchAnimation->stop(); - emit bombExplosed(); -} diff --git a/examples/animation/sub-attaq/bomb.h b/examples/animation/sub-attaq/bomb.h deleted file mode 100644 index ed6b0f5..0000000 --- a/examples/animation/sub-attaq/bomb.h +++ /dev/null @@ -1,75 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __BOMB__H__ -#define __BOMB__H__ - -//Qt -#include <QtGui/QGraphicsWidget> -#include <QtCore/QAnimationGroup> - -class PixmapItem; - -class Bomb : public QGraphicsWidget -{ -Q_OBJECT -public: - enum Direction { - Left = 0, - Right - }; - Bomb(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); - void launch(Direction direction); - void destroy(); - -signals: - void bombExplosed(); - void bombExecutionFinished(); - -private slots: - void onAnimationLaunchValueChanged(const QVariant &); - -private: - QAnimationGroup *launchAnimation; - PixmapItem *pixmapItem; -}; - -#endif //__BOMB__H__ diff --git a/examples/animation/sub-attaq/custompropertyanimation.cpp b/examples/animation/sub-attaq/custompropertyanimation.cpp deleted file mode 100644 index 9282f42..0000000 --- a/examples/animation/sub-attaq/custompropertyanimation.cpp +++ /dev/null @@ -1,108 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "custompropertyanimation.h" - -// Qt -#include <QtCore/qdebug.h> - -CustomPropertyAnimation::CustomPropertyAnimation(QObject *parent) : - QVariantAnimation(parent), animProp(0) -{ -} - -CustomPropertyAnimation::~CustomPropertyAnimation() -{ -} - -void CustomPropertyAnimation::setProperty(AbstractProperty *_animProp) -{ - if (animProp == _animProp) - return; - delete animProp; - animProp = _animProp; -} - -/*! - \reimp - */ -void CustomPropertyAnimation::updateCurrentValue(const QVariant &value) -{ - if (!animProp || state() == QAbstractAnimation::Stopped) - return; - - animProp->write(value); -} - - -/*! - \reimp -*/ -void CustomPropertyAnimation::updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState) -{ - // Initialize start value - if (oldState == QAbstractAnimation::Stopped) { - if (!animProp) - return; - QVariant def = animProp->read(); - if (def.isValid()) { - const int t = def.userType(); - KeyValues values = keyValues(); - //this ensures that all the keyValues are of type t - for (int i = 0; i < values.count(); ++i) { - QVariantAnimation::KeyValue &pair = values[i]; - if (pair.second.userType() != t) - pair.second.convert(static_cast<QVariant::Type>(t)); - } - //let's now update the key values - setKeyValues(values); - } - - if (animProp && !startValue().isValid() && currentTime() == 0 - || (currentTime() == duration() && currentLoop() == (loopCount() - 1))) { - setStartValue(def); - } - } - - QVariantAnimation::updateState(oldState, newState); -} - -#include "moc_custompropertyanimation.cpp" diff --git a/examples/animation/sub-attaq/custompropertyanimation.h b/examples/animation/sub-attaq/custompropertyanimation.h deleted file mode 100644 index a984163..0000000 --- a/examples/animation/sub-attaq/custompropertyanimation.h +++ /dev/null @@ -1,114 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef CUSTOMPROPERTYANIMATION_H -#define CUSTOMPROPERTYANIMATION_H - -#include <QtCore/qvariantanimation.h> - -QT_BEGIN_NAMESPACE -class QGraphicsItem; -QT_END_NAMESPACE - -struct AbstractProperty -{ - virtual QVariant read() const = 0; - virtual void write(const QVariant &value) = 0; -}; - - -class CustomPropertyAnimation : public QVariantAnimation -{ - Q_OBJECT - - template <typename Target, typename T, typename T2 = T> - class MemberFunctionProperty : public AbstractProperty - { - public: - typedef T (Target::*Getter)(void) const; - typedef void (Target::*Setter)(T2); - - MemberFunctionProperty(Target* target, Getter getter, Setter setter) - : m_target(target), m_getter(getter), m_setter(setter) {} - - virtual void write(const QVariant &value) - { - if (m_setter) (m_target->*m_setter)(qVariantValue<T>(value)); - } - - virtual QVariant read() const - { - if (m_getter) return qVariantFromValue<T>((m_target->*m_getter)()); - return QVariant(); - } - - private: - Target *m_target; - Getter m_getter; - Setter m_setter; - }; - -public: - CustomPropertyAnimation(QObject *parent = 0); - ~CustomPropertyAnimation(); - - template<class Target, typename T> - void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(const T& )) - { - setProperty(new MemberFunctionProperty<Target, T, const T&>(target, getter, setter)); - } - - template<class Target, typename T> - void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(T)) - { - setProperty(new MemberFunctionProperty<Target, T>(target, getter, setter)); - } - - void updateCurrentValue(const QVariant &value); - void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); - void setProperty(AbstractProperty *animProp); - -private: - Q_DISABLE_COPY(CustomPropertyAnimation); - AbstractProperty *animProp; -}; - -#endif // CUSTOMPROPERTYANIMATION_H diff --git a/examples/animation/sub-attaq/data.xml b/examples/animation/sub-attaq/data.xml deleted file mode 100644 index 41d4754..0000000 --- a/examples/animation/sub-attaq/data.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes"?> -<subattaq> - <submarines> - <submarine type="0" points="10" name="Q1" /> - <submarine type="1" points="20" name="Q2" /> - </submarines> - <levels> - <level id="0" name="Seaman recruit"> - <subinstance type="0" nb="2"/> - </level> - <level id="1" name="Seaman apprentice"> - <subinstance type="0" nb="4"/> - </level> - </levels> -</subattaq> diff --git a/examples/animation/sub-attaq/graphicsscene.cpp b/examples/animation/sub-attaq/graphicsscene.cpp deleted file mode 100644 index bd37ce2..0000000 --- a/examples/animation/sub-attaq/graphicsscene.cpp +++ /dev/null @@ -1,374 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "graphicsscene.h" -#include "states.h" -#include "boat.h" -#include "submarine.h" -#include "torpedo.h" -#include "bomb.h" -#include "pixmapitem.h" -#include "custompropertyanimation.h" -#include "animationmanager.h" -#include "qanimationstate.h" -#include "progressitem.h" - -//Qt -#include <QtCore/QPropertyAnimation> -#include <QtCore/QSequentialAnimationGroup> -#include <QtCore/QParallelAnimationGroup> -#include <QtCore/QStateMachine> -#include <QtCore/QFinalState> -#include <QtCore/QPauseAnimation> -#include <QtGui/QAction> -#include <QtCore/QDir> -#include <QtGui/QApplication> -#include <QtGui/QMessageBox> -#include <QtGui/QGraphicsView> -#include <QtGui/QGraphicsSceneMouseEvent> -#include <QtCore/QXmlStreamReader> - -//helper function that creates an animation for position and inserts it into group -static CustomPropertyAnimation *addGraphicsItemPosAnimation(QSequentialAnimationGroup *group, - QGraphicsItem *item, const QPointF &endPos) -{ - CustomPropertyAnimation *ret = new CustomPropertyAnimation(group); - ret->setMemberFunctions(item, &QGraphicsItem::pos, &QGraphicsItem::setPos); - ret->setEndValue(endPos); - ret->setDuration(200); - ret->setEasingCurve(QEasingCurve::OutElastic); - group->addPause(50); - return ret; -} - -//helper function that creates an animation for opacity and inserts it into group -static void addGraphicsItemFadeoutAnimation(QAnimationGroup *group, QGraphicsItem *item) -{ -#if QT_VERSION >=0x040500 - CustomPropertyAnimation *anim = new CustomPropertyAnimation(group); - anim->setMemberFunctions(item, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim->setDuration(800); - anim->setEndValue(0); - anim->setEasingCurve(QEasingCurve::OutQuad); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); -#endif -} - -GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) - : QGraphicsScene(x,y,width,height), mode(mode), newAction(0), quitAction(0), boat(0) -{ - backgroundItem = new PixmapItem(QString("background"),mode); - backgroundItem->setZValue(1); - backgroundItem->setPos(0,0); - addItem(backgroundItem); - - PixmapItem *surfaceItem = new PixmapItem(QString("surface"),mode); - surfaceItem->setZValue(3); - surfaceItem->setPos(0,sealLevel() - surfaceItem->boundingRect().height()/2); - addItem(surfaceItem); - - //The item that display score and level - progressItem = new ProgressItem(backgroundItem); - - //We create the boat - boat = new Boat(); - addItem(boat); - boat->setPos(this->width()/2, sealLevel() - boat->size().height()); - boat->hide(); - - //parse the xml that contain all data of the game - QXmlStreamReader reader; - QFile file(":data.xml"); - file.open(QIODevice::ReadOnly); - reader.setDevice(&file); - LevelDescription currentLevel; - while (!reader.atEnd()) { - reader.readNext(); - if (reader.tokenType() == QXmlStreamReader::StartElement) { - if (reader.name() == "submarine") - { - SubmarineDescription desc; - desc.name = reader.attributes().value("name").toString(); - desc.points = reader.attributes().value("points").toString().toInt(); - desc.type = reader.attributes().value("type").toString().toInt(); - submarinesData.append(desc); - } - if (reader.name() == "level") - { - currentLevel.id = reader.attributes().value("id").toString().toInt(); - currentLevel.name = reader.attributes().value("name").toString(); - } - if (reader.name() == "subinstance") - { - currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toString().toInt(),reader.attributes().value("nb").toString().toInt())); - } - } - if (reader.tokenType() == QXmlStreamReader::EndElement) { - if (reader.name() == "level") - { - levelsData.insert(currentLevel.id,currentLevel); - currentLevel.submarines.clear(); - } - } - } -} - -qreal GraphicsScene::sealLevel() const -{ - if (mode == Big) - return 220; - else - return 160; -} - -void GraphicsScene::setupScene(const QList<QAction *> &actions) -{ - newAction = actions.at(0); - quitAction = actions.at(1); - - QGraphicsItem *logo_s = addWelcomeItem(QPixmap(":/logo-s")); - QGraphicsItem *logo_u = addWelcomeItem(QPixmap(":/logo-u")); - QGraphicsItem *logo_b = addWelcomeItem(QPixmap(":/logo-b")); - QGraphicsItem *logo_dash = addWelcomeItem(QPixmap(":/logo-dash")); - QGraphicsItem *logo_a = addWelcomeItem(QPixmap(":/logo-a")); - QGraphicsItem *logo_t = addWelcomeItem(QPixmap(":/logo-t")); - QGraphicsItem *logo_t2 = addWelcomeItem(QPixmap(":/logo-t2")); - QGraphicsItem *logo_a2 = addWelcomeItem(QPixmap(":/logo-a2")); - QGraphicsItem *logo_q = addWelcomeItem(QPixmap(":/logo-q")); - QGraphicsItem *logo_excl = addWelcomeItem(QPixmap(":/logo-excl")); - logo_s->setZValue(3); - logo_u->setZValue(4); - logo_b->setZValue(5); - logo_dash->setZValue(6); - logo_a->setZValue(7); - logo_t->setZValue(8); - logo_t2->setZValue(9); - logo_a2->setZValue(10); - logo_q->setZValue(11); - logo_excl->setZValue(12); - logo_s->setPos(QPointF(-1000, -1000)); - logo_u->setPos(QPointF(-800, -1000)); - logo_b->setPos(QPointF(-600, -1000)); - logo_dash->setPos(QPointF(-400, -1000)); - logo_a->setPos(QPointF(1000, 2000)); - logo_t->setPos(QPointF(800, 2000)); - logo_t2->setPos(QPointF(600, 2000)); - logo_a2->setPos(QPointF(400, 2000)); - logo_q->setPos(QPointF(200, 2000)); - logo_excl->setPos(QPointF(0, 2000)); - - QSequentialAnimationGroup * lettersGroupMoving = new QSequentialAnimationGroup(this); - QParallelAnimationGroup * lettersGroupFading = new QParallelAnimationGroup(this); - - //creation of the animations for moving letters - addGraphicsItemPosAnimation(lettersGroupMoving, logo_s, QPointF(300, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_u, QPointF(350, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_b, QPointF(400, 120)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_dash, QPointF(460, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_a, QPointF(350, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_t, QPointF(400, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_t2, QPointF(430, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_a2, QPointF(465, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_q, QPointF(510, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_excl, QPointF(570, 220)); - - //creation of the animations for fading out the letters - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_s); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_u); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_b); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_dash); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t2); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a2); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_q); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_excl); - connect(lettersGroupFading, SIGNAL(finished()), this, SLOT(onIntroAnimationFinished())); - - QStateMachine *machine = new QStateMachine(this); - - //This state is when the player is playing - PlayState *gameState = new PlayState(this,machine->rootState()); - - //Final state - QFinalState *final = new QFinalState(machine->rootState()); - - //Animation when the player enter in the game - QAnimationState *lettersMovingState = new QAnimationState(machine->rootState()); - lettersMovingState->setAnimation(lettersGroupMoving); - - //Animation when the welcome screen disappear - QAnimationState *lettersFadingState = new QAnimationState(machine->rootState()); - lettersFadingState->setAnimation(lettersGroupFading); - - //if new game then we fade out the welcome screen and start playing - lettersMovingState->addTransition(newAction, SIGNAL(triggered()),lettersFadingState); - lettersFadingState->addTransition(lettersFadingState, SIGNAL(animationFinished()),gameState); - - //New Game is triggered then player start playing - gameState->addTransition(newAction, SIGNAL(triggered()),gameState); - - //Wanna quit, then connect to CTRL+Q - gameState->addTransition(quitAction, SIGNAL(triggered()),final); - lettersMovingState->addTransition(quitAction, SIGNAL(triggered()),final); - - //Welcome screen is the initial state - machine->setInitialState(lettersMovingState); - - machine->start(); - - //We reach the final state, then we quit - connect(machine,SIGNAL(finished()),this, SLOT(onQuitGameTriggered())); -} - -void GraphicsScene::addItem(Bomb *bomb) -{ - bombs.insert(bomb); - connect(bomb,SIGNAL(bombExecutionFinished()),this, SLOT(onBombExecutionFinished())); - QGraphicsScene::addItem(bomb); -} - -void GraphicsScene::addItem(Torpedo *torpedo) -{ - torpedos.insert(torpedo); - connect(torpedo,SIGNAL(torpedoExecutionFinished()),this, SLOT(onTorpedoExecutionFinished())); - QGraphicsScene::addItem(torpedo); -} - -void GraphicsScene::addItem(SubMarine *submarine) -{ - submarines.insert(submarine); - connect(submarine,SIGNAL(subMarineExecutionFinished()),this, SLOT(onSubMarineExecutionFinished())); - QGraphicsScene::addItem(submarine); -} - -void GraphicsScene::addItem(QGraphicsItem *item) -{ - QGraphicsScene::addItem(item); -} - -void GraphicsScene::mousePressEvent (QGraphicsSceneMouseEvent * event) -{ - event->ignore(); -} - -void GraphicsScene::onQuitGameTriggered() -{ - qApp->closeAllWindows(); -} - -void GraphicsScene::onBombExecutionFinished() -{ - Bomb *bomb = qobject_cast<Bomb *>(sender()); - bombs.remove(bomb); - bomb->deleteLater(); - if (boat) - boat->setBombsLaunched(boat->bombsLaunched() - 1); -} - -void GraphicsScene::onTorpedoExecutionFinished() -{ - Torpedo *torpedo = qobject_cast<Torpedo *>(sender()); - torpedos.remove(torpedo); - torpedo->deleteLater(); -} - -void GraphicsScene::onSubMarineExecutionFinished() -{ - SubMarine *submarine = qobject_cast<SubMarine *>(sender()); - submarines.remove(submarine); - if (submarines.count() == 0) { - emit allSubMarineDestroyed(submarine->points()); - } else { - emit subMarineDestroyed(submarine->points()); - } - submarine->deleteLater(); -} - -int GraphicsScene::remainingSubMarines() const -{ - return submarines.count(); -} - -void GraphicsScene::clearScene() -{ - foreach (SubMarine *sub,submarines) { - sub->destroy(); - sub->deleteLater(); - } - - foreach (Torpedo *torpedo,torpedos) { - torpedo->destroy(); - torpedo->deleteLater(); - } - - foreach (Bomb *bomb,bombs) { - bomb->destroy(); - bomb->deleteLater(); - } - - submarines.clear(); - bombs.clear(); - torpedos.clear(); - - AnimationManager::self()->unregisterAllAnimations(); - - boat->stop(); - boat->hide(); -} - -QGraphicsPixmapItem *GraphicsScene::addWelcomeItem(const QPixmap &pm) -{ - QGraphicsPixmapItem *item = addPixmap(pm); - welcomeItems << item; - return item; -} - -void GraphicsScene::onIntroAnimationFinished() -{ - qDeleteAll(welcomeItems); - welcomeItems.clear(); -} - diff --git a/examples/animation/sub-attaq/graphicsscene.h b/examples/animation/sub-attaq/graphicsscene.h deleted file mode 100644 index 068ee97..0000000 --- a/examples/animation/sub-attaq/graphicsscene.h +++ /dev/null @@ -1,131 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __GRAPHICSSCENE__H__ -#define __GRAPHICSSCENE__H__ - -//Qt -#include <QtGui/QGraphicsScene> -#include <QtCore/QSet> -#include <QtCore/QState> - - -class Boat; -class SubMarine; -class Torpedo; -class Bomb; -class PixmapItem; -class ProgressItem; -QT_BEGIN_NAMESPACE -class QAction; -QT_END_NAMESPACE - -class GraphicsScene : public QGraphicsScene -{ -Q_OBJECT -public: - enum Mode { - Big = 0, - Small - }; - - struct SubmarineDescription { - int type; - int points; - QString name; - }; - - struct LevelDescription { - int id; - QString name; - QList<QPair<int,int> > submarines; - }; - - GraphicsScene(int x, int y, int width, int height, Mode mode = Big); - qreal sealLevel() const; - void setupScene(const QList<QAction *> &actions); - void addItem(Bomb *bomb); - void addItem(Torpedo *torpedo); - void addItem(SubMarine *submarine); - void addItem(QGraphicsItem *item); - int remainingSubMarines() const; - void clearScene(); - QGraphicsPixmapItem *addWelcomeItem(const QPixmap &pm); - -signals: - void subMarineDestroyed(int); - void allSubMarineDestroyed(int); - -protected: - void mousePressEvent (QGraphicsSceneMouseEvent * event); - -private slots: - void onQuitGameTriggered(); - void onBombExecutionFinished(); - void onTorpedoExecutionFinished(); - void onSubMarineExecutionFinished(); - void onIntroAnimationFinished(); - -private: - Mode mode; - PixmapItem *backgroundItem; - ProgressItem *progressItem; - QAction * newAction; - QAction * quitAction; - Boat *boat; - QSet<SubMarine *> submarines; - QSet<Bomb *> bombs; - QSet<Torpedo *> torpedos; - QVector<QGraphicsPixmapItem *> welcomeItems; - QVector<SubmarineDescription> submarinesData; - QHash<int, LevelDescription> levelsData; - - friend class PauseState; - friend class PlayState; - friend class LevelState; - friend class LostState; - friend class WinState; - friend class WinTransition; - friend class UpdateScoreTransition; -}; - -#endif //__GRAPHICSSCENE__H__ - diff --git a/examples/animation/sub-attaq/mainwindow.cpp b/examples/animation/sub-attaq/mainwindow.cpp deleted file mode 100644 index bcccd34..0000000 --- a/examples/animation/sub-attaq/mainwindow.cpp +++ /dev/null @@ -1,97 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "mainwindow.h" -#include "graphicsscene.h" - -//Qt -#include <QGraphicsView> - -#ifdef QT_NO_OPENGL - #include <QtGui/QMenuBar> - #include <QtGui/QLayout> - #include <QtGui/QApplication> -#else - #include <QtOpenGL/QtOpenGL> -#endif - -MainWindow::MainWindow() : QMainWindow(0) -{ - QMenuBar *menuBar = new QMenuBar; - QMenu *file = new QMenu(tr("&File"),menuBar); - - QAction *newAction = new QAction(tr("New Game"),file); - newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); - file->addAction(newAction); - QAction *quitAction = new QAction(tr("Quit"),file); - quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); - file->addAction(quitAction); - - menuBar->addMenu(file); - setMenuBar(menuBar); - - QStringList list = QApplication::arguments(); - if (list.contains("-fullscreen")) { - scene = new GraphicsScene(0, 0, 750, 400,GraphicsScene::Small); - setWindowState(Qt::WindowFullScreen); - } else { - scene = new GraphicsScene(0, 0, 880, 630); - layout()->setSizeConstraint(QLayout::SetFixedSize); - } - - view = new QGraphicsView(scene,this); - view->setAlignment(Qt::AlignLeft | Qt::AlignTop); - QList<QAction *> actions; - actions << newAction << quitAction; - scene->setupScene(actions); -#ifndef QT_NO_OPENGL - view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); -#endif - - setCentralWidget(view); - -} - -MainWindow::~MainWindow() -{ -} - diff --git a/examples/animation/sub-attaq/mainwindow.h b/examples/animation/sub-attaq/mainwindow.h deleted file mode 100644 index 08cfcd9..0000000 --- a/examples/animation/sub-attaq/mainwindow.h +++ /dev/null @@ -1,64 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __MAINWINDOW__H__ -#define __MAINWINDOW__H__ - -//Qt -#include <QtGui/QMainWindow> -class GraphicsScene; -QT_BEGIN_NAMESPACE -class QGraphicsView; -QT_END_NAMESPACE - -class MainWindow : public QMainWindow -{ -Q_OBJECT -public: - MainWindow(); - ~MainWindow(); - -private: - GraphicsScene *scene; - QGraphicsView *view; -}; - -#endif //__MAINWINDOW__H__ diff --git a/examples/animation/sub-attaq/pics/big/background.png b/examples/animation/sub-attaq/pics/big/background.png Binary files differdeleted file mode 100644 index 9f58157..0000000 --- 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b/examples/animation/sub-attaq/pics/welcome/logo-t2.png Binary files differdeleted file mode 100644 index b11a778..0000000 --- a/examples/animation/sub-attaq/pics/welcome/logo-t2.png +++ /dev/null diff --git a/examples/animation/sub-attaq/pics/welcome/logo-u.png b/examples/animation/sub-attaq/pics/welcome/logo-u.png Binary files differdeleted file mode 100644 index 24eede8..0000000 --- a/examples/animation/sub-attaq/pics/welcome/logo-u.png +++ /dev/null diff --git a/examples/animation/sub-attaq/pixmapitem.cpp b/examples/animation/sub-attaq/pixmapitem.cpp deleted file mode 100644 index ed0f075..0000000 --- a/examples/animation/sub-attaq/pixmapitem.cpp +++ /dev/null @@ -1,59 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "pixmapitem.h" - -//Qt -#include <QtCore/QDir> - -PixmapItem::PixmapItem(const QString &fileName,GraphicsScene::Mode mode, QGraphicsItem * parent) : QGraphicsPixmapItem(parent),name(fileName) -{ - loadPixmap(mode); -} - -void PixmapItem::loadPixmap(GraphicsScene::Mode mode) -{ - if (mode == GraphicsScene::Big) - setPixmap(":/big/" + name); - else - setPixmap(":/small/" + name); -} diff --git a/examples/animation/sub-attaq/pixmapitem.h b/examples/animation/sub-attaq/pixmapitem.h deleted file mode 100644 index e32973e..0000000 --- a/examples/animation/sub-attaq/pixmapitem.h +++ /dev/null @@ -1,63 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __PIXMAPITEM__H__ -#define __PIXMAPITEM__H__ - -//Own -#include "graphicsscene.h" - -//Qt -#include <QtGui/QGraphicsPixmapItem> - -class PixmapItem : public QGraphicsPixmapItem -{ -public: - PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem * parent = 0); - -private: - void loadPixmap(GraphicsScene::Mode mode); - - QString name; - QPixmap pixmap; -}; - -#endif //__PIXMAPITEM__H__ diff --git a/examples/animation/sub-attaq/progressitem.cpp b/examples/animation/sub-attaq/progressitem.cpp deleted file mode 100644 index 9ccaa72..0000000 --- a/examples/animation/sub-attaq/progressitem.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "progressitem.h" -#include "pixmapitem.h" - -ProgressItem::ProgressItem (QGraphicsItem * parent) - : QGraphicsTextItem(parent), currentLevel(1), currentScore(0) -{ - setFont(QFont("Comic Sans MS")); - setPos(parentItem()->boundingRect().topRight() - QPointF(180, -5)); -} - -void ProgressItem::setLevel(int level) -{ - currentLevel = level; - updateProgress(); -} - -void ProgressItem::setScore(int score) -{ - currentScore = score; - updateProgress(); -} - -void ProgressItem::updateProgress() -{ - setHtml(QString("Level : %1 Score : %2").arg(currentLevel).arg(currentScore)); -} diff --git a/examples/animation/sub-attaq/progressitem.h b/examples/animation/sub-attaq/progressitem.h deleted file mode 100644 index 7be57c9..0000000 --- a/examples/animation/sub-attaq/progressitem.h +++ /dev/null @@ -1,61 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PROGRESSITEM_H -#define PROGRESSITEM_H - -//Qt -#include <QtGui/QGraphicsTextItem> - -class ProgressItem : public QGraphicsTextItem -{ -public: - ProgressItem(QGraphicsItem * parent = 0); - void setLevel(int level); - void setScore(int score); - -private: - void updateProgress(); - int currentLevel; - int currentScore; -}; - -#endif // PROGRESSITEM_H diff --git a/examples/animation/sub-attaq/qanimationstate.cpp b/examples/animation/sub-attaq/qanimationstate.cpp deleted file mode 100644 index 4e6df56..0000000 --- a/examples/animation/sub-attaq/qanimationstate.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qanimationstate.h" - -#include <QtCore/qstate.h> - -QT_BEGIN_NAMESPACE - -/*! -\class QAnimationState - -\brief The QAnimationState class provides state that handle an animation and emit -a signal when this animation is finished. - -\ingroup statemachine - -QAnimationState provides a state that handle an animation. It will start this animation -when the state is entered and stop it when it is leaved. When the animation has finished the -state emit animationFinished signal. -QAnimationState is part of \l{The State Machine Framework}. - -\code -QStateMachine machine; -QAnimationState *s = new QAnimationState(machine->rootState()); -QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos"); -s->setAnimation(animation); -QState *s2 = new QState(machine->rootState()); -s->addTransition(s, SIGNAL(animationFinished()), s2); -machine.start(); -\endcode - -\sa QState, {The Animation Framework} -*/ - - -#ifndef QT_NO_ANIMATION - -/*! - Constructs a new state with the given \a parent state. -*/ -QAnimationState::QAnimationState(QState *parent) - : QState(parent), m_animation(0) -{ -} - -/*! - Destroys the animation state. -*/ -QAnimationState::~QAnimationState() -{ -} - -/*! - Set an \a animation for this QAnimationState. If an animation was previously handle by this - state then it won't emit animationFinished for the old animation. The QAnimationState doesn't - take the ownership of the animation. -*/ -void QAnimationState::setAnimation(QAbstractAnimation *animation) -{ - if (animation == m_animation) - return; - - //Disconnect from the previous animation if exist - if(m_animation) - disconnect(m_animation, SIGNAL(finished()), this, SIGNAL(animationFinished())); - - m_animation = animation; - - if (m_animation) { - //connect the new animation - connect(m_animation, SIGNAL(finished()), this, SIGNAL(animationFinished())); - } -} - -/*! - Returns the animation handle by this animation state, or 0 if there is no animation. -*/ -QAbstractAnimation* QAnimationState::animation() const -{ - return m_animation; -} - -/*! - \reimp -*/ -void QAnimationState::onEntry(QEvent *) -{ - if (m_animation) - m_animation->start(); -} - -/*! - \reimp -*/ -void QAnimationState::onExit(QEvent *) -{ - if (m_animation) - m_animation->stop(); -} - -/*! - \reimp -*/ -bool QAnimationState::event(QEvent *e) -{ - return QState::event(e); -} - -QT_END_NAMESPACE - -#endif diff --git a/examples/animation/sub-attaq/qanimationstate.h b/examples/animation/sub-attaq/qanimationstate.h deleted file mode 100644 index 6c5b565..0000000 --- a/examples/animation/sub-attaq/qanimationstate.