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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-25 03:12:14 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-25 03:12:14 (GMT) |
commit | 020249df9d920e1bf783dd802f66761c4b7e123c (patch) | |
tree | 9bb92d7cca2339465b79a6070584d2dca6e81c15 /examples | |
parent | e15d5fc7e1a82da38b765e55d040edbdf8621ae2 (diff) | |
parent | a20828a110ad35a7a98a6234ca0013203d9f8b61 (diff) | |
download | Qt-020249df9d920e1bf783dd802f66761c4b7e123c.zip Qt-020249df9d920e1bf783dd802f66761c4b7e123c.tar.gz Qt-020249df9d920e1bf783dd802f66761c4b7e123c.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml: (76 commits)
Qt.Infinite -> Animation.Infinite
Doc fix.
Skip tests for now
Make autotest work on windows.
Remove faulty assert - the precondition is checked for correctly later on
Ensure currentIndex is updated when items inserted before currentIndex
Replace Animation's repeat property with loops.
Fix compile in namespace.
Compile with qtnamespace
Disallow the implicit QDeclarativeGuardedContextData copy constructor
Doc
Fix leak.
StateChangeScript doc.
A StateChangeScript should never be run when leaving the state.
ScriptAction doc.
Rename stateChangeScriptName to scriptName.
Doc
Document QML security considerations.
Fix flicking views at boundary with StricthighlighRange
Fix abort in flipable
...
Diffstat (limited to 'examples')
22 files changed, 85 insertions, 336 deletions
diff --git a/examples/declarative/animations/color-animation.qml b/examples/declarative/animations/color-animation.qml index 025134b..d8361ba 100644 --- a/examples/declarative/animations/color-animation.qml +++ b/examples/declarative/animations/color-animation.qml @@ -12,7 +12,7 @@ Item { GradientStop { position: 0.0 SequentialAnimation on color { - repeat: true + loops: Animation.Infinite ColorAnimation { from: "DeepSkyBlue"; to: "#0E1533"; duration: 5000 } ColorAnimation { from: "#0E1533"; to: "DeepSkyBlue"; duration: 5000 } } @@ -20,7 +20,7 @@ Item { GradientStop { position: 1.0 SequentialAnimation on color { - repeat: true + loops: Animation.Infinite ColorAnimation { from: "SkyBlue"; to: "#437284"; duration: 5000 } ColorAnimation { from: "#437284"; to: "SkyBlue"; duration: 5000 } } @@ -32,7 +32,7 @@ Item { Item { width: parent.width; height: 2 * parent.height transformOrigin: Item.Center - NumberAnimation on rotation { from: 0; to: 360; duration: 10000; repeat: true } + NumberAnimation on rotation { from: 0; to: 360; duration: 10000; loops: Animation.Infinite } Image { source: "images/sun.png"; y: 10; anchors.horizontalCenter: parent.horizontalCenter transformOrigin: Item.Center; rotation: -3 * parent.rotation @@ -46,7 +46,7 @@ Item { source: "images/star.png"; angleDeviation: 360; velocity: 0 velocityDeviation: 0; count: parent.width / 10; fadeInDuration: 2800 SequentialAnimation on opacity { - repeat: true + loops: Animation.Infinite NumberAnimation { from: 0; to: 1; duration: 5000 } NumberAnimation { from: 1; to: 0; duration: 5000 } } @@ -60,7 +60,7 @@ Item { GradientStop { position: 0.0 SequentialAnimation on color { - repeat: true + loops: Animation.Infinite ColorAnimation { from: "ForestGreen"; to: "#001600"; duration: 5000 } ColorAnimation { from: "#001600"; to: "ForestGreen"; duration: 5000 } } diff --git a/examples/declarative/animations/property-animation.qml b/examples/declarative/animations/property-animation.qml index 4428f34..401feb5 100644 --- a/examples/declarative/animations/property-animation.qml +++ b/examples/declarative/animations/property-animation.qml @@ -43,7 +43,7 @@ Item { // Animate the y property. Setting repeat to true makes the // animation repeat indefinitely, otherwise it would only run once. SequentialAnimation on y { - repeat: true + loops: Animation.Infinite // Move from minHeight to maxHeight in 300ms, using the OutExpo easing function NumberAnimation { diff --git a/examples/declarative/border-image/content/MyBorderImage.qml b/examples/declarative/border-image/content/MyBorderImage.qml index 5621e18..f0c3cfc 100644 --- a/examples/declarative/border-image/content/MyBorderImage.qml +++ b/examples/declarative/border-image/content/MyBorderImage.qml @@ -18,13 +18,13 @@ Item { id: image; x: container.width / 2 - width / 2; y: container.height / 2 - height / 2 SequentialAnimation on width { - repeat: true + loops: Animation.Infinite NumberAnimation { from: container.minWidth; to: container.maxWidth; duration: 2000; easing.type: "InOutQuad"} NumberAnimation { from: container.maxWidth; to: container.minWidth; duration: 2000; easing.type: "InOutQuad" } } SequentialAnimation on height { - repeat: true + loops: Animation.Infinite NumberAnimation { from: container.minHeight; to: container.maxHeight; duration: 2000; easing.type: "InOutQuad"} NumberAnimation { from: container.maxHeight; to: container.minHeight; duration: 2000; easing.type: "InOutQuad" } } diff --git a/examples/declarative/dynamic/qml/PaletteItem.qml b/examples/declarative/dynamic/qml/PaletteItem.qml index 8a9a9ee..08bdc40 100644 --- a/examples/declarative/dynamic/qml/PaletteItem.qml +++ b/examples/declarative/dynamic/qml/PaletteItem.qml @@ -1,13 +1,13 @@ import Qt 4.6 +import "itemCreation.js" as Code GenericItem { id: itemButton property string file - Script { source: "itemCreation.js" } MouseArea { anchors.fill: parent; - onPressed: startDrag(mouse); - onPositionChanged: moveDrag(mouse); - onReleased: endDrag(mouse); + onPressed: Code.startDrag(mouse); + onPositionChanged: Code.moveDrag(mouse); + onReleased: Code.endDrag(mouse); } } diff --git a/examples/declarative/effects/effects.qml b/examples/declarative/effects/effects.qml index 997d7de..2280a2a 100644 --- a/examples/declarative/effects/effects.qml +++ b/examples/declarative/effects/effects.qml @@ -16,7 +16,7 @@ Rectangle { running: false from: 0; to: 10 duration: 1000 - repeat: true + loops: Animation.Infinite } } @@ -33,7 +33,7 @@ Rectangle { effect: DropShadow { blurRadius: 3 offset.x: 3 - NumberAnimation on offset.y { id: dropShadowEffect; from: 0; to: 10; duration: 1000; running: false; repeat: true; } + NumberAnimation on offset.y { id: dropShadowEffect; from: 0; to: 10; duration: 1000; running: false; loops: Animation.Infinite; } } MouseArea { anchors.fill: parent; onClicked: dropShadowEffect.running = !dropShadowEffect.running } diff --git a/examples/declarative/fillmode/fillmode.qml b/examples/declarative/fillmode/fillmode.qml index ab0f81c..3f2020c 100644 --- a/examples/declarative/fillmode/fillmode.qml +++ b/examples/declarative/fillmode/fillmode.qml @@ -5,7 +5,7 @@ Image { height: 250 source: "face.png" SequentialAnimation on fillMode { - repeat: true + loops: Animation.Infinite PropertyAction { value: Image.Stretch } PropertyAction { target: label; property: "text"; value: "Stretch" } PauseAnimation { duration: 1000 } diff --git a/examples/declarative/fonts/banner.qml