summaryrefslogtreecommitdiffstats
path: root/src/corelib/animation/qvariantanimation.cpp
diff options
context:
space:
mode:
authorAlexis Menard <alexis.menard@nokia.com>2009-04-17 14:06:06 (GMT)
committerAlexis Menard <alexis.menard@nokia.com>2009-04-17 14:06:06 (GMT)
commitf15b8a83e2e51955776a3f07cb85ebfc342dd8ef (patch)
treec5dc684986051654898db11ce73e03b9fec8db99 /src/corelib/animation/qvariantanimation.cpp
downloadQt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.zip
Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.gz
Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.bz2
Initial import of statemachine branch from the old kinetic repository
Diffstat (limited to 'src/corelib/animation/qvariantanimation.cpp')
-rw-r--r--src/corelib/animation/qvariantanimation.cpp599
1 files changed, 599 insertions, 0 deletions
diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp
new file mode 100644
index 0000000..6b162ae
--- /dev/null
+++ b/src/corelib/animation/qvariantanimation.cpp
@@ -0,0 +1,599 @@
+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT_NO_ANIMATION
+
+#include "qvariantanimation.h"
+#include "qvariantanimation_p.h"
+
+#include <QtCore/QRect>
+#include <QtCore/QLineF>
+#include <QtCore/QLine>
+#include <QtCore/QReadWriteLock>
+#include <QtCore/qdebug.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QVariantAnimation
+ \ingroup animation
+ \brief The QVariantAnimation class provides an abstract base class for animations.
+ \since 4.5
+ \preliminary
+
+ This class is part of {The Animation Framework}. It serves as a base class
+ for property and item animations, with functions for shared functionality.
+
+ If you want to create an animation, you should look at QPropertyAnimation instead.
+
+ You can then set start and end values for the property by calling
+ setStartValue() and setEndValue(), and finally call start() to
+ start the animation. When control goes back to the event loop, QVariantAnimation
+ will interpolate the property of the target object and emit the valueChanged
+ signal. To react to a change in the current value you have to reimplement the
+ updateCurrentValue virtual method.
+
+ There are two ways to affect how QVariantAnimation interpolates the values.
+ You can set an easing curve by calling setEasingCurve(), and configure the
+ duration by calling setDuration(). You can change how the QVariants are
+ interpolated by creating a subclass of QVariantAnimation, and reimplementing the
+ virtual interpolated() function.
+
+
+ \sa QPropertyAnimation, {The Animation Framework}
+*/
+
+/*!
+ \fn void QVariantAnimation::valueChanged(const QVariant &value)
+
+ QVariantAnimation emits this signal whenever the current \a value changes.
+
+ \sa currentValue, startValue, endValue
+*/
+
+static bool animationValueLessThan(const QVariantAnimation::KeyValue &p1, const QVariantAnimation::KeyValue &p2)
+{
+ return p1.first < p2.first;
+}
+
+template<> Q_INLINE_TEMPLATE QRect _q_interpolate(const QRect &f, const QRect &t, qreal progress)
+{
+ QRect ret;
+ ret.setCoords(_q_interpolate(f.left(), t.left(), progress),
+ _q_interpolate(f.top(), t.top(), progress),
+ _q_interpolate(f.right(), t.right(), progress),
+ _q_interpolate(f.bottom(), t.bottom(), progress));
+ return ret;
+}
+
+template<> Q_INLINE_TEMPLATE QRectF _q_interpolate(const QRectF &f, const QRectF &t, qreal progress)
+{
+ qreal x1, y1, w1, h1;
+ f.getRect(&x1, &y1, &w1, &h1);
+ qreal x2, y2, w2, h2;
+ t.getRect(&x2, &y2, &w2, &h2);
+ return QRectF( _q_interpolate(x1, x2, progress), _q_interpolate(y1, y2, progress),
+ _q_interpolate(w1, w2, progress), _q_interpolate(h1, h2, progress));
+}
+
+template<> Q_INLINE_TEMPLATE QLine _q_interpolate(const QLine &f, const QLine &t, qreal progress)
+{
+ return QLine( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress));
+}
+
+template<> Q_INLINE_TEMPLATE QLineF _q_interpolate(const QLineF &f, const QLineF &t, qreal progress)
+{
+ return QLineF( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress));
+}
+
+void QVariantAnimationPrivate::convertValues(int t)
+{
+ //this ensures that all the keyValues are of type t
+ for (int i = 0; i < keyValues.count(); ++i) {
+ QVariantAnimation::KeyValue &pair = keyValues[i];
+ if (pair.second.userType() != t)
+ pair.second.convert(static_cast<QVariant::Type>(t));
+ }
+ currentInterval.start.first = 2; // this will force the refresh
+ interpolator = 0; // if the type changed we need to update the interpolator
+}
+
+/*!
