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authorSamuel Rødal <samuel.rodal@nokia.com>2010-09-28 13:25:37 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2010-09-29 10:05:16 (GMT)
commit413ca01cc5c2f74e34ddc8d4917e65d5318aa58e (patch)
tree74a7079c3b70a77d493af1a15f784e66cdd4e929 /src/3rdparty/webkit
parentd3838fdda64a09fe6fc5c9054f460ce43fdc6f95 (diff)
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Fixed antialiased rasterization bug in raster engine.
When rasterization in the gray raster fails due to out of memory there might already have been a number of spans flushed. To avoid flushing these spans multiple times and thus getting overdraw artifacts we need to keep track of how many spans to skip when we redo the rasterization. This fixes the rendering error in arthur test paths_aa.qps Reviewed-by: Yoann Lopes
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