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtGui module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QANIMATIONSTATE_H -#define QANIMATIONSTATE_H - -#ifndef QT_STATEMACHINE_SOLUTION -# include <QtCore/qstate.h> -# include <QtCore/qabstractanimation.h> -#else -# include "qstate.h" -# include "qabstractanimation.h" -#endif - -QT_BEGIN_HEADER - -QT_BEGIN_NAMESPACE - -QT_MODULE(Gui) - -#ifndef QT_NO_ANIMATION - -class QAbstractAnimation; - -class QAnimationState : public QState -{ - Q_OBJECT -public: - QAnimationState(QState *parent = 0); - ~QAnimationState(); - - void setAnimation(QAbstractAnimation *animation); - QAbstractAnimation* animation() const; - -signals: - void animationFinished(); - -protected: - void onEntry(QEvent *); - void onExit(QEvent *); - bool event(QEvent *e); - -private: - Q_DISABLE_COPY(QAnimationState) - QAbstractAnimation *m_animation; -}; - -#endif - -QT_END_NAMESPACE - -QT_END_HEADER - -#endif // QANIMATIONSTATE_H diff --git a/examples/animation/sub-attaq/states.cpp b/examples/animation/sub-attaq/states.cpp deleted file mode 100644 index 81fd2de..0000000 --- a/examples/animation/sub-attaq/states.cpp +++ /dev/null @@ -1,325 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "states.h" -#include "graphicsscene.h" -#include "boat.h" -#include "submarine.h" -#include "torpedo.h" -#include "animationmanager.h" -#include "progressitem.h" - -//Qt -#include <QtGui/QMessageBox> -#include <QtGui/QGraphicsView> -#include <QtCore/QStateMachine> -#include <QtGui/QKeyEventTransition> -#include <QtCore/QSignalEvent> -#include <QtCore/QFinalState> - -PlayState::PlayState(GraphicsScene *scene, QState *parent) - : QState(parent), - scene(scene), - machine(0), - currentLevel(0), - score(0) -{ -} - -PlayState::~PlayState() -{ -} - -void PlayState::onEntry(QEvent *) -{ - //We are now playing? - if (machine) { - machine->stop(); - scene->clearScene(); - currentLevel = 0; - score = 0; - delete machine; - } - - machine = new QStateMachine(this); - - //This state is when player is playing - LevelState *levelState = new LevelState(scene, this, machine->rootState()); - - //This state is when the player is actually playing but the game is not paused - QState *playingState = new QState(levelState); - levelState->setInitialState(playingState); - - //This state is when the game is paused - PauseState *pauseState = new PauseState(scene, levelState); - - //We have one view, it receive the key press event - QKeyEventTransition *pressPplay = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); - pressPplay->setTargetState(pauseState); - QKeyEventTransition *pressPpause = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); - pressPpause->setTargetState(playingState); - - //Pause "P" is triggered, the player pause the game - playingState->addTransition(pressPplay); - - //To get back playing when the game has been paused - pauseState->addTransition(pressPpause); - - //This state is when player have lost - LostState *lostState = new LostState(scene, this, machine->rootState()); - - //This state is when player have won - WinState *winState = new WinState(scene, this, machine->rootState()); - - //The boat has been destroyed then the game is finished - levelState->addTransition(scene->boat, SIGNAL(boatExecutionFinished()),lostState); - - //This transition check if we won or not - WinTransition *winTransition = new WinTransition(scene, this, winState); - - //The boat has been destroyed then the game is finished - levelState->addTransition(winTransition); - - //This state is an animation when the score changed - UpdateScoreState *scoreState = new UpdateScoreState(this, levelState); - - //This transition update the score when a submarine die - UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState); - scoreTransition->setTargetState(scoreState); - - //The boat has been destroyed then the game is finished - playingState->addTransition(scoreTransition); - - //We go back to play state - scoreState->addTransition(playingState); - - //We start playing!!! - machine->setInitialState(levelState); - - //Final state - QFinalState *final = new QFinalState(machine->rootState()); - - //This transition is triggered when the player press space after completing a level - CustomSpaceTransition *spaceTransition = new CustomSpaceTransition(scene->views().at(0), this, QEvent::KeyPress, Qt::Key_Space); - spaceTransition->setTargetState(levelState); - winState->addTransition(spaceTransition); - - //We lost we should reach the final state - lostState->addTransition(lostState, SIGNAL(finished()), final); - - machine->start(); -} - -LevelState::LevelState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} -void LevelState::onEntry(QEvent *) -{ - initializeLevel(); -} - -void LevelState::initializeLevel() -{ - //we re-init the boat - scene->boat->setPos(scene->width()/2, scene->sealLevel() - scene->boat->size().height()); - scene->boat->setCurrentSpeed(0); - scene->boat->setCurrentDirection(Boat::None); - scene->boat->setBombsLaunched(0); - scene->boat->show(); - scene->setFocusItem(scene->boat,Qt::OtherFocusReason); - scene->boat->run(); - - scene->progressItem->setScore(game->score); - scene->progressItem->setLevel(game->currentLevel + 1); - - GraphicsScene::LevelDescription currentLevelDescription = scene->levelsData.value(game->currentLevel); - - for (int i = 0; i < currentLevelDescription.submarines.size(); ++i ) { - - QPair<int,int> subContent = currentLevelDescription.submarines.at(i); - GraphicsScene::SubmarineDescription submarineDesc = scene->submarinesData.at(subContent.first); - - for (int j = 0; j < subContent.second; ++j ) { - SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points); - scene->addItem(sub); - int random = (qrand() % 15 + 1); - qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width(); - qreal y = scene->height() -(qrand() % 150 + 1) - sub->size().height(); - sub->setPos(x,y); - sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left); - sub->setCurrentSpeed(qrand() % 3 + 1); - } - } -} - -/** Pause State */ -PauseState::PauseState(GraphicsScene *scene, QState *parent) : QState(parent),scene(scene) -{ -} -void PauseState::onEntry(QEvent *) -{ - AnimationManager::self()->pauseAll(); - scene->boat->setEnabled(false); -} -void PauseState::onExit(QEvent *) -{ - AnimationManager::self()->resumeAll(); - scene->boat->setEnabled(true); - scene->boat->setFocus(); -} - -/** Lost State */ -LostState::LostState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} - -void LostState::onEntry(QEvent *) -{ - //The message to display - QString message = QString("You lose on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); - - //We set the level back to 0 - game->currentLevel = 0; - - //We set the score back to 0 - game->score = 0; - - //We clear the scene - scene->clearScene(); - - //we have only one view - QMessageBox::information(scene->views().at(0),"You lose",message); -} - -/** Win State */ -WinState::WinState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) -{ -} - -void WinState::onEntry(QEvent *) -{ - //We clear the scene - scene->clearScene(); - - QString message; - if (scene->levelsData.size() - 1 != game->currentLevel) { - message = QString("You win the level %1. Your score is %2.\nPress Space to continue after closing this dialog.").arg(game->currentLevel+1).arg(game->score); - //We increment the level number - game->currentLevel++; - } else { - message = QString("You finish the game on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); - //We set the level back to 0 - game->currentLevel = 0; - //We set the score back to 0 - game->score = 0; - } - - //we have only one view - QMessageBox::information(scene->views().at(0),"You win",message); -} - -/** UpdateScore State */ -UpdateScoreState::UpdateScoreState(PlayState *game, QState *parent) : QState(parent) -{ - this->game = game; -} -void UpdateScoreState::onEntry(QEvent *e) -{ - QState::onEntry(e); -} - -/** Win transition */ -UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) - : QSignalTransition(scene,SIGNAL(subMarineDestroyed(int)), QList<QAbstractState*>() << target), - game(game), scene(scene) -{ -} - -bool UpdateScoreTransition::eventTest(QEvent *event) -{ - if (!QSignalTransition::eventTest(event)) - return false; - else { - QSignalEvent *se = static_cast<QSignalEvent*>(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; - } -} - -/** Win transition */ -WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) - : QSignalTransition(scene,SIGNAL(allSubMarineDestroyed(int)), QList<QAbstractState*>() << target), - game(game), scene(scene) -{ -} - -bool WinTransition::eventTest(QEvent *event) -{ - if (!QSignalTransition::eventTest(event)) - return false; - else { - QSignalEvent *se = static_cast<QSignalEvent*>(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; - } -} - -/** Space transition */ -CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key) - : QKeyEventTransition(widget, type, key), - game(game) -{ -} - -bool CustomSpaceTransition::eventTest(QEvent *event) -{ - Q_UNUSED(event); - if (!QKeyEventTransition::eventTest(event)) - return false; - if (game->currentLevel != 0) - return true; - else - return false; - -} diff --git a/examples/animation/sub-attaq/states.h b/examples/animation/sub-attaq/states.h deleted file mode 100644 index c3d81e7..0000000 --- a/examples/animation/sub-attaq/states.h +++ /dev/null @@ -1,180 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef STATES_H -#define STATES_H - -//Qt -#include <QtCore/QState> -#include <QtCore/QSignalTransition> -#include <QtCore/QPropertyAnimation> -#include <QtGui/QKeyEventTransition> -#include <QtCore/QSet> - -class GraphicsScene; -class Boat; -class SubMarine; -QT_BEGIN_NAMESPACE -class QStateMachine; -QT_END_NAMESPACE - -class PlayState : public QState -{ -public: - PlayState(GraphicsScene *scene, QState *parent = 0); - ~PlayState(); - - protected: - void onEntry(QEvent *); - -private : - GraphicsScene *scene; - QStateMachine *machine; - int currentLevel; - int score; - QState *parallelChild; - - friend class UpdateScoreState; - friend class UpdateScoreTransition; - friend class WinTransition; - friend class CustomSpaceTransition; - friend class WinState; - friend class LostState; - friend class LevelState; -}; - -class LevelState : public QState -{ -public: - LevelState(GraphicsScene *scene, PlayState *game, QState *parent = 0); -protected: - void onEntry(QEvent *); -private : - void initializeLevel(); - GraphicsScene *scene; - PlayState *game; -}; - -class PauseState : public QState -{ -public: - PauseState(GraphicsScene *scene, QState *parent = 0); - -protected: - void onEntry(QEvent *); - void onExit(QEvent *); -private : - GraphicsScene *scene; - Boat *boat; -}; - -class LostState : public QState -{ -public: - LostState(GraphicsScene *scene, PlayState *game, QState *parent = 0); - -protected: - void onEntry(QEvent *); -private : - GraphicsScene *scene; - PlayState *game; -}; - -class WinState : public QState -{ -public: - WinState(GraphicsScene *scene, PlayState *game, QState *parent = 0); - -protected: - void onEntry(QEvent *); -private : - GraphicsScene *scene; - PlayState *game; -}; - -class UpdateScoreState : public QState -{ -public: - UpdateScoreState(PlayState *game, QState *parent); -protected: - void onEntry(QEvent *); -private: - QPropertyAnimation *scoreAnimation; - PlayState *game; -}; - -//These transtion is used to update the score -class UpdateScoreTransition : public QSignalTransition -{ -public: - UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - virtual bool eventTest(QEvent *event); -private: - PlayState * game; - GraphicsScene *scene; -}; - -//These transtion test if we have won the game -class WinTransition : public QSignalTransition -{ -public: - WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); -protected: - virtual bool eventTest(QEvent *event); -private: - PlayState * game; - GraphicsScene *scene; -}; - -//These transtion is true if one level has been completed and the player want to continue - class CustomSpaceTransition : public QKeyEventTransition -{ -public: - CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key); -protected: - virtual bool eventTest(QEvent *event); -private: - PlayState *game; - int key; -}; - -#endif // STATES_H diff --git a/examples/animation/sub-attaq/sub-attaq.pro b/examples/animation/sub-attaq/sub-attaq.pro deleted file mode 100644 index d13a099..0000000 --- a/examples/animation/sub-attaq/sub-attaq.pro +++ /dev/null @@ -1,36 +0,0 @@ -contains(QT_CONFIG, opengl):QT += opengl - -HEADERS += boat.h \ - bomb.h \ - mainwindow.h \ - submarine.h \ - torpedo.h \ - pixmapitem.h \ - graphicsscene.h \ - animationmanager.h \ - states.h \ - boat_p.h \ - submarine_p.h \ - custompropertyanimation.h \ - qanimationstate.h \ - progressitem.h -SOURCES += boat.cpp \ - bomb.cpp \ - main.cpp \ - mainwindow.cpp \ - submarine.cpp \ - torpedo.cpp \ - pixmapitem.cpp \ - graphicsscene.cpp \ - animationmanager.cpp \ - states.cpp \ - custompropertyanimation.cpp \ - qanimationstate.cpp \ - progressitem.cpp -RESOURCES += subattaq.qrc - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/animation/sub-attaq -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS sub-attaq.pro pics -sources.path = $$[QT_INSTALL_EXAMPLES]/animation/sub-attaq -INSTALLS += target sources diff --git a/examples/animation/sub-attaq/subattaq.qrc b/examples/animation/sub-attaq/subattaq.qrc deleted file mode 100644 index 80a3af1..0000000 --- a/examples/animation/sub-attaq/subattaq.qrc +++ /dev/null @@ -1,39 +0,0 @@ -<RCC> - <qresource prefix="/" > - <file alias="all" >pics/scalable/sub-attaq.svg</file> - <file alias="submarine" >pics/scalable/submarine.svg</file> - <file alias="boat" >pics/scalable/boat.svg</file> - <file alias="torpedo" >pics/scalable/torpedo.svg</file> - <file alias="logo-s" >pics/welcome/logo-s.png</file> - <file alias="logo-u" >pics/welcome/logo-u.png</file> - <file alias="logo-b" >pics/welcome/logo-b.png</file> - <file alias="logo-dash" >pics/welcome/logo-dash.png</file> - <file alias="logo-a" >pics/welcome/logo-a.png</file> - <file alias="logo-t" >pics/welcome/logo-t.png</file> - <file alias="logo-t2" >pics/welcome/logo-t2.png</file> - <file alias="logo-a2" >pics/welcome/logo-a2.png</file> - <file alias="logo-q" >pics/welcome/logo-q.png</file> - <file alias="logo-excl" >pics/welcome/logo-excl.png</file> - <file alias="big/background" >pics/big/background.png</file> - <file alias="big/boat" >pics/big/boat.png</file> - <file alias="big/bomb" >pics/big/bomb.png</file> - <file alias="big/submarine" >pics/big/submarine.png</file> - <file alias="big/surface" >pics/big/surface.png</file> - <file alias="big/torpedo" >pics/big/torpedo.png</file> - <file alias="small/background" >pics/small/background.png</file> - <file alias="small/boat" >pics/small/boat.png</file> - <file alias="small/bomb" >pics/small/bomb.png</file> - <file alias="small/submarine" >pics/small/submarine.png</file> - <file alias="small/surface" >pics/small/surface.png</file> - <file alias="small/torpedo" >pics/small/torpedo.png</file> - <file alias="big/explosion/boat/step1" >pics/big/explosion/boat/step1.png</file> - <file alias="big/explosion/boat/step2" >pics/big/explosion/boat/step2.png</file> - <file alias="big/explosion/boat/step3" >pics/big/explosion/boat/step3.png</file> - <file alias="big/explosion/boat/step4" >pics/big/explosion/boat/step4.png</file> - <file alias="big/explosion/submarine/step1" >pics/big/explosion/submarine/step1.png</file> - <file alias="big/explosion/submarine/step2" >pics/big/explosion/submarine/step2.png</file> - <file alias="big/explosion/submarine/step3" >pics/big/explosion/submarine/step3.png</file> - <file alias="big/explosion/submarine/step4" >pics/big/explosion/submarine/step4.png</file> - <file>data.xml</file> - </qresource> -</RCC> diff --git a/examples/animation/sub-attaq/submarine.cpp b/examples/animation/sub-attaq/submarine.cpp deleted file mode 100644 index 04b7916..0000000 --- a/examples/animation/sub-attaq/submarine.cpp +++ /dev/null @@ -1,211 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "submarine.h" -#include "submarine_p.h" -#include "torpedo.h" -#include "pixmapitem.