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author | Alexis Menard <alexis.menard@nokia.com> | 2009-04-17 14:06:06 (GMT) |
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committer | Alexis Menard <alexis.menard@nokia.com> | 2009-04-17 14:06:06 (GMT) |
commit | f15b8a83e2e51955776a3f07cb85ebfc342dd8ef (patch) | |
tree | c5dc684986051654898db11ce73e03b9fec8db99 /src/corelib/animation/qvariantanimation.cpp | |
download | Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.zip Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.gz Qt-f15b8a83e2e51955776a3f07cb85ebfc342dd8ef.tar.bz2 |
Initial import of statemachine branch from the old kinetic repository
Diffstat (limited to 'src/corelib/animation/qvariantanimation.cpp')
-rw-r--r-- | src/corelib/animation/qvariantanimation.cpp | 599 |
1 files changed, 599 insertions, 0 deletions
diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp new file mode 100644 index 0000000..6b162ae --- /dev/null +++ b/src/corelib/animation/qvariantanimation.cpp @@ -0,0 +1,599 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT_NO_ANIMATION + +#include "qvariantanimation.h" +#include "qvariantanimation_p.h" + +#include <QtCore/QRect> +#include <QtCore/QLineF> +#include <QtCore/QLine> +#include <QtCore/QReadWriteLock> +#include <QtCore/qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QVariantAnimation + \ingroup animation + \brief The QVariantAnimation class provides an abstract base class for animations. + \since 4.5 + \preliminary + + This class is part of {The Animation Framework}. It serves as a base class + for property and item animations, with functions for shared functionality. + + If you want to create an animation, you should look at QPropertyAnimation instead. + + You can then set start and end values for the property by calling + setStartValue() and setEndValue(), and finally call start() to + start the animation. When control goes back to the event loop, QVariantAnimation + will interpolate the property of the target object and emit the valueChanged + signal. To react to a change in the current value you have to reimplement the + updateCurrentValue virtual method. + + There are two ways to affect how QVariantAnimation interpolates the values. + You can set an easing curve by calling setEasingCurve(), and configure the + duration by calling setDuration(). You can change how the QVariants are + interpolated by creating a subclass of QVariantAnimation, and reimplementing the + virtual interpolated() function. + + + \sa QPropertyAnimation, {The Animation Framework} +*/ + +/*! + \fn void QVariantAnimation::valueChanged(const QVariant &value) + + QVariantAnimation emits this signal whenever the current \a value changes. + + \sa currentValue, startValue, endValue +*/ + +static bool animationValueLessThan(const QVariantAnimation::KeyValue &p1, const QVariantAnimation::KeyValue &p2) +{ + return p1.first < p2.first; +} + +template<> Q_INLINE_TEMPLATE QRect _q_interpolate(const QRect &f, const QRect &t, qreal progress) +{ + QRect ret; + ret.setCoords(_q_interpolate(f.left(), t.left(), progress), + _q_interpolate(f.top(), t.top(), progress), + _q_interpolate(f.right(), t.right(), progress), + _q_interpolate(f.bottom(), t.bottom(), progress)); + return ret; +} + +template<> Q_INLINE_TEMPLATE QRectF _q_interpolate(const QRectF &f, const QRectF &t, qreal progress) +{ + qreal x1, y1, w1, h1; + f.getRect(&x1, &y1, &w1, &h1); + qreal x2, y2, w2, h2; + t.getRect(&x2, &y2, &w2, &h2); + return QRectF( _q_interpolate(x1, x2, progress), _q_interpolate(y1, y2, progress), + _q_interpolate(w1, w2, progress), _q_interpolate(h1, h2, progress)); +} + +template<> Q_INLINE_TEMPLATE QLine _q_interpolate(const QLine &f, const QLine &t, qreal progress) +{ + return QLine( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +template<> Q_INLINE_TEMPLATE QLineF _q_interpolate(const QLineF &f, const QLineF &t, qreal progress) +{ + return QLineF( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +void QVariantAnimationPrivate::convertValues(int t) +{ + //this ensures that all the keyValues are of type t + for (int i = 0; i < keyValues.count(); ++i) { + QVariantAnimation::KeyValue &pair = keyValues[i]; + if (pair.second.userType() != t) + pair.second.convert(static_cast<QVariant::Type>(t)); + } + currentInterval.start.first = 2; // this will force the refresh + interpolator = 0; // if the type changed we need to update the interpolator +} + +/*! + \fn void QVariantAnimation::updateCurrentValue(const QVariant &value) = 0; + This pure