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authorTrond Kjernåsen <trond.kjernasen@nokia.com>2010-05-10 10:09:12 (GMT)
committerTrond Kjernåsen <trond.kjernasen@nokia.com>2010-05-10 10:12:29 (GMT)
commit14f97fdd925ca27ca5f3058e652223e447f24358 (patch)
tree1dee39e5223f65aed5bc393d085b456833353c49 /header.BSD
parent6179db13b19b7b5e36b51abbb2cf8cb83f9f09d3 (diff)
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Fixed an issue with pixmaps not being released correctly in the GL 1 engine.
When a pixmap is bound using the texture_from_pixmap extension we retain a reference to the pixmap to stop us destroying it before swapBuffers() or glFlush() is called. The references were not cleared out correctly in the GL 1 engine. Task-number: QTBUG-10529 Reviewed-by: Samuel
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