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "custompropertyanimation.h" -#include "qanimationstate.h" - -#include <QtCore/QPropertyAnimation> -#include <QtCore/QStateMachine> -#include <QtCore/QFinalState> -#include <QtCore/QSequentialAnimationGroup> - -static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub) -{ - QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub); -#if QT_VERSION >=0x040500 - PixmapItem *step1 = new PixmapItem(QString("explosion/submarine/step1"),GraphicsScene::Big, sub); - step1->setZValue(6); - PixmapItem *step2 = new PixmapItem(QString("explosion/submarine/step2"),GraphicsScene::Big, sub); - step2->setZValue(6); - PixmapItem *step3 = new PixmapItem(QString("explosion/submarine/step3"),GraphicsScene::Big, sub); - step3->setZValue(6); - PixmapItem *step4 = new PixmapItem(QString("explosion/submarine/step4"),GraphicsScene::Big, sub); - step4->setZValue(6); - step1->setOpacity(0); - step2->setOpacity(0); - step3->setOpacity(0); - step4->setOpacity(0); - CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(sub); - anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim1->setDuration(100); - anim1->setEndValue(1); - CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(sub); - anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim2->setDuration(100); - anim2->setEndValue(1); - CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(sub); - anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim3->setDuration(100); - anim3->setEndValue(1); - CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(sub); - anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim4->setDuration(100); - anim4->setEndValue(1); - group->addAnimation(anim1); - group->addAnimation(anim2); - group->addAnimation(anim3); - group->addAnimation(anim4); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); - group->addAnimation(anim); -#endif - AnimationManager::self()->registerAnimation(group); - return group; -} - - -SubMarine::SubMarine(int type, const QString &name, int points, QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None) -{ - pixmapItem = new PixmapItem(QString("submarine"),GraphicsScene::Big, this); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setZValue(5); - setFlags(QGraphicsItem::ItemIsMovable); - resize(pixmapItem->boundingRect().width(),pixmapItem->boundingRect().height()); - setTransformOrigin(boundingRect().center()); - - //We setup the state machine of the submarine - QStateMachine *machine = new QStateMachine(this); - - //This state is when the boat is moving/rotating - QState *moving = new QState(machine->rootState()); - - //This state is when the boat is moving from left to right - MovementState *movement = new MovementState(this, moving); - - //This state is when the boat is moving from left to right - ReturnState *rotation = new ReturnState(this, moving); - - //This is the initial state of the moving root state - moving->setInitialState(movement); - - movement->addTransition(this, SIGNAL(subMarineStateChanged()), moving); - - //This is the initial state of the machine - machine->setInitialState(moving); - - //End - QFinalState *final = new QFinalState(machine->rootState()); - - //If the moving animation is finished we move to the return state - movement->addTransition(movement, SIGNAL(animationFinished()), rotation); - - //If the return animation is finished we move to the moving state - rotation->addTransition(rotation, SIGNAL(animationFinished()), movement); - - //This state play the destroyed animation - QAnimationState *destroyedState = new QAnimationState(machine->rootState()); - destroyedState->setAnimation(setupDestroyAnimation(this)); - - //Play a nice animation when the submarine is destroyed - moving->addTransition(this, SIGNAL(subMarineDestroyed()), destroyedState); - - //Transition to final state when the destroyed animation is finished - destroyedState->addTransition(destroyedState, SIGNAL(animationFinished()), final); - - //The machine has finished to be executed, then the submarine is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(subMarineExecutionFinished())); - - machine->start(); -} - -int SubMarine::points() -{ - return subPoints; -} - -void SubMarine::setCurrentDirection(SubMarine::Movement direction) -{ - if (this->direction == direction) - return; - if (direction == SubMarine::Right && this->direction == SubMarine::None) { - setYRotation(180); - } - this->direction = direction; -} - -enum SubMarine::Movement SubMarine::currentDirection() const -{ - return direction; -} - -void SubMarine::setCurrentSpeed(int speed) -{ - if (speed < 0 || speed > 3) { - qWarning("SubMarine::setCurrentSpeed : The speed is invalid"); - } - this->speed = speed; - emit subMarineStateChanged(); -} - -int SubMarine::currentSpeed() const -{ - return speed; -} - -void SubMarine::launchTorpedo(int speed) -{ - Torpedo * torp = new Torpedo(); - GraphicsScene *scene = static_cast<GraphicsScene *>(this->scene()); - scene->addItem(torp); - torp->setPos(x(), y()); - torp->setCurrentSpeed(speed); - torp->launch(); -} - -void SubMarine::destroy() -{ - emit subMarineDestroyed(); -} - -int SubMarine::type() const -{ - return Type; -} diff --git a/examples/animation/sub-attaq/submarine.h b/examples/animation/sub-attaq/submarine.h deleted file mode 100644 index 481e816..0000000 --- a/examples/animation/sub-attaq/submarine.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __SUBMARINE__H__ -#define __SUBMARINE__H__ - -//Qt -#include <QtCore/QVariantAnimation> -#include <QtGui/QGraphicsWidget> - -class PixmapItem; - -class Torpedo; - -class SubMarine : public QGraphicsWidget -{ -Q_OBJECT -public: - enum Movement { - None = 0, - Left, - Right - }; - enum { Type = UserType + 1 }; - SubMarine(int type, const QString &name, int points, QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); - - int points(); - - void setCurrentDirection(Movement direction); - enum Movement currentDirection() const; - - void setCurrentSpeed(int speed); - int currentSpeed() const; - - void launchTorpedo(int speed); - void destroy(); - - virtual int type() const; - -signals: - void subMarineDestroyed(); - void subMarineExecutionFinished(); - void subMarineStateChanged(); - -private: - int subType; - QString subName; - int subPoints; - int speed; - Movement direction; - PixmapItem *pixmapItem; -}; - -#endif //__SUBMARINE__H__ diff --git a/examples/animation/sub-attaq/submarine_p.h b/examples/animation/sub-attaq/submarine_p.h deleted file mode 100644 index e8df877..0000000 --- a/examples/animation/sub-attaq/submarine_p.h +++ /dev/null @@ -1,139 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SUBMARINE_P_H -#define SUBMARINE_P_H - -// -// W A R N I N G -// ------------- -// -// This file is not part of the Qt API. It exists purely as an -// implementation detail. This header file may change from version to -// version without notice, or even be removed. -// -// We mean it. -// - -//Own -#include "animationmanager.h" -#include "submarine.h" -#include "qanimationstate.h" - -//Qt -#include <QtCore/QPropertyAnimation> -#include <QtGui/QGraphicsScene> - -//This state is describing when the boat is moving right -class MovementState : public QAnimationState -{ -Q_OBJECT -public: - MovementState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent) - { - movementAnimation = new QPropertyAnimation(submarine, "pos"); - connect(movementAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationMovementValueChanged(const QVariant &))); - setAnimation(movementAnimation); - AnimationManager::self()->registerAnimation(movementAnimation); - this->submarine = submarine; - } - -protected slots: - void onAnimationMovementValueChanged(const QVariant &) - { - if (qrand() % 200 + 1 == 3) - submarine->launchTorpedo(qrand() % 3 + 1); - } - -protected: - void onEntry(QEvent *e) - { - if (submarine->currentDirection() == SubMarine::Left) { - movementAnimation->setEndValue(QPointF(0,submarine->y())); - movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); - } - else /*if (submarine->currentDirection() == SubMarine::Right)*/ { - movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); - movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); - } - movementAnimation->setStartValue(submarine->pos()); - QAnimationState::onEntry(e); - } - -private: - SubMarine *submarine; - QPropertyAnimation *movementAnimation; -}; - -//This state is describing when the boat is moving right -class ReturnState : public QAnimationState -{ -public: - ReturnState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent) - { - returnAnimation = new QPropertyAnimation(submarine, "yRotation"); - AnimationManager::self()->registerAnimation(returnAnimation); - setAnimation(returnAnimation); - this->submarine = submarine; - } - -protected: - void onEntry(QEvent *e) - { - returnAnimation->stop(); - returnAnimation->setStartValue(submarine->yRotation()); - returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); - returnAnimation->setDuration(500); - QAnimationState::onEntry(e); - } - - void onExit(QEvent *e) - { - submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); - QAnimationState::onExit(e); - } - -private: - SubMarine *submarine; - QPropertyAnimation *returnAnimation; -}; - -#endif // SUBMARINE_P_H diff --git a/examples/animation/sub-attaq/torpedo.cpp b/examples/animation/sub-attaq/torpedo.cpp deleted file mode 100644 index 5ef237a..0000000 --- a/examples/animation/sub-attaq/torpedo.cpp +++ /dev/null @@ -1,120 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -//Own -#include "torpedo.h" -#include "pixmapitem.h" -#include "boat.h" -#include "graphicsscene.h" -#include "animationmanager.h" -#include "qanimationstate.h" - -#include <QtCore/QPropertyAnimation> -#include <QtCore/QStateMachine> -#include <QtCore/QFinalState> - -Torpedo::Torpedo(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), currentSpeed(0), launchAnimation(0) -{ - pixmapItem = new PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big, this); - setZValue(2); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable); - resize(pixmapItem->boundingRect().size()); -} - -void Torpedo::launch() -{ - launchAnimation = new QPropertyAnimation(this, "pos"); - AnimationManager::self()->registerAnimation(launchAnimation); - launchAnimation->setEndValue(QPointF(x(),qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15)); - launchAnimation->setEasingCurve(QEasingCurve::InQuad); - launchAnimation->setDuration(y()/currentSpeed*10); - connect(launchAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); - - //We setup the state machine of the torpedo - QStateMachine *machine = new QStateMachine(this); - - //This state is when the launch animation is playing - QAnimationState *launched = new QAnimationState(machine->rootState()); - launched->setAnimation(launchAnimation); - - //End - QFinalState *final = new QFinalState(machine->rootState()); - - machine->setInitialState(launched); - - //### Add a nice animation when the torpedo is destroyed - launched->addTransition(this, SIGNAL(torpedoExplosed()),final); - - //If the animation is finished, then we move to the final state - launched->addTransition(launched, SIGNAL(animationFinished()), final); - - //The machine has finished to be executed, then the boat is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished())); - - machine->start(); -} - -void Torpedo::setCurrentSpeed(int speed) -{ - if (speed < 0) { - qWarning("Torpedo::setCurrentSpeed : The speed is invalid"); - return; - } - currentSpeed = speed; -} - -void Torpedo::onAnimationLaunchValueChanged(const QVariant &) -{ - foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) { - if (item->type() == Boat::Type) { - Boat *b = static_cast<Boat *>(item); - b->destroy(); - } - } -} - -void Torpedo::destroy() -{ - launchAnimation->stop(); - emit torpedoExplosed(); -} diff --git a/examples/animation/sub-attaq/torpedo.h b/examples/animation/sub-attaq/torpedo.h deleted file mode 100644 index c44037f..0000000 --- a/examples/animation/sub-attaq/torpedo.h +++ /dev/null @@ -1,75 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef __TORPEDO__H__ -#define __TORPEDO__H__ - -//Qt -#include <QtCore/QObject> - -#include <QtCore/QVariantAnimation> -#include <QtGui/QGraphicsWidget> - -class PixmapItem; - -class Torpedo : public QGraphicsWidget -{ -Q_OBJECT -public: - Torpedo(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); - void launch(); - void setCurrentSpeed(int speed); - void destroy(); - -signals: - void torpedoExplosed(); - void torpedoExecutionFinished(); - -private slots: - void onAnimationLaunchValueChanged(const QVariant &); - -private: - int currentSpeed; - PixmapItem *pixmapItem; - QVariantAnimation *launchAnimation; -}; - -#endif //__TORPEDO__H__ diff --git a/examples/examples.pro b/examples/examples.pro index 5382e28..5855e4f 100644 --- a/examples/examples.pro +++ b/examples/examples.pro @@ -36,6 +36,7 @@ embedded:SUBDIRS += qws contains(QT_BUILD_PARTS, tools):SUBDIRS += qtestlib } contains(QT_CONFIG, opengl): SUBDIRS += opengl +contains(QT_CONFIG, openvg): SUBDIRS += openvg contains(QT_CONFIG, dbus): SUBDIRS += dbus win32: SUBDIRS += activeqt contains(QT_CONFIG, xmlpatterns): SUBDIRS += xmlpatterns diff --git a/examples/ipc/ipc.pro b/examples/ipc/ipc.pro index 0698f89..9098936 100644 --- a/examples/ipc/ipc.pro +++ b/examples/ipc/ipc.pro @@ -1,5 +1,6 @@ TEMPLATE = subdirs -SUBDIRS = sharedmemory +# no QSharedMemory +!vxworks:!qnx:SUBDIRS = sharedmemory !wince*: SUBDIRS += localfortuneserver localfortuneclient # install diff --git a/examples/itemviews/chart/chart.pro b/examples/itemviews/chart/chart.pro index d202451..7a9d197 100644 --- a/examples/itemviews/chart/chart.pro +++ b/examples/itemviews/chart/chart.pro @@ -4,7 +4,7 @@ RESOURCES = chart.qrc SOURCES = main.cpp \ mainwindow.cpp \ pieview.cpp -unix:!mac:LIBS+= -lm +unix:!mac:!vxworks:LIBS+= -lm # install target.path = $$[QT_INSTALL_EXAMPLES]/itemviews/chart diff --git a/examples/mainwindows/mdi/mainwindow.cpp b/examples/mainwindows/mdi/mainwindow.cpp index 3cb54f1..9ef2cae 100644 --- a/examples/mainwindows/mdi/mainwindow.cpp +++ b/examples/mainwindows/mdi/mainwindow.cpp @@ -259,7 +259,6 @@ void MainWindow::createActions() connect(pasteAct, SIGNAL(triggered()), this, SLOT(paste())); closeAct = new QAction(tr("Cl&ose"), this); - closeAct->setShortcut(tr("Ctrl+F4")); closeAct->setStatusTip(tr("Close the active window")); connect(closeAct, SIGNAL(triggered()), mdiArea, SLOT(closeActiveSubWindow())); diff --git