virtual function is called when the animated value is changed. + \a value is the new value. +*/ + +void QVariantAnimationPrivate::updateCurrentValue() +{ + Q_Q(QVariantAnimation); + const qreal progress = easing.valueForProgress(((duration == 0) ? qreal(1) : qreal(currentTime) / qreal(duration))); + + if (progress < currentInterval.start.first || progress > currentInterval.end.first) { + //let's update currentInterval + QVariantAnimation::KeyValues::const_iterator itStart = qLowerBound(keyValues.constBegin(), keyValues.constEnd(), qMakePair(progress, QVariant()), animationValueLessThan); + QVariantAnimation::KeyValues::const_iterator itEnd = itStart; + + // If we are at the end we should continue to use the last keyValues in case of extrapolation (progress > 1.0). + // This is because the easing function can return a value slightly outside the range [0, 1] + if (itStart != keyValues.constEnd()) { + + //this can't happen because we always prepend the default start value there + if (itStart == keyValues.begin()) { + ++itEnd; + if (itEnd == keyValues.constEnd()) + return; //there is no upper bound + } else { + --itStart; + } + + //update all the values of the currentInterval + currentInterval.start = *itStart; + currentInterval.end = *itEnd; + } + } + + const qreal startProgress = currentInterval.start.first, + endProgress = currentInterval.end.first; + const qreal localProgress = (progress - startProgress) / (endProgress - startProgress); + + bool changed = false; + { + //we do that here in a limited scope so that ret is dereferenced and frees memory + //and the call to updateCurrentValue can recreate QVariant of the same type (for ex. in + //QGraphicsItem::setPos + QVariant ret = q->interpolated(currentInterval.start.second, + currentInterval.end.second, + localProgress); + if (currentValue != ret) { + changed = true; + qSwap(currentValue, ret); + } + } + + if (changed) { + //the value has changed + q->updateCurrentValue(currentValue); +#ifndef QT_EXPERIMENTAL_SOLUTION + if (connectedSignals & changedSignalMask) +#endif + emit q->valueChanged(currentValue); + } +} + + +QVariant QVariantAnimationPrivate::valueAt(qreal step) const +{ + QVariantAnimation::KeyValues::const_iterator result = + qBinaryFind(keyValues.begin(), keyValues.end(), qMakePair(step, QVariant()), animationValueLessThan); + if (result != keyValues.constEnd()) + return result->second; + + return QVariant(); +} + + +void QVariantAnimationPrivate::setValueAt(qreal step, const QVariant &value) +{ + if (step < qreal(0.0) || step > qreal(1.0)) { + qWarning("QVariantAnimation::setValueAt: invalid step = %f", step); + return; + } + + QVariantAnimation::KeyValue pair(step, value); + + QVariantAnimation::KeyValues::iterator result = qLowerBound(keyValues.begin(), keyValues.end(), pair, animationValueLessThan); + if (result == keyValues.end() || result->first != step) { + keyValues.insert(result, pair); + } else { + if (value.isValid()) + result->second = value; //remove the previous value + else if (step == 0 && !hasStartValue && defaultStartValue.isValid()) + result->second = defaultStartValue; //we reset to the default start value + else + keyValues.erase(result); //replace the previous value + } + + currentInterval.start.first = 2; // this will force the refresh + updateCurrentValue(); +} + +void QVariantAnimationPrivate::setDefaultStartValue(const QVariant &value) +{ + defaultStartValue = value; + if (!hasStartValue) + setValueAt(0, value); +} + +/*! + Construct a QVariantAnimation object. \a parent is passed to QAbstractAnimation's + constructor. +*/ +QVariantAnimation::QVariantAnimation(QObject *parent) : QAbstractAnimation(*new QVariantAnimationPrivate, parent) +{ + d_func()->init(); +} + +/*! + \internal +*/ +QVariantAnimation::QVariantAnimation(QVariantAnimationPrivate &dd, QObject *parent) : QAbstractAnimation(dd, parent) +{ + d_func()->init(); +} + +/*! + Destroys the animation. +*/ +QVariantAnimation::~QVariantAnimation() +{ +} + +/*! + \property QVariantAnimation::easingCurve + \brief the easing curve of the animation + + This property defines the easing curve of the animation. By default, a + linear easing curve is used, resulting in linear interpolation of the + end property. For many animations, it's useful to try different easing + curves, including QEasingCurve::InCirc, which provides a circular entry curve, + and QEasingCurve::InOutElastic, which provides an elastic effect on the values + of the interpolated property. + + The easing curve is used with the interpolator, the interpolated() virtual + function, the animation's duration, and iterationCount, to control how the + current value changes as the animation progresses. +*/ +QEasingCurve QVariantAnimation::easingCurve() const +{ + Q_D(const QVariantAnimation); + return d->easing; +} + +void QVariantAnimation::setEasingCurve(const QEasingCurve &easing) +{ + Q_D(QVariantAnimation); + d->easing = easing; + d->updateCurrentValue(); +} + +Q_GLOBAL_STATIC(QVector<QVariantAnimation::Interpolator>, registeredInterpolators) +Q_GLOBAL_STATIC(QReadWriteLock, registeredInterpolatorsLock) + +/*! + \fn void qRegisterAnimationInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) + \relates QVariantAnimation + \threadsafe + + Registers a custom interpolator \a func for the template type \c{T}. + The interpolator has to be registered before the animation is constructed. + To unregister (and use the default interpolator) set \a func to 0. + */ + +/*! + \internal + \typedef QVariantAnimation::Interpolator + + This is a typedef for a pointer to a function with the following + signature: + \code + QVariant myInterpolator(const QVariant &from, const QVariant &to, qreal progress); + \endcode + +*/ + +/*! \internal + * Registers a custom interpolator \a func for the specific \a interpolationType. + * The interpolator has to be registered before the animation is constructed. + * To unregister (and use the default interpolator) set \a func to 0. + */ +void QVariantAnimation::registerInterpolator(QVariantAnimation::Interpolator func, int interpolationType) +{ + // will override any existing interpolators + QWriteLocker locker(registeredInterpolatorsLock()); + if (int(interpolationType) >= registeredInterpolators()->count()) + registeredInterpolators()->resize(int(interpolationType) + 1); + registeredInterpolators()->replace(interpolationType, func); +} + + +template<typename T> static inline QVariantAnimation::Interpolator castToInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) +{ + return reinterpret_cast<QVariantAnimation::Interpolator>(func); +} + +static QVariantAnimation::Interpolator getInterpolator(int interpolationType) +{ + QReadLocker locker(registeredInterpolatorsLock()); + QVariantAnimation::Interpolator ret = 0; + if (interpolationType < registeredInterpolators()->count()) { + ret = registeredInterpolators()->at(interpolationType); + if (ret) return ret; + } + + switch(interpolationType) + { + case QMetaType::Int: + return castToInterpolator(_q_interpolateVariant<int>); + case QMetaType::Double: + return castToInterpolator(_q_interpolateVariant<double>); + case QMetaType::Float: + return castToInterpolator(_q_interpolateVariant<float>); + case QMetaType::QLine: + return castToInterpolator(_q_interpolateVariant<QLine>); + case QMetaType::QLineF: + return castToInterpolator(_q_interpolateVariant<QLineF>); + case QMetaType::QPoint: + return castToInterpolator(_q_interpolateVariant<QPoint>); + case QMetaType::QPointF: + return castToInterpolator(_q_interpolateVariant<QPointF>); + case QMetaType::QSize: + return castToInterpolator(_q_interpolateVariant<QSize>); + case QMetaType::QSizeF: + return castToInterpolator(_q_interpolateVariant<QSizeF>); + case QMetaType::QRect: + return castToInterpolator(_q_interpolateVariant<QRect>); + case QMetaType::QRectF: + return castToInterpolator(_q_interpolateVariant<QRectF>); + default: + return 0; //this type is not handled + } +} + +/*! + \property QVariantAnimation::duration + \brief the duration of the animation + + This property describes the duration of the animation. The default + duration is 250 milliseconds. + + \sa QAbstractAnimation::duration() + */ +int QVariantAnimation::duration() const +{ + Q_D(const QVariantAnimation); + return d->duration; +} + +void QVariantAnimation::setDuration(int msecs) +{ + Q_D(QVariantAnimation); + if (msecs < 0) { + qWarning("QVariantAnimation::setDuration: cannot set a negative duration"); + return; + } + if (d->duration == msecs) + return; + d->duration = msecs; + d->updateCurrentValue(); +} + +/*! + \property QVariantAnimation::startValue + \brief the optional start value of the animation + + This property describes the optional start value of the animation. If + omitted, or if a null QVariant is assigned as the start value, the + animation will use the current position of the end when the animation + is started. + + \sa endValue +*/ +QVariant QVariantAnimation::startValue() const +{ + return keyValueAt(0); +} + +void QVariantAnimation::setStartValue(const QVariant &value) +{ + setKeyValueAt(0, value); +} + +/*! + \property