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author | Thierry Bastian <thierry.bastian@nokia.com> | 2009-10-06 11:06:05 (GMT) |
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committer | Thierry Bastian <thierry.bastian@nokia.com> | 2009-10-06 11:13:39 (GMT) |
commit | 1f5afc4300d3d7e3063f4e2c80a280a5098717d1 (patch) | |
tree | 35aa8a65104394278ce26b0b040d852c98d7e415 /src/corelib/animation | |
parent | 9dcd06efae3e2d78ef402bf06e655e7e95550a39 (diff) | |
download | Qt-1f5afc4300d3d7e3063f4e2c80a280a5098717d1.zip Qt-1f5afc4300d3d7e3063f4e2c80a280a5098717d1.tar.gz Qt-1f5afc4300d3d7e3063f4e2c80a280a5098717d1.tar.bz2 |
QParallelAnimationGroup: set the correct state for the animations
There were cases (now covered by autotests) where the state of the
animations could be wrong.
Reviewed-by: janarve
Diffstat (limited to 'src/corelib/animation')
-rw-r--r-- | src/corelib/animation/qparallelanimationgroup.cpp | 76 | ||||
-rw-r--r-- | src/corelib/animation/qparallelanimationgroup_p.h | 2 |
2 files changed, 49 insertions, 29 deletions
diff --git a/src/corelib/animation/qparallelanimationgroup.cpp b/src/corelib/animation/qparallelanimationgroup.cpp index 5b7fd22..2812854 100644 --- a/src/corelib/animation/qparallelanimationgroup.cpp +++ b/src/corelib/animation/qparallelanimationgroup.cpp @@ -143,13 +143,14 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime) // simulate completion of the loop seeking backwards for (int i = 0; i < d->animations.size(); ++i) { QAbstractAnimation *animation = d->animations.at(i); + //we need to make sure the animation is in the right state + //and then rewind it + d->applyGroupState(animation); animation->setCurrentTime(0); animation->stop(); } } - bool timeFwd = ((d->currentLoop == d->lastLoop && currentTime >= d->lastCurrentTime) - || d->currentLoop > d->lastLoop); #ifdef QANIMATION_DEBUG qDebug("QParallellAnimationGroup %5d: setCurrentTime(%d), loop:%d, last:%d, timeFwd:%d, lastcurrent:%d, %d", __LINE__, d->currentTime, d->currentLoop, d->lastLoop, timeFwd, d->lastCurrentTime, state()); @@ -158,34 +159,19 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime) for (int i = 0; i < d->animations.size(); ++i) { QAbstractAnimation *animation = d->animations.at(i); const int dura = animation->totalDuration(); - if (dura == -1 && d->isUncontrolledAnimationFinished(animation)) - continue; - if (dura == -1 || (currentTime <= dura && dura != 0) - || (dura == 0 && d->currentLoop != d->lastLoop)) { - switch (state()) { - case Running: - animation->start(); - break; - case Paused: - animation->pause(); - break; - case Stopped: - default: - break; - } + //if the loopcount is bigger we should always start all animations + if (d->currentLoop > d->lastLoop + //if we're at the end of the animation, we need to start it if it wasn't already started in this loop + //this happens in Backward direction where not all animations are started at the same time + || d->shouldAnimationStart(animation, d->lastCurrentTime > dura /*startIfAtEnd*/)) { + d->applyGroupState(animation); } - if (dura <= 0) { - if (dura == -1) - animation->setCurrentTime(currentTime); - continue; + if (animation->state() == state()) { + animation->setCurrentTime(currentTime); + if (dura > 0 && currentTime > dura) + animation->stop(); } - - if ((timeFwd && d->lastCurrentTime <= dura) - || (!timeFwd && d->currentTime <= dura)) - animation->setCurrentTime(currentTime); - if (currentTime > dura) - animation->stop(); } d->lastLoop = d->currentLoop; d->lastCurrentTime = currentTime; @@ -208,7 +194,8 @@ void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState, break; case Paused: for (int i = 0; i < d->animations.size(); ++i) - d->animations.at(i)->pause(); + if (d->animations.at(i)->state() == Running) + d->animations.at(i)->pause(); break; case Running: d->connectUncontrolledAnimations(); @@ -217,7 +204,8 @@ void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState, if (oldState == Stopped) animation->stop(); animation->setDirection(d->direction); - animation->start(); + if (d->shouldAnimationStart(animation, oldState == Stopped)) + animation->start(); } break; } @@ -280,6 +268,36 @@ void QParallelAnimationGroupPrivate::connectUncontrolledAnimations() } } +bool QParallelAnimationGroupPrivate::shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const +{ + const int dura = animation->totalDuration(); + if (dura == -1) + return !isUncontrolledAnimationFinished(animation); + if (startIfAtEnd) + return currentTime <= dura; + if (direction == QAbstractAnimation::Forward) + return currentTime < dura; + else //direction == QAbstractAnimation::Backward + return currentTime && currentTime <= dura; +} + +void QParallelAnimationGroupPrivate::applyGroupState(QAbstractAnimation *animation) +{ + switch (state) + { + case QAbstractAnimation::Running: + animation->start(); + break; + case QAbstractAnimation::Paused: + animation->pause(); + break; + case QAbstractAnimation::Stopped: + default: + break; + } +} + + bool QParallelAnimationGroupPrivate::isUncontrolledAnimationFinished(QAbstractAnimation *anim) const { return uncontrolledFinishTime.value(anim, -1) >= 0; diff --git a/src/corelib/animation/qparallelanimationgroup_p.h b/src/corelib/animation/qparallelanimationgroup_p.h index 8e1fb34..fa0ef95 100644 --- a/src/corelib/animation/qparallelanimationgroup_p.h +++ b/src/corelib/animation/qparallelanimationgroup_p.h @@ -74,6 +74,8 @@ public: int lastLoop; int lastCurrentTime; + bool shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const; + void applyGroupState(QAbstractAnimation *animation); bool isUncontrolledAnimationFinished(QAbstractAnimation *anim) const; void connectUncontrolledAnimations(); void disconnectUncontrolledAnimations(); |