a/examples/network/network.pro b/examples/network/network.pro index 8c45745..adf998f 100644 --- a/examples/network/network.pro +++ b/examples/network/network.pro @@ -2,7 +2,6 @@ TEMPLATE = subdirs SUBDIRS = blockingfortuneclient \ broadcastreceiver \ broadcastsender \ - network-chat \ download \ downloadmanager \ fortuneclient \ @@ -14,6 +13,9 @@ SUBDIRS = blockingfortuneclient \ googlesuggest \ torrent +# no QProcess +!vxworks:!qnx:SUBDIRS += network-chat + contains(QT_CONFIG, openssl):SUBDIRS += securesocketclient # install diff --git a/examples/openvg/README b/examples/openvg/README new file mode 100644 index 0000000..5e385ea --- /dev/null +++ b/examples/openvg/README @@ -0,0 +1,40 @@ +Qt provides support for integration with OpenVG implementations on +platforms with appropriate hardware acceleration. + +These examples demonstrate the basic techniques used to take advantage of +OpenVG in Qt applications. In particular, the "star" example shows how +to mix QPainter and OpenVG calls in the same paint event. + +The example launcher provided with Qt can be used to explore each of the +examples in this directory. + +Documentation for these examples can be found via the Tutorial and Examples +link in the main Qt documentation. + + +Finding the Qt Examples and Demos launcher +========================================== + +On Windows: + +The launcher can be accessed via the Windows Start menu. Select the menu +entry entitled "Qt Examples and Demos" entry in the submenu containing +the Qt tools. + +On Mac OS X: + +For the binary distribution, the qtdemo executable is installed in the +/Developer/Applications/Qt directory. For the source distribution, it is +installed alongside the other Qt tools on the path specified when Qt is +configured. + +On Unix/Linux: + +The qtdemo executable is installed alongside the other Qt tools on the path +specified when Qt is configured. + +On all platforms: + +The source code for the launcher can be found in the demos/qtdemo directory +in the Qt package. This example is built at the same time as the Qt libraries, +tools, examples, and demonstrations. diff --git a/examples/openvg/openvg.pro b/examples/openvg/openvg.pro new file mode 100644 index 0000000..d76a389 --- /dev/null +++ b/examples/openvg/openvg.pro @@ -0,0 +1,8 @@ +TEMPLATE = subdirs +SUBDIRS = star + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/openvg +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS openvg.pro README +sources.path = $$[QT_INSTALL_EXAMPLES]/openvg +INSTALLS += target sources diff --git a/examples/animation/sub-attaq/main.cpp b/examples/openvg/star/main.cpp index 4f6f4f9..eec2186 100644 --- a/examples/animation/sub-attaq/main.cpp +++ b/examples/openvg/star/main.cpp @@ -3,7 +3,7 @@ ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** -** This file is part of the QtCore module of the Qt Toolkit. +** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage @@ -39,19 +39,16 @@ ** ****************************************************************************/ -#include <QtGui> - -#include "mainwindow.h" +#include <QApplication> +#include "starwidget.h" int main(int argc, char *argv[]) { +#ifdef Q_OS_SYMBIAN + QApplication::setGraphicsSystem("openvg"); +#endif QApplication app(argc, argv); - Q_INIT_RESOURCE(subattaq); - - qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); - - MainWindow w; - w.show(); - + StarWidget mw; + mw.show(); return app.exec(); } diff --git a/examples/openvg/star/star.pro b/examples/openvg/star/star.pro new file mode 100644 index 0000000..90c236d --- /dev/null +++ b/examples/openvg/star/star.pro @@ -0,0 +1,6 @@ +TEMPLATE = app +TARGET = star +CONFIG += qt debug warn_on +QT += openvg +SOURCES = starwidget.cpp main.cpp +HEADERS = starwidget.h diff --git a/examples/openvg/star/starwidget.cpp b/examples/openvg/star/starwidget.cpp new file mode 100644 index 0000000..9d2a255 --- /dev/null +++ b/examples/openvg/star/starwidget.cpp @@ -0,0 +1,115 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtOpenGL module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at http://www.qtsoftware.com/contact. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "starwidget.h" + +StarWidget::StarWidget(QWidget *parent) + : QWidget(parent) + , path(VG_INVALID_HANDLE) + , pen(Qt::red, 4.0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin) + , brush(Qt::yellow) +{ + setMinimumSize(220, 250); + setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding); +} + +static VGubyte const starSegments[] = { + VG_MOVE_TO_ABS, + VG_LINE_TO_REL, + VG_LINE_TO_REL, + VG_LINE_TO_REL, + VG_LINE_TO_REL, + VG_CLOSE_PATH +}; +static VGfloat const starCoords[] = { + 110, 35, + 50, 160, + -130, -100, + 160, 0, + -130, 100 +}; + +void StarWidget::paintEvent(QPaintEvent *) +{ + QPainter painter; + painter.begin(this); + + // Make sure that we are using the OpenVG paint engine. + if (painter.paintEngine()->type() != QPaintEngine::OpenVG) { +#ifdef Q_WS_QWS + qWarning("Not using OpenVG: use the '-display' option to specify an OpenVG driver"); +#else + qWarning("Not using OpenVG: specify '-graphicssystem OpenVG'"); +#endif + return; + } + + // Select a pen and a brush for drawing the star. + painter.setPen(pen); + painter.setBrush(brush); + + // We want the star border to be anti-aliased. + painter.setRenderHints(QPainter::Antialiasing); + + // Flush the state changes to the OpenVG implementation + // and prepare to perform raw OpenVG calls. + painter.paintEngine()->syncState(); + + // Cache the path if we haven't already. + if (path == VG_INVALID_HANDLE) { + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, + 1.0f, // scale + 0.0f, // bias + 6, // segmentCapacityHint + 10, // coordCapacityHint + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(path, sizeof(starSegments), starSegments, starCoords); + } + + // Draw the star directly using the OpenVG API. + vgDrawPath(path, VG_FILL_PATH | VG_STROKE_PATH); + + // Restore normal QPainter operations. + painter.paintEngine()->syncState(); + + painter.end(); +} diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/openvg/star/starwidget.h index e918359..883f8c4 100644 --- a/examples/statemachine/tankgame/gameovertransition.h +++ b/examples/openvg/star/starwidget.h @@ -3,7 +3,7 @@ ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** -** This file is part of the examples of the Qt Toolkit. +** This file is part of the QtOpenGL module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage @@ -39,25 +39,28 @@ ** ****************************************************************************/ -#ifndef GAMEOVERTRANSITION_H -#define GAMEOVERTRANSITION_H +#ifndef STARWIDGET_H +#define STARWIDGET_H -#include <QSignalTransition> +#include <QWidget> +#include <QPainter> +#include <QPaintEngine> +#include "qvg.h" -class TankItem; -class GameOverTransition: public QSignalTransition +class StarWidget : public QWidget { Q_OBJECT public: - GameOverTransition(QAbstractState *targetState); - - void addTankItem(TankItem *tankItem); + StarWidget(QWidget *parent = 0); + ~StarWidget() {} protected: - bool eventTest(QEvent *event); + void paintEvent(QPaintEvent *); private: - QList<TankItem *> m_tankItems; + VGPath path; + QPen pen; + QBrush brush; }; #endif diff --git a/examples/painting/painterpaths/painterpaths.pro b/examples/painting/painterpaths/painterpaths.pro index 76c9e82..98b9bd1 100644 --- a/examples/painting/painterpaths/painterpaths.pro +++ b/examples/painting/painterpaths/painterpaths.pro @@ -3,7 +3,7 @@ HEADERS = renderarea.h \ SOURCES = main.cpp \ renderarea.cpp \ window.cpp -unix:!mac:LIBS += -lm +unix:!mac:!vxworks:LIBS += -lm # install target.path = $$[QT_INSTALL_EXAMPLES]/painting/painterpaths diff --git a/examples/qws/qws.pro b/examples/qws/qws.pro index fb3c3c7..95e1b44 100644 --- a/examples/qws/qws.pro +++ b/examples/qws/qws.pro @@ -1,5 +1,7 @@ TEMPLATE = subdirs -SUBDIRS = framebuffer mousecalibration simpledecoration +# no /dev/fbX +!qnx:!vxworks:SUBDIRS = framebuffer +SUBDIRS += mousecalibration simpledecoration # install sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS README *.pro diff --git a/examples/script/customclass/bytearrayclass.cpp b/examples/script/customclass/bytearrayclass.cpp index 81a0b8a..2044a16 100644 --- a/examples/script/customclass/bytearrayclass.cpp +++ b/examples/script/customclass/bytearrayclass.cpp @@ -100,7 +100,7 @@ ByteArrayClass::ByteArrayClass(QScriptEngine *engine) QScriptValue global = engine->globalObject(); proto.setPrototype(global.property("Object").property("prototype")); - ctor = engine->newFunction(construct); + ctor = engine->newFunction(construct, proto); ctor.setData(qScriptValueFromValue(engine, this)); } //! [0] @@ -224,7 +224,10 @@ QScriptValue ByteArrayClass::construct(QScriptContext *ctx, QScriptEngine *) ByteArrayClass *cls = qscriptvalue_cast<ByteArrayClass*>(ctx->callee().data()); if (!cls) return QScriptValue(); - int size = ctx->argument(0).toInt32(); + QScriptValue arg = ctx->argument(0); + if (arg.instanceOf(ctx->callee())) + return cls->newInstance(qscriptvalue_cast<QByteArray>(arg)); + int size = arg.toInt32(); return cls->newInstance(size); } //! [2] @@ -240,7 +243,7 @@ QScriptValue ByteArrayClass::toScriptValue(QScriptEngine *eng, const QByteArray void ByteArrayClass::fromScriptValue(const QScriptValue &obj, QByteArray &ba) { - ba = qscriptvalue_cast<QByteArray>(obj.data()); + ba = qvariant_cast<QByteArray>(obj.data().toVariant()); } diff --git a/examples/script/customclass/main.cpp b/examples/script/customclass/main.cpp index 05aefd5..3b98f5c 100644 --- a/examples/script/customclass/main.cpp +++ b/examples/script/customclass/main.cpp @@ -52,6 +52,7 @@ int main(int argc, char **argv) eng.globalObject().setProperty("ByteArray", baClass->constructor()); qDebug() << "ba = new ByteArray(4):" << eng.evaluate("ba = new ByteArray(4)").toString(); + qDebug() << "ba instanceof ByteArray:" << eng.evaluate("ba instanceof ByteArray").toBool(); qDebug() << "ba.length:" << eng.evaluate("ba.length").toNumber(); qDebug() << "ba[1] = 123; ba[1]:" << eng.evaluate("ba[1] = 123; ba[1]").toNumber(); qDebug() << "ba[7] = 224; ba.length:" << eng.evaluate("ba[7] = 224; ba.length").toNumber(); @@ -65,6 +66,9 @@ int main(int argc, char **argv) qDebug() << "ba.toBase64().toLatin1String():" << eng.evaluate("b64.toLatin1String()").toString(); qDebug() << "ba.valueOf():" << eng.evaluate("ba.valueOf()").toString(); qDebug() << "ba.chop(2); ba.length:" << eng.evaluate("ba.chop(2); ba.length").toNumber(); + qDebug() << "ba2 = new ByteArray(ba):" << eng.evaluate("ba2 = new ByteArray(ba)").toString(); + qDebug() << "ba2.equals(ba):" << eng.evaluate("ba2.equals(ba)").toBool(); + qDebug() << "ba2.equals(new ByteArray()):" << eng.evaluate("ba2.equals(new ByteArray())").toBool(); return 0; } diff --git a/examples/statemachine/factorial/main.cpp b/examples/statemachine/factorial/main.cpp index 18a9521..5050347 100644 --- a/examples/statemachine/factorial/main.cpp +++ b/examples/statemachine/factorial/main.cpp @@ -151,14 +151,14 @@ int main(int argc, char **argv) //! [3] //! [4] - QState *compute = new QState(machine.rootState()); + QState *compute = new QState(&machine); compute->assignProperty(&factorial, "fac", 1); compute->assignProperty(&factorial, "x", 6); compute->addTransition(new FactorialLoopTransition(&factorial)); //! [4] //! [5] - QFinalState *done = new QFinalState(machine.rootState()); + QFinalState *done = new QFinalState(&machine); FactorialDoneTransition *doneTransition = new FactorialDoneTransition(&factorial); doneTransition->setTargetState(done); compute->addTransition(doneTransition); diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro index 5074a3c..ea3e7a8 100644 --- a/examples/statemachine/statemachine.pro +++ b/examples/statemachine/statemachine.pro @@ -4,9 +4,7 @@ SUBDIRS = \ factorial \ pingpong \ trafficlight \ - twowaybutton \ - tankgame \ - tankgameplugins + twowaybutton # install target.path = $$[QT_INSTALL_EXAMPLES]/statemachine diff --git a/examples/statemachine/tankgame/gameitem.cpp b/examples/statemachine/tankgame/gameitem.cpp deleted file mode 100644 index 94affb4..0000000 --- a/examples/statemachine/tankgame/gameitem.cpp +++ /dev/null @@ -1,129 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "gameitem.h" - -#include <QGraphicsScene> -#include <QDebug> - -GameItem::GameItem(QObject *parent) : QObject(parent) -{ -} - -QPointF GameItem::tryMove(const QPointF &requestedPosition, QLineF *collidedLine, - QGraphicsItem **collidedItem) const -{ - QLineF movementPath(pos(), requestedPosition); - - qreal cannonLength = 0.0; - { - QPointF p1 = boundingRect().center(); - QPointF p2 = QPointF(boundingRect().right() + 10.0, p1.y()); - - cannonLength = QLineF(mapToScene(p1), mapToScene(p2)).length(); - } - - movementPath.setLength(movementPath.length() + cannonLength); - - QRectF boundingRectPath(QPointF(qMin(movementPath.x1(), movementPath.x2()), qMin(movementPath.y1(), movementPath.y2())), - QPointF(qMax(movementPath.x1(), movementPath.x2()), qMax(movementPath.y1(), movementPath.y2()))); - - QList<QGraphicsItem *> itemsInRect = scene()->items(boundingRectPath, Qt::IntersectsItemBoundingRect); - - QPointF nextPoint = requestedPosition; - QRectF sceneRect = scene()->sceneRect(); - - foreach (QGraphicsItem *item, itemsInRect) { - if (item == static_cast<const QGraphicsItem *>(this)) - continue; - - QPolygonF mappedBoundingRect = item->mapToScene(item->boundingRect()); - for (int i=0; i<mappedBoundingRect.size(); ++i) { - QPointF p1 = mappedBoundingRect.at(i == 0 ? mappedBoundingRect.size()-1 : i-1); - QPointF p2 = mappedBoundingRect.at(i); - - QLineF rectLine(p1, p2); - QPointF intersectionPoint; - QLineF::IntersectType intersectType = movementPath.intersect(rectLine, &intersectionPoint); - - if (intersectType == QLineF::BoundedIntersection) { - movementPath.setP2(intersectionPoint); - movementPath.setLength(movementPath.length() - cannonLength); - nextPoint = movementPath.p2(); - - if (collidedLine != 0) - *collidedLine = rectLine; - - if (collidedItem != 0) - *collidedItem = item; - } - } - } - - - // Don't go outside of map - if (nextPoint.x() < sceneRect.left()) { - nextPoint.rx() = sceneRect.left(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().bottomLeft()); - } - - if (nextPoint.x() > sceneRect.right()) { - nextPoint.rx() = sceneRect.right(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topRight(), scene()->sceneRect().bottomRight()); - } - - if (nextPoint.y() < sceneRect.top()) { - nextPoint.ry() = sceneRect.top(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().topRight()); - } - - if (nextPoint.y() > sceneRect.bottom()) { - nextPoint.ry() = sceneRect.bottom(); - if (collidedLine != 0) - *collidedLine = QLineF(scene()->sceneRect().bottomLeft(), scene()->sceneRect().bottomRight()); - } - - return nextPoint; -} - diff --git a/examples/statemachine/tankgame/gameitem.h b/examples/statemachine/tankgame/gameitem.h deleted file mode 100644 index af012bb..0000000 --- a/examples/statemachine/tankgame/gameitem.h +++ /dev/null @@ -1,66 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef GAMEITEM_H -#define GAMEITEM_H - -#include <QGraphicsItem> - -QT_BEGIN_NAMESPACE -class QLineF; -QT_END_NAMESPACE -class GameItem: public QObject, public QGraphicsItem -{ - Q_OBJECT -public: - enum { Type = UserType + 1 }; - int type() const { return Type; } - - GameItem(QObject *parent = 0); - - virtual void idle(qreal elapsed) = 0; - -protected: - QPointF tryMove(const QPointF &requestedPosition, QLineF *collidedLine = 0, - QGraphicsItem **collidedItem = 0) const; -}; - -#endif diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp deleted file mode 100644 index 634fbce..0000000 --- a/examples/statemachine/tankgame/gameovertransition.