+ \fn void QVariantAnimation::updateCurrentValue(const QVariant &value) = 0;
+ This pure virtual function is called when the animated value is changed.
+ \a value is the new value.
+*/
+
+void QVariantAnimationPrivate::updateCurrentValue()
+{
+ Q_Q(QVariantAnimation);
+ const qreal progress = easing.valueForProgress(((duration == 0) ? qreal(1) : qreal(currentTime) / qreal(duration)));
+
+ if (progress < currentInterval.start.first || progress > currentInterval.end.first) {
+ //let's update currentInterval
+ QVariantAnimation::KeyValues::const_iterator itStart = qLowerBound(keyValues.constBegin(), keyValues.constEnd(), qMakePair(progress, QVariant()), animationValueLessThan);
+ QVariantAnimation::KeyValues::const_iterator itEnd = itStart;
+
+ // If we are at the end we should continue to use the last keyValues in case of extrapolation (progress > 1.0).
+ // This is because the easing function can return a value slightly outside the range [0, 1]
+ if (itStart != keyValues.constEnd()) {
+
+ //this can't happen because we always prepend the default start value there
+ if (itStart == keyValues.begin()) {
+ ++itEnd;
+ if (itEnd == keyValues.constEnd())
+ return; //there is no upper bound
+ } else {
+ --itStart;
+ }
+
+ //update all the values of the currentInterval
+ currentInterval.start = *itStart;
+ currentInterval.end = *itEnd;
+ }
+ }
+
+ const qreal startProgress = currentInterval.start.first,
+ endProgress = currentInterval.end.first;
+ const qreal localProgress = (progress - startProgress) / (endProgress - startProgress);
+
+ bool changed = false;
+ {
+ //we do that here in a limited scope so that ret is dereferenced and frees memory
+ //and the call to updateCurrentValue can recreate QVariant of the same type (for ex. in
+ //QGraphicsItem::setPos
+ QVariant ret = q->interpolated(currentInterval.start.second,
+ currentInterval.end.second,
+ localProgress);
+ if (currentValue != ret) {
+ changed = true;
+ qSwap(currentValue, ret);
+ }
+ }
+
+ if (changed) {
+ //the value has changed
+ q->updateCurrentValue(currentValue);
+#ifndef QT_EXPERIMENTAL_SOLUTION
+ if (connectedSignals & changedSignalMask)
+#endif
+ emit q->valueChanged(currentValue);
+ }
+}
+
+
+QVariant QVariantAnimationPrivate::valueAt(qreal step) const
+{
+ QVariantAnimation::KeyValues::const_iterator result =
+ qBinaryFind(keyValues.begin(), keyValues.end(), qMakePair(step, QVariant()), animationValueLessThan);
+ if (result != keyValues.constEnd())
+ return result->second;
+
+ return QVariant();
+}
+
+
+void QVariantAnimationPrivate::setValueAt(qreal step, const QVariant &value)
+{
+ if (step < qreal(0.0) || step > qreal(1.0)) {
+ qWarning("QVariantAnimation::setValueAt: invalid step = %f", step);
+ return;
+ }
+
+ QVariantAnimation::KeyValue pair(step, value);
+
+ QVariantAnimation::KeyValues::iterator result = qLowerBound(keyValues.begin(), keyValues.end(), pair, animationValueLessThan);
+ if (result == keyValues.end() || result->first != step) {
+ keyValues.insert(result, pair);
+ } else {
+ if (value.isValid())
+ result->second = value; //remove the previous value
+ else if (step == 0 && !hasStartValue && defaultStartValue.isValid())
+ result->second = defaultStartValue; //we reset to the default start value
+ else
+ keyValues.erase(result); //replace the previous value
+ }
+
+ currentInterval.start.first = 2; // this will force the refresh
+ updateCurrentValue();
+}
+
+void QVariantAnimationPrivate::setDefaultStartValue(const QVariant &value)
+{
+ defaultStartValue = value;
+ if (!hasStartValue)
+ setValueAt(0, value);
+}
+
+/*!
