summaryrefslogtreecommitdiffstats
path: root/qmake
diff options
context:
space:
mode:
authorMiikka Heikkinen <miikka.heikkinen@digia.com>2010-11-04 07:47:08 (GMT)
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2010-11-04 08:08:26 (GMT)
commit15a7626480b64d85992bed819fe6052e0c5c8fa9 (patch)
tree171cbdf64fc620b7b0a7206205b4243130e44859 /qmake
parentb59b90678d061bf5935a47385be7f2a31e8eb935 (diff)
downloadQt-15a7626480b64d85992bed819fe6052e0c5c8fa9.zip
Qt-15a7626480b64d85992bed819fe6052e0c5c8fa9.tar.gz
Qt-15a7626480b64d85992bed819fe6052e0c5c8fa9.tar.bz2
Make qmake to pass all UTF-8 characters unchanged through parser.
QMakeProject::parse() calls QString::simplified(), which assumes any byte 0xA0 in multibyte UTF-8 characters is a space character (0x00A0 is unicode character NBSP [non-breaking space]) and replaces those bytes with regular space, corrupting the UTF-8 string. Fixed by temporarily changing all 0xA0 bytes in parser input to another non-space character 0x01A0. This is safe replacement as qmake doesn't accept unicode .pro files, so there should never be actual NBSP or the replacement 0x01A0 characters in a valid .pro file. Note that there are a couple of more uses of QString::simplified() in qmake, but those do not deal with strings that need to be UTF-8 compatible as far as I can tell, so no need to touch them. Task-number: QTBUG-14357 Reviewed-by: Oswald Buddenhagen
Diffstat (limited to 'qmake')
-rw-r--r--qmake/project.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/qmake/project.cpp b/qmake/project.cpp
index 7351d1a..5f5745a 100644
--- a/qmake/project.cpp
+++ b/qmake/project.cpp
@@ -677,7 +677,23 @@ QMakeProject::reset()
bool
QMakeProject::parse(const QString &t, QMap<QString, QStringList> &place, int numLines)
{
- QString s = t.simplified();
+ // To preserve the integrity of any UTF-8 characters in .pro file, temporarily replace the
+ // non-breaking space (0xA0) characters with another non-space character, so that
+ // QString::simplified() call will not replace it with space.
+ // Note: There won't be any two byte characters in .pro files, so 0x10A0 should be a safe
+ // replacement character.
+ static QChar nbsp(0xA0);
+ static QChar nbspFix(0x01A0);
+ QString s;
+ if (t.indexOf(nbsp) != -1) {
+ s = t;
+ s.replace(nbsp, nbspFix);
+ s = s.simplified();
+ s.replace(nbspFix, nbsp);
+ } else {
+ s = t.simplified();
+ }
+
int hash_mark = s.indexOf("#");
if(hash_mark != -1) //good bye comments
s = s.left(hash_mark);