b/examples/declarative/fonts/banner.qml index 7989f80..957246f 100644 --- a/examples/declarative/fonts/banner.qml +++ b/examples/declarative/fonts/banner.qml @@ -10,7 +10,7 @@ Rectangle { Row { y: -screen.height / 4.5 - NumberAnimation on x { from: 0; to: -text.width; duration: 6000; repeat: true } + NumberAnimation on x { from: 0; to: -text.width; duration: 6000; loops: Animation.Infinite } Text { id: text; font.pixelSize: screen.pixelSize; color: screen.textColor; text: screen.text } Text { font.pixelSize: screen.pixelSize; color: screen.textColor; text: screen.text } Text { font.pixelSize: screen.pixelSize; color: screen.textColor; text: screen.text } diff --git a/examples/declarative/fonts/hello.qml b/examples/declarative/fonts/hello.qml index 334409e..e15a0f0 100644 --- a/examples/declarative/fonts/hello.qml +++ b/examples/declarative/fonts/hello.qml @@ -10,7 +10,7 @@ Rectangle { text: "Hello world!"; font.pixelSize: 60 SequentialAnimation on font.letterSpacing { - repeat: true; + loops: Animation.Infinite; NumberAnimation { from: 100; to: 300; easing.type: "InQuad"; duration: 3000 } ScriptAction { script: { container.y = (screen.height / 4) + (Math.random() * screen.height / 2) @@ -18,7 +18,7 @@ Rectangle { } } } SequentialAnimation on opacity { - repeat: true; + loops: Animation.Infinite; NumberAnimation { from: 1; to: 0; duration: 2600 } PauseAnimation { duration: 400 } } diff --git a/examples/declarative/listview/content/ClickAutoRepeating.qml b/examples/declarative/listview/content/ClickAutoRepeating.qml index 5240e65..cbf1f3b 100644 --- a/examples/declarative/listview/content/ClickAutoRepeating.qml +++ b/examples/declarative/listview/content/ClickAutoRepeating.qml @@ -18,7 +18,7 @@ Item { ScriptAction { script: page.clicked() } PauseAnimation { duration: repeatdelay } SequentialAnimation { - repeat: true + loops: Animation.Infinite ScriptAction { script: page.clicked() } PauseAnimation { duration: repeatperiod } } diff --git a/examples/declarative/parallax/qml/Smiley.qml b/examples/declarative/parallax/qml/Smiley.qml index 4442d5e..c13b879 100644 --- a/examples/declarative/parallax/qml/Smiley.qml +++ b/examples/declarative/parallax/qml/Smiley.qml @@ -25,7 +25,7 @@ Item { // Animate the y property. Setting repeat to true makes the // animation repeat indefinitely, otherwise it would only run once. SequentialAnimation on y { - repeat: true + loops: Animation.Infinite // Move from minHeight to maxHeight in 300ms, using the OutExpo easing function NumberAnimation { diff --git a/examples/declarative/progressbar/progressbars.qml b/examples/declarative/progressbar/progressbars.qml index a66d544..c8022b0 100644 --- a/examples/declarative/progressbar/progressbars.qml +++ b/examples/declarative/progressbar/progressbars.qml @@ -14,9 +14,9 @@ Rectangle { ProgressBar { property int r: Math.floor(Math.random() * 5000 + 1000) width: main.width - 20 - NumberAnimation on value { duration: r; from: 0; to: 100; repeat: true } - ColorAnimation on color { duration: r; from: "lightsteelblue"; to: "thistle"; repeat: true } - ColorAnimation on secondColor { duration: r; from: "steelblue"; to: "#CD96CD"; repeat: true } + NumberAnimation on value { duration: r; from: 0; to: 100; loops: Animation.Infinite } + ColorAnimation on color { duration: r; from: "lightsteelblue"; to: "thistle"; loops: Animation.Infinite } + ColorAnimation on secondColor { duration: r; from: "steelblue"; to: "#CD96CD"; loops: Animation.Infinite } } } } diff --git a/examples/declarative/sql/hello.qml b/examples/declarative/sql/hello.qml index 277dfeb..29e084c 100644 --- a/examples/declarative/sql/hello.qml +++ b/examples/declarative/sql/hello.qml @@ -1,30 +1,29 @@ import Qt 4.6 Text { - Script { - function findGreetings() { - var db = openDatabaseSync("QDeclarativeExampleDB", "1.0", "The Example QML SQL!", 1000000); + function findGreetings() { + var db = openDatabaseSync("QDeclarativeExampleDB", "1.0", "The Example QML SQL!", 1000000); - db.transaction( - function(tx) { - // Create the database if it doesn't already exist - tx.executeSql('CREATE TABLE IF NOT EXISTS Greeting(salutation TEXT, salutee TEXT)'); + db.transaction( + function(tx) { + // Create the database if it doesn't already exist + tx.executeSql('CREATE TABLE IF NOT EXISTS Greeting(salutation TEXT, salutee TEXT)'); - // Add (another) greeting row - tx.executeSql('INSERT INTO Greeting VALUES(?, ?)', [ 'hello', 'world' ]); + // Add (another) greeting row + tx.executeSql('INSERT INTO Greeting VALUES(?, ?)', [ 'hello', 'world' ]); - // Show all added greetings - var rs = tx.executeSql('SELECT * FROM Greeting'); + // Show all added greetings + var rs = tx.executeSql('SELECT * FROM Greeting'); - var r = "" - for(var i = 0; i < rs.rows.length; i++) { - r += rs.rows.item(i).salutation + ", " + rs.rows.item(i).salutee + "\n" - } - text = r + var r = "" + for(var i = 0; i < rs.rows.length; i++) { + r += rs.rows.item(i).salutation + ", " + rs.rows.item(i).salutee + "\n" } - ) - } + text = r + } + ) } + text: "?" Component.onCompleted: findGreetings() } diff --git a/examples/declarative/tic-tac-toe/tic-tac-toe.qml b/examples/declarative/tic-tac-toe/tic-tac-toe.qml index ae187d2..4bb1e3f 100644 --- a/examples/declarative/tic-tac-toe/tic-tac-toe.qml +++ b/examples/declarative/tic-tac-toe/tic-tac-toe.qml @@ -1,5 +1,6 @@ import Qt 4.6 import "content" +import "tic-tac-toe.js" as Logic Item { id: game @@ -29,164 +30,17 @@ Item { height: board.height/3 onClicked: { if (!endtimer.running) { - if (!makeMove(index,"X")) - computerTurn() + if (!Logic.makeMove(index,"X")) + Logic.computerTurn() } } } } - Script { - function winner(board) - { - for (var i=0; i<3; ++i) { - if (board.children[i].state!="" - && board.children[i].state==board.children[i+3].state - && board.children[i].state==board.children[i+6].state) - return true - - if (board.children[i*3].state!="" - && board.children[i*3].state==board.children[i*3+1].state - && board.children[i*3].state==board.children[i*3+2].state) - return true - } - - if (board.children[0].state!="" - && board.children[0].state==board.children[4].state!="" - && board.children[0].state==board.children[8].state!="") - return true - - if (board.children[2].state!="" - && board.children[2].state==board.children[4].state!="" - && board.children[2].state==board.children[6].state!="") - return true - - return false - } - - function restart() - { - // No moves left - start again - for (var i=0; i<9; ++i) - board.children[i].state = "" - } - - function makeMove(pos,player) - { - board.children[pos].state = player - if (winner(board)) { - win(player + " wins") - return true - } else { - return false - } - } - - function computerTurn() - { - var r = Math.random(); - if(r < game.difficulty){ - smartAI(); - }else{ - randAI(); - } - } - - function smartAI() - { - function boardCopy(a){ - var ret = new