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authorSamuel Rødal <samuel.rodal@nokia.com>2010-10-29 11:37:43 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2010-10-29 12:09:41 (GMT)
commitc4d715260bd0ed5f3b6d38a63a2659715342c90a (patch)
tree2c5f6cb9fc396789e7a14bfe6946b0a03f710464 /src/corelib/global
parentbdc13bcc7b4d195d741142acce9b4e9b68c4d5e0 (diff)
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Prevented threading related crash in OpenGL module.
If the last shallow copy of a QImage which is cached in the QGLTextureCache is destroyed in a thread at the same time as the QGLContext which the texture was initialized in is active in a different thread, the QImage thread incorrectly tries to make the context active in two threads at once. To prevent this from happening it's best to always do the texture clean-up in the main thread. Task-number: QT-4238 Reviewed-by: Eskil Abrahamsen Blomfeldt
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