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author | Samuel Rødal <sroedal@trolltech.com> | 2009-05-28 11:45:42 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-05-28 12:13:21 (GMT) |
commit | 27d979b0ea39922e6e2ae3a3cc6a4d45c9c8f0e9 (patch) | |
tree | e7b34f1f6cb3d61fc276ce3043b00d39f27ed16f /mkspecs/freebsd-g++34 | |
parent | 6b75c19e42cd7ffd6d8c0716aa9b1251be28b3e7 (diff) | |
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Fixed incorrect handling of composition modes in GL2 paint engine.
Even if the source pixels are opaque we have to enable blending for the
non-trivial composition modes. Some of the composition modes are
independent of source alpha and depend on destination alpha for example.
Reviewed-by: Tom
Diffstat (limited to 'mkspecs/freebsd-g++34')
0 files changed, 0 insertions, 0 deletions