Object; - ret.children = new Array(9); - for(var i = 0; i<9; i++){ - ret.children[i] = new Object; - ret.children[i].state = a.children[i].state; - } - return ret; - } - for(var i=0; i<9; i++){ - var simpleBoard = boardCopy(board); - if (board.children[i].state == "") { - simpleBoard.children[i].state = "O"; - if(winner(simpleBoard)){ - makeMove(i,"O") - return - } - } - } - for(var i=0; i<9; i++){ - var simpleBoard = boardCopy(board); - if (board.children[i].state == "") { - simpleBoard.children[i].state = "X"; - if(winner(simpleBoard)){ - makeMove(i,"O") - return - } - } - } - function thwart(a,b,c){//If they are at a, try b or c - if (board.children[a].state == "X") { - if (board.children[b].state == "") { - makeMove(b,"O") - return true - }else if (board.children[c].state == "") { - makeMove(c,"O") - return true - } - } - return false; - } - if(thwart(4,0,2)) return; - if(thwart(0,4,3)) return; - if(thwart(2,4,1)) return; - if(thwart(6,4,7)) return; - if(thwart(8,4,5)) return; - if(thwart(1,4,2)) return; - if(thwart(3,4,0)) return; - if(thwart(5,4,8)) return; - if(thwart(7,4,6)) return; - for(var i =0; i<9; i++){//Backup - if (board.children[i].state == "") { - makeMove(i,"O") - return - } - } - restart(); - } - - function randAI() - { - var open = 0; - for (var i=0; i<9; ++i) - if (board.children[i].state == "") { - open += 1; - } - if(open == 0){ - restart(); - return; - } - var openA = new Array(open);//JS doesn't have lists I can append to (i think) - var acc = 0; - for (var i=0; i<9; ++i) - if (board.children[i].state == "") { - openA[acc] = i; - acc += 1; - } - var choice = openA[Math.floor(Math.random() * open)]; - makeMove(choice, "O"); - } - - function win(s) - { - msg.text = s - msg.opacity = 1 - endtimer.running = true - } - } - Timer { id: endtimer interval: 1600 - onTriggered: { msg.opacity = 0; restart() } + onTriggered: { msg.opacity = 0; Logic.restart() } } } diff --git a/examples/declarative/tvtennis/tvtennis.qml b/examples/declarative/tvtennis/tvtennis.qml index 6022a15..fcb285d 100644 --- a/examples/declarative/tvtennis/tvtennis.qml +++ b/examples/declarative/tvtennis/tvtennis.qml @@ -21,7 +21,7 @@ Rectangle { // Move the ball to the right and back to the left repeatedly SequentialAnimation on x { - repeat: true + loops: Animation.Infinite NumberAnimation { to: page.width - 40; duration: 2000 } ScriptAction { script: paddle.play() } PropertyAction { target: ball; property: "direction"; value: "left" } diff --git a/examples/declarative/webview/content/FieldText.qml b/examples/declarative/webview/content/FieldText.qml index d282209..1da9219 100644 --- a/examples/declarative/webview/content/FieldText.qml +++ b/examples/declarative/webview/content/FieldText.qml @@ -10,30 +10,26 @@ Item { signal cancelled signal startEdit - Script { - - function edit() { - if (!mouseGrabbed) { - fieldText.startEdit(); - fieldText.state='editing'; - mouseGrabbed=true; - } - } - - function confirm() { - fieldText.state=''; - fieldText.text = textEdit.text; - mouseGrabbed=false; - fieldText.confirmed(); + function edit() { + if (!mouseGrabbed) { + fieldText.startEdit(); + fieldText.state='editing'; + mouseGrabbed=true; } + } - function reset() { - textEdit.text = fieldText.text; - fieldText.state=''; - mouseGrabbed=false; - fieldText.cancelled(); - } + function confirm() { + fieldText.state=''; + fieldText.text = textEdit.text; + mouseGrabbed=false; + fieldText.confirmed(); + } + function