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authorThierry Bastian <thierry.bastian@nokia.com>2010-03-17 10:14:15 (GMT)
committerThierry Bastian <thierry.bastian@nokia.com>2010-03-17 10:30:59 (GMT)
commit3a5f473a16b3bc64e6793a9a5002d961a2a0762a (patch)
treec1becbb38ab0bc02e5eebfd18862e36e0f4d037c /src/corelib/animation/qsequentialanimationgroup.cpp
parent0ee7b05373d6d7097f3f8c9479c80f936921625e (diff)
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Fix a crash in animation groups when deleting uncontrolled animations
The problem was that we were not removing their references from the private object hash and at some point we could access it. Task-number: QTBUG-8910 Reviewed-by: gabi
Diffstat (limited to 'src/corelib/animation/qsequentialanimationgroup.cpp')
-rw-r--r--src/corelib/animation/qsequentialanimationgroup.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/corelib/animation/qsequentialanimationgroup.cpp b/src/corelib/animation/qsequentialanimationgroup.cpp
index 8ab084a..7617c1f 100644
--- a/src/corelib/animation/qsequentialanimationgroup.cpp
+++ b/src/corelib/animation/qsequentialanimationgroup.cpp
@@ -479,7 +479,7 @@ void QSequentialAnimationGroupPrivate::activateCurrentAnimation(bool intermediat
// connects to the finish signal of uncontrolled animations
if (currentAnimation->totalDuration() == -1)
- QObject::connect(currentAnimation, SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished()));
+ connectUncontrolledAnimation(currentAnimation);
currentAnimation->start();
if (!intermediate && state == QSequentialAnimationGroup::Paused)
@@ -496,7 +496,7 @@ void QSequentialAnimationGroupPrivate::_q_uncontrolledAnimationFinished()
actualDuration.append(-1);
actualDuration[currentAnimationIndex] = currentAnimation->currentTime();
- QObject::disconnect(currentAnimation, SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished()));
+ disconnectUncontrolledAnimation(currentAnimation);
if ((direction == QAbstractAnimation::Forward && currentAnimation == animations.last())
|| (direction == QAbstractAnimation::Backward && currentAnimationIndex == 0)) {
@@ -543,10 +543,10 @@ void QSequentialAnimationGroupPrivate::animationInsertedAt(int index)
the group at index \a index. The animation is no more listed when this
method is called.
*/
-void QSequentialAnimationGroupPrivate::animationRemovedAt(int index)
+void QSequentialAnimationGroupPrivate::animationRemoved(int index, QAbstractAnimation *anim)
{
Q_Q(QSequentialAnimationGroup);
- QAnimationGroupPrivate::animationRemovedAt(index);
+ QAnimationGroupPrivate::animationRemoved(index, anim);
Q_ASSERT(currentAnimation); // currentAnimation should always be set
@@ -555,7 +555,10 @@ void QSequentialAnimationGroupPrivate::animationRemovedAt(int index)
const int currentIndex = animations.indexOf(currentAnimation);
if (currentIndex == -1) {
- //we're removing the current animation, let's update it to another one
+ //we're removing the current animation
+
+ disconnectUncontrolledAnimation(currentAnimation);
+
if (index < animations.count())
setCurrentAnimation(index); //let's try to take the next one
else if (index > 0)