+ Construct a QVariantAnimation object. \a parent is passed to QAbstractAnimation's
+ constructor.
+*/
+QVariantAnimation::QVariantAnimation(QObject *parent) : QAbstractAnimation(*new QVariantAnimationPrivate, parent)
+{
+ d_func()->init();
+}
+
+/*!
+ \internal
+*/
+QVariantAnimation::QVariantAnimation(QVariantAnimationPrivate &dd, QObject *parent) : QAbstractAnimation(dd, parent)
+{
+ d_func()->init();
+}
+
+/*!
+ Destroys the animation.
+*/
+QVariantAnimation::~QVariantAnimation()
+{
+}
+
+/*!
+ \property QVariantAnimation::easingCurve
+ \brief the easing curve of the animation
+
+ This property defines the easing curve of the animation. By default, a
+ linear easing curve is used, resulting in linear interpolation of the
+ end property. For many animations, it's useful to try different easing
+ curves, including QEasingCurve::InCirc, which provides a circular entry curve,
+ and QEasingCurve::InOutElastic, which provides an elastic effect on the values
+ of the interpolated property.
+
+ The easing curve is used with the interpolator, the interpolated() virtual
+ function, the animation's duration, and iterationCount, to control how the
+ current value changes as the animation progresses.
+*/
+QEasingCurve QVariantAnimation::easingCurve() const
+{
+ Q_D(const QVariantAnimation);
+ return d->easing;
+}
+
+void QVariantAnimation::setEasingCurve(const QEasingCurve &easing)
+{
+ Q_D(QVariantAnimation);
+ d->easing = easing;
+ d->updateCurrentValue();
+}
+
+Q_GLOBAL_STATIC(QVector<QVariantAnimation::Interpolator>, registeredInterpolators)
+Q_GLOBAL_STATIC(QReadWriteLock, registeredInterpolatorsLock)
+
+/*!
+ \fn void qRegisterAnimationInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress))
+ \relates QVariantAnimation
+ \threadsafe
+
+ Registers a custom interpolator \a func for the template type \c{T}.
+ The interpolator has to be registered before the animation is constructed.
+ To unregister (and use the default interpolator) set \a func to 0.
+ */
+
+/*!
+ \internal
+ \typedef QVariantAnimation::Interpolator
+
+ This is a typedef for a pointer to a function with the following
+ signature:
+ \code
+ QVariant myInterpolator(const QVariant &from, const QVariant &to, qreal progress);
+ \endcode
+
+*/
+
+/*! \internal
+ * Registers a custom interpolator \a func for the specific \a interpolationType.
+ * The interpolator has to be registered before the animation is constructed.
+ * To unregister (and use the default interpolator) set \a func to 0.