reset() { + textEdit.text = fieldText.text; + fieldText.state=''; + mouseGrabbed=false; + fieldText.cancelled(); } Image { diff --git a/examples/declarative/webview/content/Mapping/Map.qml b/examples/declarative/webview/content/Mapping/Map.qml index 6c3b021..38c42dd 100644 --- a/examples/declarative/webview/content/Mapping/Map.qml +++ b/examples/declarative/webview/content/Mapping/Map.qml @@ -6,16 +6,21 @@ Item { property real latitude: -34.397 property real longitude: 150.644 property string address: "" + property alias status: js.status WebView { id: map anchors.fill: parent url: "map.html" javaScriptWindowObjects: QtObject { + id: js WebView.windowObjectName: "qml" property real lat: page.latitude property real lng: page.longitude property string address: page.address - onAddressChanged: {map.evaluateJavaScript("goToAddress()")} + property string status: "Loading" + onAddressChanged: { if (map.url != "" && map.progress==1) map.evaluateJavaScript("goToAddress()") } } + pressGrabTime: 0 + onLoadFinished: { evaluateJavaScript("goToAddress()"); } } } diff --git a/examples/declarative/webview/content/Mapping/map.html b/examples/declarative/webview/content/Mapping/map.html index 72f426a..a8726fd 100755 --- a/examples/declarative/webview/content/Mapping/map.html +++ b/examples/declarative/webview/content/Mapping/map.html @@ -33,9 +33,14 @@ } if (map) req.bounds = map.getBounds() + window.qml.status = "Loading"; geocoder.geocode(req, function(results, status) { - if (status == google.maps.GeocoderStatus.OK) + if (status == google.maps.GeocoderStatus.OK) { + window.qml.status = "Ready"; goToLatLng(results[0].geometry.location,results[0].geometry.bounds); + } else { + window.qml.status = "Error"; + } }); } } diff --git a/examples/declarative/webview/content/SpinSquare.qml b/examples/declarative/webview/content/SpinSquare.qml index 466c99e..62c0ce2 100644 --- a/examples/declarative/webview/content/SpinSquare.qml +++ b/examples/declarative/webview/content/SpinSquare.qml @@ -15,10 +15,10 @@ Item { width: root.width height: width } - rotation: NumberAnimation { + NumberAnimation on rotation { from: 0 to: 360 - repeat: true + loops: Animation.Infinite duration: root.period } } diff --git a/examples/declarative/webview/evalandattach.html b/examples/declarative/webview/evalandattach.html deleted file mode 100644 index 48a1c33..0000000 --- a/examples/declarative/webview/evalandattach.html +++ /dev/null @@ -1,31 +0,0 @@ -<body bgcolor=gray onload="ftext.confirmed.connect (ftext_confirmed); "> - <script> - do_it = function () {var oPressed = document.getElementById('pressed'); - oPressed.innerHTML = 'MouseArea in QML clicked!';}; - ftext_confirmed = function () { statusText1.text = ftext.text; var oT = document.getElementById('htmlTextInput'); oT.value = ftext.text } - </script> - <table border=1> - <tr> - <td> </td> - <td id='pressed'></td> - </tr> - <tr> - <td><label for='htmlTextInput'>Type something:</label></td> - <td><input type='text' name='htmlTextInput' size='25' id='htmlTextInput' - onfocus="statusText2.text = 'Focus in html text input.'"