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "gameovertransition.h" -#include "tankitem.h" - -#include <QSignalEvent> -#include <QSignalMapper> - -GameOverTransition::GameOverTransition(QAbstractState *targetState) - : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*))) -{ - setTargetState(targetState); - - QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); - mapper->setParent(this); -} - -void GameOverTransition::addTankItem(TankItem *tankItem) -{ - m_tankItems.append(tankItem); - - QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); - mapper->setMapping(tankItem, tankItem); - connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map())); -} - -bool GameOverTransition::eventTest(QEvent *e) -{ - bool ret = QSignalTransition::eventTest(e); - - if (ret) { - QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e); - QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0)); - TankItem *tankItem = qobject_cast<TankItem *>(sender); - m_tankItems.removeAll(tankItem); - - return m_tankItems.size() <= 1; - } else { - return false; - } -} diff --git a/examples/statemachine/tankgame/main.cpp b/examples/statemachine/tankgame/main.cpp deleted file mode 100644 index 85e2747..0000000 --- a/examples/statemachine/tankgame/main.cpp +++ /dev/null @@ -1,53 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QApplication> -#include "mainwindow.h" - -int main(int argc, char **argv) -{ - QApplication app(argc, argv); - - MainWindow mainWindow; - mainWindow.show(); - - return app.exec(); -} diff --git a/examples/statemachine/tankgame/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp deleted file mode 100644 index 68a8d68..0000000 --- a/examples/statemachine/tankgame/mainwindow.cpp +++ /dev/null @@ -1,342 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "mainwindow.h" -#include "tankitem.h" -#include "rocketitem.h" -#include "plugin.h" -#include "gameovertransition.h" - -#include <QStateMachine> -#include <QGraphicsView> -#include <QAction> -#include <QMenuBar> -#include <QState> -#include <QHistoryState> -#include <QTimer> -#include <QFileDialog> -#include <QPluginLoader> -#include <QApplication> -#include <QInputDialog> -#include <QMessageBox> - -MainWindow::MainWindow(QWidget *parent) - : QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false) -{ - init(); -} - -MainWindow::~MainWindow() -{ -} - -void MainWindow::addWall(const QRectF &wall) -{ - QGraphicsRectItem *item = new QGraphicsRectItem; - item->setRect(wall); - item->setBrush(Qt::darkGreen); - item->setPen(QPen(Qt::black, 0)); - - m_scene->addItem(item); -} - -void MainWindow::init() -{ - setWindowTitle("Pluggable Tank Game"); - - QGraphicsView *view = new QGraphicsView(this); - view->setRenderHints(QPainter::Antialiasing); - setCentralWidget(view); - - m_scene = new QGraphicsScene(this); - view->setScene(m_scene); - - QRectF sceneRect = QRectF(-200.0, -200.0, 400.0, 400.0); - m_scene->setSceneRect(sceneRect); - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().topLeft() + QPointF(30.0, 30.0)); - item->setDirection(45.0); - item->setColor(Qt::red); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().topRight() + QPointF(-30.0, 30.0)); - item->setDirection(135.0); - item->setColor(Qt::green); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-30.0, -30.0)); - item->setDirection(225.0); - item->setColor(Qt::blue); - - m_spawns.append(item); - } - - { - TankItem *item = new TankItem(this); - - item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(30.0, -30.0)); - item->setDirection(315.0); - item->setColor(Qt::yellow); - - m_spawns.append(item); - } - - QPointF centerOfMap = sceneRect.center(); - - addWall(QRectF(centerOfMap + QPointF(-50.0, -60.0), centerOfMap + QPointF(50.0, -50.0))); - addWall(QRectF(centerOfMap - QPointF(-50.0, -60.0), centerOfMap - QPointF(50.0, -50.0))); - addWall(QRectF(centerOfMap + QPointF(-50.0, -50.0), centerOfMap + QPointF(-40.0, 50.0))); - addWall(QRectF(centerOfMap - QPointF(-50.0, -50.0), centerOfMap - QPointF(-40.0, 50.0))); - - addWall(QRectF(sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, -10.0), - sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, 100.0))); - addWall(QRectF(sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, 10.0), - sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, -100.0))); - addWall(QRectF(sceneRect.topLeft() + QPointF(-10.0, sceneRect.height() / 2.0 - 5.0), - sceneRect.topLeft() + QPointF(100.0, sceneRect.height() / 2.0 + 5.0))); - addWall(QRectF(sceneRect.topRight() + QPointF(10.0, sceneRect.height() / 2.0 - 5.0), - sceneRect.topRight() + QPointF(-100.0, sceneRect.height() / 2.0 + 5.0))); - - - QAction *addTankAction = menuBar()->addAction("&Add tank"); - QAction *runGameAction = menuBar()->addAction("&Run game"); - runGameAction->setObjectName("runGameAction"); - QAction *stopGameAction = menuBar()->addAction("&Stop game"); - menuBar()->addSeparator(); - QAction *quitAction = menuBar()->addAction("&Quit"); - - connect(addTankAction, SIGNAL(triggered()), this, SLOT(addTank())); - connect(quitAction, SIGNAL(triggered()), this, SLOT(close())); - - m_machine = new QStateMachine(this); - QState *stoppedState = new QState(m_machine->rootState()); - stoppedState->setObjectName("stoppedState"); - stoppedState->assignProperty(runGameAction, "enabled", true); - stoppedState->assignProperty(stopGameAction, "enabled", false); - stoppedState->assignProperty(this, "started", false); - m_machine->setInitialState(stoppedState); - -//! [5] - QState *spawnsAvailable = new QState(stoppedState); - spawnsAvailable->assignProperty(addTankAction, "enabled", true); - - QState *noSpawnsAvailable = new QState(stoppedState); - noSpawnsAvailable->assignProperty(addTankAction, "enabled", false); -//! [5] - spawnsAvailable->setObjectName("spawnsAvailable"); - noSpawnsAvailable->setObjectName("noSpawnsAvailable"); - - spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable); - -//! [3] - QHistoryState *hs = new QHistoryState(stoppedState); - hs->setDefaultState(spawnsAvailable); -//! [3] - hs->setObjectName("hs"); - - stoppedState->setInitialState(hs); - -//! [0] - m_runningState = new QState(QState::ParallelStates, m_machine->rootState()); -//! [0] - m_runningState->setObjectName("runningState"); - m_runningState->assignProperty(addTankAction, "enabled", false); - m_runningState->assignProperty(runGameAction, "enabled", false); - m_runningState->assignProperty(stopGameAction, "enabled", true); - - QState *gameOverState = new QState(m_machine->rootState()); - gameOverState->setObjectName("gameOverState"); - gameOverState->assignProperty(stopGameAction, "enabled", false); - connect(gameOverState, SIGNAL(entered()), this, SLOT(gameOver())); - - stoppedState->addTransition(runGameAction, SIGNAL(triggered()), m_runningState); - m_runningState->addTransition(stopGameAction, SIGNAL(triggered()), stoppedState); - - m_gameOverTransition = new GameOverTransition(gameOverState); - m_runningState->addTransition(m_gameOverTransition); - - QTimer *timer = new QTimer(this); - timer->setInterval(100); - connect(timer, SIGNAL(timeout()), this, SLOT(runStep())); - connect(m_runningState, SIGNAL(entered()), timer, SLOT(start())); - connect(m_runningState, SIGNAL(exited()), timer, SLOT(stop())); - - m_machine->start(); - m_time.start(); -} - -void MainWindow::runStep() -{ - if (!m_started) { - m_time.restart(); - m_started = true; - } else { - int elapsed = m_time.elapsed(); - if (elapsed > 0) { - m_time.restart(); - qreal elapsedSecs = elapsed / 1000.0; - QList<QGraphicsItem *> items = m_scene->items(); - foreach (QGraphicsItem *item, items) { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) - gameItem->idle(elapsedSecs); - } - } - } -} - -void MainWindow::gameOver() -{ - QList<QGraphicsItem *> items = m_scene->items(); - - TankItem *lastTankStanding = 0; - foreach (QGraphicsItem *item, items) { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) { - if ((lastTankStanding = qobject_cast<TankItem *>(gameItem)) != 0) - break; - } - } - - QMessageBox::information(this, "Game over!", - QString::fromLatin1("The tank played by '%1' has won!").arg(lastTankStanding->objectName())); -} - -void MainWindow::addRocket() -{ - TankItem *tankItem = qobject_cast<TankItem *>(sender()); - if (tankItem != 0) { - RocketItem *rocketItem = new RocketItem; - - QPointF s = tankItem->mapToScene(QPointF(tankItem->boundingRect().right() + 10.0, - tankItem->boundingRect().center().y())); - rocketItem->setPos(s); - rocketItem->setDirection(tankItem->direction()); - m_scene->addItem(rocketItem); - } -} - -void MainWindow::addTank() -{ - Q_ASSERT(!m_spawns.isEmpty()); - - QDir pluginsDir(qApp->applicationDirPath()); -#if defined(Q_OS_WIN) - if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release") - pluginsDir.cdUp(); -#elif defined(Q_OS_MAC) - if (pluginsDir.dirName() == "MacOS") { - pluginsDir.cdUp(); - pluginsDir.cdUp(); - pluginsDir.cdUp(); - } -#endif - - pluginsDir.cd("plugins"); - - QStringList itemNames; - QList<Plugin *> items; - foreach (QString fileName, pluginsDir.entryList(QDir::Files)) { - QPluginLoader loader(pluginsDir.absoluteFilePath(fileName)); - QObject *possiblePlugin = loader.instance(); - if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) { - QString objectName = possiblePlugin->objectName(); - if (objectName.isEmpty()) - objectName = fileName; - - itemNames.append(objectName); - items.append(plugin); - } - } - - if (items.isEmpty()) { - QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory"); - return; - } - - bool ok; -//! [1] - QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types", - itemNames, 0, false, &ok); -//! [1] - - if (ok && !selectedName.isEmpty()) { - int idx = itemNames.indexOf(selectedName); - if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) { - TankItem *tankItem = m_spawns.takeLast(); - tankItem->setObjectName(selectedName); - tankItem->setToolTip(selectedName); - m_scene->addItem(tankItem); - connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket())); - if (m_spawns.isEmpty()) - emit mapFull(); - - m_gameOverTransition->addTankItem(tankItem); - - QState *region = new QState(m_runningState); - region->setObjectName(QString::fromLatin1("region%1").arg(m_spawns.size())); -//! [2] - QState *pluginState = plugin->create(region, tankItem); -//! [2] - region->setInitialState(pluginState); - - // If the plugin has an error it is disabled -//! [4] - QState *errorState = new QState(region); - errorState->setObjectName(QString::fromLatin1("errorState%1").arg(m_spawns.size())); - errorState->assignProperty(tankItem, "enabled", false); - pluginState->setErrorState(errorState); -//! [4] - } - } -} - diff --git a/examples/statemachine/tankgame/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h deleted file mode 100644 index d42b7ac..0000000 --- a/examples/statemachine/tankgame/mainwindow.h +++ /dev/null @@ -1,93 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef MAINWINDOW_H -#define MAINWINDOW_H - -#include <QMainWindow> -#include <QTime> - -QT_BEGIN_NAMESPACE -class QGraphicsScene; -class QStateMachine; -class QState; -QT_END_NAMESPACE -class GameOverTransition; -class TankItem; - -class MainWindow: public QMainWindow -{ - Q_OBJECT - Q_PROPERTY(bool started READ started WRITE setStarted) -public: - MainWindow(QWidget *parent = 0); - ~MainWindow(); - - void setStarted(bool b) { m_started = b; } - bool started() const { return m_started; } - -public slots: - void addTank(); - void addRocket(); - void runStep(); - void gameOver(); - -signals: - void mapFull(); - -private: - void init(); - void addWall(const QRectF &wall); - - QGraphicsScene *m_scene; - - QStateMachine *m_machine; - QState *m_runningState; - GameOverTransition *m_gameOverTransition; - - QList<TankItem *> m_spawns; - QTime m_time; - - bool m_started : 1; -}; - -#endif - diff --git a/examples/statemachine/tankgame/plugin.h b/examples/statemachine/tankgame/plugin.h deleted file mode 100644 index 97e4640..0000000 --- a/examples/statemachine/tankgame/plugin.h +++ /dev/null @@ -1,62 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef PLUGIN_H -#define PLUGIN_H - -#include <QtPlugin> - -QT_BEGIN_NAMESPACE -class QState; -QT_END_NAMESPACE -class Plugin -{ -public: - virtual ~Plugin() {} - - virtual QState *create(QState *parentState, QObject *tank) = 0; -}; - -QT_BEGIN_NAMESPACE -Q_DECLARE_INTERFACE(Plugin, "TankPlugin") -QT_END_NAMESPACE - -#endif diff --git a/examples/statemachine/tankgame/rocketitem.cpp b/examples/statemachine/tankgame/rocketitem.cpp deleted file mode 100644 index d286e5d..0000000 --- a/examples/statemachine/tankgame/rocketitem.cpp +++ /dev/null @@ -1,101 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "rocketitem.h" -#include "tankitem.h" - -#include <QPainter> -#include <QGraphicsScene> - -#include <math.h> - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -RocketItem::RocketItem(QObject *parent) - : GameItem(parent), m_direction(0.0), m_distance(300.0) -{ -} - -QRectF RocketItem::boundingRect() const -{ - return QRectF(-1.0, -1.0, 2.0, 2.0); -} - -void RocketItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) -{ - painter->setBrush(Qt::black); - painter->drawEllipse(boundingRect()); -} - -void RocketItem::idle(qreal elapsed) -{ - qreal dist = elapsed * speed(); - - m_distance -= dist; - if (m_distance < 0.0) { - scene()->removeItem(this); - delete this; - return; - } - - qreal a = m_direction * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - QPointF requestedPosition = pos() + QPointF(xd, yd); - QGraphicsItem *collidedItem = 0; - QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); - if (requestedPosition == nextPosition) { - setPos(nextPosition); - } else { - if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(collidedItem)) { - TankItem *tankItem = qobject_cast<TankItem *>(gameItem); - if (tankItem != 0) - tankItem->hitByRocket(); - } - - scene()->removeItem(this); - delete this; - } -} diff --git a/examples/statemachine/tankgame/rocketitem.h b/examples/statemachine/tankgame/rocketitem.h deleted file mode 100644 index a485d03..0000000 --- a/examples/statemachine/tankgame/rocketitem.h +++ /dev/null @@ -1,66 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef ROCKETITEM_H -#define ROCKETITEM_H - -#include "gameitem.h" - -class RocketItem: public GameItem -{ - Q_OBJECT -public: - RocketItem(QObject *parent = 0); - - virtual void idle(qreal elapsed); - qreal speed() const { return 100.0; } - void setDirection(qreal direction) { m_direction = direction; } - -protected: - virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); - QRectF boundingRect() const; - -private: - qreal m_direction; - qreal m_distance; -}; - -#endif diff --git a/examples/statemachine/tankgame/tankgame.pro b/examples/statemachine/tankgame/tankgame.pro deleted file mode 100644 index 59415be..0000000 --- a/examples/statemachine/tankgame/tankgame.pro +++ /dev/null @@ -1,19 +0,0 @@ -HEADERS += mainwindow.h \ - plugin.h \ - tankitem.h \ - rocketitem.h \ - gameitem.h \ - gameovertransition.h -SOURCES += main.cpp \ - mainwindow.cpp \ - tankitem.cpp \ - rocketitem.cpp \ - gameitem.cpp \ - gameovertransition.cpp -CONFIG += console - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgame.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame -INSTALLS += target sources diff --git a/examples/statemachine/tankgame/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp deleted file mode 100644 index 192b272..0000000 --- a/examples/statemachine/tankgame/tankitem.cpp +++ /dev/null @@ -1,302 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "tankitem.h" - -#include <QPainter> -#include <QGraphicsScene> -#include <QDebug> - -#include <math.h> - -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -class Action -{ -public: - Action(TankItem *item) : m_item(item) - { - } - - TankItem *item() const { return m_item; } - void setItem(TankItem *item) { m_item = item; } - - virtual bool apply(qreal timeDelta) = 0; - -private: - TankItem *m_item; -}; - -class MoveAction: public Action -{ -public: - MoveAction(TankItem *item, qreal distance) - : Action(item), m_distance(distance) - { - m_reverse = m_distance < 0.0; - } - - bool apply(qreal timeDelta) - { - qreal dist = timeDelta * item()->speed() * (m_reverse ? -1.0 : 1.0); - - bool done = false; - if (qAbs(m_distance) < qAbs(dist)) { - done = true; - dist = m_distance; - } - m_distance -= dist; - - qreal a = item()->direction() * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - item()->setPos(item()->pos() + QPointF(xd, yd)); - return !done; - } - -private: - qreal m_distance; - bool m_reverse; -}; - -class TurnAction: public Action -{ -public: - TurnAction(TankItem *item, qreal distance) - : Action(item), m_distance(distance) - { - m_reverse = m_distance < 0.0; - } - - bool apply(qreal timeDelta) - { - qreal dist = timeDelta * item()->angularSpeed() * (m_reverse ? -1.0 : 1.0); - bool done = false; - if (qAbs(m_distance) < qAbs(dist)) { - done = true; - dist = m_distance; - } - m_distance -= dist; - - item()->setDirection(item()->direction() + dist); - return !done; - } - -private: - qreal m_distance; - bool m_reverse; -}; - -TankItem::TankItem(QObject *parent) - : GameItem(parent), m_currentAction(0), m_currentDirection(0.0), m_enabled(true) -{ - connect(this, SIGNAL(cannonFired()), this, SIGNAL(actionCompleted())); -} - -void TankItem::idle(qreal elapsed) -{ - if (m_enabled) { - if (m_currentAction != 0) { - if (!m_currentAction->apply(elapsed)) { - setAction(0); - emit actionCompleted(); - } - - QGraphicsItem *item = 0; - qreal distance = distanceToObstacle(&item); - if (TankItem *tankItem = qgraphicsitem_cast<TankItem *>(item)) - emit tankSpotted(tankItem->direction(), distance); - } - } -} - -void TankItem::hitByRocket() -{ - emit aboutToBeDestroyed(); - deleteLater(); -} - -void TankItem::setAction(Action *newAction) -{ - if (m_currentAction != 0) - delete m_currentAction; - - m_currentAction = newAction; -} - -void TankItem::fireCannon() -{ - emit cannonFired(); -} - -void TankItem::moveForwards(qreal length) -{ - setAction(new MoveAction(this, length)); -} - -void TankItem::moveBackwards(qreal length) -{ - setAction(new MoveAction(this, -length)); -} - -void TankItem::turn(qreal degrees) -{ - setAction(new TurnAction(this, degrees)); -} - -void TankItem::turnTo(qreal degrees) -{ - setAction(new TurnAction(this, degrees - direction())); -} - -void TankItem::stop() -{ - setAction(0); -} - -QVariant TankItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) -{ - if (change == ItemPositionChange && scene()) { - QPointF requestedPosition = value.toPointF(); - QLineF collidedLine; - QPointF nextPoint = tryMove(requestedPosition, &collidedLine); - if (nextPoint != requestedPosition) - emit collision(collidedLine); - return nextPoint; - } else { - return QGraphicsItem::itemChange(change, value); - } -} - - -void TankItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) -{ - QRectF brect = boundingRect(); - - painter->setBrush(m_color); - painter->setPen(Qt::black); - - // body - painter->drawRect(brect.adjusted(0.0, 4.0, -2.0, -4.0)); - - // cannon - QRectF cannonBase = brect.adjusted(10.0, 6.0, -12.0, -6.0); - painter->drawEllipse(cannonBase); - - painter->drawRect(QRectF(QPointF(cannonBase.center().x(), cannonBase.center().y() - 2.0), - QPointF(brect.right(), cannonBase.center().y() + 2.0))); - - // left track - painter->setBrush(QBrush(Qt::black, Qt::VerPattern)); - QRectF leftTrackRect = QRectF(brect.topLeft(), QPointF(brect.right() - 2.0, brect.top() + 4.0)); - painter->fillRect(leftTrackRect, Qt::darkYellow); - painter->drawRect(leftTrackRect); - - // right track - QRectF rightTrackRect = QRectF(QPointF(brect.left(), brect.bottom() - 4.0), - QPointF(brect.right() - 2.0, brect.bottom())); - painter->fillRect(rightTrackRect, Qt::darkYellow); - painter->drawRect(rightTrackRect); - - if (!m_enabled) { - painter->setPen(QPen(Qt::red, 5)); - - painter->drawEllipse(brect); - - QPainterPath path; - path.addEllipse(brect); - painter->setClipPath(path); - painter->drawLine(brect.topRight(), brect.bottomLeft()); - } -} - -QRectF TankItem::boundingRect() const -{ - return QRectF(-20.0, -10.0, 40.0, 20.0); -} - -qreal TankItem::direction() const -{ - return m_currentDirection; -} - -void TankItem::setDirection(qreal newDirection) -{ - int fullRotations = int(newDirection) / 360; - newDirection -= fullRotations * 360.0; - - qreal diff = newDirection - m_currentDirection; - m_currentDirection = newDirection; - rotate(diff); -} - -qreal TankItem::distanceToObstacle(QGraphicsItem **obstacle) const -{ - qreal dist = sqrt(pow(scene()->sceneRect().width(), 2) + pow(scene()->sceneRect().height(), 2)); - - qreal a = m_currentDirection * M_PI / 180.0; - - qreal yd = dist * sin(a); - qreal xd = dist * sin(M_PI / 2.0 - a); - - QPointF requestedPosition = pos() + QPointF(xd, yd); - QGraphicsItem *collidedItem = 0; - QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); - if (collidedItem != 0) { - if (obstacle != 0) - *obstacle = collidedItem; - - QPointF d = nextPosition - pos(); - return sqrt(pow(d.x(), 2) + pow(d.y(), 2)); - } else { - return 0.0; - } -} - -qreal TankItem::distanceToObstacle() const -{ - return distanceToObstacle(0); -} - diff --git a/examples/statemachine/tankgame/tankitem.h b/examples/statemachine/tankgame/tankitem.h deleted file mode 100644 index a2f72de..0000000 --- a/examples/statemachine/tankgame/tankitem.h +++ /dev/null @@ -1,109 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef TANKITEM_H -#define TANKITEM_H - -#include "gameitem.h" - -#include <QColor> - -class Action; -class TankItem: public GameItem -{ - Q_OBJECT - Q_PROPERTY(bool enabled READ enabled WRITE setEnabled) - Q_PROPERTY(qreal direction READ direction WRITE turnTo) - Q_PROPERTY(qreal distanceToObstacle READ distanceToObstacle) -public: - TankItem(QObject *parent = 0); - - void setColor(const QColor &color) { m_color = color; } - QColor color() const { return m_color; } - - void idle(qreal elapsed); - void setDirection(qreal newDirection); - - qreal speed() const { return 90.0; } - qreal angularSpeed() const { return 90.0; } - - QRectF boundingRect() const; - - void hitByRocket(); - - void setEnabled(bool b) { m_enabled = b; } - bool enabled() const { return m_enabled; } - - qreal direction() const; - qreal distanceToObstacle() const; - qreal distanceToObstacle(QGraphicsItem **item) const; - -//! [0] -signals: - void tankSpotted(qreal direction, qreal distance); - void collision(const QLineF &collidedLine); - void actionCompleted(); - void cannonFired(); - void aboutToBeDestroyed(); - -public slots: - void moveForwards(qreal length = 10.0); - void moveBackwards(qreal length = 10.0); - void turn(qreal degrees = 30.0); - void turnTo(qreal degrees = 0.0); - void stop(); - void fireCannon(); -//! [0] - -protected: - virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); - QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value); - -private: - void setAction(Action *newAction); - - Action *m_currentAction; - qreal m_currentDirection; - QColor m_color; - bool m_enabled; -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro deleted file mode 100644 index 5bc0b26..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = random_ai_plugin.h -SOURCES = random_ai_plugin.cpp -TARGET = $$qtLibraryTarget(random_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS random_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/random_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp deleted file mode 100644 index ddfd1c5..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "random_ai_plugin.h" - -#include <QState> -#include <QTime> -#include <QtPlugin> - -QState *RandomAiPlugin::create(QState *parentState, QObject *tank) -{ - qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); - - QState *topLevel = new QState(parentState); - - QState *selectNextActionState = new SelectActionState(topLevel); - topLevel->setInitialState(selectNextActionState); - - QState *fireState = new RandomDistanceState(topLevel); - connect(fireState, SIGNAL(distanceComputed(qreal)), tank, SLOT(fireCannon())); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(fireSelected()), fireState); - - QState *moveForwardsState = new RandomDistanceState(topLevel); - connect(moveForwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveForwards(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveForwardsSelected()), moveForwardsState); - - QState *moveBackwardsState = new RandomDistanceState(topLevel); - connect(moveBackwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveBackwards(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveBackwardsSelected()), moveBackwardsState); - - QState *turnState = new RandomDistanceState(topLevel); - connect(turnState, SIGNAL(distanceComputed(qreal)), tank, SLOT(turn(qreal))); - selectNextActionState->addTransition(selectNextActionState, SIGNAL(turnSelected()), turnState); - - topLevel->addTransition(tank, SIGNAL(actionCompleted()), selectNextActionState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(random_ai, RandomAiPlugin) diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h deleted file mode 100644 index 4c3fc0f..0000000 --- a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h +++ /dev/null @@ -1,105 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef RANDOM_AI_PLUGIN_H -#define RANDOM_AI_PLUGIN_H - -#include <QObject> -#include <QState> - -#include <tankgame/plugin.h> - -class SelectActionState: public QState -{ - Q_OBJECT -public: - SelectActionState(QState *parent = 0) : QState(parent) - { - } - -signals: - void fireSelected(); - void moveForwardsSelected(); - void moveBackwardsSelected(); - void turnSelected(); - -protected: - void onEntry(QEvent *) - { - int rand = qrand() % 4; - switch (rand) { - case 0: emit fireSelected(); break; - case 1: emit moveForwardsSelected(); break; - case 2: emit moveBackwardsSelected(); break; - case 3: emit turnSelected(); break; - }; - } -}; - -class RandomDistanceState: public QState -{ - Q_OBJECT -public: - RandomDistanceState(QState *parent = 0) : QState(parent) - { - } - -signals: - void distanceComputed(qreal distance); - -protected: - void onEntry(QEvent *) - { - emit distanceComputed(qreal(qrand() % 180)); - } -}; - -class RandomAiPlugin: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - RandomAiPlugin() { setObjectName("Random"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif // RANDOM_AI_PLUGIN_H diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp deleted file mode 100644 index 79d7d0c..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "seek_ai.h" - -QState *SeekAi::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - topLevel->setObjectName("topLevel"); - - QState *seek = new QState(topLevel); - seek->setObjectName("seek"); - topLevel->setInitialState(seek); - - QState *lookForNearestWall = new SearchState(tank, seek); - lookForNearestWall->setObjectName("lookForNearestWall"); - seek->setInitialState(lookForNearestWall); - - QState *driveToFirstObstacle = new QState(seek); - driveToFirstObstacle->setObjectName("driveToFirstObstacle"); - lookForNearestWall->addTransition(lookForNearestWall, SIGNAL(nearestObstacleStraightAhead()), - driveToFirstObstacle); - - QState *drive = new QState(driveToFirstObstacle); - drive->setObjectName("drive"); - driveToFirstObstacle->setInitialState(drive); - connect(drive, SIGNAL(entered()), tank, SLOT(moveForwards())); - connect(drive, SIGNAL(exited()), tank, SLOT(stop())); - - // Go in loop - QState *finishedDriving = new QState(driveToFirstObstacle); - finishedDriving->setObjectName("finishedDriving"); - drive->addTransition(tank, SIGNAL(actionCompleted()), finishedDriving); - finishedDriving->addTransition(drive); - - QState *turnTo = new QState(seek); - turnTo->setObjectName("turnTo"); - driveToFirstObstacle->addTransition(new CollisionTransition(tank, turnTo)); - - turnTo->addTransition(tank, SIGNAL(actionCompleted()), driveToFirstObstacle); - - ChaseState *chase = new ChaseState(tank, topLevel); - chase->setObjectName("chase"); - seek->addTransition(new TankSpottedTransition(tank, chase)); - chase->addTransition(chase, SIGNAL(finished()), driveToFirstObstacle); - chase->addTransition(new TankSpottedTransition(tank, chase)); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(seek_ai, SeekAi) diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h deleted file mode 100644 index 1bc5b26..