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author | Thierry Bastian <thierry.bastian@nokia.com> | 2009-11-05 13:08:35 (GMT) |
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committer | Thierry Bastian <thierry.bastian@nokia.com> | 2009-11-05 13:08:35 (GMT) |
commit | fc8bada79e686004faf5613202859e79ab49f1ab (patch) | |
tree | 1b0a38819fe1309c750381eedaf7f2f28fba2490 /src/corelib/animation | |
parent | 23390af0bfb8828e0e58819a5ad2249f34e12205 (diff) | |
download | Qt-fc8bada79e686004faf5613202859e79ab49f1ab.zip Qt-fc8bada79e686004faf5613202859e79ab49f1ab.tar.gz Qt-fc8bada79e686004faf5613202859e79ab49f1ab.tar.bz2 |
API review from yesterday made a bug appear for the pause animations
Diffstat (limited to 'src/corelib/animation')
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index d46ac92..f967081 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -50,7 +50,7 @@ animations that plug into the rest of the animation framework. The progress of an animation is given by its current time - (currentTime()), which is measured in milliseconds from the start + (currentLoopTime()), which is measured in milliseconds from the start of the animation (0) to its end (duration()). The value is updated automatically while the animation is running. It can also be set directly with setCurrentTime(). @@ -214,6 +214,10 @@ void QUnifiedTimer::restartAnimationTimer() { if (runningLeafAnimations == 0 && !runningPauseAnimations.isEmpty()) { int closestTimeToFinish = closestPauseAnimationTimeToFinish(); + if (closestTimeToFinish < 0) { + qDebug() << runningPauseAnimations; + qDebug() << closestPauseAnimationTimeToFinish(); + } animationTimer.start(closestTimeToFinish, this); isPauseTimerActive = true; } else if (!animationTimer.isActive() || isPauseTimerActive) { @@ -288,9 +292,11 @@ void QUnifiedTimer::registerRunningAnimation(QAbstractAnimation *animation) if (QAbstractAnimationPrivate::get(animation)->isGroup) return; - if (QAbstractAnimationPrivate::get(animation)->isPause) + if (QAbstractAnimationPrivate::get(animation)->isPause) { + if (animation->duration() == -1) + qDebug() << "toto"; runningPauseAnimations << animation; - else + } else runningLeafAnimations++; } @@ -314,9 +320,9 @@ int QUnifiedTimer::closestPauseAnimationTimeToFinish() int timeToFinish; if (animation->direction() == QAbstractAnimation::Forward) - timeToFinish = animation->duration() - animation->currentTime(); + timeToFinish = animation->duration() - animation->currentLoopTime(); else - timeToFinish = animation->currentTime(); + timeToFinish = animation->currentLoopTime(); if (timeToFinish < closestTimeToFinish) closestTimeToFinish = timeToFinish; @@ -737,7 +743,7 @@ void QAbstractAnimation::start(DeletionPolicy policy) signal, and state() returns Stopped. The current time is not changed. If the animation stops by itself after reaching the end (i.e., - currentTime() == duration() and currentLoop() > loopCount() - 1), the + currentLoopTime() == duration() and currentLoop() > loopCount() - 1), the finished() signal is emitted. \sa start(), state() |