+ */
+void QVariantAnimation::registerInterpolator(QVariantAnimation::Interpolator func, int interpolationType)
+{
+ // will override any existing interpolators
+ QWriteLocker locker(registeredInterpolatorsLock());
+ if (int(interpolationType) >= registeredInterpolators()->count())
+ registeredInterpolators()->resize(int(interpolationType) + 1);
+ registeredInterpolators()->replace(interpolationType, func);
+}
+
+
+template<typename T> static inline QVariantAnimation::Interpolator castToInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress))
+{
+ return reinterpret_cast<QVariantAnimation::Interpolator>(func);
+}
+
+static QVariantAnimation::Interpolator getInterpolator(int interpolationType)
+{
+ QReadLocker locker(registeredInterpolatorsLock());
+ QVariantAnimation::Interpolator ret = 0;
+ if (interpolationType < registeredInterpolators()->count()) {
+ ret = registeredInterpolators()->at(interpolationType);
+ if (ret) return ret;
+ }
+
+ switch(interpolationType)
+ {
+ case QMetaType::Int:
+ return castToInterpolator(_q_interpolateVariant<int>);
+ case QMetaType::Double:
+ return castToInterpolator(_q_interpolateVariant<double>);
+ case QMetaType::Float:
+ return castToInterpolator(_q_interpolateVariant<float>);
+ case QMetaType::QLine:
+ return castToInterpolator(_q_interpolateVariant<QLine>);
+ case QMetaType::QLineF:
+ return castToInterpolator(_q_interpolateVariant<QLineF>);
+ case QMetaType::QPoint:
+ return castToInterpolator(_q_interpolateVariant<QPoint>);
+ case QMetaType::QPointF:
+ return castToInterpolator(_q_interpolateVariant<QPointF>);
+ case QMetaType::QSize:
+ return castToInterpolator(_q_interpolateVariant<QSize>);
+ case QMetaType::QSizeF:
+ return castToInterpolator(_q_interpolateVariant<QSizeF>);
+ case QMetaType::QRect:
+ return castToInterpolator(_q_interpolateVariant<QRect>);
+ case QMetaType::QRectF:
+ return castToInterpolator(_q_interpolateVariant<QRectF>);
+ default:
+ return 0; //this type is not handled
+ }
+}
+
+/*!
+ \property QVariantAnimation::duration
+ \brief the duration of the animation
+
+ This property describes the duration of the animation. The default
+ duration is 250 milliseconds.
+
+ \sa QAbstractAnimation::duration()
+ */
+int QVariantAnimation::duration() const
+{
+ Q_D(const QVariantAnimation);
+ return d->duration;
+}
+
+void QVariantAnimation::setDuration(int msecs)
+{
+ Q_D(QVariantAnimation);
+ if (msecs < 0) {
+ qWarning("QVariantAnimation::setDuration: cannot set a negative duration");
+ return;
+ }
+ if (d->duration == msecs)
+ return;
+ d->duration = msecs;
+ d->updateCurrentValue();
+}
+
+/*!
+ \property QVariantAnimation::startValue
+ \brief the optional start value of the animation
+
+ This property describes the optional start value of the animation. If
+ omitted, or if a null QVariant is assigned as the start value, the
+ animation will use the current position of the end when the animation
+ is started.
+
+ \sa endValue
+*/
+QVariant QVariantAnimation::startValue() const
+{
+ return keyValueAt(0);
+}
+
+void QVariantAnimation::setStartValue(const QVariant &value)
+{
+ setKeyValueAt(0, value);
+}
+
+/*!
+ \property QVariantAnimation::endValue
+ \brief the end value of the animation
+
+ This property describes the end value of the animation.
+
+ \sa startValue
+ */
+QVariant QVariantAnimation::endValue() const
+{
+ return keyValueAt(1);
+}
+
+void QVariantAnimation::setEndValue(const QVariant &value)
+{
+ setKeyValueAt(1, value);
+}
+
+
+/*!
+ Returns the key frame value for the given \a step. The given \a step
+ must be in the range 0 to 1. If there is no KeyValue for \a step,
+ it returns an invalid QVariant.
+
+ \sa keyValues(), setKeyValueAt()
+*/
+QVariant QVariantAnimation::keyValueAt(qreal step) const
+{
+ Q_D(const QVariantAnimation);
+ if (step == 0 && !d->hasStartValue)
+ return QVariant(); //special case where we don't have an explicit startValue
+
+ return d->valueAt(step);
+}
+
+/*!
+ \typedef QVariantAnimation::KeyValue
+
+ This is a typedef for QPair<qreal, QVariant>.
+*/
+/*!
+ \typedef QVariantAnimation::KeyValues
+
+ This is a typedef for QVector<KeyValue>
+*/
+
+/*!
+ Creates a key frame at the given \a step with the given \a value.
