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authorThierry Bastian <thierry.bastian@nokia.com>2010-03-11 10:39:37 (GMT)
committerThierry Bastian <thierry.bastian@nokia.com>2010-03-11 10:41:19 (GMT)
commit6e25e8b7857de7f688c673ba700384f85b4113d4 (patch)
tree9b6edff63cc7d34423ddebea5879210a1c1a5a88 /src/3rdparty/phonon/waveout
parent8404d073d0a8f02d77888496986cba7c0b1b1739 (diff)
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make it possible to use sse2 with mingw
All the windows callback functions need an attribute to force the alignment of the arg pointer. Reviewed-by: Benjamin Poulain
Diffstat (limited to 'src/3rdparty/phonon/waveout')
-rw-r--r--src/3rdparty/phonon/waveout/mediaobject.cpp2
-rw-r--r--src/3rdparty/phonon/waveout/mediaobject.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/3rdparty/phonon/waveout/mediaobject.cpp b/src/3rdparty/phonon/waveout/mediaobject.cpp
index 08af4ee..fdd81a7 100644
--- a/src/3rdparty/phonon/waveout/mediaobject.cpp
+++ b/src/3rdparty/phonon/waveout/mediaobject.cpp
@@ -70,7 +70,7 @@ namespace Phonon
}
- void CALLBACK MediaObject::WaveOutCallBack(HWAVEOUT m_hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2)
+ void QT_WIN_CALLBACK MediaObject::WaveOutCallBack(HWAVEOUT m_hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2)
{
Q_UNUSED(m_hWaveOut);
Q_UNUSED(dwInstance);
diff --git a/src/3rdparty/phonon/waveout/mediaobject.h b/src/3rdparty/phonon/waveout/mediaobject.h
index dd6b24b..bb1410a 100644
--- a/src/3rdparty/phonon/waveout/mediaobject.h
+++ b/src/3rdparty/phonon/waveout/mediaobject.h
@@ -112,7 +112,7 @@ namespace Phonon
void deleteValidWaveOutDevice();
void playBuffer(WAVEHDR *waveHeader);
- static void CALLBACK WaveOutCallBack(HWAVEOUT hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2);
+ static void QT_WIN_CALLBACK WaveOutCallBack(HWAVEOUT hWaveOut, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2);
struct {
WAVEHDR *waveHeader;