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h +++ /dev/null @@ -1,249 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SEEK_AI_H -#define SEEK_AI_H - -#include <tankgame/plugin.h> - -#include <QState> -#include <QFinalState> -#include <QSignalTransition> -#include <QSignalEvent> -#include <QVariant> -#include <QLineF> -#include <QDebug> - -class SearchState: public QState -{ - Q_OBJECT -public: - SearchState(QObject *tank, QState *parentState = 0) - : QState(parentState), - m_tank(tank), - m_distanceToTurn(360.0), - m_nearestDistance(-1.0), - m_directionOfNearestObstacle(0.0) - { - } - -public slots: - void turnAlittle() - { - qreal dist = m_tank->property("distanceToObstacle").toDouble(); - - if (m_nearestDistance < 0.0 || dist < m_nearestDistance) { - m_nearestDistance = dist; - m_directionOfNearestObstacle = m_tank->property("direction").toDouble(); - } - - m_distanceToTurn -= 10.0; - if (m_distanceToTurn < 0.0) { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - connect(m_tank, SIGNAL(actionCompleted()), this, SIGNAL(nearestObstacleStraightAhead())); - m_tank->setProperty("direction", m_directionOfNearestObstacle); - } - - qreal currentDirection = m_tank->property("direction").toDouble(); - m_tank->setProperty("direction", currentDirection + 10.0); - } - -signals: - void nearestObstacleStraightAhead(); - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - turnAlittle(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(nearestObstacleStraightAhead())); - } - -private: - QObject *m_tank; - - qreal m_distanceToTurn; - qreal m_nearestDistance; - qreal m_directionOfNearestObstacle; -}; - -class CollisionTransition: public QSignalTransition -{ -public: - CollisionTransition(QObject *tank, QState *turnTo) - : QSignalTransition(tank, SIGNAL(collision(QLineF))), - m_tank(tank), - m_turnTo(turnTo) - { - setTargetState(turnTo); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_lastLine = se->arguments().at(0).toLineF(); - } - return b; - } - - void onTransition(QEvent *) - { - qreal angleOfWall = m_lastLine.angle(); - - qreal newDirection; - if (qrand() % 2 == 0) - newDirection = angleOfWall; - else - newDirection = angleOfWall - 180.0; - - m_turnTo->assignProperty(m_tank, "direction", newDirection); - } - -private: - QLineF m_lastLine; - QObject *m_tank; - QState *m_turnTo; -}; - -class ChaseState: public QState -{ - class GoToLocationState: public QState - { - public: - GoToLocationState(QObject *tank, QState *parentState = 0) - : QState(parentState), m_tank(tank), m_distance(0.0) - { - } - - void setDistance(qreal distance) { m_distance = distance; } - - protected: - void onEntry() - { - QMetaObject::invokeMethod(m_tank, "moveForwards", Q_ARG(qreal, m_distance)); - } - - private: - QObject *m_tank; - qreal m_distance; - }; - -public: - ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank) - { - QState *fireCannon = new QState(this); - fireCannon->setObjectName("fireCannon"); - connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon())); - setInitialState(fireCannon); - - m_goToLocation = new GoToLocationState(tank, this); - m_goToLocation->setObjectName("goToLocation"); - fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation); - - m_turnToDirection = new QState(this); - m_turnToDirection->setObjectName("turnToDirection"); - m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection); - - QFinalState *finalState = new QFinalState(this); - finalState->setObjectName("finalState"); - m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState); - } - - void setDirection(qreal direction) - { - m_turnToDirection->assignProperty(m_tank, "direction", direction); - } - - void setDistance(qreal distance) - { - m_goToLocation->setDistance(distance); - } - -private: - QObject *m_tank; - GoToLocationState *m_goToLocation; - QState *m_turnToDirection; - -}; - -class TankSpottedTransition: public QSignalTransition -{ -public: - TankSpottedTransition(QObject *tank, ChaseState *target) : QSignalTransition(tank, SIGNAL(tankSpotted(qreal,qreal))), m_chase(target) - { - setTargetState(target); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_chase->setDirection(se->arguments().at(0).toDouble()); - m_chase->setDistance(se->arguments().at(1).toDouble()); - } - return b; - } - -private: - ChaseState *m_chase; -}; - -class SeekAi: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SeekAi() { setObjectName("Seek and destroy"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro deleted file mode 100644 index 0d8bf2e..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = seek_ai.h -SOURCES = seek_ai.cpp -TARGET = $$qtLibraryTarget(seek_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS seek_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/seek_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp deleted file mode 100644 index 4e71285..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "spin_ai.h" - -#include <QtPlugin> - -QState *SpinAi::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - QState *spinState = new SpinState(tank, topLevel); - topLevel->setInitialState(spinState); - - // When tank is spotted, fire two times and go back to spin state - QState *fireState = new QState(topLevel); - - QState *fireOnce = new QState(fireState); - fireState->setInitialState(fireOnce); - connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); - - QState *fireTwice = new QState(fireState); - connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); - - fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); - fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); - - spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(spin_ai, SpinAi) diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h deleted file mode 100644 index a97024d..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SPIN_AI_H -#define SPIN_AI_H - -#include <tankgame/plugin.h> - -#include <QObject> -#include <QState> -#include <QVariant> - -class SpinState: public QState -{ - Q_OBJECT -public: - SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) - { - } - -public slots: - void spin() - { - m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); - } - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - spin(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - } - -private: - QObject *m_tank; - -}; - -class SpinAi: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SpinAi() { setObjectName("Spin and destroy"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro deleted file mode 100644 index 8ab4da0..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = spin_ai.h -SOURCES = spin_ai.cpp -TARGET = $$qtLibraryTarget(spin_ai) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp deleted file mode 100644 index 12a9656..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "spin_ai_with_error.h" - -#include <QtPlugin> - -QState *SpinAiWithError::create(QState *parentState, QObject *tank) -{ - QState *topLevel = new QState(parentState); - QState *spinState = new SpinState(tank, topLevel); - topLevel->setInitialState(spinState); - - // When tank is spotted, fire two times and go back to spin state - // (no initial state set for fireState will lead to run-time error in machine) - QState *fireState = new QState(topLevel); - - QState *fireOnce = new QState(fireState); - connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); - - QState *fireTwice = new QState(fireState); - connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); - - fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); - fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); - - spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); - - return topLevel; -} - -Q_EXPORT_PLUGIN2(spin_ai_with_error, SpinAiWithError) diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h deleted file mode 100644 index f35da26..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h +++ /dev/null @@ -1,92 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SPIN_AI_WITH_ERROR_H -#define SPIN_AI_WITH_ERROR_H - -#include <tankgame/plugin.h> - -#include <QObject> -#include <QState> -#include <QVariant> - -class SpinState: public QState -{ - Q_OBJECT -public: - SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) - { - } - -public slots: - void spin() - { - m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); - } - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - spin(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); - } - -private: - QObject *m_tank; - -}; - -class SpinAiWithError: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro deleted file mode 100644 index 124cf98..0000000 --- a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro +++ /dev/null @@ -1,13 +0,0 @@ -TEMPLATE = lib -CONFIG += plugin -INCLUDEPATH += ../.. -HEADERS = spin_ai_with_error.h -SOURCES = spin_ai_with_error.cpp -TARGET = $$qtLibraryTarget(spin_ai_with_error) -DESTDIR = ../../tankgame/plugins - -#! [0] -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai_with_error.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai_with_error
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/tankgameplugins.pro b/examples/statemachine/tankgameplugins/tankgameplugins.pro deleted file mode 100644 index a098e03..0000000 --- a/examples/statemachine/tankgameplugins/tankgameplugins.pro +++ /dev/null @@ -1,11 +0,0 @@ -TEMPLATE = subdirs -SUBDIRS = random_ai \ - spin_ai_with_error \ - spin_ai \ - seek_ai - -# install -target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins -sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgameplugins.pro -sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins -INSTALLS += target sources diff --git a/examples/threads/mandelbrot/mandelbrot.pro b/examples/threads/mandelbrot/mandelbrot.pro index 437f449..7870ca8 100644 --- a/examples/threads/mandelbrot/mandelbrot.pro +++ b/examples/threads/mandelbrot/mandelbrot.pro @@ -4,7 +4,7 @@ SOURCES = main.cpp \ mandelbrotwidget.cpp \ renderthread.cpp -unix:!mac:LIBS += -lm +unix:!mac:!vxworks:LIBS += -lm # install target.path = $$[QT_INSTALL_EXAMPLES]/threads/mandelbrot diff --git a/examples/tools/completer/mainwindow.cpp b/examples/tools/completer/mainwindow.cpp index 8ea1c39..c98482a 100644 --- a/examples/tools/completer/mainwindow.cpp +++ b/examples/tools/completer/mainwindow.cpp @@ -78,6 +78,12 @@ MainWindow::MainWindow(QWidget *parent) //! [0] //! [1] + QLabel *maxVisibleLabel = new QLabel; + maxVisibleLabel->setText(tr("Max Visible Items")); + maxVisibleSpinBox = new QSpinBox; + maxVisibleSpinBox->setRange(3,25); + maxVisibleSpinBox->setValue(10); + wrapCheckBox = new QCheckBox; wrapCheckBox->setText(tr("Wrap around completions")); wrapCheckBox->setChecked(true); @@ -90,6 +96,7 @@ MainWindow::MainWindow(QWidget *parent) connect(modelCombo, SIGNAL(activated(int)), this, SLOT(changeModel())); connect(modeCombo, SIGNAL(activated(int)), this, SLOT(changeMode(int))); connect(caseCombo, SIGNAL(activated(int)), this, SLOT(changeCase(int))); + connect(maxVisibleSpinBox, SIGNAL(valueChanged(int)), this, SLOT(changeMaxVisible(int))); //! [2] //! [3] @@ -99,9 +106,10 @@ MainWindow::MainWindow(QWidget *parent) layout->addWidget(modelLabel, 0, 0); layout->addWidget(modelCombo, 0, 1); layout->addWidget(modeLabel, 1, 0); layout->addWidget(modeCombo, 1, 1); layout->addWidget(caseLabel, 2, 0); layout->addWidget(caseCombo, 2, 1); - layout->addWidget(wrapCheckBox, 3, 0); - layout->addWidget(contentsLabel, 4, 0, 1, 2); - layout->addWidget(lineEdit, 5, 0, 1, 2); + layout->addWidget(maxVisibleLabel, 3, 0); layout->addWidget(maxVisibleSpinBox, 3, 1); + layout->addWidget(wrapCheckBox, 4, 0); + layout->addWidget(contentsLabel, 5, 0, 1, 2); + layout->addWidget(lineEdit, 6, 0, 1, 2); centralWidget->setLayout(layout); setCentralWidget(centralWidget); @@ -205,6 +213,7 @@ void MainWindow::changeModel() { delete completer; completer = new QCompleter(this); + completer->setMaxVisibleItems(maxVisibleSpinBox->value()); switch (modelCombo->currentIndex()) { default: @@ -256,9 +265,16 @@ void MainWindow::changeModel() //! [14] //! [15] +void MainWindow::changeMaxVisible(int max) +{ + completer->setMaxVisibleItems(max); +} +//! [15] + +//! [16] void MainWindow::about() { QMessageBox::about(this, tr("About"), tr("This example demonstrates the " "different features of the QCompleter class.")); } -//! [15] +//! [16] diff --git a/examples/tools/completer/mainwindow.h b/examples/tools/completer/mainwindow.h index f6c962b..30b8d26 100644 --- a/examples/tools/completer/mainwindow.h +++ b/examples/tools/completer/mainwindow.h @@ -52,6 +52,7 @@ class QLabel; class QLineEdit; class QProgressBar; class QCheckBox; +class QSpinBox; QT_END_NAMESPACE //! [0] @@ -67,6 +68,7 @@ private slots: void changeCase(int); void changeMode(int); void changeModel(); + void changeMaxVisible(int); //! [0] //! [1] @@ -77,6 +79,7 @@ private: QComboBox *caseCombo; QComboBox *modeCombo; QComboBox *modelCombo; + QSpinBox *maxVisibleSpinBox; QCheckBox *wrapCheckBox; QCompleter *completer; QLabel *contentsLabel; diff --git a/examples/xmlpatterns/trafficinfo/mainwindow.cpp b/examples/xmlpatterns/trafficinfo/mainwindow.cpp index 943055a..105ede4 100644 --- a/examples/xmlpatterns/trafficinfo/mainwindow.cpp +++ b/examples/xmlpatterns/trafficinfo/mainwindow.cpp @@ -111,7 +111,9 @@ void MainWindow::mousePressEvent(QMouseEvent *event) void MainWindow::paintEvent(QPaintEvent*) { - QLinearGradient gradient(QPoint(width()/2, 0), QPoint(width()/2, height())); + const QPoint start(width()/2, 0); + const QPoint finalStop(width()/2, height()); + QLinearGradient gradient(start, finalStop); const QColor qtGreen(102, 176, 54); gradient.setColorAt(0, qtGreen.dark()); gradient.setColorAt(0.5, qtGreen); |