></td> - </tr> - <tr> - <td><label for='htmlButton'> </label></td> - <td> - <input type='button' id='htmlButton' value='Push' - onclick="var oText = document.getElementById('htmlTextInput'); statusText1.text = oText.value; ftext.text = oText.value" /> - </tr> - </table> - <p> - Below a qml(QFxItem) object inside webkit: - </p> - <object data=content/FieldText.qml TYPE=application/x-qt-plugin id="ftext_id" text="" label="Cool:" width="200" - objectname="ftext"> - </object> -</body> - diff --git a/examples/declarative/webview/evalandattach.qml b/examples/declarative/webview/evalandattach.qml deleted file mode 100644 index d219d84..0000000 --- a/examples/declarative/webview/evalandattach.qml +++ /dev/null @@ -1,55 +0,0 @@ -import Qt 4.6 -import org.webkit 1.0 - -Item { - height: 640 - width: 360 - Text { - id: teksti - text: webView.statusText1 - anchors.top: parent.top - height: 30 - anchors.left: parent.left - width: parent.width/2 - } - - Text { - id: teksti2 - text: webView.statusText2 - anchors.top: parent.top - height: 30 - anchors.left: teksti.right - anchors.right: parent.right - } - - MouseArea { - anchors.fill: teksti - onClicked: { webView.evaluateJavaScript ("do_it()") } - } - - WebView { - id: webView - property alias statusText1: txt.text - property alias statusText2: txt2.text - anchors.top: teksti.bottom - anchors.bottom: parent.bottom - anchors.left: parent.left - anchors.right: parent.right - focus: true - settings.pluginsEnabled: true - javaScriptWindowObjects: [ - QtObject { - id: txt - WebView.windowObjectName: "statusText1" - property string text: "Click me!" - }, - QtObject { - id: txt2 - WebView.windowObjectName: "statusText2" - property string text: "" - } - ] - url: "evalandattach.html" - } - -} diff --git a/examples/declarative/webview/googleMaps.qml b/examples/declarative/webview/googleMaps.qml index a04fecb..a0926f5 100644 --- a/examples/declarative/webview/googleMaps.qml +++ b/examples/declarative/webview/googleMaps.qml @@ -21,6 +21,7 @@ Map { radius: 5 anchors.bottom: parent.bottom anchors.bottomMargin: 5 + opacity: map.status == "Ready" ? 1 : 0 x: 70 TextInput { id: input @@ -29,4 +30,12 @@ Map { Keys.onReturnPressed: map.address = input.text } } + Text { + id: loading + anchors.centerIn: parent + text: map.status == "Error" ? "Error" : "Loading" + opacity: map.status == "Ready" ? 0 : 1 + font.pixelSize: 30 + Behavior on opacity {NumberAnimation{}} + } } diff --git a/examples/declarative/webview/qdeclarative-in-html.qml b/examples/declarative/webview/qdeclarative-in-html.qml deleted file mode 100644 index 172ea4b..0000000 --- a/examples/declarative/webview/qdeclarative-in-html.qml +++ /dev/null @@ -1,33 +0,0 @@ -import Qt 4.6 -import org.webkit 1.0 - -// The WebView supports QML data through the HTML OBJECT tag -Rectangle { - color:"blue" - Flickable { - width: parent.width - height: parent.height/2 - contentWidth: web.width*web.scale - contentHeight: web.height*web.scale - WebView { - id: web - width: 250 - height: 420 - zoomFactor: 0.75 - smoothCache: true - settings.pluginsEnabled: true - html: "<html>\ - <body bgcolor=white>\ - These are QML plugins, shown in a QML WebView via HTML OBJECT tags, all scaled to 75%\ - and placed in a Flickable area...\ - <table border=1>\ - <tr><th>Duration <th>Color <th>Plugin\ - <tr><td>500 <td>red <td><OBJECT data=content/SpinSquare.qml TYPE=application/x-qt-plugin width=100 height=100 period=500 color=red />\ - <tr><td>2000 <td>blue <td><OBJECT data=content/SpinSquare.qml TYPE=application/x-qt-plugin width=100 height=100 period=2000 color=blue />\ - <tr><td>1000 <td>green <td><OBJECT data=content/SpinSquare.qml TYPE=application/x-qt-plugin width=100 height=100 period=1000 color=green />\ - </table>\ - </body>\ - </html>" - } - } -} |