QVariantAnimation::endValue + \brief the end value of the animation + + This property describes the end value of the animation. + + \sa startValue + */ +QVariant QVariantAnimation::endValue() const +{ + return keyValueAt(1); +} + +void QVariantAnimation::setEndValue(const QVariant &value) +{ + setKeyValueAt(1, value); +} + + +/*! + Returns the key frame value for the given \a step. The given \a step + must be in the range 0 to 1. If there is no KeyValue for \a step, + it returns an invalid QVariant. + + \sa keyValues(), setKeyValueAt() +*/ +QVariant QVariantAnimation::keyValueAt(qreal step) const +{ + Q_D(const QVariantAnimation); + if (step == 0 && !d->hasStartValue) + return QVariant(); //special case where we don't have an explicit startValue + + return d->valueAt(step); +} + +/*! + \typedef QVariantAnimation::KeyValue + + This is a typedef for QPair<qreal, QVariant>. +*/ +/*! + \typedef QVariantAnimation::KeyValues + + This is a typedef for QVector<KeyValue> +*/ + +/*! + Creates a key frame at the given \a step with the given \a value. + The given \a step must be in the range 0 to 1. + + \sa setKeyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValueAt(qreal step, const QVariant &value) +{ + Q_D(QVariantAnimation); + if (step == 0) + d->hasStartValue = value.isValid(); + d->setValueAt(step, value); +} + +/*! + Returns the key frames of this animation. + + \sa keyValueAt(), setKeyValues() +*/ +QVariantAnimation::KeyValues QVariantAnimation::keyValues() const +{ + Q_D(const QVariantAnimation); + QVariantAnimation::KeyValues ret = d->keyValues; + //in case we added the default start value, we remove it + if (!d->hasStartValue && !ret.isEmpty() && ret.at(0).first == 0) + ret.remove(0); + return ret; +} + +/*! + Replaces the current set of key frames with the given \a keyValues. + the step of the key frames must be in the range 0 to 1. + + \sa keyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValues(const KeyValues &keyValues) +{ + Q_D(QVariantAnimation); + d->keyValues = keyValues; + qSort(d->keyValues.begin(), d->keyValues.end(), animationValueLessThan); + d->currentInterval.start.first = 2; // this will force the refresh + d->hasStartValue = !d->keyValues.isEmpty() && d->keyValues.at(0).first == 0; +} + +/*! + \property QVariantAnimation::currentValue + \brief the current value of the animation + + This property describes the current value; an interpolation between the + start value and the end value, using the current time for progress. + + QVariantAnimation calls the virtual updateCurrentValue() function when the + current value changes. This is particularily useful for subclasses that + need to track updates. + + \sa startValue, endValue + */ +QVariant QVariantAnimation::currentValue() const +{ + Q_D(const QVariantAnimation); + if (!d->currentValue.isValid()) + const_cast<QVariantAnimationPrivate*>(d)->updateCurrentValue(); + return d->currentValue; +} + +/*! + \reimp + */ +bool QVariantAnimation::event(QEvent *event) +{ + return QAbstractAnimation::event(event); +} + +/*! + \reimp +*/ +void QVariantAnimation::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_UNUSED(oldState); + Q_UNUSED(newState); + Q_D(QVariantAnimation); + d->currentValue = QVariant(); // this will force the refresh +} + +/*! + This virtual function returns the linear interpolation between variants \a + from and \a to, at \a progress, usually a value between 0 and 1. You can reimplement + this function in a subclass of QVariantAnimation to provide your own interpolation + algorithm. Note that in order for the interpolation to work with a QEasingCurve + that return a value smaller than 0 or larger than 1 (such as QEasingCurve::InBack) + you should make sure that it can extrapolate. If the semantic of the datatype + does not allow extrapolation this function should handle that gracefully. + + \sa QEasingCurve + */ +QVariant QVariantAnimation::interpolated(const QVariant &from, const QVariant &to, qreal progress) const +{ + Q_D(const QVariantAnimation); + if (d->interpolator == 0) { + if (from.userType() == to.userType()) + d->interpolator = getInterpolator(from.userType()); + if (d->interpolator == 0) //no interpolator found + return QVariant(); + } + + return d->interpolator(from.constData(), to.constData(), progress); +} + +/*! + \reimp + */ +void QVariantAnimation::updateCurrentTime(int msecs) +{ + Q_D(QVariantAnimation); + Q_UNUSED(msecs); + d->updateCurrentValue(); +} + +QT_END_NAMESPACE + +#include "moc_qvariantanimation.cpp" + +#endif //QT_NO_ANIMATION |