+ The given \a step must be in the range 0 to 1.
+
+ \sa setKeyValues(), keyValueAt()
+*/
+void QVariantAnimation::setKeyValueAt(qreal step, const QVariant &value)
+{
+ Q_D(QVariantAnimation);
+ if (step == 0)
+ d->hasStartValue = value.isValid();
+ d->setValueAt(step, value);
+}
+
+/*!
+ Returns the key frames of this animation.
+
+ \sa keyValueAt(), setKeyValues()
+*/
+QVariantAnimation::KeyValues QVariantAnimation::keyValues() const
+{
+ Q_D(const QVariantAnimation);
+ QVariantAnimation::KeyValues ret = d->keyValues;
+ //in case we added the default start value, we remove it
+ if (!d->hasStartValue && !ret.isEmpty() && ret.at(0).first == 0)
+ ret.remove(0);
+ return ret;
+}
+
+/*!
+ Replaces the current set of key frames with the given \a keyValues.
+ the step of the key frames must be in the range 0 to 1.
+
+ \sa keyValues(), keyValueAt()
+*/
+void QVariantAnimation::setKeyValues(const KeyValues &keyValues)
+{
+ Q_D(QVariantAnimation);
+ d->keyValues = keyValues;
+ qSort(d->keyValues.begin(), d->keyValues.end(), animationValueLessThan);
+ d->currentInterval.start.first = 2; // this will force the refresh
+ d->hasStartValue = !d->keyValues.isEmpty() && d->keyValues.at(0).first == 0;
+}
+
+/*!
+ \property QVariantAnimation::currentValue
+ \brief the current value of the animation
+
+ This property describes the current value; an interpolation between the
+ start value and the end value, using the current time for progress.
+
+ QVariantAnimation calls the virtual updateCurrentValue() function when the
+ current value changes. This is particularily useful for subclasses that
+ need to track updates.
+
+ \sa startValue, endValue
+ */
+QVariant QVariantAnimation::currentValue() const
+{
+ Q_D(const QVariantAnimation);
+ if (!d->currentValue.isValid())
+ const_cast<QVariantAnimationPrivate*>(d)->updateCurrentValue();
+ return d->currentValue;
+}
+
+/*!
+ \reimp
+ */
+bool QVariantAnimation::event(QEvent *event)
+{
+ return QAbstractAnimation::event(event);
+}
+
+/*!
+ \reimp
+*/
+void QVariantAnimation::updateState(QAbstractAnimation::State oldState,
+ QAbstractAnimation::State newState)
+{
+ Q_UNUSED(oldState);
+ Q_UNUSED(newState);
+ Q_D(QVariantAnimation);
+ d->currentValue = QVariant(); // this will force the refresh
+}
+
+/*!
+ This virtual function returns the linear interpolation between variants \a
+ from and \a to, at \a progress, usually a value between 0 and 1. You can reimplement
+ this function in a subclass of QVariantAnimation to provide your own interpolation
+ algorithm. Note that in order for the interpolation to work with a QEasingCurve
+ that return a value smaller than 0 or larger than 1 (such as QEasingCurve::InBack)
+ you should make sure that it can extrapolate. If the semantic of the datatype
+ does not allow extrapolation this function should handle that gracefully.
+
+ \sa QEasingCurve
+ */
+QVariant QVariantAnimation::interpolated(const QVariant &from, const QVariant &to, qreal progress) const
+{
+ Q_D(const QVariantAnimation);
+ if (d->interpolator == 0) {
+ if (from.userType() == to.userType())
+ d->interpolator = getInterpolator(from.userType());
+ if (d->interpolator == 0) //no interpolator found
+ return QVariant();
+ }
+
+ return d->interpolator(from.constData(), to.constData(), progress);
+}
+
+/*!
+ \reimp
+ */
+void QVariantAnimation::updateCurrentTime(int msecs)
+{
+ Q_D(QVariantAnimation);
+ Q_UNUSED(msecs);
+ d->updateCurrentValue();
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qvariantanimation.cpp"
+
+#endif //QT_NO_ANIMATION